#strategy
1 messages · Page 990 of 1
Oh
Well you don't do Ulp stall if you lack Gladiia module
And I'm not far enough in the story to unlock some modules😔
If it heavily rely on tanking, she's needed.
Oh
I don't have Ulpianus too😅
That's why I bring him
Maybe another operator can help ?
Boss phase 1 has nuke consisting of juuuust 24 hits
1152 each on VEC-12, VEC-4 is probably like 720 or whatever I hope
Oh
protector sub class of defenders that focuses on DEF
Oh
What are the operators of this class ?
I don't really have an idea for my team😅
most accessible would be cuora
bubble can work if u have her
Oh I have cuora
i am not sure if e1 can tank it tho,could on skill
but more than likely explode after if not e2
What's the best way to survive stalling mechanist on Vec12? He's just destroying everyone i try, even with the atk debuff and defense buff. Roster attached if needbe https://www.krooster.com/u/oerbius
Just math tanking 24x1152 nuke and i can't be bothered enough to look up how much phase 2 does
Can anyone in the game even tank that? I've tried ulpi, borrowed yu and shu, penance and mudrock. Weirdly mudrock had the best results so far but I cant fit anybody to break the shield so she can't do any damage
hoshiguma
Ill try borrowing her, thanks
ulpi with gladia can

Hoshi with def buff, global regen, enemy atk down, Shu sanctuary can tank p1 no problem, then in p2 if u block the giraffe forever mech won't even hit anyone trying to block him
if u sandwich the giraffe btw 2 blockers, if each has 4 block or sth, shud be able to infinitely regen back to 1 block at the very least, then just need put another blocker to block any other enemies that try take up the giraffe blockers, can add atk spd reducers near mechanist to slow down the lighting even more, like cold application, as u can see in vid 1, the lighting is every 3s, in vid 2 due to cold being applied by gnosis, is every 5s
the block debuff last 8 sec, however refreshes duration if hits, so if one blocker can stall 8 secs of lighting for the other blocker to regen back, then all is good, to achieve mechanist 8s atk interval a total of 68 atk spd reduction is require, if this is achieved, then theorectically 1 blocker is enough to block giraffe forever
Is there a targetting priority for Mechanist's stupid AOE bombarding ability? He's being blocked but still uses it on ranged units?
The blocker is also last deployed, has aggro, has highest block; I just don't understand it lol
He just charge on last deployed in range, it is not attack, it is skill, it is not being blocked priority
But the blocker is the last deployed? and he's still like yolo
Need video 
bruh
There’s no incentive in doing VEC-A to D early right? Just wondering 
If not I’ll just wait 2 days for the rest of the modifiers to be unlocked
Yes. VEC A - D can wait for full buff
I see. Cheers
Fucking finally - No way i was getting that trimmed medal sadly
fellas how the hell does vec-c even work
drone claims it will stun operators after two attacks
doesn't stun
rosmontis will drop a v.t.e
said v.t.e. instantly disappears
doesn't even attack the last deployed operatornvm it was mlynar's aggro talent
Idk, maybe you're tripping

