#Tocker's trial last stage is too easy

1 messages · Page 1 of 1 (latest)

regal jolt
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Last Tocker's trial took me many iterations with a much better understanding of the game to beat the last level. But both days doing the trial for 3k RP, I easily beat it. I think the difficulty is tuned down too much.

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Granted, both times I fielded a Shaco on second level and played 6 slayer 5 Syndicate.

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But, last Tocker's trial had these scaling units and reroll builds too, it was still not as easy.

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I believe that in a normal Tocker's trial run, getting at least one 3-star 4-cost unit by the last stage should be expected. In fact that was the requirement to reliably win the last stage in the previous Tocker's trial.

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But my first time I had only 3 star J4, Senna, Shaco. Second time I high rolled 7 syndicate with 3 star MF.

granite stone
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Dude, the guy just 2-shot my Cho 3... I'd rather have Kobuko much tankier and not just 1-shot your whole frontline.

true cypress
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but you're right even with 3k blob my zac 3 can't survive

lone carbon
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@regal jolt Tockers was really good as an introduction to TFT and a way to explore the set, so we've intentionally made it a bit easier this time around as we experiment a bit with exactly what makes the best Tocker's experience for the overall game experience!

worthy elm
pliant sedge