#lighting effects help

237 messages · Page 1 of 1 (latest)

vernal hill
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heyyy I’ve been trying to go for a more sparkly/reflective look on the piece, but I’ve been struggling. I also want to emphasize the eyes by creating some sort of reflection and light effects around. They seem lonely and i don’t know what to do, or how to create a different kind of light effect/particles. pls send help

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if you need to draw over the piece feel free to do so :D

crystal pebble
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Do you understand how shadows bounce off 3d objects

vernal hill
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i think? i just kind of go with the flow but i don’t have formal knowledge

crystal pebble
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Idek how to explain this

placid sinew
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his arm looks way too small, either redraw it completely or remove the elbow from sight and make the hand bigger

crystal pebble
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But to make your drawing reflective lighting is a big aspect

vernal hill
crystal pebble
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Okay so when an object is reflecting light a darker surface comes off of it

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So if you want lighting to be a big aspect of your drawing

vernal hill
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hmmmm if it’s difficult to put into words you could totally draw it out ?

vernal hill
crystal pebble
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The for example could be heavily highlighted

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But because these are now highlighted

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Other places get darker

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Which you already did a pretty good job on

vernal hill
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I think i got it now yaya

crystal pebble
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Ok so I zoomed and I’m pissed but

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Those are some places the could be darkened

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Because of the lighting you chose it would create a darkening of around the eyes

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Which is perfect since you said you wanted to enhance the eyes so keeping a dark sharpie around them is perfect and makes them pop

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Also I would cast a big shadow around here

vernal hill
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wait omg imma try this out

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tysm sorry if you got upset over this 😭

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ur advice rlly helped

crystal pebble
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I didn’t Dw

vernal hill
crystal pebble
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Sorry one more thing

vernal hill
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ur good dw

placid sinew
crystal pebble
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Because your piece is all shiny now it should reflect a lot more onto the clothes

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So you can add some color of the skin onto the points I outlined

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For a reflection

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Also tbh I’m pretty sure I placed them wrong

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Wait

vernal hill
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oh it’s fine lol i did get a geenral idea

crystal pebble
placid sinew
crystal pebble
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Maybe some tbh more like this

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Make this part thinner it’s a bit too thick

vernal hill
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@placid sinew same goes for you, btw welcome here!

crystal pebble
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👍

vernal hill
# placid sinew

this rlly helps, so in other words i should lower the shoulder and make the elbow more bent? i also wanted to keep the wrist bent so would it be fine if i let the hand be? (Besides resizing it)

azure quest
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Hi, Heres a quick drawover, although the lighting still doesn't make much sense, I simplified things and made it more anatomically accurate. Hope that helps somehow!

crystal pebble
# placid sinew

I was deleting the screenshots I took and while I was look I saw the face proportions were a little off

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LEMME FIX YO

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So you have it too curved on the left end

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But personally

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I would just ignore my advice because there’s no one in this world who would redo a face jus cuz of that so

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No shit I didn’t save my screenshot

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One min

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HOLY FUCK ITS BOT SAVING

placid sinew
placid sinew
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also you're always welcome

crystal pebble
vernal hill
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@placid sinew i can’t tell if I made the arm better or worse, but i changed it (i didn’t fix the hand yet)

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for comparison it got slimmed down, a bit more curved, and positioned below the collar (before —> after)

reef inlet
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You should try a different rendering style

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For example cell shading

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This is similar to cell shading

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Where you reduce the information like cloth folds and stuff and bring the main point into the focus

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Typically the face

vernal hill
reef inlet
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It’s just adding unnecessary information again you can go with that if it’s your style

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There are couple of ways you can emphasise focus to his eyes

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You can use layer styles like linear color dodge for a flash effect

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And make his eyes a light source

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The rest of the body is in shadows

vernal hill
vernal hill
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I was hoping to keep it bc I’ve never drawn folds that detailed like a demon possessed me

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I was rlly proud of them so i was wondering if there was some way to add more “information” elsewhere?

