#Gesture

22 messages · Page 1 of 1 (latest)

ionic scaffold
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We need to see your attempts. These are photos/promo material

normal skiff
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Oh I forgot.

ocean stirrup
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Good

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Maybe focus on perspective or what parts of the character are closer to us

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Will look bigger

mellow tiger
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You’re using too many repetitive lines and not a whole ton of exaggeration & flow with your line work.

normal skiff
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As in me
Adding lines to show form right?

mellow tiger
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yeah, gesture isn’t the style where you show as much structure but a matter of how each mass flows into the other with minimal line work. When you add too many lines (especially blocking things in) it defeats the whole point of gesture

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It’s supposed to be loose.

ripe remnant
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These are really good tbh

rare totem
# normal skiff Oh I forgot.

U are focus on the shapes and getting them done is good, but u are not much experienced in this, so just start small and draw some basic curves

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Like 3-5curves for one pose in under 30second

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Then try lill but detail, just make the poses full devoid of details tho

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In 2mins at max

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And focus on speed so you'll get the curves look artistic with experience

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And...then u should be prepared to get into details

normal skiff
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Please don’t say that.

ionic scaffold
rare totem
# normal skiff How would you know I’m not experienced.

No it's not like that alone!, ik u are able to fit in those cylinders and cubes well in the human structure which is impossible for a biggener so u are good at it ,for about gestures it'll be more viable to use flow and rhythm of curves rather than boxes it'll make your sketches dynamic

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And u are not experienced to see the curves of tension and smoothness, cas i you know then it would have been present in your cylinders and cubes