#Player client lag spike on entering the server

1 messages · Page 1 of 1 (latest)

solemn trout
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My player getting alot of fps spike on entering my server hub
I have tested myself and confirmed it is true
https://dump.geysermc.org/oTNBxdk7cTuOmP8N50CgMrTAhldsIm3g
Backend hub server

[08:05:43 INFO]: Server Plugins (26):
[08:05:43 INFO]: Bukkit Plugins:
[08:05:43 INFO]:  - AntiUUIDReplace, AuthMe, AuthmeMCPE, Citizens, DecentHolograms, DoiMatKhau, FastAsyncWorldEdit, floodgate, HideItem, HubCore
[08:05:43 INFO]:  ImageFrame, LiteBans, LPX, LuckPerms, MagicMenu, PL-Hide, PlaceholderAPI, PlayerOnlineSync, ProtocolLib, SmallEssentials
[08:05:43 INFO]:  StaffIPAccount-Plugin, UnifiedMetrics, ViaBackwards, ViaRewind, ViaVersion, WorldGuard
[08:05:44 INFO]: This server is running Pufferfish version git-Pufferfish-46 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT) (Git: fb16f9c on HEAD)
You are running 3 versions beyond. Please update your server when possible to maintain stability, security, and receive the latest optimizations.
Previous version: git-Pufferfish-49 (MC: 1.20.4)
lethal arrowBOT
# solemn trout My player getting alot of fps spike on entering my server hub I have tested myse...

Possible problems:

  • Your server is running inside a docker container, please make sure the Geyser port (using UDP) is exported out to the host. If you're using Pterodactyl panel then you need to make sure you have allocated the port to the server.
  • You aren't on the latest Geyser version! Please download the latest version.
Git info

Latest: No
Commit: d706e9e
Branch: master
Behind by 2 commits

Platform

Velocity

Listen address

0.0.0.0:19132 (internal IP)

Remote address

***:2583

Auth type

FLOODGATE

Server version

3.3.0-SNAPSHOT (git-2cf18b0a-b360)

Autoconfigured remote?

Yes

solemn trout
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like everything renders verfy slowly

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i am able to join the server

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but unplayable

solemn trout
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im getting the same issue as this guy