#Colored Lighting
7 messages · Page 1 of 1 (latest)
I think just adding more ambient light just makes your blue highlights less harsh, i would also recommend studdying bounce light (im not very good at explaining bounce light) but youve done a really good jobs putting the highlights in correct spots and getting the form of the reference down
If u look at how “washed out” the model is around where those highlights happen thats what i tried to emulate
I didn’t realize that aspect, thank you for the example! Light’s pretty hard to crack down lol
updated
i see i see