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Repulsors/Attractors : Can let out a blast of force or pull enemies (and you!) if a switch/button/lever is tripped.
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Snatchers : Part enemy, part trap. Cannot die, but if a projectile enters their view cone, they use their tongues (or whatever else) to snatch and spit it whatever direction they're facing.
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Aged Statue : What fantasy game doesn't have suit of armor traps! with this, a multitude of ideas can spring forth, ranging either arrow statues, sword statues, axe statues, or maybe enemy statues that spit their projectiles in an interval!
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Timed Chests : Has a timer that detonates the chest (~10 minutes) when you start the run. If you find it, it's a guaranteed S rank item.
#MORE TRAP IDEAS (As if we needed them)
12 messages · Page 1 of 1 (latest)
the trap maker has returned
Repulsors/Attractors- maybe, but would caudse motion sickness like a mf to those who have it, fun for puzzles tho
Snatchers- odd, could be interesting
Aged Statue- ok i like this one, i need more enchanted armor to kill
Timed Chests- painful, stressful, but other than that it does fit a dungeon, fair enough
Erthu has an entire folder dedicated to "why pilot should kill himself"
i highly doubt that
It's real just ask him about the pilot should die for X reasons folder