#How can I draw glasses?? They don't fit??
23 messages · Page 1 of 1 (latest)
Have you tried to make the middle less straight, usually its bridge is curved with the nose
Ngl I thought this was a 3d render oh and a tip for glasses use 5 lines to show the 3 different dimensions and just use them as a guide to make the glasses
thx! and could u maybe explain itz with a drawing cuz i dont rly understand?
oh yea i should proll do that too but i think the glasses themselves look funky too
Can’t rly give you advice but try looking at a reference also this is pretty random but the eyes look kinda funky
i cant find a ref sdaly..also in what way r the eyes weird? i havent rly noticed nor has anybody else ive asked so id rly appreciate it if u could explain what u mean
the left eye is shorter than the right, which doesnt make sense with the direction shes facing. also the left eye has less eyeliner than the right but maybe its just the shading that makes it look like that
i see this question was actually bout glasses but sure
yea but u asked what was wrong with the eyes
yea i asked 1 specific person cuz they already mentioned it. i didnt mean that i was now asking for eye tips. its fine tho👍
I think the glasses just lacks the 3d aspect. right now it just looks like a 2d stickers pasted on top. It might also help if you paint the "handle" of the sunglasses, i'm not sure what to call it .
great painting tho, i like it. 
what i think is that the glasses in your art don't follow the 3d shape of the face,
glasses have two points of suspension, one on the nose and the other is on the ears
nose:
you can notice in the references i have sent that there are two little supports in the place where the nose is supposed to go. these little pegs sit on the sides of the nose. the bridge of the glasses either floats above the bridge of the nose or sits on the nose depending on the way the character has worn them. usually if they're worn on the lower nose, the bridge floats ( reference 2 shows this) and it sits on the nose if the character has worn them on the upper nose(like in reference 1)
another thing to notice is that the action line (or axis? idk what to call it T^T basically the line the glasses follow) of the glasses is perpendicular with respect to the axis of the nose, in your art it's probably a rough drawing of the glasses but I can notice the bridge of the glasses following a different perspective than the nose.
ears:
so the arms of the glasses rest on the top part of the ear, so naturally they would be parallel to the side plane of the head. also the arms connect to the main frame at the same height where the bridge connects the two lenses. another point to notice is that the arms and the main frame make a 90° angle most of the time (ref 2 shows this really well) except for when the main frame is curved. you can incorporate this knowledge in order to better fit the frame on the character's face.
one last tip, think of the placement of glasses on a head like a square around it, something like the box method you use for drawing the head in perspective.oh and if you are following this analogy then the lenses can be made by drawing their shape on the box
uhm that's all I can think of right now, I might've missed a few little things tho.
anyways, amazing painting i love your rendering, teach me how you do it please T^T (this is an equivalent exchange mwahahahahahha)
if you want them super circular. otherwise youu could get away with slightly more oval if you want a sleeker fit to the face
obv as you render and refine it itll look better than these pink general guide lines
omg why didnt i get notified bout this??
thx alot this wouldve been a great help!!
this is crazy help woww!!! thx alot! unfortuantly i dont rly have a specific way of rendering but i recommend def learning how to make smooth gradients with both a soft airbrush and a hard brush and getting lots and lots and lots of references
No problem
anytime! also do you have any socials where i could see your art process? i quite like the colours you use and the rendering you do, it might help me in some way
no sadly not.. i was thinking about it tho and ill tell u when i do:D
