#is-station

1 messages · Page 96 of 1

alpine solar
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yah its the frogs that nuke u

turbid hearth
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I dont know

alpine solar
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not these guys

final gale
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the frogs are the one that can one shot ops

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fortunately they arent

turbid hearth
#

they stand afk right?

final gale
#

i dont remember what they do beside being tanky HellaKek

turbid hearth
#

aight at least its not the frogs

final gale
#

i usually read pokedex to remember things

alpine solar
#

if the top one was a combat, and i had 3 coupons, would it be better to have 3x combat on f1 or 1x combat 1x emergency

analog bronze
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any recommendations on which 4☆ guards to build for is6

final gale
#

they do be fine at e1 since ull most likely just use them early on and stick to them as gatepass to doubt nodes

rapid matrix
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ow yeah. easy %80 atk

alpine solar
#

draft perfumer better than purestream?

turbid hearth
#

Thank god these werent frogs man...

rapid matrix
final gale
#

can also abuse special support squad or something named like that

turbid hearth
worldly delta
#

I wonder would Yi be a summoner as a playable op?

final gale
#

as of now... dunno ChenShrug

#

for example, radian supposed to be a decel binder, but dunno we have radian as summoner now

ornate wave
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I did a run on is6 difficulty 2 with borrow wisadel

The final boss drone striked her and stole 30 hp
I died

alpine solar
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cause he's an architect and builds things

turbid hearth
alpine solar
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tavern node

turbid hearth
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Literally never saw that amount in my life

alpine solar
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exchange ingots for objective shield

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or life for shield

deft hornet
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Is the team I’m using any good?

ornate wave
rapid matrix
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shu leisure also gives ton of shield if you have hope to spare

alpine solar
deft hornet
#

Ok sorry

alpine solar
#

you might be in the wrong channel

ornate wave
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Mid is run

alpine solar
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first you need to buy the 21 op skin

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then you need to give amiya lots of pats and kisses

final gale
alpine solar
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and tell her she's your favorite bnuy

turbid hearth
ornate wave
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I'll give her carrots too
Donkeys like those

hushed kiln
#

Why is4 sound so complex?

alpine solar
#

just play it a bit and you will understand most of it

#

everything sounds more complex than it plays out

hushed kiln
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Alright

final gale
ornate wave
hushed kiln
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Who is kookie?

ornate wave
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A youtuber who does guides

alpine solar
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what's the point of watching people clear is unless it's for specific stages

alpine solar
#

i still think it's way easier to just play it out at the lowest difficulty until you slowly understand what everything does

hushed kiln
ornate wave
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I had the +800 defence tongbao

hushed kiln
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Yeah it sometimes amazes me how people say "just wisadel" but she doesnt get the job done

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Like that is3 end 4 boss

alpine solar
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u just dont have the right relics

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or u picked s3 instead of s2

ornate wave
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:WGremlin

ornate wave
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And can target air units

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?

faint rampart
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🥹

alpine solar
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dont u have other units who can target air units

ornate wave
#

Trying to kill that boss

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Ines was one shot..

alpine solar
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again sounds like you didnt have enough relics

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or you let izumik absorb too many jellyfish

ornate wave
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I was spamming quick deploy to block flyimg things from wisadel

inland elbow
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Wis S3 is better on izumik

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S2 dph is way too low to make progress against jellyfish

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And summoning turrets gives slow and camo to wis

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Which lets her avoid izumiks acid skill

ornate wave
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Who's izumik

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I'm doing is6

ionic cradle
alpine solar
ornate wave
inland elbow
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If you have a source I'd like to see it

cold fjord
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you also never heard about the weight 1 jellies!

rapid matrix
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wait... that +2sp on every time you deal damage coin made nymph s2 permanent lmao. she gets 2sp on every tick of elemental damage

alpine solar
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if i get a temp recruit from a voucher and conserve it, does that temp recruit persist when i redeem it at a pathfinder node

inland elbow
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Even most cn people didn't know

inland elbow
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We specifically had to go ask the top strategy groups leading nerd to get the answer

rapid matrix
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if you mean the operator. you will get different one on pathfinder

alpine solar
rapid matrix
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yes

alpine solar
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neat, gonna have to try to put that into use next run

halcyon flame
cold fjord
halcyon flame
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Shut up &euthy

cold fjord
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testing shit?

inland elbow
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I'd guess they looked through the decompiled code

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This was the strat group that did relicless izumik

alpine solar
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so does borderbound mirror apply to yi's exploding minions

halcyon flame
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Same way they figured out mantra bouncing

slate hull
alpine solar
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so this relic is useless

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unless there's some secret application of it i'm not fully appreciating

cold fjord
real mango
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Lance guys, the lightsaber invis guys

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The coin frogs too, if you get that Yi variation

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IS6 is full of unfun mechanics

rapid matrix
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calling that relic useless is a bit stretching. it's one of the better defensive relics imo

real mango
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Multiple instakill fuckers who are not only stupidly tanky, but also fly after eating
Permanent debuffs
Waregeist bullshit
Map design being ass, in general
The fucking talismans and talisman spamming
They also decided to buff the fucking mimics, for some reason

alpine solar
#

does it protect against the dragon geists

real mango
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Lol no

alpine solar
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or rather, does anything protect against them voreing your ops

real mango
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Those fuckers instakill regardless of defenses

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Like the vore flowers or the vore Sarkaz

cold fjord
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i wouldnt call the relic useless
its just not an impressive relic

paper kayak
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in general i've found that the map design is fine provided you're playing with raidian

which is uh. a bit of an asterisk.

