#High performance, highly modular/stacking 2D Game Framework using SDL3, GPU, ttf and mixer.

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wooden orchid
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High Performance highly modular/stacking 2D Game Framework using SDL3, GPU, ttf and mixer.

floral vortex
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Rule 11

wooden orchid
# floral vortex Rule 11

Sorry about the img, it’s been removed. I know how game dev works. I like Zig and how it works with C code. This isn’t slop or hastily put together crap. It’s still rough around the edges, but it’s performant, well architected, and uses some cool concepts. Systems are tested and use synthetic benchmarks to prove raw performance. It’s still being worked on. I’m here to be supportive, open minded, to learn more about Zig, and help others where I can.