sigh
i'll just record a video or two
drone attacked myrtle and didn't stun her after 2 attacks
whats up with that
is this shitty localization or what
and in this clip you can 100% see rosmontis dropping a VTE on mlynar but it just disappeared into thin air
I think it counted as the red guy grabbing the vtw
Enemies that grab it gain a max hp and atk buff
the thing is the VTE didnt even leave mlynar's vicinity but it just decided to turn invisible
Crazy work
I don’t know why it happens to you. I didn’t stumble this scenario lol.
What's going on in here?
You can't hit the drone or something?
VTE hits mlynar on a ground tile that enemies cant be on
gamecode cant spawn the VTE on that position but kept its properties there
furthermore mlynar has the talent of increasing aggro if his skill is not active so he will always be targeted by the VTE no matter his deployment order
which makes my current strat void
Hmm.. let me try it.
brb
AND THE DRONE DOESNT ACTUALLY STUN AFTER TWO ATTACKS
I DONT KNOW WHY BUT OK I GUESS
😭 😭 😭
Lol. You are right 
Guess no other choice than reworking the start
Does it have to do with mlynar countering?
I can’t think of any other reason
Cause if it’s just a mlynar thing this could be it.
Or… a 0 block thing?
I think the tile is the problem
What options are at your disposal? 
how it feels to not have exu alter, ulpipi and ascalon rn
Oh bruh so this is why I got random explosions there
And never saw the vtes
Thanks hg for quality testing
Yep the tile is the problem
It just removes the VTE immediately
jessica alter, ela (hopefully eyjalter can heal her 💀), siege alter 🗿
unironically viable degen spot but she's garrisoned
Maybe jesscat could work. Anything that has defense would be appreciated because the burden beast has like 2.2k dph.
Not to mention the possessed mobs. If you cant put him into the hole
ulpianus (borrowed) can solo lane without healer so i might go ela for the fragile mines
swapping mlynar out for texalter cause her stuns borrow a lot of time
for what?
(I don't want to backread)
extra dps that i can put on these tiles (except for mlynar and ascalon 🗿 )
Ela
Ela with exu s3.
Or you could spalter use s2 and spam the doll for a small bit of slow 
should I stop slacking on raising Spalter already?
She can go wait another year then. 
hey what the fuck?
is it actually a mlynar problem?
the VTE had no problem spawning when it one shot texalter
Nope this one is gone too.
Game unstable?
ros trolling
nope 
tried about 20 more times and it still didn't work so I gave up
I wasn't able to out damage the mechanist
will try again in a bit
maybe try the garrisons again
is hot water kettle worth it at the start of a run or should i just buy a random collectible?
Both kinda shit tbh
But kettle better esp in is 4 if u didn't go for a class team(7 hope for 6*)
Take the Kettle for the Hope. Dont spend anything to buy anything
hi flanyr
Kettle goated
Hi Suraj
Stinky,just give me the two hope or ingots🥱
i fucked up. i forgot to switch to walter s3 right after promoting her

Can someone give me a video or clip of peak arknights gaming.
Being tons of fast redeployments, unique ingame mechanics (stages, like the hand or objects etc.) and gamemodes, rogue-like (IS), SSS, etc. Difficulty.
Basically anything that shouts "Strategy".
Looking for something like a 'montage'.
LMAO
peak gameplay 
these are interesting lol
some ones that come to mind are:
shu thorns event trick
shu hortus de escapismo tech that was patched
logos 1 shot for the witch king
kr-4 gladiia solo
ccb3 gladiia usage was cool 
blockshifting pepe event boss https://www.youtube.com/watch?v=gxUoHaDYCk0
enemies falling into holes when starting to block enemies due to block mechanics (examples: https://www.youtube.com/watch?v=ToPxyS0uI80 or https://www.youtube.com/watch?v=Q0FFJkWOl04)
vina victoria event having the boss have an interruptible and silenceable leak ability. also like stalling steamknight with literally any op with a powerstrike
specific talents or attacks that dont update when enemies are no longer able to be attacks/when they use stairs to exit range like tinman s2 and logos insta-kill talent
all the ones that i can think of right now
these are more recent examples tho
CC in general has some cooked strategies
omg ty, I needed more of these as I can.
i have a bunch but they're all vids so i'd rather dm
then pls do so ^
Peak gameplay was people slowing Gardener or whatever in HE event with Ines dagger making him drop civilians in front of boulder spawner 
peak gameplay is the way people discovered fartooth had infinite range
true also reminds me of ch15 caster cheese
Inst it finite just very fucknig long? I look at you moonwalk Jettison glitch
also true i havent seen that one in a whike
might be? i dont remember the exact details actually 
but ye moonwalk jeselton is peak
i think she has something like 50 tile range?
i just remembered something else peak. yato not waking up the sarkaz grudge bearers in 1 hit in wanqing's paradox sim
😇
holy jank
#strategy message Normal and Red bearer work differently because fuck everyone i guess 
Fart should be 256 tiles iirc
it used to be like 25 originally
25 would be very random awkward number, but this game specializes at crimes against computer science