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just a tad

real mango
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As if skewing map design in IS4 to favor Typhon wasn't bad enough

paper kayak
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wym is4 is obviously lin shilling Clueless

onyx pollen
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i find the dumb teleporting boss in f3 harder than any other boss

cold fjord
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yeah the typhon tiles are pretty funny

real mango
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The fisherman?

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He basically makes your ranged ops useless

paper kayak
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yeah id argue fisherman alter is the hardest boss this is

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which is pretty stupid ngl

real mango
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They either get melted by the talismans post-teleport or get two-shot by the fucker

onyx pollen
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he shows up in two maps too for some reason

alpine solar
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oh god i wasnt expecting f5 cannot rob to be just pirate enemies

real mango
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I know Reedalt draft is useless in IS6, but

faint rampart
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reed slander naur

real mango
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Nah I use her

rapid matrix
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you are brave robbing cannot at f5. that shit is harder than actual bosses lol

real mango
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It's just that people don't recommend her for IS6

alpine solar
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and yah i can see how this could end my run

rapid pulsar
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Gangbang fisherman with radiant s2

real mango
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No

rapid pulsar
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Why

real mango
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Because the fish attack the talismans first

rapid pulsar
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Yeah

real mango
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And the talismans absorb all the attacks

rapid pulsar
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And the fish has 4 hit count

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Fisherman dies pretty quickly with 3 fishes on each side

paper kayak
real mango
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Ye but sometimes RNG is a bitch and doesn't give me Raidian

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Either that or doesn't give me a promo

alpine solar
paper kayak
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last night yeah but someone mentioned it like a week ago

paper kayak
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for floor 1 yeah

real mango
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Does that opener work for E. NMT4 though

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Nah wait pretty sure it does nvm

paper kayak
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ehhhh idk if it does

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the rest its fine

raw hemlock
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Let's goooooo first perfect clear of that level

faint rampart
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raidian e1 i assume

alpine solar
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when your ops have layers of shield, does that block against the dragon vore

real mango
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No

paper kayak
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iirc the dragon eating attack doesnt actually do damage, its a forced retreat

alpine solar
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ah

real mango
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You can, however, CC the dragon right before it can eat your op
It will still gain LAH, but it won't vore your op

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Freeze, stun, w/e

alpine solar
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does this count as spawncamping

real mango
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Ew roach

arctic panther
faint rampart
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revenant SpecterPray

wanton rose
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purestream

arctic panther
wary zodiac
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Are mizuki and phantom only ones with l2d IS skins?

alpine solar
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i dont think their skins are from the us

brittle grove
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Must be usa

wary zodiac
wary zodiac
arctic panther
alpine solar
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learn 2 draw

brittle grove
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So far only those two yea

wary zodiac
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The 21 op ones

brittle grove
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Live 2D

paper kayak
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live2d

arctic panther
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yes

faint rampart
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kitty you're a bit early i think

arctic panther
alpine solar
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so when does this condition unlock

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i just reached d13

faint rampart
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time to play on a diff acc and start from d0 againFiaSigh

alpine solar
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also does cannot's 500 ingot upgrade also affect ji's stock in bosky

paper kayak
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what a challenging decision Clueless

arctic panther
brittle grove
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Thats the normal challenge, always take temp ops

paper kayak
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if I get Migrate this run is over

arctic panther
alpine solar
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also can someone help me understand why nian turned into a white rectangle

brittle grove
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Are u on emu

nocturne cape
ashen valve
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Im such a fucking idiot

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This whole time Ive just been

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Raw dogging the IS

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And totally forgot to upgrade

alpine solar
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limbus player not reading

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good roleplay!

ashen valve
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Ts has nothing to do with reading

gaunt bay
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Answer me Jia Qiu

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What do the words say

faint rampart
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no shop rob is6 is pain ugh

ashen valve
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How am I supposed to know that

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“Ageless erudition”

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Is for upgrades

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I wasn’t checking out every button anyways

alpine solar
#

great question JQ

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i'm glad you asked

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luckily there is a helpful infographic you probably DIDN'T READ

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I ask of you, what do your eyes need?

arctic panther
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we are going to jump you now

alpine solar
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cut him down, Mao

rapid matrix
ionic cradle
inland elbow
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do you have video evidence of this being the case

ionic cradle
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That nope, but yeah Im sure of it after certain runs

nocturne cape
#

extremely unlikely but yes

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99% of the time it is in one of your unexplored nodes

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but if that makes you feel better then yes that can happen

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this should be addressed with expansion 1 tho

gaunt bay
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cube SkadiHug

scenic saffron
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Cubieee wat skill for swalter mastery

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Only s3?

gaunt bay
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also hi hotaru :ya:

nocturne cape
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only S3

scenic saffron
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Hiiiii Kiwi :3

nocturne cape
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if you want S1 is fine too

scenic saffron
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Oki doki

gaunt bay
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is there any place at all where s1m3 is required

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actually i should build my swalter rq

cold fjord
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required?
no

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It never is

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Its just a bonus

nocturne cape
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well

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its a stat difference

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but for most of my usecase prob not

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swire's atk is high enough to heal a significant amount

gaunt bay
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whats the hp/s with full conditionals

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:glueless:

nocturne cape
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handmixing might be fun

gaunt bay
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🥀

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cube known handmixer tier

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why is bro back in is5 anyways

nocturne cape
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trying out erudite squad

nocturne cape
gaunt bay
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so its like what 1k hp/s consistently?

wanton rose
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Trade

sinful sparrow
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your… other operators?

