#strategy
1 messages · Page 1085 of 1
ehhhh
another icebreaker shit :icant:
i prob do another bearknights clear on coop again
hope i encouter xaira again on coop lmfao
guess i will just wait someone kind enough to carry me
i will provide good blocker in exchange

my Skadi still isnt 90
surely the 60 atk diff wont matter in soccer
what newer ops we have for football? i can think of tragodia and cs 
Jokes on you.
I have Aak.

use stainless s3
@elder flume god i still remember joining on ecko coop livestream and playing bears only

god, i dont want to play football gamemode again
There will be no football.
But.
There will be boats.
Maybe it will be more trickier.

Rhodes Island Icebreaker Games #2 (Co-op gamemode)
#アークナイツ #Arknights #明日方舟 #Icebreaker
Icebreaker is here
time to look for fellow noobs to prevent being reported 
lets team up so I can report you instead 

I agree
It has higher attack than sim2
Icebreaker.
First April.
We are screwed 
WITCH FEAST OMFG
I smell ||Zima guard|| soon 
Leizi s1 is smart
||zima is on lineup of main cast for story chapter||

@plucky flint 
updated auto lol
Why is sakiko considered not broken by help? She has been extremely useful so far
Cuz she is not broken
She's very good in high aspd environment and by herself
But like she's single target, and they will think of other things
I feel like shes one of the best solution for high def mobs and bosses. There has been too many of them recently
Kinda yes and kinda no
When those high stats happen ppl just use elemental dmg or true dmg
Or stall
Idk apart from mifune all bosses have been mechanics reliant and not statsticks
Mifune is mechanic reliant too kinda
Something kills them for me, not sure who 
There's just other options exist too
I mean thats bypassing the high def but true
surely its the 3k damage spike
I guess sakiko main issue is not st its being low survivability melee unit
Not that tbh
Hi! Looking for some H16-4 help. Can bear be pushed?
Guards are having decent survivability
if you have a way to push weight 7 sure
Do u think shes not worthy of a spot in 12 man squad for any stage?
Use yu s2 to tp bear to yurodstova in map 2
Bear has 7 weight, i doubt it
You can lure the bear onto yurodstvo
He can be teleported instead.
But it needs some shenanigans
She's eorthy cuz she's versatile unit
Im just saying that other options exist in the first place
Context was 'broken' not 'good' 
She's kinda top 10 st dps and scales well against any type of enemy
Yep
Shes great yeah but lile I said broken tier needs wisadel/wang levels of greatness
And I forgot trag last time

Appuru pai
I think shes top 10 dps period
tldr rankings are just a mass of subjective opinions compiled into 1 recommendation and has no significance when it comes to clearing stages as stage meta changes each stage
Real fuck rankings and tierlists
Just call them good great broken mid trash eww
I forgot niche 
Decent
Oh yeah
This is my squad
I'd replace weedy
With?
If you have raidian it can be better
cuz not aoe/multihit 
Nop
Weedy could keep those unblockabke mfs at bay with s1
real question is what's dorothy doing
but I kinda like her also, mixed dmg with res/def self ignore 
Its shredding for other ave mujica members fr
-# she cant do that without a little help btw
Then again mine is sl7
surely S2 time
now I need someone to do the job while she activates s2
Shouldnt you be checking total dmg asw
Oh yeah brb
Since yk mlynar does hqve a relatively slow attack speed, unfair to him
Actually you should be going for total dmg in sakiko's case asw I think 
And sakiko can have fever mode
So yea
And graph has kinda crazy both res and defense while sakiko has mixed dmg
1 st vs 2 multi :👀
Exu is aslo st
Damage per Skill to confuse gamers? 
Yeah exu the st one vs 2 multi
Where is saki multi
She aims kind of
And has incredible range
saki is the best st dps
but there is more metric to it
also i'm biased saki hater
Just set it to 1 target
I'm humble mortis lover
sakiko without fever 180k
sakiko with fever 300k

s3 is 30seconds, fever is 20 extra seconds
Wasnt it 25 seconds
20
Thats literally there, its set to 2+ with max notes
You dont have 2 enemies in range with this big ahh range?
close enough
"Respectively"

