So I'm very much a beginner at drawing and I'm trying to use whatever tools I can to learn, so I've tried using the default 3D model in CSP to do a pose as a reference then sketched over it, it looked right on the 3D model but this just looks wrong for some reason? what am I doing wrong here? Feedback about everything is more than welcome!
#Can't figure out this pose, I think it's right but it looks wrong?
14 messages · Page 1 of 1 (latest)
here's the reference I used! not 1:1 lined up bc I got rid of the model after sketching but that was probably a stupid idea
The face needs to be more down wards, look at your ref and mark where the nose is and where the eyes are supposed to be
I moved the face a lil bit on the reference I used! sadly I deleted it so I can't have a 1:1 comparison
trying to figure out if the shorts or the legs are wrong, honestly both look wrong lol
They just seem thin , maybe block out the joints for the ankle
shirt needs to curve
this is all i can do with liquidfy, but u get what i am trying to do here
Yeah good call! I wasn't sure on what to do with it since I was going for a loose/oversized fit
is this better? (face and legs)
Yeah , it's better than beffore
I was also thinking she is probably going to be looking at the game so making the pupils point to the game would look good (though it's not incorrect to leave it like it is rn)
a bit more like this?