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wtf

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the downside is it attachs talismans on places and it distracts your dps

rapid pulsar
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It’s timer based since you can speed up stomps with more deployments

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But I don’t remember time

sinful sparrow
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its more units

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summons included

rapid pulsar
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Yes no yes

sinful sparrow
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but if you dont speed up, you have about 4 stomps until you lose

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you hit the boss until it reached near middle, around 55-60%, then leave it alone until 54/55

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then you just spam raidian fish to speed up stomps, and use every other operator at your disposal to hit it

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sure

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idk

raw hemlock
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quick ask: scout node, or go ahead to f3 boss? got e2🕯️ Raidian, e2🕯️leizi2, 🕯️Saria, 🕯️Cuora, Podenco, Purestream, and the reserve ops

vagrant burrow
#

you could just send an image ReedBean

agile hill
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bruh i forgot to take ed 3

vagrant burrow
#

sounds good to go to the boss assuming you mean scout node like its vertical travel right before the boss stage

agile hill
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time to reset

raw hemlock
vagrant burrow
#

scout node isn't gonna do you any good so just save them for other stuff

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never know when you might need them, maybe you get drum shrug

raw hemlock
#

aight

agile hill
vagrant burrow
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why bother spending a coupon to do what? e2 saria? light podenco/purestream?

agile hill
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with that 1 coupon you get 2 hope, 1 promoted op

slate hull
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aren't those separate options? you either promote or you get hope

vagrant burrow
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its one or the other, not both

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yea

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you get a few ingots, 2 coupons, and it returns your op for top option

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second option is the same thing but additionally lights

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third option is 2 hope

agile hill
vagrant burrow
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thats what is5 does

raw hemlock
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So.... probably could've done the scout node

vagrant burrow
#

could just google it

vagrant burrow
#

looks like triple master

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it can be a pretty hard stage if you dont have a lot of ops

rapid pulsar
#

which of the radian mod is generally better?

void root
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Isnt that she only have one in EN?

vagrant burrow
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CN has two

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i dont play CN though and aceship translation kinda scuff so i have no say on it

void root
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About her beta mod I dont know any used it

vagrant burrow
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it sounds kinda butt

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but again idk

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it seems like it buffs her instead of her summons

void root
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Maybe -50% rdp time is more useful for panic or quick setup than just pure more dps

vagrant burrow
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um where -50% rdp

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thats in alpha

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aren't we talking about beta

void root
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Yeah alpha is rdp time

vagrant burrow
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also capacity from 5 → 10 and 25% retrieval and +2 sp (which cycles to skill faster which gives more summons)

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but ye rdp also nice for 1s rdp with relics

slate hull
#

mod beta is weird, seems to buff Raidian more than the summons and prioritises deploying them next to her, but I can't really tell you how good it is without using it

vagrant burrow
#

beta sounds like it just multiplies radian's dps per target by 2.2x and then increases target count by 2

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but you gotta sacrifice 4 summons to her like lambs to a slaughter

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maybe its better than it leads itself to be but i haven't used it in practice so i dunno

slate hull
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if mod beta let you deploy her on melee tiles it would go kind of hard, but I am struggling to imagine how you'd use it as is

rapid matrix
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i wish this relic was more common. really fun making lemuen rain orbital strikes down on bosses heads

arctic flax
#

So uh... I wanted to get into IS and I've never tried it. Is there anything I need to up on my acc or do to prep for playing? Gonna start from the first and go through them all eventually, I hope

prime mountain
arctic flax
#

I can share my krooster. Think I've got it figured out

alpine solar
#

why is the ufo targeting the talisman and not the doggo

prime mountain
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But yeah you have the units for it

arctic flax
#

Do I need to raise any of my 4 or 5*?

prime mountain
#

Take it slow and just read a lot

arctic flax
#

Alrighty, sounds good to me. Thanks!

prime mountain
#

One piece of advice I can give you is: Forget 5* exist for now, they're rarely worth drafting

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Then just fuck around and find out, IS is a fun gamemode to just learn on your own

arctic flax
#

Got it, def can do

rapid matrix
prime mountain
#

Do they have specifically increased aggro or just like, unmovable object priority because they don't go to blue box?

ionic cradle
#

a thing that requires multiple hits, silences, and taunts, fun

ionic cradle
#

which is why there's an oddly placed statuegeist on whack-a-mus

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(to trick Range spammers)

alpine solar
#

are talismans hit based

ionic cradle
#

Yes

alpine solar
#

cause true damage dont seem to do anything to em

ionic cradle
#

they're like the invitation to wine enemies

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Which is why ascalon and Ethan is a peak thing here

prime mountain
#

Which is why entelechia is so goated!!!

ionic cradle
#

the addition of ASPD vagary tongbaos too...

rapid matrix
ionic cradle
#

always felt like that ngl

rapid matrix
#

its destination is probably treated like blue box that must have been why. it doesn't go into blue box after all it just disappears

empty gulch
#

who's the best spec for ed3?

void root
#

Exualt again

empty gulch
#

i already have her

sonic sable
#

Yato/mizuki/ascalon

faint rampart
#

yayo

empty gulch
#

i fucking love fucking IS6

prime mountain
#

-initial sp combined with +4dp cost on ed3 is actually evil

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visions of barometric disorder

split void
faint rampart
#

damn i get to play with nymph huh

sinful sparrow
#

allat to -17

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🥀

heavy pumice
#

hmm
this will be tough
no +aspd, no ed5, and shitty voucher drop :icant:

stray dove
#

All I can say is some of the coins and relics in IS6 were top tier levels of absurdly difficult to get compared to past ISs.
It felt like I was doing Pathfinder Fin or Beauty and Ugliness levels of hunting.

#

The only reason IS6 relic/coin hunting felt fast is because you can easily abuse Leader's EoT and visit early WiWs to get through a lot of it.

