#Anatomy things

17 messages · Page 1 of 1 (latest)

solemn frost
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Is it just me or does the pose look a bit stiff?

fickle lotus
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Imo its already quite good in terms of dynamic (esp the top body part) yet there seems to be so ething off with his right leg

brazen portal
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if the character is attacking sumone the leg will kick him then there is no need for the arm to be extended there

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and is the arm is there to launch something like a grappling hook (the thing on his hand is a grapling hook i suppose ,idk tho) his arm should be directed a bit more to the left top

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but if its an attack the hand doesn't really need to be there

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and i think the left leg (ftom hid point of vier left or right ) should be made a tiny bit directed striaght cause its bending too much

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also if u make the changes pls send it here and pin me i wanna look at it after the changes

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and personallt make his hair a lil more longer

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and also move backward, like on the direction he is going like opposite direction of hid legs, like straight opposite

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think of a x axis on his leg like on his bones, and extend it backward and make his hair directly opposite in that line

solemn frost
brazen portal
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also take your time for redrawing it the correct way with everything right. You should take as much time as u need, like days or idk but take your time

solemn frost
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Yeah I'll take all the time I need for this one

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I'm trying to limit test a bit with my art skills so I can compare it to last year

solemn frost
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@brazen portal Thanks for your feedback! It really helped me to iron things out. Things I changed:

  • His right boot is now more visible than before to fix how weird his leg looked before
  • I also made his legs a bit thinner in general
  • I slightly adjusted the angle of his arm to point more inward.
  • I redrew the crossbow because the angle was off before.
  • and I added werewolves at the edge of the screen for him to aim at.
    Overall I think I'm just about done with the sketching phase and I'm ready to move on.