I'll remove conditionals okay
Probably still higher, just want to make it fair
when my 2 enemies in range turn into 1 enemy after 6 notes
Stainless cant even mend the enemy count
Wait tf
Carnelian infinite dps fr
Pram2 better
Its not about that, but nvm
Looks fair enough
welp the up and down quite grasp it
I’m here 😅 but not sure how to beat bear
Well
I dont think you will beat it first try
You have to improve the strat
🫡
Cuora aint tanking shi and you cant stall bear
At some point I realized bear can't eat on-skill Miksaparato and his S2 won't end because bear1 attack from range 
wait how, gramps gets that tanky?
pretty much bait bear up to Yuro
Well, anyway
Bear is glorified back scratcher
Get a Miner to the top to reveal tile by feeding bear your ops, then use Lapp to hit bear so it goes to toplane. It will then kill Yuro
Humble +130% def at m3
Can you explain?
🤔
It was S2L7 
+90%
Basically if you somehow babysit miner to reach top lane and use someone to hit bear from that position bear will go and eat boss
So if bear is mauling your dudes, it can't maul the miners. Yuro will try to kill the miners so you need to bait her attacks too.
The miner needs to reach one of the deployable tiles of top lane so you can throw down a ranged ground op there like Lappy, who will hit the bear so the bear paths up top to eat her. Bear then runs into Yuro and will kill Yuro
Wait, does it even aims bear instead of yurodstvo since yurdostvo path is shorter?
Purestream or trag, both make enough for the miner
Or use Yu S2 to teleport boss and bear but still need to tank bear before yuro (t9 auto correct to Yuri, thanks internet) moves
Nightingale's decoys help a lot here against Yuro
Don’t have her. But OK
If Yuri was the boss Myrtle can just solo her 
So goal is to bit bear on top
Yes
You need to kill yurodstvo anyways
By invis revealing her
So its just easier to bait the bear
I swear after Ines release every invis gimmick game had was just Ines
every ~~invis ~~gimmick game had was just Ines
except aspd down
Can't they make another Faust invis which is immune to our bullshit?
Faust was just true invuln on a timer
Well give us fog of true invis idk
Masses' Travels boss:
So I forced to play game instead murdering H-3 Order enemies with Totter in first minute of stage 
I was about to say that Totter has exactly the attack range to cover places Ines can't go to
Didn't CN had some event with reverse Masses travel gimmick? 
Nasti event has ||the boss collapse the tiles out the sky yeah||
By the way, what's the "intended solution" to H16-4 part 1? I've cleared the stage but part 1 feels like "throw elemental and true damage at the absurdly tanky shieldguards/mecha/commanders and hope the infiltrators don't get through"
Ok I got how to do it
I need to babysit first miner
To reach top side
And put Lapp or SĄ there
And when Yurodivy shows up my ranged ops start spontaneously exploding
Ummm, is it already classified as "intended strategy"?

If I felt like I can't clear without Tragodia and Mon3tr I don't think I'm doing it right
especially when the normal/adverse stages and even the previous H stages were pretty easy
If you feel it wrong, congratulations, you wanna play nicheknights.

Because doing it normal way feels boring to you.
https://b23.tv/DiIOkXn i like this clear
It's the difference between "I used meta ops, understood the puzzle and cleared it with ease" and "I used meta ops and saw M3 get sniped 3 times and desperately threw FRDs at the boss until chip damage killed it"
Ah.
Then you just need to git gud then.
You have bunch of dps, some tank or totter to stall bear in phase2, frd or summon bait every 4th attack(dominion) and you can retreat before it lands hit

And 2 medics
Therapist(maybe) and strong medic
Cuz you need this for both phase 1 and phase 2
phase 2 is a very clear puzzle, it's phase 1 where I'm not sure what the "intent" for the stage is
.
There's also ulpi s3 at bottom tech
I don't know what stage wanted, but I personally didn't want order dude
okay I checked the stats...army commanders have tissue paper DEF and shieldguards are effectively immortal if one is on the field. Fortbreakers have relatively low RES
there is no intended strat until AK devs stream their gameplay 
so I was basically using wrong DPS on the targets
Yes, elemental dmg or high ahh arts
Intended strat I feel is whatever Silvergun cooks up and you look at it and go "yeah a friend support meta op can replace this convoluted sequence here"
Wang can’t deploy his shit on invis tiles right 
You cant deploy in fog but mine can be placed in fog
HUH😭