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It helps a bit that some of the encounter chains have better proc rates than the likes of IS2 and IS3

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I just wish that HG stops making rare floor debuffs

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I already am having considerations if I'm gonna revisit IS4 purely to get Partial Cecity proc

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and now I have to deal with IS6's rare Hour of Suis. The only pro is IS6 Hour hunting can easily be done combatless so it's quicker.

vapid compass
#

does this work on ops promoted via combat before getting the collectable or is it only for ops after getting it

split void
#

The 2 ways of getting its stack is the combat mode in path finder and the tongbao that lighting strike our OP, am I right?

vapid compass
#

yea i think so

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but yea does it apply stacks if you have done combat and promoted/light before getting the collectable

split void
arctic panther
vapid compass
heavy pumice
paper kayak
#

guess this is an ammo run now

#

already have e2 exu and now sankta

#

time for the full squad

faint rampart
#

d0 player w
this gamemode so hard :ggnod:

heavy pumice
#

yeah i cant change bosky to wish node

nocturne cape
#

so mpreg

gaunt bay
nocturne cape
#

hi kiwi

alpine solar
#

what is the slap attack

stray dove
#

even if F1

#

I wouldn't dare waste F1-F3 Pathfinders on Pathfinder combat
So I only get to give Bell stacks in F4-F5 Pathfinder combat (if Ed3, 1 less Pathfinder to use in F4-F5 due to requirements so pray F6 has Pathfinder)

arctic panther
alpine solar
#

oh this is ed2 only

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i read sui and thought all sui enemies could slap u

#

then i was like what slap? like a bitch slap?

arctic panther
alpine solar
#

is there supposed to be a hot sarkaz lady encounter in is6

split void
#

Don't remember

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There are a cute lol....

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Don't think there are sarkaz man. This is sui garden

split void
#

Isn't that IS 5 ?

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The Anasa with mudrock things is in IS 6 ?

crimson nest
#

IS5 was the sarkaz priestess.

alpine solar
#

aw

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so no hot sarkaz lady

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not even in the expansion

#

?

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wait, anasa is technically a sarkaz right

crimson nest
#

Ye

flint token
#

steal her food and she fucking kills you

old geyser
#

bah, almost got my d15 ed3 clear but I fucked up right at the start of the Wang fight by retreating a revenant shadow to place a defender before Wiš'adel finished killing the first wallbreaker

#

and wasn't able to recover

mild coral
#

why does is6 hate ranged ops so much

gaunt bay
#

it does not

ionic kestrel
#

lol

#

i cant recall any content where ranged are shafted while ground units thrive

mild coral
#

ok maybe im a bit salty just got annihilated by the fisher boss that pulls you into the berserkers

wary yacht
stray dove
#

it always feels like ranged ops will carry everything due to range advantage combined with effectivity

#

outside of Mlynar, most of the ground ops' roles for me in ISs is to block/stall, and heal

stray dove
#

if it ain't Guard, it's the likes of Mudrock and Horn and Spalter S2 doll module

#

although the latter portions of old IS2's lifespan was slowly being crept by the likes of Chalter and Poze and even the fun aspects of high ASPD GG/Gnosis

#

but even in those times, ranged weren't shafted at all

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not when the likes of Spinach Kroos thrives

stray dove
#

just because it's Dharma practice doesn't mean they're Sarkaz

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there are Anasa Sarkaz

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the ones with black halos

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but Anasa just means "enlightened ones"

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ok

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wait that specific lady is high chance an Anasa Sarkaz

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i can actually see her horns in closer look

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and even the statues are of horned men

ionic cradle
#

This was somewhat a weird run without fast redeploy stuff

#

Ascalon really is the only solution to minimize left side

empty gulch
#

WOOOOOOOOAAAAAAAAAAHHHHHHHHHHHH

stray dove
#

I just recommend you do what sweatlords do

#

ignore the entire left lane

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and leak 17

#

would've been less annoying to do since you only need to take care of 2 lanes

halcyon flame
#

ascalon isnt the solution to min left side

ornate wave
#

What op cheeses is6 ending 1

#

I borrowed wisadel and she died..

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I guess I'll need a tank to hold yui on upper half

sinful sparrow
stray dove
#

well, if they go Ente, sure

#

by this point doing it as leakless as possible is a form of extra challenge/flex

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since yeah it is more impressive to do it leakless

gaunt bay
#

the actual solution is leizi ReedBean

stray dove
fickle coral
#

Are Hoshi alter and Haruka limited?

gaunt bay
stray dove
gaunt bay
#

if ur just playing ed1 then go trag

fickle coral
stray dove
#

hilariously it's also pretty annoying to do cat on Yi because the very reason it's easy to stall Yi is the same reason he also makes cat less effective (idle animation when summoning Liangs)
You just slowly learn when it's best to even drop cat during the Liang parade as well since Liangs could immediately pop the cat too early if done incorrectly.

stray dove
#

it just sounds funny. She ain't shit. Not by a long shot

#

but it's just hilarious that adding -ter on Hoshi (or Hoshi2) immediately sounds like "Oh Shit"

arctic breach
#

With aspd buffs I question if these fishys are actually holding machine guns instead of their revolvers

stray dove
#

it's hilarious that their idle animation also speeds up

#

because their idle animation is also their attack animation

arctic breach
#

They just zooooom

#

What do the other options lead to?
usually I pay him with interest to get his coin and keep the certificate

nocturne cape
#

How broken is handmixing

nocturne cape
halcyon flame
arctic breach
#

Cool thanks

#

I think I'll stick to options that let me keep the certificate

#

It's too useful

#

It also saved my ass when I couldn't get any vanguard recruits

wary zodiac
#

Is surtr good in is

rough mantle
arctic panther
ornate wave
wary zodiac
wanton rose
#

mine caps at 3

desert brook
#

honestly quite incredible

stray dove
#

one of the more annoying modifiers

errant siren
#

Enemy ATK +20%

#

🥹

stray dove
#

the only time it felt like it mattered is maybe the burn dmg attached with enemy stats and Sui foot

