#Multiplayer Connection Failed

12 messages · Page 1 of 1 (latest)

flint fern
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SUMMARY
Info:
Self-hosted w/ e4mc,
-1.21.11 Fabric Server,
-using Floodgate Fabric 2.2.6 b54,
-and latest Geyser-Fabric version.

What I've Tried:
-Config.yml is set to clone-remote-port: true, auth-type: floodgate.
-Have pasted key.pem into Geyser-Fabric folder

split driftBOT
flint fern
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Apparently to what I've seen recently while scrolling, a possible fix is UPD port forwarding! Which I haven't tried and don't know how to. Any links/tutorials would help. Thanks!

bleak herald
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!!portforward

split driftBOT
flint fern
bleak herald
flint fern
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Perfect! Works very nicely and easily set everything up. The part that helped me out most here was the playit.gg setup.

What I can negatively say though is that, the UDP Port Forwarding setup on Windows didn't help as much. I meticulously setup my router and firewall for the port. Nonetheless, it didn't work! I can only assume it's my ISP blocking the port though (I'm using PLDT from the Philippines).

Overall, thanks for the very much needed support! roryeeeee

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Much love! 💕

prime merlin
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Just something to keep in mind: most ISPs don’t allow port forwarding on dynamic IPs because they use CGNAT. You may need to pay for a static IP if you want to open ports. That said, I wouldn’t recommend exposing your home IP anyway—Playit would probably be a better fit for your setup.

split driftBOT
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Post is tagged with Answered