Hello, I love the game design by every part but one: the difficulty. I mean, it's ok to be accessible but I feel like it needs a "hard" mode that matches more the "souls-like" theme of the game.
Higher damages, faster bosses or even bosses rework to make it more challenging. I don't know if it's up to the class but mostly the game I felt it was like s walk in the park and I would like a "hard-mode" button to people like me, to make it more free to choose your game experience.