Are the enemies not considered invulnerable then
oh h16-4
If he can
If they're revealed from invis
Do his mines do that
wait
The Army Commander is revealed at the start and has the lowest DEF of all enemies on the map
It's Ambriel time
wait nvm
its 500
Then he can deploy them but they won’t proc/damage the enemies?
Until there's enemies revealed from invis

A lil more fair ig lol still crazy he can do ply tho…
I hope I find him immensely fun out of nowhere or smth cuz saving pulls for this guy feels sad
I'm mostly pulling for Tiansha Star Ch'en
so chen3 , all im seeing is just amiya guard form with steroids that can summon shen long
I actually didn’t look at what she can do I just know of her summon
Well not a summon yal see what I mean
Nasti, build 3 wall domain in middle of hallway, we need Chen3 domain expansion

as much as i dont like nasti seem like i will try to get her
is nasti opie
Nasti has specific situations she’s great in, other than that, not really
No.
What's the Point of having Heavy Shooter? Just high damage and low range?
Ummm, you don't have reason to have those.
Long time ago it was the only operator who can deal enough damage as a Sniper to kill off very nasty targets you won't want to block.
Or sometimes even make them reach closer to your defenses.
Especially if this enemy has dodges.
Pozёmka works good snd have high damage but still, Dead Eye exists
Right now you just Wisadel or Lemuen everything, lol.
wait until the next heavyshooter iteration with 15000dph
Is it worth it to play IS2 runs with terrible items like these or should I just reset for the least worse ones (Formal investigation 4)
(they shoot once every 30s)
Deadeye has lower damage, lower speed and wacky priority.
Well, again, Lemuen feels very great.
Anyway.
This one is actually not that bad.
i feel like other cursed relics are worse
Sounds like someone for 9 chapter... Shielded guys with antimage barriers Hit hard
There's worse.
Hey deadeye base damage is high, just shit attack speed and trait sometimes play against you hard
True, Im talking for Sigil of Tragodia or the other worse
Don't forget you can silence them via Lappy, and make those antimage shields obsolete.
I have only one Lappy
They aint tanky by default to begin with.

More physical damage
One Lappy is enough.

Or any silence operator.
Podenco S2 for example.
Is Silence counts? 
Silence as effect, sorry.

Joking
Proviso + Ejafjalla = nuke
I like how the chapter is chill until 16-15 where they throw all the bullshit at you
Too bad its the new farming stage
Farm for what
Btw are we doing the "one drop during event, different afterwards"?
Should be, yes
Like always.
But I believe the material in bot is already supports offevent rates.
Aggregate
The stage isnt that bad other than the very start
Will see about the next one though
Smh my auto isnt stablr so I have to stick to 15-20
That said I haven't check if my 15-20 auto is stable either 
I managed to do it with Saki, Wiš and Hoshi and I dont even have to check if its stable
Do recommend if you got any of them
I have like 140 aggregate so I will pretend it is fine and I am not heading toward being poor
I have 60-80 surely I am fine too 
(looks on 30 gel and origin)
we had gel recentky
And I had like 2-3 masteries done 
Whatever stupid things I did was ALL about t4 gels

Got enough stats with Castle3 
Wait why there is no gel for next like 5 months
Wait boss phase retreat is -% redeploy? I was thinking it sets to same time 
80, yes.

How do I defeat this man 
So you don't have to retreat by yourself for better cooldowns.
Use box jitsu
The what now???
Roadblocks. Use them
Iirc theres a 0 op clear by using just roadblocks
There was funny reprint of that stage during one event and it replaced "optimal box places" with holes 
Thank you I have been stuck in this level 
You will stuck more at CM.
I suggest to use Kyo guide if you got stuck.
For this level, I really suggest to use rage guide.

I see thanks
Well there is no reason to rush CMs
Tragodia the boss off.
Place body on right civil to bait this bullshit boss move ASAP or die
He can solo boss phase 2?
Or do I need another operator
I believe so, yes.
Boss gets carried by stage mechanics more then its own mechanics
Kyo did it that way.
what stage?
16-16
oh
16-16 p2
ok I’ll try it
The big problem is not the boss
It's Gundams after the boss
What skill should I use

me when i play it again on global and forgot how shitty miner is
and let the fucker wraith get through

Someone in dev team: "What if we repeat the funny we did with WD-EX-8"
Tbh, any. Really. S2 is usually the option, but in P2 there's no much place for cat deploy.
So any is fine.
Real
I actually won 😭
It's really WD-EX-8 flashbacks, lol.

