#Art help for rpg game concept

9 messages · Page 1 of 1 (latest)

weary glade
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Which one is more aesthetically pleasing for an open world game concept?

naive fox
signal dove
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I cant really say without knowing what sort of vibe youre going with, but all this together looks like its for different seasons or time of day. If you dont mind me asking, is this purely concept art or the actual asset youll be using? If its the latter im curious how youre going to go about using it since open world is 3D rather than 2D

weary glade
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Thank you for the feedback so far! This is just a concept I'm only illustrating an idea of what could be as part of my project! This illustration in particular serves as an Ingame poster advertisement for a teapot which has been converted into an inn for fairies essentially

naive vigil
weary glade
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If you were to play an open world fairy game which would you prefer to see?

naive vigil
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it gives more magically in my eyes

weary glade
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:> thank you that helps alot!