#

oh wait there are those Turmoils that rely on you aggroing somebody else so your ranged nuker can take care of the map

#

what really hurts was the voucher conservation cap being reduced

gaunt bay
#

bro is actually so pregnant

nocturne cape
#

🫡

#

show your d18 wis m3 hoe winstreak to make it believable

wary zodiac
agile hill
#

is the specialist caster strategy going to more shop than just robbing f1?

ornate wave
stray dove
#

THIS is true pain

#

IS3's D4

ornate wave
#

Does d5 contain d4's debuff

#

Do they stack

stray dove
#

thats the point

#

IS difficulty modifiers stack

desert brook
#

you need it for medal too

agile hill
stray dove
#

makes sense why it feels so shit back in IS3

#

IS3 was the first time they implemented the difficulty modifier system that goes up to 15

gaunt bay
stray dove
#

and now they knew it was too harsh to do hope inflation that early

#

to the point that 6* hope inflations in IS5 and IS6 are very late, D15 late

desert brook
# agile hill rookie debuff

ak gamemodes are honestly crazy. like i wouldve thought this was an entirely different game if i didnt know what RA was

stray dove
#

the moment i experienced AK's early stage tutorials

#

and teaching us that blocking and aggro ain't an ability but just a core aspect of a character
and also allowing for such an easy way to change up maps and deployments

agile hill
#

one issue with is is they kept increasing play time per game

stray dove
#

i knew it was gonna be gold in alt game modes

wary zodiac
agile hill
#

is3 is like 90 minute top

stray dove
#

Roguelites for me personally have never been short game loops anyways

#

good thing is

#

roguelites can now be paused in between

#

at least for the roguelites i play

desert brook
#

yea i dont really mind longer games cuz you can pause them

stray dove
#

it depends on the core game aspect anyways how short or long a roguelite run feels

#

Balatro for example (up to Ante 8 clear) can be real quick

#

IS6 can go very long due to how much you can take your time planning and doing Sui Realm/WiW even when compared to other ISs

wary zodiac
stray dove
#

it's Reforged

#

in other words

#

it has a flaw you can exploit

#

if it wasn't reforged....maybe

#

it would've been a stronger pain in the ass

nocturne cape
#

post dlc1 IS6 gets annoying long imo

#

if youare doing 2+4

stray dove
#

how so?

agile hill
nocturne cape
#

spoiler alert: || You need to do a whole other bosky before entering the ed4 fight||

stray dove
agile hill
wary zodiac
stray dove
#

cause you are technically turning almost every node into emer fights

nocturne cape
#

if you play normally shouldnt take more than 3

stray dove
cold fjord
#

Average run takes 2 hours, at most 3

trail spear
#

how do i consistently get to ed3

stray dove
#

truth be told. What IS6 feels for me is longer. But it's way easier to win because taking my time means I get more power in the run

trail spear
#

i feel like i keep too many vouchers to get the 6 candleguests

#

and then die because i never used any

stray dove
#

IS6 is full on the best way to experience greed = strength gameplay

#

depends....how does Talons Ingot feel in IS5?

nocturne cape
#

if you like that aspect of it then expansion 1 is gonna be fun for you

agile hill
wary zodiac
agile hill
#

spend 2 extra hope instead if you don't want to take up a slot

trail spear
#

what?

stray dove
#

and removed enemy scaling jsut to compensate their inclusion

agile hill
#

but i guess 6 slot plenty

trail spear
#

????

agile hill
#

i play with 4

stray dove
#

it does make IS2 progression very wonky and RNG af

#

but at least it retained its signature

trail spear
#

alright i guess you don't know what im talking about then

wary zodiac
agile hill
# trail spear ????

i think you meant you keep too much vouncher but none of them end up being useful to you, and they prevent you from putting in the vouncher you do want?

stray dove
#

theyre meant to act like enemy scaling

agile hill
#

is2 got some cursed depedent probability i think on endings, double endings are so hard to get

stray dove
#

theyre not IS3 or IS5's F3 debuff relic that you can trade out

wary zodiac
stray dove
#

thats what i meant by it being wonky and RNG-dependent

#

but tbf

#

same goes for old school hard mode IS2

#

if you get Diamond

#

i guess thats why you really have to take advantage of class squads in IS2

#

because it's still one of the strongest implemented versions

wary zodiac
stray dove
#

it's as what you see

#

there's no enemy scaling stats in IS2 based on difficulty (both old and new)

#

the relics are what gives them stats

ashen valve
#

God I love when enemies pops into 10 little flying shits

#

That dont take damage

stray dove
#

this doesn't exist in IS2 both old and new.

ashen valve
#

I hate all IS

#

but this one is really ticking me

stray dove
#

go away Confucius

ashen valve
#

Boy

wary zodiac
#

And no healer

agile hill
#

dies hour of sui never go away?

stray dove
#

hahahahha

#

first time you noticed Drag?

ashen valve
agile hill
#

how much of them can you stack

ashen valve
#

Idk

stray dove
agile hill
#

also how do you even get them

stray dove
#

F2, F4, F6

ashen valve
#

every 2 floors

agile hill
#

the paper one is so annoying

#

also i guesss the enemy hp one is the worst no?

stray dove
#

I actually brought it up recently.

