Where can I use skrambleg after the second rework? Maybe it became strong in pve like witchum?
since he can't be in gvg then we need to open up opportunities for pve for him? There is the same witchum, who is too strong in pve and is suitable for pvp content, and where to apply this skrambleg build now. There are people who are wondering about reworking his 4 ability.
#ideas for rework Skrambleg
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Used mine here
Rework Skrambl !
jokes, jokes, but we need ideas on how to rework the build skills
Make it redirect-focused to somehow have synergy with heart of escarium maybe
They said that the build will be fixed, but not soon since the main forces are thrown into other work
ideas for rework Skrambleg
After the rework, Skram received a significant nerf to his fourth ability. A year has passed, and I've heard they'll address it, but so far nothing. This build has no potential to be a damage dealer, but the developers gave him a fourth ability that deals direct damage and activates a pet on hit. Why keep that ability if it has no connection to slow builds? Remove the damage and put something that can be used with his set's effects.
I know very few people use him with Druffo. But that build is so unpopular that it's practically a no-no. Not to mention, not everyone has Druffo.
And I think it’s a completely fair question about weakening Skramb - why don’t they weaken Witchum in pvp? That is, in pvp you can nightmare the entire variety of builds from t17 to t20, but in GvG you cannot.
i think reason for witchum being not nerfed is bc it’s like the meta tip of the ice burg and there’s builds that counter witchum very easily. Skram however had no counter play at all and it was you ran 2 teams of skram in gvg or you lost, there was no counterplay it was you join the skram builds or you lose.
Well, let's take tiers T17 through T20, as I already wrote. Besides Shield of Escarium, what other countermeasures does it have?
you can run pomp with full accuracy, or to make it even easier ancient tank or ancient dps
I’m currently t20 and i have no issues with witchum when i use ancient tank
As for Skramb, if you've read it, I'm asking for the 4th ability to be reworked, not brought back. I know GvG was played that way before it was nerfed, that's true.
the 4th ability can work iirc it just doesn’t proc unlimited amount of times like it used to i think it’s just a one time revive now
4/4 still can proc unlimited times if using honor pin like before, this dont changed
the thing is that now skram is normal dmg instead true and this mean be evaded and proc enemy pets, so skram is now trash in pvp
You're sure that Pompadour is effective even if you consider that it's only going to be built with precision, but that's not true. And as for Shield Escarium, I already wrote that it's a very expensive build.
i mean majority of sets don’t deal true dmg, which is smart bc true dmg should be left majority to ancients imo
yes accuracy is the counter to evade
a lot of sets deal true dmg 
what sets i only use witchum
In theory everything sounds good, but in practice everything looks different.
venturer, firent, einar, montezuma, thundercracker
OH yes venture i forgot that’s an excellent witchum counter and it’s a raid set very easy to get
firent n enair get cooked from witchum in my experience
i mean yeah the counter builds are grindy but that’s part of the game and witchum isn’t all that easy to make either sure it’s the easiest of many but still time consuming
any dps set can kill a tank if have enough power
since pets are true dmg, the problem is play full speed againts one solo tank that have 0 speed and want be hitted
Absolutely right, but don't you think that it would have been possible to add the same Venturer earlier, which would really be called a countermeasure, and not the end of the game?
I can create any build against everything myself, but at certain stages of the game there is a certain tendency for many sets to become unpopular due to their ineffectiveness against, say, Witchum
This is ultimately, corret.
And my 2 cents on Witchum is that yeap, part of the problem is that it's fairly counterable. It has been nerfed quite a lot since it came out in T17 btw.
It's sometimes just hard to justify a build that counters mostly just Witchum, and that's understandable.
But duly noted on Skram, we've wanted to go back to it for quite a while but it's also one of our riskier sets. It would be cool to find a home for it