My Build Script:
const std = @import("std");
const Import = std.Build.Module.Import;
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const raylib_dep = b.dependency("raylib_zig", .{
.target = target,
.optimize = optimize,
});
const network_dep = b.dependency("network", .{
.target = target,
.optimize = optimize,
});
const common_imports = [_] Import {
.{.name = "raylib", .module = raylib_dep.module("raylib")},
.{.name = "network", .module = network_dep.module("network")},
};
const DirectorySearch = b.createModule(.{
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/main.zig"),
.imports = & [1] Import {
common_imports[0],
},
});
const exe = b.addExecutable(.{
.name = "file_share",
.root_module = b.createModule(.{
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/main.zig"),
.imports = &common_imports,
}),
});
exe.root_module.addImport("ray_directory", DirectorySearch);
exe.linkLibrary(raylib_dep.artifact("raylib"));
b.installArtifact(exe);
const run_step = b.step("run", "run the program");
const run_cmd = b.addRunArtifact(exe);
run_step.dependOn(&run_cmd.step);
run_cmd.step.dependOn(b.getInstallStep());
}```