agile hill
#

or maybe it is the worse if you are unlucky

stray dove
#

although they really went ABSURD effects in IS5 since it was "temporary"

#

But still

#

I'd rather take lvl 2 Baro any day of the week compared to lvl 3 Ssu Nung

agile hill
#

because in is6 you should just be able to brute force easily

wet zealot
#

How big are the buffs you get when you e2 raidian ?

agile hill
#

unless you got unlucky

wet zealot
#

(Like the is exclusive buffs)

#

I keep borrowing Raidian to clear d2, but she's been really underwhelming I feel like ?

nocturne cape
#

the IS exclusive buffs are from her proficiencies

agile hill
stray dove
#

this is Complete Raidian

nocturne cape
#

not from her E2

#

her E2 only upgrade special squad's effect

stray dove
#

once you get E2

#

use Special Squad

agile hill
#

always bet on surprise in is4 i guess lol

stray dove
#

it includes her immediately

wet zealot
#

That's what I mean

stray dove
#

easy enough

wet zealot
stray dove
#

that's normal

#

this is a roguelite

wet zealot
#

I think I just don't read what Hour of sui does

nocturne cape
#

borrow tragodia first

stray dove
#

learning is blind

#

when we die, we learn

agile hill
nocturne cape
#

no point using raidian if she's gonna brick herself by f4

wet zealot
nocturne cape
#

theres a guide in pin

#

you can maybe reference that and adjust based on your own ops

stray dove
wet zealot
#

I suppose the best starting voucher is suppor guard medic ?

stray dove
#

it actually makes MotD unplayable most of the time

#

since the farts take most of the ranged tiles it already has a few of

stray dove
#

if you do Raidian/Trag

wet zealot
#

I usually go Cutter Purestream Trag/Raidian

#

Not sure if there's a better 4* guard ?

fiery raft
#

Humus

stray dove
#

either way, don't be too sad if you lose a run. You have incomplete skill tree and you are at your weakest with barely any knowledge of what each map does

nocturne cape
agile hill
nocturne cape
#

on higher diffs you can also consider starting beanstalk + ethan + raidian

agile hill
#

also t1 baro isn't that bad i think

wet zealot
#

Humus fr, ok gonna build him ig 😭

rapid pulsar
#

Is it my being schizo and having memory loss or does cn is5 have some different relics

fiery raft
#

I always do radian Myrtle gravel tho

stray dove
#

Humus and Raidian, the bread and butter of my IS6 F1 Cannot robbing

lost anchor
nocturne cape
wet zealot
stray dove
#

and i feel like I can still do F1 Cannot Robbing in IS6 no matter the d16-18 modifiers because I will use Special Squad regardless

fiery raft
agile hill
#

you rob with raidian special squad with exu. you also get one usable specialist vouncher

ashen valve
#

I understand it now

stray dove
#

cause her S2 is better for double laning purposes

ashen valve
#

Yi’s bombs gets lower

stray dove
#

and is a much better carry for multiple early Turmoils imo

agile hill
#

wis is like the only sniper vouncher person you draft i think

ashen valve
#

When he goes down

ashen valve
stray dove
ashen valve
#

S2 is good for the time being but your priority should be getting her

#

To E2

stray dove
#

in F1 Special Squad in IS6

ashen valve
#

Oh

#

Nvm then

lost anchor
#

what is the starter team with exu2

ashen valve
stray dove
#

some go with Narantuya if it's raised high

ashen valve
#

I usually go for

stray dove
#

with +2 deployment limit

ashen valve
#

Raidian, Gravel, and beanstalk

#

For starters

stray dove
#

since Special Squad gives raidian immediately

#

I go Ethan, Wis, ???

ashen valve
nocturne cape
agile hill
#

2 squad size also, squad size very important in is6

stray dove
#

it uses your Raidian's unlocks

ashen valve
#

Oh then

#

No

agile hill
#

very scarce

ashen valve
#

Mine is E1

stray dove
#

my dude

#

Special Squad doesn't even have Raidian

#

until yours are E2

ashen valve
stray dove
#

ngl

flint token
#

e1 raidian after like 2 weeks is some insane shit lowk

stray dove
#

especially in Pathfinder fights (for Bell stacking)

#

and for some reason, alterform trinkets are harder to get

#

so getting more squad size or deployment limit ain't easy

fiery raft
agile hill
#

special squad feels like an alter of a previous squad, does anyone know what it was

stray dove
#

it's just deployment squad

#

it used to be as shit as +2 squad size +2 deployment limit (that's it. That's your squad perks)

#

and then improved to have all temp operators

#

and then Raidian upgraded it further

agile hill
stray dove
#

yeah

#

but since IS5 was all about relic carrying

#

you can run maps with as few as 2-3 ops

#

that it never mattered to have many deployed

#

or brought

agile hill
#

its because other squad provided much easier time to get other stuff, however in is6 other squad barely give you anything, you might as well start strong

#

and also is5 squad size and deployment was kind of rare, but not as bad as is6

stray dove
#

the only reason Special Squad is even top tier squad is....Raidian free +2 deployment limit

#

those alone are huge buffs

#

for any run that uses Raidian

#

it also makes F1 Cannot Robbing a lot easier

agile hill
#

they nerfed class squad like what

stray dove
#

since you have 8-9 operators to work with

#

with most of them being droppable

stray dove
agile hill
#

oh yeah also is6 made it hard to use squad that gives late advantage

stray dove
#

they are never gonna do IS2-levels of class squad

#

too strong that every dual class gets insta-E2

#

ngl i like how dual classes are designed these days

#

you get easier times to recruit and promote them

#

and you get more of their class vouchers

#

it makes it really oriented on the 2 classes you chose

agile hill
fiery raft
#

I hated it, I did all endings with all squads on d12 and getting stuck with mostly that class was not fun

stray dove
#

class squads are really not meant for very early accounts

#

not when you have barebones to work with

#

and i get why newer players want in on IS even if barely having any raised

#

milestone rewards for free (no energy costs, only your time and grind) are tantalizing

fiery raft
#

Tbh, the only class squad I didn't like was caster specialist, the rest wasn't too bad

stray dove
#

this is me during IS1

#

it was not much fun obviously.

