#client bedrock connection problem

1 messages · Page 1 of 1 (latest)

tame zealot
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Hi,

I'm running a Paper 1.21.11 server with Geyser-Spigot 2.9.2 (build 1051) and Floodgate. Java players can connect without issues, but Bedrock players cannot.

What I've verified:

  • Server is reachable (mcsrvstat.us shows server as online)
  • UDP port 19132 is open and working
  • Geyser logs show incoming pings from Bedrock clients
  • tcpdump confirms UDP packets are being sent and received
  • Geyser is listening on IPv4 (added -Djava.net.preferIPv4Stack=true to startup)

The issue:
Bedrock client receives server info (can see MOTD, player count) but when trying to connect, it fails with "Multiplayer Connection Failed".

Server logs only show "has pinged you!" - no actual connection attempts.

Versions:

  • Geyser: 2.9.2-SNAPSHOT (git-master-5b19852)
  • Server protocol: 1.21.130 (protocol 898)
  • Bedrock client: 1.21.132

Question:
Is this a version mismatch issue? Bedrock 1.21.132 seems newer than what Geyser currently supports (1.21.130). Is there an ETA for 1.21.132 support?

Thanks!

https://dump.geysermc.org/a6s5VanGXMTnaJEjUNXEStjQjawsSeej

hard mica
tame zealot
hard mica
tame zealot
hard mica
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or the direct ip?

tame zealot
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direct ip

hard mica
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not too sure then

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multiplayer connection failed usually means a port isnt properly port forwarded

tame zealot
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Well that i have test... it is forwarded with ufw

hard mica
tame zealot
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Oke, just give all the info that i have...

naive wraith
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I had the same problem but we just needed to change the port

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Then in worked flawlessly

tame zealot
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Port is not the problem... still cannot connected

tame zealot
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I found the problem...

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sorry you all

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it is was not the server or my firewall.. but there was a ddos firewall still on...

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my fault..

hard mica
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No problem.

silk kelpBOT
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Post is tagged with Answered