#remade this post

48 messages · Page 1 of 1 (latest)

muted mortar
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Maybe more range to the punches idk

muted mortar
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Maybe it can grab things and throw them as a range

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And it applies ranged buffs to those thrown items

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I dont know what’s possible but im just throwing ideas out there and hoping one of them is possible to put in the game

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Ok off of the punching maybe claws?

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And also like the cross bow you can shoot the claws but get rid of melee range in turn

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And you wait for them to return but you have three so you can shoot three times until your out

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Maybe the damage is divided among the three claws

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And the claws return before all three are shot it just takes longer if you still have claws ready

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I just think the claws are more possible than the punching idea

obtuse turret
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claws sounds sick.

muted mortar
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Yeah I always love claws in games

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There usually pretty fun

obtuse turret
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if not claws maybe katars

muted mortar
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I had that idea too

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Katars are also cool

obtuse turret
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just in general a weapon on both hands which sacrifices ranged weapons for double damage output in melee

muted mortar
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Ranged is needed though because without it some relics are useless

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That’s why I had the idea of shooting the claws

obtuse turret
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shurikens with a cd?

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like they slowly charge to you getting another one but are constantly charging so like you can throw 5 in a few seconds but have to wait 5 seconds to get one back or something?

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spitballing

muted mortar
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Ok that’s cool and maybe you don’t have to un equip your weapon to get another since there attached

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Or if it’s katars you still do

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Either way I’m fine with it

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But two melee is the main focus

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I think the shurikens would be cool but I think added ui would probably be needed

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Since how would you know how many you have

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I think I’m going to do a full rethink real quick

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Ok im focusing on the range for a little

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A burst type range sounds cool

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Instead of the one dagger or the one cross bow bolt you get multiple until next reload

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I want some punching class or katar class

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I’m kinda stuck on whether shooting the katars would work or not

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Since it sounds cool but I’m wondering if it would work

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Maybe you load them like the crossbow and can shoot them both

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Like a mini cross bow on each hand

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But then while it’s loaded how do you attack with melee

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Maybe the secondary is a melee too

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For when you don’t have katars

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Hatchet?

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Katars and hatchet?

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I dont know just do with all my ideas what you will

hollow acorn
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Knuckle dusters or claw based weapons such as cesti can do blunt/piercing damage

muted mortar
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Also if you like the idea please like the post it puts me up a little higher and makes me feel good

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Ok I have stuff to add

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The punch would in my vision be a glove and throwing axe

The katar would be katar and hatchet

Although this is just what I imagine any of the ideas stated in this chat are viable and they could all work well