#

but I knew if i had a better account status that it would be

stray dove
#

and if on lower difficulties, can't go wrong with Lapptop/GG

fiery raft
stray dove
#

D12 is "medium/average"

#

if we're considering difficulty spikes

fiery raft
#

I just did d12 for the badges, completed d15 one time just to see if I could

stray dove
#

IS6 gives you a lot of opportunities to get strong

agile hill
#

oh yeah, if your luck sucks on getting conserved vouncher on f1, you should just use path find and light raidian no? also will radian be promoted if she was e1

stray dove
#

that in itself makes it one of the easier ISs to become powerful if you give it time

fiery raft
#

I agree, is6 is pretty easy

agile hill
#

but one thing is you probably stuffed a lot of sub par vounchers, so choosing the 4 vouncher is more like clearing cconservation

stray dove
errant siren
stray dove
#

it's only when I'm forced to do a Turmoil just to progress that I even dare try

#

btw

#

if I know i don't need the class to be candled

#

I just recruit a 4* immediately

#

i am not conserving vouchers I don't need later

#

not when F1 shop can have vouchers i need

agile hill
#

for 4 problems stage, i can only take 1 reward enemy usually

stray dove
#

on both 1st batch and refresh

stray dove
#

just to get the most out of it

#

that is unless that Turmoil is blocking too much

#

and there's no alternate ways to get to it

agile hill
stray dove
#

what claw?

agile hill
stray dove
#

elaborate a bit more

#

i don't use the term claw

#

oh you mean Ed2?

agile hill
stray dove
#

simple. legends near center won't have it

#

so I just dodge Legends in the farther areas

#

until i have 30 ingots

#

that is if I want Ed2

#

if i don't need Ed2. collectible final option

agile hill
stray dove
#

doesn't matter

#

i know how to aggro that Foot easily

#

especially with Raidian

#

also i mostly only visit F2 and F4/F5 WiWs

#

and i doubt I would've gotten Foot in F2

agile hill
#

also do you take ed 3 doubt early if it is blocking a huge amount of node

stray dove
#

with 30 ingots being pretty difficult that early

stray dove
#

yeah lose 3 LP for that

#

IF I don't need Ed3

agile hill
stray dove
#

it is potentially you might have 15 max LP

#

that early

#

depending on what you got in F1 Cannot shop and rob

#

and Ji's shop

#

and the resource freebie nodes

agile hill
stray dove
#

no

#

i meant just bypass that node

#

you need 5 candled for Ed3

agile hill
#

oh thats no good, might as well reset is6 for me

stray dove
#

so here's the thing

#

anything that ain't the 1st option for Ed3 doubt is not Ed3 ending

#

but if you do 5 candled

#

and don't want Ed3, you get the same goodies as doing max 15 LP

nocturne cape
#

Correct

#

Another reason why ed4 is fraud

stray dove
#

1 collectible and 3 hope

#

even if Wang fight isn't close to Craz levels, his 2 debuffs really make most of the run really difficult

#

and depending on how shit you are in the run, Wang fight will be brutal if you have not candled your necessary operators

#

i remember in my Ed3 squad clear marathon

agile hill
stray dove
#

there were some last minute candling

#

in F6 pathfinder (not guaranteed)

agile hill
#

but not having -50% initial sp is very good

stray dove
#

the Ed4 debuff relic is a joke

#

when compared to Wang's

fiery raft
#

One time I tried to do ed3 and there was no pathfinder on floor 5, I was mad

stray dove
#

it's just stats

#

like the typical

stray dove
#

that was rough luck

#

i do tend to do Masterplan fight in F5 Pathfinder

fiery raft
#

Yeah, only run that happened to me when I was completing all ending on all squads

agile hill
#

people say clarity is harder than ed 3, i feel like ed 3 is much harder, it checks your overall stats and squad much stronger

fiery raft
#

I didn't even know it was possible

stray dove
#

don't know why people do it as early as F4

#

hell, sometimes

#

F6 fight have higher chance of killing you

#

due to both Wang debuffs making an already hard map harder

#

the only time I felt like an F6 fight is weaker than the boss itself was only in IS4 and IS5

agile hill
stray dove
#

Garrison is just all about willing to hide in the panels

#

and making sure whoever's not hiding

#

can tank the harass and not splashing on other panels

agile hill
#

the cannon in ed 3

stray dove
#

oh tha.

