The skills feel very unwhelming:
- It's physical dmg but doesn't have the versatility of the escarium mainhand.
- Similar to prev point but specifically no shock, combust, bleed, etc.
- The 4sp is an interesting nuke, but it has a once-per-adventure limitation. For 5sp, Shield of Esc is stronger and not limited.
- The 0sp hits for 3x, but it hits front with weak dmg output, so it will usually just backfire against any offensive-style tank build or tank with an off pet.
Why handicap the latest weapon in the game? Surely it's better for a company to make a chase weapon that people want to use and don't always configure to offhand?