#Noticable improvement, but still not perfect

14 messages · Page 1 of 1 (latest)

strong beacon
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I got some critique here a while back, and wanted to know how I'm doing now. Here's some are from a recent fanart collection, which I feel is better for sure, but definitely not perfect. Where would you say the problem area is now?
(Sorry I didn't ping you sooner @misty drift , I didn't feel I improved enough till now)

misty drift
misty drift
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@strong beacon you've improved a ton, fantastic work! I don't entirely remember how your work looked the last time, but I can definitely not that you've gotten better at dynamics and coloring. As for proceeding advice, I'd target lighting most. You tend to do lighting and glow just using an airbrush, but giving little consideration to how the glow affects curves and shapes surrounding it

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these are two examples

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you've given it some attention, but you should keep in mind how hard edges surfaces cut light instead of giving a soft all-round glow

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Here are some rough examples how you could correct it

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Incorporating hard lighting ontop of your hard shadows will go very well with your style!

flat haven
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this is battle network inspired, nice

strong beacon
# misty drift Here are some rough examples how you could correct it

Thanks for the critique! My brother actually pointed out the exact same thing, only he suggested I ditch the glow for fully flat stylized cartoon lighting, but I like this solution better. Thanks for this, you got me just in time before my next public art post, so I'll in incorporate what you've shown me

strong beacon
flat haven
strong beacon
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Fair, same timeline and all