#New Game + ...

1 messages · Page 1 of 1 (latest)

last lagoon
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How the hell can the game advertise as having it and it's not even in the game currently?

This is only becomes more apparent after beating it and realising that, for example banshee kills are finite meaning you can't finish the bestiary in one playthrough, a lot of rewards are one time only like bounties being the main source of gold, the NPC's levelling is clearly designed for multiple playthroughs and then one of them even becomes inaccessible which means you can't enchant, or craft the other relics (if this means that you have to get the diagrams again on a subsequent playthrough when NG+ does become available, that is abysmal) Farming for crafting materials is insane, there are about 2 nodes for each ore in the whole game, they don't reset when resting at a witch stone either

The kill X enemies trophies/achievements are currently bugged, even outside of that, they want you to kill 10,000 enemies, do they realise how many that actually is in a game like this?! And 1000 enemies in entropy, you kill maybe 150 in an entire playthrough...

Think I'll have to come back in maybe 6 months see if they fixed a lot of this.

agile cedar
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Hi Josh, NG+ was originally planned for release, but it was not ready in time and will instead be coming in a content patch. Listing it on the store page prematurely was an unfortunate oversight on our part. We're already working together with our publisher to correct this on store pages.
We're also reviewing all the feedback we've been receiving regarding things you've also listed (balancing and bugs with achievements) and hope to get these fixed soon too.
Thank you for your understanding as we work hard to get all this fixed!

last lagoon