NOT THE GRAVEL
it might be myover
Presenting ultra ammo gambling squad:
Every ammo consumed has a 20% chance of being refunded from chalter and 30 something percent chance of dropping an extra bomb from exusiai
Either gramps s3 can be used to rng even more exu tallent drops, or just cancelled to load extra ammo into lemuen s3 for even MORE ammo rng
Its beautiful
Watching lemuen fire 13-14 shot barrages is so satisfying
Now get it into 128 shots
So I know what you going to do with Tragodia... 
do you remember what heidi skill this was? the block up?
You can just do it rn
MT is out so its gona take longer
Needs Insider Chalter Miksa Stain
And a lot of luck
What, where bullets go when I retreat stainless turret?
Nowhere
You stall out Lemuen from ever firing until you say so
Within that time frame you run Miksa to refill ammo
Lemuen marks the ground anyway not the enemy
So the loss of enemy target is inconsequential

Doubt I will ever find application to this cursed knowledge...
Chapter 16 bear
heidi s1l4
and the caster?
s3 irene
i have some spare 5*s rattling around
what's the rollout
deployment order?
because in my xp irene gets mulched a little speedily
is it just irene->heidi->durin?
also your irene probably is lvl 60 right?
heidi asap
irene when the first slug comes
caster last
yeah my irene gets eaten by the blood slugs lmao
lv60 m3
yeah that'll do it
haha 13-5 is giving issues
whats the theme for this one on the special front
let me rephrase
what sort of ops do i want to bring to this
ash seems to be somewhat effective until the tree wakes up
Marksman sniper or similar
Krooster works
Ash perhaps much better, just have to time it well
doesn't look like a marksman can solo tho
maybe ray?
ray's not in my team for the main levels
yeah that works thanks
what buffs do i want for VEC-8
whats the correct approach for the laterano theme mini stage?
trying to kill the tree asap to nerf it is what I went for
Kill tree first before anything
Once it stands up, you’re basically good
i did it with ash/ray, the problem with krooster is that requires me redoing the Armorless Union level again
and i dont want to
That sounds expensive
it is but my casters and snipers are needed elsewhere
my roster's not very wide
lots of e1l1 memes that im starting to regret lol
why ray though? you don't really need dph there
cant you swap her for a slow supporter or something
Don't let enemy go into blue bx, kill all enemy 
Block blue with a sustainable unit
well yes but how do you do it for cheap? If you put medic then odds are anything that can tank all the mortar guys wont be able to hit tower
and I dont really have options for soloing the lane while another unit kills the tower
Use a lord as they can hit the tower and lanehold at the same time, accompanied with a medic
Horn at blue bx can def n atk tower then just add a 3 star healer
Nymph can try fear
Surtr + 1 blocker, surtr tower n top shield boi, then redeploy to def later wave
Ling can solo
Lin can tank rocket n atk tower then 1 blocker like gummy at blue bx
Degen mid kill tower n shield n everyone middle + 1 healer
oh right horn, basically defender lord
Viviana + healer
Mudrock prob work also, but add someone to help dps the high def enemy
If warfarin is the healer can help blocker have better dps as well to kill tower, but is not mandatory kill tower for some lineup
deym the mechanist stage design was awful... how the strat many peeps go on that?
i didnt even play it yet :ya:
sad i miss trimmed medal but let see if this would be a fun challenge or nah
it would be bummer if they give some broken buff to us players
Its quite difficult yeah
wtf?!
That's on the final day tbh
ahh yeh i fib send the link days ago in help
although i havent see the full clr, but indeed it was full of 3 star and lower ops
The meta way, Shu yu ulpi exualt etc tanky n do big dmg kill fast etc
The buff way, take strong buff, use bit of brain for tactical placement for low rarity unit, use no brain for meta op unit
The schizo way, slow enemy by 68 atk spd n block giraffe btw 2 blocker then tank n spank forever
Arkhy don't be lazy and struggle rn 
oh w8 yeh yu exist... i didnt bother to change mechanist lane 
the rosmo one was more challenging
the only problem i have with mechanist is placement to keep my range ops safe
I thought people were trying to cc the giraffe rather than block
Yes that's why I said schizo way
I agree
I mean those don't conflict
Low minority perverse way, inflict 68 atk spd debuff to. Mechanist to cause his skill to be 8s interval thus negating debuff timer to have block to perma stall giraffe
I block the Giraffe with Ulpianus and Stun the Giraffe with Hoederer 
this was the plan until giraffe go past ulpi due to block reduc... gonna change strat real quick 
No need
Is it ulpi block is refreshed back to full if he uses s3 n cancel?
Is ulpi have bug/feature for s2 permanently have +1 block?
N mechanist can never reduce him to 0 block?
I mean its in the skill
He's supposed to have +1 block
it is redeploy so I'm guessing so
Tbh pretty useless to do imo
Since the Laser comes back quite quick
how do i deal with the godforsaken casters on vec-9
i know im trash i just wanna get to vec-12
🤯

