#Make the crossbow less clunky

20 messages · Page 1 of 1 (latest)

clear kettle
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The crossbow feels weird to use. It's basically exclusively due to the return time of the arrow being dependant on range, and you as the player having no way to tell when exactly it will come back. You're just... Standing there. Waiting awkwardly. It feels bad.

I think there should be a mechanic that's something like, when you hold trigger while pointing your controller at the arrow you've fired, a little circle fills up around the arrow, and when it's full, the arrow returns to you.

It could obviously function differently too. But it would solve the downtime that players experience while using it currently.

dull sluice
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I personally like this because the crossbow never felt like a true ranged weapon to me with how it currently works. I’m sure lots of crossbow fans don’t think it’s necessary though

bright fable
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crossbow isn't really meant for a super long range playstyle

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  • the wait isn't all that bad
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it's alot faster if you're in detection range of the enemy you're fighting

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yes, this would be nice but considering you want this because of the wait time for it to come back being " long " from SUPER FAR AWAY

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i uhh

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don't really agree

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that's all

clear kettle
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If you could change the crossbow in any way, would you? Cause like, surely we can agree that it isn't perfect

bright fable
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that's all i really want

clear kettle
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you don't think the downtime when you miss a shot is an issue?

I do think that having weak points is a very good idea as well

bright fable
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whenever i don't have my bolt / have my spells i just get straight to throwing hands

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i am an absolute BRAWLER in this game

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i love punching so much

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genuinely, before tome & wand i would use punching more than the crossbow

clear kettle
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Totally fair! I find that I suck at managing my range so I always end up taking damage if I try to melee without using a sword or dagger

bright fable