#Feedback pls

27 messages · Page 1 of 1 (latest)

solar slate
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character is rodya from limbus company

quasi lichen
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The hips, specifically the right side looks a bit wonky. I personally struggle with anatomy so i cant exactly pinpoint it. I cant tell if its the hair or if its the way the hips are facing thats not reading 100%. The right arm, the elbow also seems to be a TAD low. Id would pull it in a bit and tuck most of that angle behind the hair/chest. Otherwise it reads well for a sketch!

feral sleet
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The first thing I noticed was the arms, they were very short and thin, the shoulders also could be broader with that too. The head should be positioned more up, so the shoulders don’t look tense. And the right breast extends out too much and doesn’t follow a natural curve

quasi lichen
feral sleet
quasi lichen
feral sleet
feral sleet
quasi lichen
solar slate
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I agree for the hips tho but the pose is not for nothing tho

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For the arms atleast

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I’m gonna show a photo

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She has like the things on her arm idk what u call it

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So I’m noting down the right hip, the right elbow and the chest placement

solar slate
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I made a few changes

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I notice the few changes in the hair right now it's a little bit distorted

torpid sorrel
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i think her breasts and hips need to be a bit smaller for the most part, and then yeah. what everyone else said too

torpid sorrel
solar slate
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I'm thinking there's a problem with the rib area is it good or nah

solar slate
solar slate
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and finally any advice on how to draw dresses? Like how the cloth will wrap over the body?

quasi lichen
# solar slate and finally any advice on how to draw dresses? Like how the cloth will wrap over...

Reference photos 100%. Grab TONS but make sure they are fabric specific. Check out how the light hits each reference and change how each garment looks. You can even do this by draping bright colored clothing over your arm/leg and taking a photo. Fabric flows fairly predicably once you have grounding points (like the shoulders, the armpit, breasts, hips, etc) adding random ripples and folds will make it look more "natural". Overall, experimenting is going to be your friend. Draw a sketch of a dress and get a base color on it, and then start a new layer with a different dress and see what looks best. Trying to over-perfect a specific design causes unnecessary frustration, especially while youre learning.

quasi lichen
# solar slate fixed it, but for the face any suggestions on how can I change it?

Noses natually align with the eyebrow. Right now, your nose is aligned with the eyelid lol. Most side views dont need massive lines indicsting the nose (although all depends on your style) Most of the time, a subtle "anime nose" will work. Look at the reference photo you sent here. She doesnt have any hard strokes on her nose bridge. Just the tip.

Her cheek on the right side is detached from her forehead right now, though coloring/rendering could change that since i see what you're going for with the hair position. I think from this perspective though. Her forehead is either too wide, or her right cheek is too shallow. Your reference has a very "triangle shaped" head. Very pointed chin with her cheeks slowly growing in that V shape to meet her ears, and then the crown of her head levels out just after the top of her ears. In the reference it almost looks like her ear is part of the same stroke as her cheek - note that.

solar slate
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I noted it all down thank you

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so far here's how it's going, I just need to put the triangle area somewhere on her chest

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I'm gonna fix the face tomorrow tho