Hey guys, I'm compiling a C++ static library using zig:
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const mode = b.standardOptimizeOption(.{});
const mayaDevUtils = b.addStaticLibrary(.{
.name = "mayaDevUtils",
.target = target,
.optimize = mode});
mayaDevUtils.linkLibCpp();
mayaDevUtils.root_module.addCSourceFile(.{
.file = b.path("MayaDevUtilities/MayaUtilities.cpp"),
});
b.installArtifact(mayaDevUtils);
}
This seems to work but I need to link it to some pre-compiled C++ libraries and add their include directories.
Is there any documentation for this?