#MORE TRAP IDEAS (As if we needed them)

12 messages · Page 1 of 1 (latest)

finite swan
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  • Repulsors/Attractors : Can let out a blast of force or pull enemies (and you!) if a switch/button/lever is tripped.

  • Snatchers : Part enemy, part trap. Cannot die, but if a projectile enters their view cone, they use their tongues (or whatever else) to snatch and spit it whatever direction they're facing.

  • Aged Statue : What fantasy game doesn't have suit of armor traps! with this, a multitude of ideas can spring forth, ranging either arrow statues, sword statues, axe statues, or maybe enemy statues that spit their projectiles in an interval!

  • Timed Chests : Has a timer that detonates the chest (~10 minutes) when you start the run. If you find it, it's a guaranteed S rank item.

trail bone
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NO

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NO MORE TRAPS PLEASE

flint quartz
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the trap maker has returned

knotty tiger
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Repulsors/Attractors- maybe, but would caudse motion sickness like a mf to those who have it, fun for puzzles tho

Snatchers- odd, could be interesting

Aged Statue- ok i like this one, i need more enchanted armor to kill

Timed Chests- painful, stressful, but other than that it does fit a dungeon, fair enough

finite swan
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wait

finite swan
knotty tiger
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i highly doubt that

finite swan
livid marten
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I have an extra trello card with all the traps pilot has ever suggested lol

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At one point in the future I'll go over them and pick the best ones haha