I believe the supermarket map should be brought back for Hide and Seek instead of the houses.
First, the map is larger and much more convenient for movement, and there should be more maps like that.
Second, to avoid bugs where players turn into a carpet and hide under the floor, become the floor itself, or a thin stone and hide underground, I suggest limiting the list of available props. For example, around 10 specific items: small flower pots, food, bottles, apples, chairs — basically small to medium objects, no more than 10–15, instead of absolutely everything on the map (from curtains to the greenhouse in the backyard). This was the main reason for the pile of bugs during yesterday’s beta test.
I also think seekers should have more health and take less damage for mistakes, while hiders should also get more health. It would be fun if instead of just a whistle, there was an emoji appearing above the item, or a sound effect that goes off from time to time to earn points. Maybe even something like a balloon above the head that inflates gradually.
In addition, I think seekers should lose their main weapon (for example, Doren’s gloves) and only keep the slingshot, since having two weapons looks silly. Hiders, on the other hand, could be given weapons after some time. Also, if a hider dies, they should become a seeker, and if a seeker dies, they should respawn after 15–20 seconds