kill the other one
with who
her turret can bait the attack
wis,dps 2
activate wis skill
now everyone aim at turret

let me check the level one more time
i'm fascinated to know where you're placing wisadel that she can cover both of them at once
i said dps 2,nvm just kill it with exu and yato
she can kill them both but anyhow you are done
aight im calling it a night, sorry to be so terse im just stressed for no good reason
https://www.krooster.com/u/thundersnow who should i focus on getting set up for the last few levels
yu s2 and shu s3 kinda make the last stage easier
why dont you just watch clears?
idk my brain might be in “turtle and tunnel” mode
I’ll try and shake it loose and check some out
any strats for the 2nd revive altar stage? currently cheesing with elemental damage but i'd like to free the units
Ngl, in that stage I could just Exu2 the guy in the top right. Probably Exu2 + Dummy op for aspd boost. or Exu2 + Ela? Could place Ela somewhere too.
I thought she gained aspd even if you don't have a bait
nah, she needs bait
huh
She's gotta steal the aspd from another op
you can deploy exu + a random op, activate skill and retreat, or let the random op tank a bit.
Anyhow I'd take care of the guy in the top right if I can since he buffs everyone's aspd too.
Considering he has Ela + Exu2 it should be easy to just helidrop one of them and redeploy them elsewhere.
Probably Ela face towards Saria, Exu2 towards the buffer guy, drop dummy, activate skill, drop Ela's vuln bombs. and should be good I think.
I'm at my limit with vec-d
Just wait 1 day and a half and you'll be having a breeze. Probably 
or the one that closest to blue box
they only have 4 tile radius
so if you kill that caster,you can safely deploy near the blue box
@pulsar kayak
3 times skill activation when boss appears
3 times in between to deal with mob
ethan will deal with flames
i don't even have him
u can use your other ops to replace ethan functioning
reminder: you have 9 free slots
10
here's what I have
the flames are hit based
damage doesnt matter
just throw a bunch of ops in between the boss transition
they be dead
the boss
exu?
u have her?
yeah
W wingman
true
u want p6 m6 mod3 geexu??? 
added
I have like 2
1 flex spot for people wanting support
if only her s1 atleast have little use to excuse her for m9 
how do I place the units?
this should suffice yeh??? like he said u still have 9 ops to place with
@nocturne cove how do i do dis?
@proven garnet no promises since they're not exactly the same level but you could try it out 
https://youtu.be/iRP6MGxBrLg
put down vg get dp deploy your ops like lapp kroos kroos alter
then at last deploy exu plus spot
right in front of the undeployable tile
use s2 as soon as boss loses invulnerability
rinse and repeat
this is a level of being called out I’ve never experienced before, I’m flattered
I'm just old, don't take it the wrong way 
Uncs 

