#Bedrock cannot join my server with playit.gg

1 messages · Page 1 of 1 (latest)

acoustic copper
pale gladeBOT
distant tinsel
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!!playit

pale gladeBOT
acoustic copper
pale gladeBOT
acoustic copper
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I downloaded the latest geyser

pale gladeBOT
acoustic copper
# distant tinsel !!playit

I have had it running but when I updated to the latest geyser after 1.21.11 it does not let bedrock players join

distant tinsel
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what message do users get when joining

acoustic copper
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It was "Chain" outdated version, but after updating they keep getting "Multiplayer Connection Failed"

full nymph
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Multiplayer Connection Failed? -.-

full nymph
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Also, is the tunnel a bedrock tunnel?

acoustic copper
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Yes, but they are trying to join via the mcxboxbroadcast extension because they are on console and can't type in an ip address

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Yes I have a java and bedrock tunnel open

full nymph
acoustic copper
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I can check that, I haven't touched it since I originally set it up

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It worked before the latest update

acoustic copper
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It says remote address is auto

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Do I need to change that?

full nymph
acoustic copper
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okay, port too?

full nymph
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I mean it does say: The IP address to broadcast, you likely want to change this to your servers public IP.

full nymph
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Leave the port as it is.

acoustic copper
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okay

full nymph
acoustic copper
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I believe my geyser is updated now

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I am still getting the same error when trying to join via bedrock

full nymph
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Hmm...

full nymph
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After you made the config change?

acoustic copper
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No , but I can

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It said it was saved in the config files

full nymph
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It doesn't apply changes unless you do.

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Same thing for Geyser config if you make any changes you need to restart your server.

acoustic copper
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Okay I restarted it but now I get "Invalid IP Address

full nymph
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on the bedrock client?

acoustic copper
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yes

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Okay now it is back to "Multiplayer COnnection Failed"

full nymph
acoustic copper
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Yes

full nymph
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the client?

acoustic copper
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On the backend it says "transferred bedrock client to target server"

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yes

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The exact message I get is "Your client is having trouble establishing a connection to multiplayer services. Please check your internet connection, restart your client, and try again." "Multiplayer Connection Failed"

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But I get this message and so does another person trying to join from a different location

acoustic copper
full nymph
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Maybe Auri has a clue. (don't ping project staff or helpful role people by the way)

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But, I'm not sure how to exactly solve this.