Gratz, it will get worse 
Damn I hate this level so much.
I hate chapter 16 shieldasses
Man haruka S3 really saved me at h16-4
Look on positive, Quercus is free from S1 slavery, we can enjoy her bard skin dance on S2 now
I don't have hoshi alter, so crowd control it is
they fucking gutted xingzhu and fried her like the food she reviews
@glass monolith what maps these again?
i prob wait next rotation
to able to play these
the shipyard is sn right
Beats me I quit remembering Anni since auto skip
oh its sn and lonetrail

annoying map
atleast lonetrail anni have funnel
i prob gab eyjaberry on balls sn
#strategy message - sn, good time
I remember dping that sn map last time it wad in rotation and I missed 2 of those dodge+unblockable guys as they sneaked past my ops


Lone trail was good time too, especially when I find out about flying shits and they all leaked
Erato + Liskarm to permasleep boss 
Oh those eject pilots from lone trail. 
He talks Dorothy Vision robots, but they had comeback on last stage of Lone Trail
Oh those missile gundams 
Not fun
You know how I took care of them? Shooting boss in face
gonna ping here @elder flume but do u have any idea why roadblock can't be place in these tiles 

Idk what HG/Yostar smoked here.
Just report as bug.
⚙️Settings > User Center > Contact CS.
Then Contact Us > Bug Feedbacks.
And fill the form provided.
not really an issue to me, but I'm just curious why 
but ye I'll report it as well later
Idk, it shouldn't be such error at first place
Because there's always a way to reach either of bluebox..
OH
OOOOOH
I get it why

wait
ok where's the dude earlier that has this problem 
this is the type of shit that happens when they decide to place 6 red blocks in random locations
but now the question is, why the cn guide the guy copying can place roadblocks there
Then it's Yostar L making a bug.
That one rock miners can attack for ranged tiles for some reason blocks roadblocks with this message

Like if I move that roadblock in middle down game tell me Nah ah
Path finding is hard

And someone was drunk AF
I mean, this is the most reasonable answer ngl
but how tf the cn guide can deploy
Some bugs are global exclusive
Like I said: Yostar fault to create a bug there's no present by HG at first place.
Poopoo coding.

From my understanding those rocks miner attack block deploy on global.
We had event with chapter 9 fireball mages where fireball was drunk as fuck and hit pillar instead routing around it
H9-5

I know where it is
Thank the Mlynar event and "fixes the enemy position collision".
And making KyostinV guide fucking obsolete that way, because this shit isn't present on his vid.
I still remember his reaction on his Discord, when he didn't believe me what I said, then he start replaying this and then...
"I ain't redo H9-5", he said.

"Just use blockers to stop fireballs"

Ah, old times...
?
huh
oh its that map
Yep
This is so annoying
General summary is shit didn't play out as it does on CN
wait, smoke device doesn't really block the path 
extra social credit for finding pathfinding bugs
the usual anni 3 difficulty curve

