#Why do my characters look different in different angles?

29 messages · Page 1 of 1 (latest)

valid plank
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I draw character refs facing forward, but for some reason, when I draw them facing another angle, they look COMPLETELY different. What am I doing wrong? I'll show examples below

weak basalt
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OH MY DAYS YOU HAVE IMPROVED

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DAYUN

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DAYUM*

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ik i helped you with another one before and these look so awsome

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but lets get to the point

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youll have to understand how the skull is built

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look for skull references from different angles, draw them and i promise you your problems are gonna get fewer

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after that you will still have to get the basics

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i can recommend draw like a sir

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he does great tutorials

valid plank
silver jetty
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Also try breaking down their features into 3d shapes, that should help with drawing them in different angles and making them look the same

tranquil osprey
tranquil osprey
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And these might help

#1311853427051200552

#1324681119609655306

valid plank
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Thank you all!!

tranquil osprey
robust frost
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Art style changes mainly

valid plank
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Update: I've been using this head model app and it's been helping a lot!

ember spindle
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I personally don’t think they look all that different, just a few details.

coloring/lighting saturation is different
the texture is different and more solid in the 2nd
the hair on the top of the head for the second one is a lot bigger on the top/slanted

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(For the first picture) I didn’t look all the way down at the other messages