#[Closed] Vanishing Points
26 messages · Page 1 of 1 (latest)
Vanishing Points
And
Vanishing points also mess with how I want to draw
For example lets assume
I want to draw a cube with its back facing a certain way but the vanishing point says
"Na bro, all of the shapes backs will be facing towards me"
I thought about that and came up with the solution to place the vanishing point where I want that cube's back to be facing.
But then if I draw another cube the same problem comes back!
😭
this is, perspective basics, it's hard to explain you need to study it correctly.
This is a clip from Lesson 8 in the series of perspective lectures I gave in 1994. The entire series (approx. 7 hours) is available for purchase on Gumroad here:
https://marshallart.gumroad.com/l/wbwxz
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this might be, at least to me, the most important fundamental
once you master this, you won't see flat stuff anymore.
plus, it's mostly theory, just relax and read/watch stuff.
it affects everything, buildings, faces, apples, whatever
yes, you would need to buy the course or STEAL IT, i mean, seek more in yt, perspective it's a huge topic, a 3 min video won't explain it, there's books, courses etc
But...
My question is not that
I understand perspective 😅
My question is different
well the thing is... vanishing points IS perspective, if you knew about this you wouldn't be wondering this, one, two, three, fish eye, there's NOT a number of vanishing points because you can do whatever you want, you can do any kind of perspective, in any kind of drawing you want, you are free to do anything, you are the artist.
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I reiterate, you need to study it, the way you speak means you don't have the basics yet, vanishing points aren't an issue, you work with them, not against them, you can do a portrait in 1 point, 2 point, 3 point, fish eye OR even without, modifying and curving everything, it's not architect stuff all the time, research it a little, it's not something that should stop you from drawing stuff
There’s infinite possible vanishing points. It all depends on what youre drawing and how many objects facing different ways
I think you should ask yourself what type of artist you want to be. For instance, if you want to be an industrial artist, you should master perspective, focus on form follows function, and be as precise as possible. However, if you aim to be an illustrator or concept artist, precision is less critical. You should still understand perspective well enough for your work to look correct, but don't be overly concerned with precision.
By the way, in concept art, some roles require precision while others do not.