redo that run
its last fucking drone again
that leak from #strategy

My modern units will flip Anni 3 on its back. But I still retain 2022 PTSD about it. Drones everywherw
you should block it after the civ turns dormant
actually when did chap 16 appear in CN
there should be a few patch updates
I tried this one too, can't place as well
or do I need to wait them literally stopped moving
and most of it fucks around gameplay
this run is a month after hm
just blame yostar
classic en diff
ye its patch update most likely
truly en diff 
god leizi2 vfx is so good
Yaya
WAIT WTF
I HAVE INSANE MEMORY OF A DREAM
I FORGOT HOW IT'S NAMED WTF
Deja reve
I was 12 when i dreamt of when i was old, and was told exact moment while watching chess video
yesterday i beat H16-4
now i cleared everything in main theme except H15-4
I didn't H15-4 too 
previously i tried yu+lapp but timeout
Lemuen, shoot that PC trying to update to Windows 11
I have been slacking on incomplete events and early ch cm modes, let alone h stages
thus the existence of my
mines
yeah i used lemuen to kill prts but often dies...
I threw shamare doll at prts for 15-20, surely that can work in h stage asw
do you have sakiko 
yeah
Saki is bad for prts
unfortunately she is good also
If she's ever off-skill during vulnerability phase
she has def/res ignore so she deals more dmg than your usual ops
you use a range extension during prts down
No I mean that window is hitcount dependent
Her notes would close that window prettu fast
the most difficult thing in H15-4 is that the middle horizontal line is undeployable
as for medics... (and haruka is even not strictly a medic)
(maybe ill borrow shu and use my own dps and try again)
I 2 cycled prts with saki 
i said 3, but that's on 15-20 
Aciddrop?
haven't tried H stages, I don't know if aciddrip can survive those chaos
ye 
although mine is max mod as well so normally you wouldn't waste ur mats for her 
lumen or mon3tr for ch.16 (specifically h16-3)
Im using eyjalter in addition
this is mainly to heal the miners
how am i supposed to kill hyperbuffed rot eaters in 11-17
which map again is that? or who is rot eater?
Kaltsit Major Injure stages.
Rot Eaters are buffy tree bois that comes as last wave.
oh tree dudes
its either kill it early or brute force later
H15-4 abuses me being cat person and failing to handle dog care
They just spawn from Redboxes. 
As last dudes.
oh spawn 
ahh
fuck still didnt remember it
Haze and Gitano should suffice, while Shining+defenders should stay strong and tank.
Or whatever you had.
who is the defender?
beagle?
Cardigan and Cuora
if so then timing shining skill better
it should suffice unless shinning equip s2 as default
this video is a clip from @KyoStinV Livestream CH 11
All this clip belong to him...
(UPDATE: This bug now fixed so u cannot do it like he did in the Video)
KyostinV Channel: https://www.youtube.com/c/KyoStinV00/videos
live : https://youtu.be/6cIkxzGk9nA
#arknights #CN #KyostinV

Legendary Steward jebate.
oh that
thoughts on
When Miner Guerrilla share the same tile as an active operator prioritize said operator as the next target
actually ig that wouldnt proc ranged tile hm
What level should ur ops be for conflict zone skirmish in RA? Mine are around e1 lvl 50 and they get shredded
ehh
then how i beat it then?(i forgot, really)
Just make them stuck and burst them before Defender skill ends.
It will be fine if 1 remains.
But 2 or more - they could breach afterwards.
Preset squad for 11-17!
Arknights - Chapter 11:
https://www.youtube.com/playlist?list=PLNgrku2z_iBmY7mcWo_IQL0wI46G9o8sR
Arknights - Main Story Levels:
https://www.youtube.com/playlist?list=PLNgrku2z_iBlZPu9d-vEPovYbdNGstmyV
Arknights - Supplies Levels:
https://www.youtube.com/playlist?list=PLNgrku2z_iBlzKLmFg0R2BwRZUh1Cyrzt
Arknights - Chi...
kinda just doing this rn
make your bets, will I win or not
win
Your Hoshi is about to return, so W.
I can keep using the blocks to move it around and bind it with ray, if she doesnt die. But other than that
yes
She alone is enough to solo his ass.
👏
wtf theres actually a rule to 16-3 atk range
hmm? what rule?
i see
didnt play H maps yet so cant comment
have no intention to play it yet anyway
Good for you, u have some more time to enjoy your sanity


your ops
i play ch-16 just to read the story
miners coming into contact with your ops changes something
healer healing changes something
yey
so you are saying miner target become refreshed when they are healed ?
when your ops are healed
gona try different approach to this map 
heal here mean green numbers?

that should'nt be problem no?
supporter is another good source of heal if that make you worry
F
yeah then its no problem
unless those 4 is your carry/strongest ops you have
i have these fucks as well + sash
yeah then it should be fine
borrow haruka if need heal
I have her, I'm borrowing either trag or wis
mb, that for the other guy
Yes, you can cancel his attacks by it.
Ahh alr
40sec, regardless of Mastery.
Oh wait, i need her s2 to keep my team alive in phase 1
Fuck it, sry i asked
Ooo
More than enough
keke