reef inlet
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Using shadows and a light source focusing on the eyes will probably emphasise the face more

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Because right now the character is in ambience environment so the light is spread out to entire character

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That’s why we have the entire body into focus if you bring the light like spot light into just his face and the rest is shadows you can understand where the viewer will focus

vernal hill
reef inlet
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If I was on pc I would’ve shown by drawing

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Let me find an example

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This is an old draft drawing of mine which is scrapped so it’s not perfect but you can see I have divided her body by bottom in shadows and upper body receiving light through those glowing swords

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This way your first focus falls on the head and wings rather than her legs

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Also for the glowing sword effect I used a linear dodge layer and added the outer glow effect to it and just draw a silhouette of a sword

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You can experiment and try stuff out

vernal hill
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I see now thanks so much! This is actually a really nice drawing

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oh one more thing @reef inlet is the goal to create more contrast and define the light source more?

reef inlet
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Hmmm

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I think you could understand more

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If you experiment

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I’ll suggest to make copy of that illustration into a a single layer

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Then make a clipping mask layer on it with a multiply layer for shadows and screen or even normal layer for lights

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Try stuff out as a rough painting to understand where you’re going with the lighting

vernal hill
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got it thanks so much!

reef inlet
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💖

vernal hill
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@reef inlet sorry for ping but would you be okay with receiving updates? I’d end up pinging you for these but I’d still love your input so i know i get these concepts down

vernal hill
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@reef inlet @crystal pebble what I have so far, still working :p

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I feel like something can be improved upon or added into the environment

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sorry for ping btw

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the particles I’m just kinda crying over and redoing lol

vale cliff
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If you want a direct glow, just use an “add effect” layer and detail with an airbrush i can give u an example if u want

vernal hill
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I was just hoping the shadows were dark enough to place emphasis on the eyes

vale cliff
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Use more white with the glow, and make sure to use more values!!!

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Always remember, things look brighter when the surroundings are dark

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I’ve noticed that your shadows are a little muddy, make them more apparent, maybe even make the shadows warmer, that way the glow stands out

vernal hill
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@vale cliff i only made a few changes (changed the hues of the shadows) and i also added a touch of lighter blue to the glow. it’s not very noticeable (the glow changes) but this is how it’s going

vale cliff
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Its not great sorry i did it really quickly but this is what i added to your original post

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The glow of the eyes really affects everything, even shading the rest of the face

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Heres a piece i drew a while ago, the flame lights up one side of the face making the rest really dark, WARM LIGHT = COLD SHADOW, COLD LIGHT = WARM SHADOW

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Btw i added highlights to the hand, hair, and clothes, that way the shadows can stand out more

vernal hill
# vale cliff

this ded gives me a better idea about the shadows, but i intended on having some ambient light, like something not too bright though

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in that case would the glow be a bit softer since there won’t be as much light hitting it?

vernal hill
vale cliff
vernal hill
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also the pose in mind was for his back to the shadows, i can try finding the screenshot of the 3D model i took

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okay never mind my artwork strays from it lol

vale cliff
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In my critique of your drawing I tried doing #3 but really anything that portrays your vision works

vernal hill
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ohhh i seee

vernal hill
vernal hill
# vale cliff

My goal was to have him like fall/float toward the darkest part of the background, back first, I’m not sure how to better execute such a position

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I can send the sketch

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@vale cliff also sorry for the late response i have family over

brave rune
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geto approves

vernal hill
vale cliff
vernal hill
vale cliff
# vernal hill

If i were you, I’d just focus less on the details and just the values, other than that make the arm longer

vernal hill
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I tried some foreshortening but it kinda didn’t work lol

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also can u explain what you mean by making it longer? Like should I change where the elbow is too?

