Right now, dead ends usually just suck because it's just a flat wall after a huge long path of enemies and struggle.
Sure, it makes sense for it to just be a flat wall considering the dungeon is always shifting, but why not add a little something extra?
Maybe the piles of rubble ( like the ones you see in the bossrooms ) could appear at dead ends.
Maybe a skeleton to indicate a sort of cornering & last stand against the enemies from the life of a previous ( unnamed ) adventurer we didn't know about.
Maybe a pile of tables, chairs, beds, all piled up as if the past residents of the dungeon were trying to keep something out. ( These props are usually breakables, don't know how this could work. )
Maybe a place where the vegetation is too thick and you can't cut through. ( Again, usually breakables but don't know how it could work either. )
Minecarts blocking the way, or crystals depending on the floor.
Whatever, go crazy. Dead ends are just a little dissapointing and could use a little character, that's all.