Ima watch youtube for the bear pathing just in case
prefer just do it first hand
hm true
they will lose 1st try, watch
Should suffice.
lose on first try is very common


me lose 99% of my first try
I keep failing that stage 😭


idk about others, but my intent in first attempt is always to learn the map
0 sanity loss on defeat now, throw your waifu at it until it works
my intent for first try is to know the pathing of specific enemies and/or where I can place things and where the enemy drops on first deployment.
literally common sense atp, so yeah first try is very common to fail
I used borrowed exu2 s2 and gave warf buff
Oh and shamare doll
Yes
3 cycle kinda tight 
Also 15-20 has funny degen hyperbuffing if possible
I wanna try that
ngl i kinda forgot about that boss
i just put vivi s3 on front of the boss at bottom tile lol

Think i need to full image this
about the miner in H3?
deploy order is Saria > Mon3tr > SA > Mountain
- target op with the most surrounding mist tile > fail
- target last healed > fail / most likely the addition of deploying another operator was the cause of targeting last healed even though incorrect
- target highest hp% > fail
- target operators near miner > fail
uhhh
this look cursed af :icant:
didnt know as didnt play the map but yeah the coding(?) or the behaviour change
not sure what cause it
its kina normal if you didnt let miner run
- addition of new operator deploy including miner adds a link that reverses deploy order > adding Exu makes enemy prio Exu > adding Mon3tr makes enemy prio Saria > not ID search

uhh would love to continue this but sadly my brain start lag-ing hard (reach its limit for today)
God why H15-4 looks so cancer
I died to drone 
Phase 2 place units where prts spawns golems

Wait where is drones in h15-4
middle
Oh i remember now
On "funny puller lane"
Brb still trying
Also degen on middle goes crazy
Well sadly i am missing this piece of random BS carry me 
Im satisfied enough it works on auto
Does the bear target people based in it's vicinity or who damages it?
Whoever dealt the most damage
Lamo, gj
Oh, I was trying to figure out a way to bait it to generate extra dp
Phase 1 - first who damaged or close to damager or blocked unit
Phase - most damaged > most aggro unit
I see, I'll bait him with robin then, thank you
Is there something abt auto that I don’t know
The fact that you made it work doesn’t imply that it works in auto?
uh basically auto is almost always atleast 1 frame behind on inputs if you have potato device since its tied to lag
then theres animation bugs typically prominent on shifters which i didnt use here so its fine
then theres rng thats not saved on auto like Wis which i also didnt use
stat increase through trust or levels etc can break it also since it updates
making enemy waves spawn faster
desyncs skill timings
game also wont do what it thinks it cant do even tho you did it on manual
What kind of things would that be?
like auto wont place the Myrtles
Oh wow lol
game engine patches if it changes the map or operator then it also changes the auto outcomes
just too many to track
What am i looking at wtf
How did your device not explode with that many entities on screen
uh luck ig
this is the expected frame rate for doing these things
https://www.youtube.com/watch?v=VInyHm_bCMY&t=86s
Getting cooked on h16 4 second phase. Cant stop the bear. Need help
Make it yurod’s problem
bait bear up
ground ally with 2 or more tiles of range facing downwards in front of yurod so bear has to go thru her to reach them
I am competent gamer who never activate Lemuen S3 before i double check that Mik S3 is ready [Sarcasm 0]
I hate this fucking stage 
I love good old diksa stall
I reached phase "BOSS DEAD" once and then bottom leaked while mid leaking while top uh.... Who the fuck even goes top? I swear i can just leave solo ceobe there and leave
WHY THERE IS DRONE FLYING OVER UNDEPLOYABLE TILES
Huh

