I have a datapack installed (saturated) that adds new dimensions. The majority of functionality works fine but instead of seeing the proper sky, bedrock players see a red nether. I have build above nether enabled which I thought would fix this but it doesn't. Any idea on how to make this work for bedrock folks? The second image is how it should look.
#Bedrock Sky Texture Issues
1 messages · Page 1 of 1 (latest)
iirc custom skies aren't supported (bedrock doesn't even have custom dimension support...)
Geyser attempts to match the closest vanilla dimension, but as you can see, that unfortunately doesn't fully achieve the goal