just accept old age haiyaa
did u know higher age also means higher money 
my thorsalt friend changed the support 
Just raise urs
but i dont have him 🥹
Time to camp in #friend-id 
? are the VTE's bugged? cus rosmo drops it in the fenced off tile, but sometimes it doesnt show and sometimes it does. then either way it just goes off and explodes
I think 1st phase only, some clear abuse it yea
Omg kirn 
do i need to kill rosmonstis' drone for all out 3
i can kill both ros phases fine, but for some reason i suddenly lose as if i leaked something
Probably the middle blue box
Do a run and record it
idk why but my pc wont let me record anything
Did your right blue box get overwhelmed ?
Hmm
Can phantom alter lure skill be used to consistently trigger dorothy's mines
Been trying to do it with nymph but its a bit finnicky
Idea is to make enemies walk backwards into a shit ton of tandem mines
you in theory could but there is no reason to do it
i can see it on phase 2 or i forgor
because i barely see VTE everytime i stall and melt rosmo phase 1

but overall she only summon 1 VTE i saw
I wanna make use of doro s2 bind for perma stall bullshit

If u play smart, trag alone is already perma stall
isn't his perma stall close but not really for solo?
Of course if you start adding other stall operators (mostly for added Slow/Speed down effect) it is no brainer
(i just want to make use of doro)
(caus she my best girl)
Trying to find ways to repeatedly set up mine nukes
Ho'ol is kinda shittt caus as long as theres more than one enemy she dosent work
Same with nymph
Except nymph can push enemies backwards onto a bunch of mines
Tragodia would be much more efficenr, wait for enemies to build up, set up 5 mines behind them then lure them back
Any other contenders
Eliminating weedy since you cant really push most bosses
just wait for Pram2
Damning HG, you making gacha game, why your not limited operators as so fire 
oh w8 this a bug??
i though i just EN myself and rosmo can spawn that force field without vte
hi i.a

