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48 messages · Page 1 of 1 (latest)
Maybe it can grab things and throw them as a range
And it applies ranged buffs to those thrown items
I dont know what’s possible but im just throwing ideas out there and hoping one of them is possible to put in the game
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Ok off of the punching maybe claws?
And also like the cross bow you can shoot the claws but get rid of melee range in turn
And you wait for them to return but you have three so you can shoot three times until your out
Maybe the damage is divided among the three claws
And the claws return before all three are shot it just takes longer if you still have claws ready
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I just think the claws are more possible than the punching idea
claws sounds sick.
if not claws maybe katars
just in general a weapon on both hands which sacrifices ranged weapons for double damage output in melee
Ranged is needed though because without it some relics are useless
That’s why I had the idea of shooting the claws
oh. hm.
shurikens with a cd?
like they slowly charge to you getting another one but are constantly charging so like you can throw 5 in a few seconds but have to wait 5 seconds to get one back or something?
spitballing
Ok that’s cool and maybe you don’t have to un equip your weapon to get another since there attached
Or if it’s katars you still do
Either way I’m fine with it
But two melee is the main focus
I think the shurikens would be cool but I think added ui would probably be needed
Since how would you know how many you have
I think I’m going to do a full rethink real quick
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Ok im focusing on the range for a little
A burst type range sounds cool
Instead of the one dagger or the one cross bow bolt you get multiple until next reload
I want some punching class or katar class
I’m kinda stuck on whether shooting the katars would work or not
Since it sounds cool but I’m wondering if it would work
Maybe you load them like the crossbow and can shoot them both
Like a mini cross bow on each hand
But then while it’s loaded how do you attack with melee
Maybe the secondary is a melee too
For when you don’t have katars
Hatchet?
Katars and hatchet?
I dont know just do with all my ideas what you will
Knuckle dusters or claw based weapons such as cesti can do blunt/piercing damage
Also if you like the idea please like the post it puts me up a little higher and makes me feel good
Ok I have stuff to add
The punch would in my vision be a glove and throwing axe
The katar would be katar and hatchet
Although this is just what I imagine any of the ideas stated in this chat are viable and they could all work well