#plz
18 messages · Page 1 of 1 (latest)
Hey there, I’m not great at explaining, but I believe there’s 3 things you would prob wanna check out 1. The eyebrows shouldn’t be so thick, otherwise the eyebrows will look like a single piece. Try to space them out more (a bit like how you did the lower lashes) 2. The nose looks good, but also a bit blurry. It’s like I can almost imagine the nose shape, but also can’t. Draw the nostrils with a darker color than the rest of the nose. 3. Lastly, tho this could be a stylistic choice, but I think the lips are too bright (like too much lip gloss) and would look better closer to its natural color.
If you’d like, I’d be happy to show you what I mean by doing some changes to your character ^^
Ignore what thay other person said with the eyebrows. I have naturally thick eyebrows. People like that exist. And your eyebrows aren't thick ðŸ˜
One thing I did notice though is the eyebrows are unever. The left eyebrow sinks downwards whereas the right one doesnt
i think the shoulder need more attention
i dont think this is physically possible with how far the shoulder is from the face. it would mean that her trapezius would be completely straight and only her shoulder moves
if you were to do this, move the shoulder more inwards
also i noticed the lips were make wider here, along with the chin. i think thats more a stylistic choice
hmm yeah the trapezius shape is not really accurate
technically, yours (op) is more accurate because the mouth should start at the tearduct (?) of the eye
but yea i mean either way is fine
its just a matter of personal preference
It's really hard to read what the body is doing here, I get the reference. But the rendering doesn't look correct.. it looks like youre drawing the clavicular region straight on and the arm shoulde region is just completely detached from the scapula causing this weird curtain effect with the arms
So, @rustic goblet is correct with how the arm should be. But it's just that OP has drawn the far shoulder too high and the neck isn't following the angle
Did you use the color palette of the image in the upper left?
thanks for pointing it out, in non realistic face this is kinda hard to follow
yeah the original reference maybe follow realistic pose, but the trapezius shape they draw kinda confusing lol, neck line need a little bit fix too you right