My right blue box remained untouched
there were 2 things standing between it
A roadblock
And a roadblock that hurts a lot (ulpianus)
Its probably the middle blue box then
ima watch that shit like a hawk
u got like ppl going from right to left n left to right n ppl being stunned, n roadblock gonna get destroyed by rosmontis etc etc
I'm trying to set up an AFK run of the new annihilation with only 2 6*s but I keep getting destroyed around 335/400 because the unicycles and hall statues are just too much to heal through.
Ive currently been running Logos on the left with Ethan and a bunch of medics and defenders while Ulpianus basically solos everything going to the right side. and tanks one of the unicycles' beams
Any suggestions? I think more dps is needed but the defenders just straight up die without the healing because the unicycles just loiter around and do like 900dps res
spawn camp the cycles
I've also tried Wisadel to kill the unicycles instead of Ulpianus but its just trading one issue for another.
ulpi is better suited for the
yeah but I probably need to run a 3rd 6*
you mean the slab guardians? Ulpianus just kills all of them so I dont even need a caster but Wisadel does since she just gets stuck buffing them
I tried Virtuosa S1 in the one ranged tile to the right but it doesnt really work since she focuses on the floor too hard.
okay so if no problem with slabs
don't do an afk run, use s3 in the end, win
also, there is no reason to limit yourself to two 6* since if you use proxy card you won't get any trust
its just a self challenge. I can just unga bunga it
I see
good luck then
What r the 6 stars involved?
any two
can't you use Logos?
I mainly try logos and Ulpi but the defenders holding the mid left just die to all the arts damage
no need to hold, Logos should kill them all
Is this on S3?
s1
I'm pretty sure this should work
maybe some trash here and there just to be sure
maybe add a random defender on E9 to be sure logos got the kill
I never considered moving logos to hold both lanes lol. Ill give that a whirl when I get home. I usually put him in C6 or G6.
Should I move Wisadel left one tile so she hits E6?
I remember the unycicle being spawn killed in g11 by her but I'm not sure
She should be able to. + she clears the tile so that he stops global attacking.
I'm stuck on kernel breakthrough 8 because of the respawn death rays I don't have any buffs active, any recommendations?
I can't figure out how to beat the buff stages without using any of my 6 stars
LF someone with any of these characters to help me test a few strats 
Hoederer E290 S1M3 Mod X3
Lee S3M3 Mod Y3 (P5 preferred)
GG (E290 preferred) S2M3 P6
Its degenbacher more better then nearl radiant? In all content?
Yes. No doubt.
ALL content? Nope
generally, yeah
can you show the map
cant open ak rn
respawn deathrays? u mean when boss respawning n make cross shaped thunders? maybe try make sure ur melee blocker ops that r drawing the thunder not same row n column as ur squishy ranged units?
what altar
plus
I thought you said SP08 nvm
you should be wary of his 8 tile attack
yeah that I've staggered the one on the bottom
are you borrowing wisadel?
oh yea wisadel exists
I should try that
my bad I was clumping stuff on top because I wanted to dps the forcefield guy
block him and use wisadel on the topmost tiles
why not go get some buffs too? :3
how do I kill the mechanist though Ive been relying on lemuen and exu alt
The buffs are very strong
well
wait for his 50 stack of shield
wisadel can burn through it quick enough
activate skill and he will be left 1 hp
after gaining shield again
next skill activation will kill both him and his buddy
I don't know how to clear them without ruining my team comp because I can't find a way to clear them with low stars
I'll try that gimme a sec
Expensive ahh criterias.
fr
the death ray just killed my cuora even with ptiplopsis and monster healing her
uh
nevermind it was cuora
is this stage actually hard or am I just being stupid
can I ask what do you even need?
I'm looking to test some low step count strats for VEC-SP stages, but I can't really borrow OPs, so I'm looking for someone to test those strats for me and see if they work
That's why I'm looking for them 🤣
bump
with no buff n ur lineup is challenging
but can be done, just hope u have more masteries on lemuen s3 n exualter
oh I have no masteries there I've been extremely broke ever since I got them
should I mastery exu or lemon first
i made many mistake as i not used to using m3ster, but i still managed cleared, if i can add more tip is to use m3ster to block during p2, u can buy a lot more time that way n wont sweaty blue box like me
https://youtu.be/s20d0b3tPsE?si=ykBJzV3e6jByP4eb here is the clear using units I could see from ur screenshot
But instead using wis I used goldenglow
37 seconds ago??
Strat is hope gg shred shield then lemuen bomb fast
Yes Im bored guy n like to look at strategy n do custom clear using ops ppl have
can I sub goldenglow for lappland I heard shes stronger
also my friend list has no one who puts goldenglow but I have a decadenza
can try, as long can hit the mechanist bot non stop or sth all the way to blue bx, u just need get the shield down n bomb with lemuen
i tried wis but somehow keep fail the timing to kill mechanist in one whole go
maybe my exualter s2 not max mastery so not enuf dmg kill near spawn
