#Connection timed out on bedrock geyser
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Are you using a hosting provider?
Possible problems:
- You aren't on the latest Geyser version! Please download the latest version.
Spigot
0.0.0.0:33245 (internal IP)
***:25565
FLOODGATE
1.21.8-56-65641d1 (MC: 1.21.8)
Yes
Spigot
0.0.0.0:19132 (internal IP)
***:25565
FLOODGATE
1.21.8-56-65641d1 (MC: 1.21.8)
Yes
See if use-direct-connection: true is on and you only need to use udp also you need to find your ip and forward it if you have not through your router on firewall you need a inbound rule too if your behind CGNAT you need a vps like Playit.gg
Yeah i am already using playit.gg on the other things tho i really don't understand it much can you help me more detailed in person maybe? ._.
i will check for direct connections rn
yep direct connection is set to true
Do you have 2 seperate tunnels for java and bedrock?
Make sure Geyser and your Minecraft Java server are both running on your computer before attempting to get your Geyser server to work with Playit.gg. Next, launch the Playit client. Playit will establish a secure tunnel for you, so you don't need to set up your router or firewall. A unique Bedrock public IP address and port number (often indicated as "UDP/Bedrock tunnel") will be displayed by Playit once it has started up. This information, not your home IP address, is what you should share with your friends. To allow Geyser to listen locally, leave the Bedrock section of your Geyser config.yml at address: 0.0.0.0 and port: 19132. If you're running Java on the same machine, set the remote server to 127.0.0.1:25565. Now, when Playit is operating, it routes traffic from that Geyser connects to your Java server via a public IP and port. In order to test, launch Minecraft Bedrock on your phone, add the Playit IP and port as a new server, and disable Wi-Fi so that you are using mobile data. Your friends will be able to join if you can. Remember that unless you register for a free account and reserve a tunnel, Playit will always assign a new random IP. Therefore, if you would like a permanent address to share, log in to Playit and set one up.
I went off the dump for the port 25565 if it changed use one that’s updated
No should i?
I'll try to follow your guide when i'm free thank you so much for helping out <3
oohhh
i'm trying rn
Also i couldn't find the remote server section to set 127.0.0.1:25565, and i got unable to connect to world again from my phone i've used the ip and port from the bedrock tunnel this time from playit.gg what could be wrong now?
when i make a connectiontest on console it says it's most likely working now but i get unable to connect to world error from my phone
Open your Geyser config.yml and scroll until you find the remote section. Make sure it looks like this:
Sorry I forgot how to codeblock
Give a sec
remote:
address: 127.0.0.1
port: 25565
auth-type: FLOODGATE
This tells Geyser to forward Bedrock players into the Java server running on the same computer (Paper/Spigot on port 25565). After saving, restart both Geyser and the Playit client, then use the Bedrock tunnel IP and port from Playit.gg to join on your phone. If you still get “Unable to connect to world,” check that you can join the Java server normally from your PC — if Java doesn’t work, Bedrock won’t either.
See below for details and possible fixes
This means that the Bedrock client cannot find the server specified.
If you have not already, follow our setup instructions. Then, check the server console for any errors.
To verify Bedrock clients can connect, you can try running the geyser connectiontest <ip> <port> command with your server IP and Geyser port.
Additionally, there are various fixes for this on our wiki, please see here.
Yeah or you can follow this on wiki too
i got it to working thank you so much <3
@true ginkgo
I am getting this same issue ive made sure my config.yml looks as you said
but it still does not work
Make a separate post here