#FSX x Prepar3D

1 messages · Page 1 of 1 (latest)

prime citrus
#

Hello, I have a FSX configuration on MF running well, but when o change to Prepar3D the 7 Digit displays does not work. Anybody know what can be?

cosmic rune
#

You could tell us what Offset you're trying to use - that would help for providing any support

brazen wolf
#

Also, outputs in MobiFlight happen in three stages:

Simulator value -> Modifiers -> Display output

#

these happen in these tabs:
Sim Variable -> Modify -> Display

and the data is shown in Connector window too:
Flight Sim Value -> Output Value

#

Do you get data from the simulator on P3d?

#

That would show in the "Flight sim value" column on Connector

prime citrus
#

Flight Sim Values are all 000 but the SPD & V/S display, they are giving sequencing numbers

#

for you to have an idea of the settings:

#

this is for the HDG display

#

Note that all the switches are working as it should.

#

the displays and all the LEDs korries are not working in the MCP

#

They work with FSX normally

#

the first pic is on FSX please note the green lights in the Korrie buttons repeat what is showing in the FSZ

#

the second pic is the Prepar3D with same MF files on it.

#

note that the displays and the Korries do not show correctly.

#

even when it is in Flight

cosmic rune
#

did you update FSUIPC or so?

#

For MF there is no difference whether p3d or fsx - it gets everything through FSUIPC

brazen wolf
#

if flight sim value shows all as zero there is no data received from P3D, and Mobiflight can not do much about that, it is using FSUIPC like Sebastian said.

I would check if fsuipc needs to be a different version (or specifically installed) for Prepar3D.

prime citrus
#

We tried FSUIPC v4 V5

simple canyon
#

If using Prepar3d v4, 5 or 6 try with Fsuipc v6.

brazen wolf
#

Hm, so you mean the button presses from MobiFlight do work in Prepar3D but not the displays?

prime citrus
#

yes all switches are working as in my FSX, but only the outputs are not working in Prepar3D.

prime citrus
#

V/S is giving aleatory numbers increrasing or decreasing...

prime citrus
brazen wolf
#

hmm

#

is it pmdg?

#

would outputs need the sdk ini file stuff?

#

and are you using FSUIPC for inputs?

prime citrus
#

Yes it is PMDG
Yes need SDK in 777.ini
Yes using FSUIPC for inputs, is there another way?
Thanks Thomas

prime citrus
cosmic rune
#

did you install the correct fsuipc version?

prime citrus
#

yes I did.... the correct for PRepar3D V5

simple canyon
#

did you try fsuipc6???

#

have you specified which version of P3D you are using?

prime citrus
#

We tried with V4