#Boss Rush

13 messages · Page 1 of 1 (latest)

twin mantle
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Are you kidding me?! I've been in Boss Rush situations before, and I very rarely reach the end! Also, considering the difficulty of the Boss Rush in Metroid Dread, I can only imagine how annoying it would be for a Boss Rush in Lost Word!

novel wedge
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Power check
How strong are your focus shots

quick nova
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Boss Rush but its the main Story Lunatic stages (Story Card)

last pier
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and also mabey give them nno skills so it will take 1 to 2 turnturns so kill a enemy

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(actually im deleting this because its not good)

visual zinc
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no i think its good and a fun idea, idk why the other person is complaining ExistentialKakurisis its literally game suggestions channel not actually going to be implemented

last pier
late dragon
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I think that would be pretty cool, except that instead of every unit, it would be better if it was every boss in story mode, from Alterisa to the Vtuber Prismrivers

lusty ridge
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And the reward is 1 guaranteed SC of those boss stages (can have up to 3 card drops per run, but 1 card is guaranteed)
The downside is that you can only plays theses stages 3 times per 3-5 days or something, to make it not too good, while we're at it I'll put another downside: boss rush gets renewed everytime there's a new story mode content being added (not counting hiffu)

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... I take that back, that would be too much for a team to handle

Let's say, there's a lot of boss stages, and each stages only contains 3-4 bosses from story mode, like the first boss stages would be from the beginning to 3-3-3, and so on, just to make it not too long

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Of course, since normal doesn't offer any card rewards, we would start at hard first

lusty ridge
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This design allows for hiffu content to be let in
EX contents though...