I'm upgrading to 2024.11.0-mach. 10.0 worked, but now it fails when linking. Linking isn't my strong suite so would love some help here.
We use a separate library called The-Forge. We wrap this in a "renderer" that sits in a DLL and links to the-forge statically. But the game links dynamically to the DLL (as you would expect) (or at least it should!?). But something with our setup no logner works. Maybe some build API changed?
error: lld-link: C:\Projects\elvengroin-legacy\external\The-Forge\Examples_3\TidesRenderer\PC Visual Studio 2019\x64\Debug\TidesRenderer.dll: bad file type. Did you specify a DLL instead of an import library?
Here is the build.zig for our wrapper:
https://github.com/gmodarelli/The-Forge/blob/tides-of-revival/build.zig