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Oh wait you drew over this lol

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I’ll look more into that

vernal hill
crystal pebble
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Sorry I was at a movie but I would definitely make the shadows you added darker 🍿

vernal hill
crystal pebble
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Yeah and I feel like you could change the hue of the shadows to blue

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And your face proportions are off if you wanna fix that

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Like a purplish blue

vale cliff
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The arm you draw in relation to the body is just far too small, so just make it larger

vernal hill
vale cliff
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Only foreshorten a limb when its directly pointing at the camera

vale cliff
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Ye

vernal hill
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wait but that pic someone else sent for corrections, could that work too?

vale cliff
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Also by the way, the skin is pinkish and red naturally, so it absorbs any warm light, and reflects cold light, if that makes any sense, i might be wrong but thats what works for me

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Meaning the highlights will be mostly warm and shadows will be cold

vernal hill
vale cliff
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Just the parts away from the light source

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That way it contrasts, and looks less muddy

vernal hill
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got it tysm!

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also @vale cliff so sorry to repeat the question but i rlly wanna know; could i follow the guidelines in green? I’m just really scared of stretching the arm so it ends up kind of pixelated, and i don’t want it to get cut off either (i put way too much work into that 💀)

latent elbow
vale cliff
vernal hill
vernal hill
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@vale cliff is this any better?

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I changed the arm, before to after

vernal hill
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@vale cliff sorry for ping again but i made changes, still working on the hand though

vernal hill
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@odd quail idk if i made it worse…

odd quail
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Hm..

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Maybe I can try to paint over it, to show my perspective on it? That's if I'm allowed to

vernal hill
odd quail
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Kk

vernal hill
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sorry a police officer just knocked bc of a wandering elderly lady

odd quail
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I have to do it on ibs paint tho. And on my phone. Bc I don't have my iPad w me currently lol

vernal hill
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i got jumpscared fr

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someone called the cops bc of soem lost (actually) elderly lady cause she tried getting into a house

odd quail
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Tf wow ok

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I'm mainly using liquify because there's not much I need to draw over XD

vernal hill
odd quail
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Here's what I did (tried my best)

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And here's the original

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Nothing a little liquify can't fix!

vernal hill
odd quail
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Yww

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:3

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I tried to make it a bit more proportional XD

vernal hill
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yayyyy!!

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also for the face, is it alr in terms of proportions? I can shift the face

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*eye

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Oopsies

vernal hill
odd quail
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Oh! Normally you can fit up two heads in the torso area (?) so I made it smaller to fit the arm and the chest lol

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And the eye could be brought in a little

vernal hill
odd quail
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Just do I what I did and liquify the head to be smaller, and being in the face proportions a bit! But otherwise, your drawing is really good (⁠≧⁠▽⁠≦⁠)

odd quail
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But do what you wanna do :3 I gave you some tips. So I'll be happy to see thy finished piece : D

odd quail
odd quail
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Ywww

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If you don't already, samdoesart and Ethan Becker make great art tutorials! I recommend watching them

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You can find them on YouTube

vernal hill
odd quail
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Kk :33

odd quail
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Idk if yoi still need more help

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Values can be simplified

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Just make sure you values
Shadows are darker and highligjt makes it lighter how?
Just turn it grayscale

burnt forum
odd quail
vernal hill
willow quiver
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It's beautiful to see people working hard to help someone

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I'm waiting for the finished drawing

vernal hill
vernal hill
vernal hill
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wata or no wata

vernal hill
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should i go no water or water?

crystal pebble
blazing robin
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i dont rhink that should be ur main concern

vernal hill
blazing robin
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the body itself the head is huge with the neck but the shoulders and torso are basically non existent especially for someone with gojos build he would have wider shoulders

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but thats an easy mistake to make when drawing cropped drawings maybe u should first draw more of the body like uncroped u can live without drawing the legs but torso and shoulders everythinf in view and after that just change the size of the sketch

vernal hill
blazing robin
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i get what u mean but especially for portraits where the arms are doing something its super helpful to have more of it drawn so the shoulders are in rhe right spot

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also the length of the arm is off too it feels like u were trying to squish every detail into the canvas when ur so zoomed in

vernal hill
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sorry had to dip I had to practice putting in contacts :(

vernal hill