Hi! Just wanted to check if this behavior that I’ve observed is intentional or a bug, or maybe a bit of both?
Many times upon completing a level, I have more than I can carry in food, and instead of leaving them in the previous level, I try to carry them with me. I do this by throwing them down into the next level. My inventory slots being full already, what I’ve observed is that if I am not physically holding them in my hands, after walking a short distance (maybe crossing an area boundary perhaps), anything floating will just disappear.
I’ve seen something happen right around the same time, the opening from which I jumped down seems to get sealed right around this same travel distance. So I’m wondering if something is resetting when that happens, and in this case also wipes out any loose/floating items that I transferred down with me.
On another occasion, in the entrance of the new level, I spotted a secret passage immediately (which was a nice roll IMO), and upon breaking the wall I was immediately able to see the Rabid Bearskin relic floating there … I proceeded to go get it and … well suddenly as I entered the secret room it disappeared! Made me wonder if it’s related to the loose/floating items behavior and the timing of when the opening from the previous level gets sealed.
Anyway, I asked about this being intentional as an open question on preventing players from transferring too many items as they go from level to level, and not intentional because this same mechanism might be wiping out items it shouldn’t? Or am I just mixing up too many unrelated things? Thanks!