#Players cant join because of error.
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We don't currently have automated responses for the detected errors!
!!logs let's see a server log
An entire log file is a very useful way of debugging any issues with plugins. Sometimes a snippet of a log doesn't tell the whole story!
You can upload your log file into this channel, or you can use https://mclo.gs/ to censor all IPs present in your log.
For BungeeCord (not Waterfall) there is a proxy.log.0 file in the root and for everything else it is latest.log in logs folder.
Is this on a 1.20.6, or 1.21 server?
1.21
Okay; let's see that log
Ok one sec
Ill send you a debug build in a sec, not sure what's causing these
try using this build - it will show us which serverbound payload packet is causing the issue
Will do, do i need to send you the logs?
interesting, i'm not seeing any disconnects there
I'm not seeing any disconnections with that decoderexception - which is weird since this build is purely a debug build with no other changes
Did it only affect specific players?
I dont know, ill ask the people who had trouble joining but they havent responded yet, and i dont have acces to my laptop rn
@tribal rivet After the restart people dont seem to have the issue anymore... It has come up before tho so ill update you when it happens again.
@tribal rivet
My bedrock players get this error now, it has also to do with packets so might be the same thing so ill send it here.
https://cdn.discordapp.com/attachments/1007459178715041793/1261380896729075793/image.jpg?ex=6692c001&is=66916e81&hm=67f35230b82ef4ecdb44a072b9f3f1738afa6684608f5b8c1486ea0a5bd14ef5&
Ive tested on multiple devices, all get the same error
This only happened after i updated to the newest version of geysert
Unfortunately, that does not tell is which packet was to large/unfitting
I'll send a new debug build, maybe we can manage to narrow it down
Does it only occur for specific players, or all of them?
Thank you
all of them
Okay, that's more promising the find the issue. I'll send the build in ~20-30 mins
Thank you very much
Actually; try to disable use-direct-connection in the geyser config
one sec
That worked!
uhoh
that'll be annoying to fix XD
but, glad it's working
!!dump hey, we've so far been unable to reproduce the issue; mind providing a geyser dump so we could check if there's anything mod-wise that's causing this bug?