#need some help and critiques 😸
18 messages · Page 1 of 1 (latest)
Did the shoe suffer a disability, idk why is bendy.
Also just some extras idk if you would want to go a little more beyond but make the shoe more 3d with perspective, like it’s jumping towards the screen yk
Iykyk
just add the texture on the sole, itll look so much better.
I think your shoe is just out of perspective. Just draw the shoe as a trapezoid in perspective first and then carve the actual shape from the trapezoid
Thank u so much guys!
Hi guys, I did the advices that I got
Is this better or still needs an improvement

since you can see almost the entire bottom part of the shoe, the textures should be placed a little higher rather than the sole just getting bigger yk (you can do this by just adding a bit of a gap there
I'll give you an example
so shoes are like this normally, but the texture goes up HIGHER with a gap in the middle to show that it hasn't just changed places but rather gone upwards as I tilt the shoe
(ignore my crusty ahh shoes)
same logic applies here, I assume you referenced it from the kicks above, there should be a gap between the logo and the soles to express the tilting motion of the character
same goes for the rest of the shoe actually, you can try hiding the shoelaces more aswell