How do I kill Patriot in this Holographic thing? It says block him to lower the 90% damage reduction, but it never said anything about how long it takes for that number to go down
I tried using Spectre to block him, that did nothing
You can block him but it takes someone like ulpi to block him permanently ngl
Is this risk 15 or risk 0?
I'm looking at Risk 15, but tbh aside from his 5 point challenge boosting his HP it doesn't solve the issue of blocking him
I mean I suppose I can bait him around but that seems like a Genshin Impact class waste of time
Wait Ulpi survives his attacks?
Probaby insane DR stacking with Gladiia and Haruka
Nian starts with 3 free blocks. The first volley alone brought her HP down to 1/6th
Gladiia mod3 -30% damage taken, Haruka -30% damage taken (-51% combined), Stainless S3 x2 -36% physical damage taken (-68% physical damage taken combined), + Ulp talent heal per hit taken. Idk chat is dead and i didn't do HCM to know what they use but Ulp blocking was real
Do note the 90% applies to all non blocker
Am I supposed to block this guy? Like, is the challenge here trying to find a way to block him?
Well HCM challenge is if you hate yourself enough to try to solve this CC high risk tier lego
Most runs either cycle blockers or Yu or Ulpi
Oh is that what this is? I thought that's hella similar to CC
Yu is S2 teleport over wall each time patriot almost boxes
It is very like old CC used to be, risks hurt as hell and "+1-3 risk, you need 18, have fun"
Yeah I'll admit I don't have big enough brain for this 
breaking news: cat and hyena mauls bear
how does the H16-4 yu teleport strat work? bro keeps getting mogged before yurod walks into range
and I can't seem to figure out how to un invis it since the miners keep dying
sir thats a hyena
no wonder her family got wiped
Stall bear before Yurod walks toward library
what did u use to stall? I was trying with mr nothing exia but for some reason it still killed them
wondering if yurod sent an aspd down zone to them
I can't put down summons because miners die before polluted zone is revealed
Miksaparo S2/S3 can tank bear if it is ready before bear murder him 
enraged bear?
#strategy message my exact reaction to it working
btw if you pull bear up with Ines that shit will go counterclockwise to waypoint on left before going clockwise 
oh with haruka interesting
might borrow him or nian or something
yeah I saw that behavior when I used ines lol
can yu teleport invis tho
Pretty sure no because you need to target it, but if you have Ines or some other way to reveal you should be able to pull them without civil
I gave up on trying to set up bear accident on boss because i was not not-dumb enough to have miners survive in finale because my brain didn't respond when it come to try better with medic placement
right and left
might build my crownslayer
- imagine not having lyudmila built cringe smh
- you don't need to lol https://youtu.be/jLra6FtGC0o
S3 is better built for that
the cool thing about haruka's s3 is it lasts so fucking long 🔥
its honestly a powerful skill, idk where it comes off as "not a lot of usage". I mean sure theres better options and her s2 is good for "consistency" healing
I think of her s3 as a helidrop tool
I learn about enemies my first 2 attempts and im trying to combine my ops into power-scale and enemy stats to make a proper way to solution
I need one more atk buff
Or yk, send my lowend clear or hoshi1 abuse
give me link idk where it is I just pulled up mine bc I have the link on hand 
Skalter goes brrr
why does 16-13 ss2 mode have the butterflies do exactly enough damage to be able to kill mantra 
first attempt, well i'll be damnd..
That stage is obnoxious
invisible drones is possible the most annoying design ever concieved
Invisible bear
i can sort of see why sash2 and pramalter duos this stage

Pretend u didnt see that
😭
thats supposed to be a surprise
Anyway yeah
U suffer thru p1 and then get to p2 and instantly sent to the shadow realm 30s later if u go in blind
Wat da freak man
its a lie you get sent to the shadow realm even if you know its coming
😭
While true, at least if u know about it u can get some practice in
Also not being able to preview the map sucks
I like innocent players who got jumpscare by bear in phase 2 
but surely, if you preview the enemy, you can see 2 enemies listed as boss so you'll think about it so hard 
Im dead, whoever designed this is a menace
real
h16-4 cant be that bad surely :clueless:
can't wait for H3-11

Not that bad
i cant even clear H16-1 
Map2 is kinda piss easy aint gon lie, map2 is a coughing baby compare to the shit you gotta deal with in map1
Like I tried afking in H16-4 and it just doesnt work, for once I actually have to use logos s3 and lemuen s3 instead of s1 and s2 respectively 🥀
😭
It's rough, tried 5 times still no luck
How did you clear h16-1, any advice?
Its h16-2
The bear, right?
Bear is your best friend, lure him right and he will do the killing for you
Ah, when butterflies appears.
Then after some time, Yurostvo appears.
12-19 how
Normal
Break the green block near top left red box asap to get a deployable tile to deal with elites spawning from that box
Oh Ik I need to kill the magician looking idiots
It's just that
I kinda fucking leak
Lmaob
I haven't tried what koo told me
I'll try it in the evening
Kyostinv told me
Cuz I just think of tutorial as free op

