#Conscious Forgetting
7 messages · Page 1 of 1 (latest)
do this for beastblood too
could be a one after Conscious Forgetting called Bandage (since youre getting rid of the blood ig)
In fact I would also do this with the relics: It would be super fun if you could choose which relics Will appear in the run if you could activate or deactivate the relics you have already unlocked. This will introduce a "deck building" mechanic and Will allow personal challenges. I think It would be super good and it's probably not very difficult to implement
that defeats the purpose of the game being a rougelike
I dont think so. You can already choose challenges, weapon, upgrades for weapon and insight and floors.. why would being able to choose relics change that? It Will just gives players more customization options. For example Binding of Isaac isa great Game, but over time they added too many bad items that made getting a good run much harder. With this option of being able to choose your pool of relics, you can choose how risky or safe you want them yo be. Idk, it's just an idea and I think It could be interesting
that removes literally ALL difficulty from the game, you could just enable good relics and win every single run with no skill at all??