#Lifeform XP to affect correlating research

6 messages · Page 1 of 1 (latest)

iron glacier
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Currently lifeform XP works like this to my understanding:
Pick your planets lifeform (Example Mecha) - Run discovery missions - Finds Mecha XP - Mecha levels to 10 (bonus giving 1% to LF techs on that planet) - Bonus is giving based on Mecha level to all chosen research irrelevant of whether that research came from another lifeform (example Human).

My suggestion is to make it so each lifeform research is effected only by their corresponding lifeform XP level.
For example, Human technology (Intergalactic Envoys) Would be affected by Human XP level.
Mecha technology (Plasma drive) Would be affected by Mecha XP level.

Reasoning, to me this is how I thought it worked just by intuition until I found out it did not.
It would also make sense that finding human XP on discoveries would have the purpose of adding bonus to a human technology, giving purpose to finding all lifeforms irrelevant of the planets chosen lifeform.
Since most people will end up choosing the same lifeform on all planets depending on play style but picking technology from a range of lifeforms I think this makes sense.

This would be a QoL update in my eyes and seems logical(?)

fierce zinc
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makes sense, question is: is it needed to invest ressources into this? result is the same though in the end

thin totem
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Doesn't really make a difference as the levels should be always about the same (of course there will be variance).
If anything, it would make sense to only boost researches of the active lifeform.

#

Also there currently is no way to know the level of a lifeform you don't have active at the moment.

iron glacier
# thin totem Also there currently is no way to know the level of a lifeform you don't have ac...

I guess this suggestion isn't necessarily related to the math nor the sample size of how similar the levels are but more about how logically a user would assume this works. If you're a new player picking Human technologies you would assume your human XP level (XP) is providing bonus to it.
At least this is what I think/thought.

you're a mecha person living on mechazonia, you are doing discovery missions to space and find some human technology so you use that to buff your human techs?
This makes sense to me.

A mobile planet will show you all the levels if you have not picked a lifeform, that's how I am seeing lol. But yes you're correct.

thin totem