#

that never felt as dangerous

#

maybe because of my preferred things going well enough

#

that i never feel too "thin"

#

especially since my greedy Ed3 comp

#

runs a Shu opener

#

allowing me to heal anyone at the back that would get cannon'd

fiery raft
#

I also open with shu

agile hill
stray dove
#

i think I would've died early

#

if the run was that shit

#

hell

#

I died to a Yi fight

agile hill
stray dove
#

because the run was rough

#

and i had double Wang debuffs

stray dove
#

as long as i do not let Wang corner 1 single ops in every corner

agile hill
#

so if you struggled through ed 2 and f6, they really screw you over

stray dove
#

I'll just tank the harass

#

hilariously

#

I only recruit Mlynar in Ed3 routing

#

he solves Wang opener and Clarity opener easier

#

but i can do an Ed3 without Mlynar

#

a really shit voucher luck in that run

agile hill
stray dove
#

but the run was smooth enough

#

I don't have her

fiery raft
#

For me I only recruit mlynar ed2, Leizi2 for ed3

stray dove
#

nor does Cube mention that she was a must pull

#

so I remain Lazerless and still pretty successful

agile hill
#

her range let her open ed 3 without being hit by wall breakers if you have good damagee

fiery raft
#

Tho my first few ed3 runs I was rockin mlynar because I wasn't familiar with leizis game

agile hill
#

you need good damage because wall breaker doesn't camp long either

fiery raft
#

I had her but didn't use her

stray dove
#

Cube also mentioned that Haruka isn't exactly a must-pull to be IS6-successful so I'm still thinking if I would roll for Haruka afterwards if I get Hoshitter first

agile hill
#

mlynar is strongeer in wonderland and leizi is stronger outside

stray dove
#

I don't even solve Turmoils much outside of Raidian, Geexu, Wis

#

it takes a weird run for me to go outside that trio box

#

Trag helps a bit in Turmoils where Gopnik is included

#

that's for sure

#

but more commonly than not, i would have runs that are Trag-less

#

and just have to rely on Raidian summon spam

sick mason
#

Can't imagine having a Raidian-less run

sick mason
stray dove
#

you can since I've had Turmoils that fully relied in E2 Wis and E2 Geexu

#

it's just that you will lose conserved voucher limit, and a lot of other bonuses like Encounter/Legend choice options

sick mason
#

It sucks when your conserved voucher is only 4

stray dove
#

my dude it's already 4 where i am

#

with Raidian

#

due to D11

sick mason
#

I thought with Raidian it would be 5?

stray dove
#

D11

sick mason
#

Reduced by how many? 2??

#

Because when I run D10 with Raidian from floor 1, I have 6

stray dove
#

reduced by 1

stray dove
#

1 relic increases it

sick mason
#

I run def/support squad tho

inner gyro
#

Does Cannot store return after getting his tongbao even I defeated him on floor 1?

stray dove
#

no

inner gyro
#

scam

#

damnit

stray dove
#

thats the point of robbing him

sick mason
#

Godblessed coin really granting me these craps HellaKek

stray dove
#

you rob him when you no longer need to revisit him

stray dove
sick mason
#

My last D10 run didn't have that

#

And my conserve voucher limit from floor 1 is 6

stray dove
#

ngl i don't remember how much D11 reduces it. All I know is my D12 Raidian runs

#

only have 4 default

sick mason
#

With Raidian in the squad ofc

stray dove
#

thats how i adapt in roguelites anyways

#

"this is the new norm now, I'm gonna acclimate through this sooner or later"

sick mason
#

Now I know why those ursus drones in wonderland can one shot almost anyone in my damn squad

#

D7 is the primary cause...

#

"Enemies no longer weakened in wonderland"

So before that, they all have been weakened by how much??

stray dove
#

yeah Turmoils were nerfed early on

#

doesn't matter. If you're not going to go down in difficulty

#

you might as well forget those weaklings

sick mason
#

Just like IS5, I casually running IS6 in between D6-D9 now

#

Since I already maxxed Raidian

stray dove
#

but,......ending clear tiers

sick mason
#

Dude I ain't stepping into D15 HellaKek

stray dove
stray dove
#

only need D12 my boi

#

for ending clear tiers

sick mason
#

... Crap D12

#

How much coupons increase?

stray dove
#

this is the only place it records anything higher than D12 that matters.

stray dove
#

first retoss is 1

#

next retosses are all 2

sick mason
#

Wtf first toss is no longer free?

stray dove
#

nope

#

shop refreshes are technically just as is with +1

sick mason
#

First refresh in rogue trader (Cannot) means cost 2 coupons then??

raw hemlock
#

higher difficulties turn into "here's your coins, take 'em or leave 'em" huh

stray dove
#

yeah

#

depends

#

if you have Drum

#

you're gonna retoss once every floor

#

for best value

raw hemlock
#

oooooo

sonic sable
#

Drum rolll!!!

raw hemlock
#

🥁

sick mason
#

I remember I did this in like 6 tosses only because 7 out of 10 coins I have are risk ones BlitzSmile

stray dove
#

Now that I have done everything in IS5 and a lot of IS6.....man, IS4's holy trinity doesn't look too strong now by comparison

sick mason
#

Truly what makes IS4 playable

raw hemlock
#

anyway i made a new is6 run with the same startup (kettle, reserve ops + Raidian, Podenco, Purestream now at e1lvl60, leizi2) and one of the first nodes is WHACKAMOLE :D

stray dove
#

most of IS4 is feeling that you are relicless

#

with how poor the rarity pools are sometimes

sick mason
#

But ofc IS5's king's relics and IS6's coins shenanigans powercrept everything in IS4

stray dove
#

with Foldartals carrying your ass

#

king relics weren't even consistent in IS5 until Lamp

sick mason
#

Not to mention the final blow is that 4* are FREE in IS5 and IS6

#

Completely destroying any purpose of IS3 and IS4

fiery raft
raw hemlock
#

heheheheheheheheh

sick mason
#

Especially in IS3 where even 3* costs 1 more hope

#

Like what the actual f

raw hemlock
#

favorite node favorite node felibonk

stray dove
#

that the difficulty would be enough

#

that free 4* won't feel as powerful of a norm

sick mason
#

I still feel like IS4 is more tryhard than IS5 and IS6

woeful anchor
#

is4 is a joke

#

with modern ops

sick mason
#

And IS3 is still hot garbage

woeful anchor
#

😴