#A little advice?
10 messages · Page 1 of 1 (latest)
That could work
Or yk I can lower the contract
Or contradt
Contrast gosh I cant type
Definitely. I think the rim light should be bright. You could probably accentuate the rim lighting on her face as a focal point. Then make the shadows darker to make it pop. You could also try adding a vignette around the canvas to help bring in the focus of the character. I would also say the cloth covering her right hand doesn't communicate the form of her arm and armour as well as it should.
Although it still looks great! 🙂
Wdym communicate?
Oh and well
I use the cloth cuz I can’t draw the armor with that perspective
I meant as in like it looks flat.