#Connection timed out on bedrock geyser

35 messages · Page 1 of 1 (latest)

terse sail
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Whatever i do i am facing this issue can someone help please?

silent tiger
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Are you using a hosting provider?

terse sail
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No i'm self hosting from my computer

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Here's the dump info

molten sunBOT
molten sunBOT
true ginkgo
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See if use-direct-connection: true is on and you only need to use udp also you need to find your ip and forward it if you have not through your router on firewall you need a inbound rule too if your behind CGNAT you need a vps like Playit.gg

terse sail
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i will check for direct connections rn

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yep direct connection is set to true

zenith cove
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Do you have 2 seperate tunnels for java and bedrock?

true ginkgo
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Make sure Geyser and your Minecraft Java server are both running on your computer before attempting to get your Geyser server to work with Playit.gg. Next, launch the Playit client. Playit will establish a secure tunnel for you, so you don't need to set up your router or firewall. A unique Bedrock public IP address and port number (often indicated as "UDP/Bedrock tunnel") will be displayed by Playit once it has started up. This information, not your home IP address, is what you should share with your friends. To allow Geyser to listen locally, leave the Bedrock section of your Geyser config.yml at address: 0.0.0.0 and port: 19132. If you're running Java on the same machine, set the remote server to 127.0.0.1:25565. Now, when Playit is operating, it routes traffic from that Geyser connects to your Java server via a public IP and port. In order to test, launch Minecraft Bedrock on your phone, add the Playit IP and port as a new server, and disable Wi-Fi so that you are using mobile data. Your friends will be able to join if you can. Remember that unless you register for a free account and reserve a tunnel, Playit will always assign a new random IP. Therefore, if you would like a permanent address to share, log in to Playit and set one up.

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I went off the dump for the port 25565 if it changed use one that’s updated

terse sail
terse sail
true ginkgo
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And no problem

terse sail
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oohhh

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i'm trying rn

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Also i couldn't find the remote server section to set 127.0.0.1:25565, and i got unable to connect to world again from my phone i've used the ip and port from the bedrock tunnel this time from playit.gg what could be wrong now?

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when i make a connectiontest on console it says it's most likely working now but i get unable to connect to world error from my phone

true ginkgo
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Open your Geyser config.yml and scroll until you find the remote section. Make sure it looks like this:

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Sorry I forgot how to codeblock

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Give a sec

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remote:
address: 127.0.0.1
port: 25565
auth-type: FLOODGATE
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This tells Geyser to forward Bedrock players into the Java server running on the same computer (Paper/Spigot on port 25565). After saving, restart both Geyser and the Playit client, then use the Bedrock tunnel IP and port from Playit.gg to join on your phone. If you still get “Unable to connect to world,” check that you can join the Java server normally from your PC — if Java doesn’t work, Bedrock won’t either.

molten sunBOT
# true ginkgo This tells Geyser to forward Bedrock players into the Java server running on the...
Found errors in the log!

See below for details and possible fixes

Unable to connect to world

This means that the Bedrock client cannot find the server specified.
If you have not already, follow our setup instructions. Then, check the server console for any errors.
To verify Bedrock clients can connect, you can try running the geyser connectiontest <ip> <port> command with your server IP and Geyser port.

Additionally, there are various fixes for this on our wiki, please see here.

true ginkgo
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Yeah or you can follow this on wiki too

terse sail
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i got it to working thank you so much <3

keen ingot
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@true ginkgo

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I am getting this same issue ive made sure my config.yml looks as you said

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but it still does not work

true ginkgo