And search on yt when I can't beat a level
Ig I just placed my charas in a way in 12-15 that she was able to beat up these enemies fast enough
They're spawning the same side as Decoy Casters.
So no wonder how they die so quickly before they do nasty thing.
I see
I need some help on h16 4
In the second phase i cant really use the bear to kill the boss
Also its really hard to keep the miners alive to reveal the boss
You have Ines by chance?
ines cant do it?
Ya but where to put her?
or maybe use scene again
Wait let me show my team
Ah, then you can skip civ part, and deploy her as soon as Phase 2 starts, looking up at the turn left.
didnt play H maps yet so cant give a solid advice😅
I do, wait a sec
Thnx
Here.
Deploy her once and retreat, putting Yu here
Haruka S3 to stop bear attacks.
Once she reaches that tile above Ines position, she will immediately become visible.
Press Yu S2.

And watch her being mauled.
Because this zone also provides Movement Slow.
So she won't escape fast.
Interesting. Thanks
man i dont get IS6... i really hate the mobs mechanic that can turn into stuff and just flying away with invisibility
Hit count
You need to damage them N times to kill.
Damage doesn't matter.
🥹
Use Ethan S1 for those things.
u mean S2?
S1 just give me him % damage
S1 explicitly.
Read carefully plz.
i dont get it... i though its not about damage...
S2 give him more chance to bind
Arts damage, Lv7 Skill does 4 seconds
Damage is ass
But
I told you
Damage doesn't matter

Needs a hit
WAIT ITS A DOT????
LOL
<@&586570970345635868>
kina looks wrong hm
anything outside orange gets -1 force

It worked yeee
I was trying same thing but without ines and it was not working
what is this?
Ines helpes a lot
trying to project Ray effective shift range
and where did you get -1 force thing?
thats her testing
shifters normally get -2 when wrong direction
but she gets -1 only
hmm
how that possible
HG coding
i see
the HG way
havent done extensive research on the inner tiles but ig yellow is where -1 procs

Man, Yu and Shu are so OP. Wtf. (i always forget Yu 2nd Skill is so good)
Teleport is indeed a broken feature that simplifies the hard segments of stages completely.

You're forced to defend 3 lanes with Mechanist VEC-12?
Nope, teleport him to middle lane and you will have to defend 2 of them.

Indeed man. Been hours for me trying it since i dont have Haruka, Tragodia and Hoshi Alt to stall everything (guides always have them wtf).
What i did. Lol
Once Yu teleports it, i use Shu for them not to go out of range. Then the damage dealers to clean up.
I even bring Ulpianus to tank. But it wasnt even needed since Yu and Shu can tank it
I'm just excited to get new Sui Sib to take advantage on Shu Talent.
I always use Yu and Lapp-alter so i forgot about his S2.
@hidden axle needed to block a few civ where jalter is thanks for the advice I was earlier blocking enemies there by canta 
Two healers with saki because yes
Now gotta try 12-20
oh not Adverse
Yea
I'll do adverse in order of 7-8-9-10-11-12
I have my challenge modes remaining too
Rn just doing story
12-20 is weird

I'll retry tonight
Im kind of struggling with 10-16, the just raw amount of stats seems like something I can’t possibly handle, I feel like im supposed to use the artillery better maybe, but the stage and timings make it difficult to take advantage of compared to the last stages, if anyone has ideas or placements that I might be missing in mind pls lmk
Or agents I should consider for it, I was thinking maybe hoshialter was smth I could try?
Funny thing, Mudrock E2-90 solos this stage alone.

Just delay early rushing enemies, farm DP, drop the Mudmud and you done.
Ohhhh thank you I will look for one 
🙏
Do u think she has to be level90
Would any slightly lower work
I'm afraid some enemies may damage her enough to make her die by cannon
So 90 is very much appreciated.
Or you just immediately replace her.
I see, btw I’m not familiar with the op, how would I make her handle both lanes?
Or would I need to handle the left side I probably can
What's your team ?
Both? Oh, 10-16.
Well.
Mudrock defends bottom side
Everyone defends left.
Rarity sorted
Yk you can have tequila in squad and borrow logos s1 for example
Or mudrock

Let’s try logos
I sent a friend request for a Mudrock but fox said it should be lvl90
Is no module logos strong enough
Idk, but generally his module is pretty strong
And s1 masteries make those DR slugs dissappear
I think a penance would do better at that, idk
I have lv90 mudmud if you're still interested
.
ye, overall penance is a stronger solo juggernaut