also if use wis there is risk where mechanist shoot at her summons n bomb everyone near her
with gg i no need micromanage her wis spawn n no need mechanist artillery strike in p1 at all
oh yea that's what I found out too he walks a bit too fast even if I abuse blaze's invincibility
wait is that exu s3?
I mightve been using the wrong skills
i was not able use m3ster s3 to any good effect at all, maybe can use s2 for better clear for more atk spd on gg n friends, but i now realise if u use her s3 to deploy right on top the tile of her, it is free +block unit n n kill giraffe n wont risk dmg anyone in ranged tile, though it might also mean u lose her healing n the thunder will kill saria n any other blocker... ya maybe use S2 is the way to go.. 
i tried s2, but my s2 not full mastery i couldnt kill fast n no one breaking shield at spawn pt, when i use s3 i can break shield faster n let lemuen s3 hit mechanist at spawn
n with s3 if u retreat her earlier once mechniast leave her atk range, u can redeploy her n hopefully make use of her s3 fast redeploy to stall longer, i tried near the end but super fail
oh that's actually really smart
make many unoptimal play but still manage to clear..
yeah I'll try that tomorrow I'm a bit tilted from retrying that stage multiple times
with ptilopsis sp regen we just pray gg n lemuen keep getting skill up n spam
actually you know what let me do it now I've been using lemuen's S2 instead of S3 I forgot that S3 deals tons of instances I've been relying on exu to take the shield down
can also use blaze talent to stall mechanist for 6 sec or sth, ines to try bind him, cuora s2 to +1 more block for giraffe stalling, tank 1 more extra thunder
yes, cause mech shield regen in like 15s or 20s, we want burst him a lot when shield down, s2 might be too slow, not sure
yup that's what I did but I played like super passive (I put most of them in the back) that's why it was hard for me to make room for it your video made me realize I could just put everyone up front
i tried deploy bot but mech always get near n kill everyone, not enuf time to stall all the way to blue bx, if we deploy near volcano, we are safe from everything, n taking volcano dmg mean m3ster can heal them n give free atk spd
I seriously underestimated the amount of skill required when I installed this game
We will get broken buff on the last batch, dw just fill that buff and brainded the rest
How long till buffs which will allow me to brain off VEC-C and D? 
Literally...
nice
wait how did you get your ptiplopsis to have such a huge range
"Huge range"
I mean it's one extra block but how
ModX adds a single tile forward
oh modules
And ops have +1 block from the special front buff
my bad Im not very familiar with the game
One HUGE tile ahead, at times i remember it exist when slapping tetris pieces at map shape
Thankfully in this clear that extra block not important, though the module may be giving some extra stats, activating s2 also gives extended range
Mainly the death ray part during revival is the most dangerous for the blockers, so use ansel skill n ptilopsis if panic
The rays r hitting for 2k plus arts dmg, very painful, one misplacement will kill all ur ranged op in the same column row as u don't even have shield buff
Then again everyone on volcano so it doesn't matter for the shield 
Later on during giraffe blocking phase, the thunders are reduced to 40% str
During revival phase thunder baiting, always ensure a 2 block unit is on the grd, if left with all 1 block on the field, the targeting seems to become randomised n not based on any last deploy 
holy wall
okay Im getting super close to winning but Im missing that tiny smidge of damage Ill just build mods
Yes my lemuen s3 only s1, for every extra mastery is prob 20% extra dmg or sth 
No need to rush it
thank you
My attempt for this was Ethan and submitting to RNG, is there a better way?
I place him on the south energy pad
If you have leveled Mudrock, she can solo it.
S3 is preferable.
Sadly no Mudmud
Zuo Le or Ray can solo it
depends on ur option tbh
but ethan not really hard to do
oh i used SL7 mr nothing
Actually there are so many ops that can solo that. Even dorothy works
Probably e1 robin also works
How long the stun on sl7? 2s??
2.1? Idr
Lemme up robin real quick. 
"Solo"
Everyone is a solo, u can only use 1 op

I probably will level up mitm bit more to have fun on this map
How many medics do yall run per squad? Trying to make my main team and trying to fit in golden glow and exia alter, but might have to remove a medic
Robin can do it but needs e1 max. e1 lvl1 just doesnt cut it for me.
1 or 0

It's probably below max, but thats good to know
too many dalaos
exu lem blender
exu s2 at 2,5 facing right
lem at 4,5 facing up
blender 1,1 fscing right
100% atk buff, -20% enemy atk, 2% max hp regen, flex
@teal moon
lem 4,5 should be?
oh the coords are different on mobile
exu c3
lem c5
blender g2
i dont want to get touched by mechanist
exu deal with 0 def pet
lem burst
mikasa tank phase change + autos to destroy shield
i think its too slow tho
lem is never touching boss unless hes the only 1 alive
it's the usual site, the coord doesn't change
what are you using?
gonna try tomorrow when buff are available
no, there is a setting to chose the type of coordinates
ah
didnt know
do u have any better idea
🚬
the issue is like idk how to kill shield
for phase 2
cool stage. mfw catherine showcase
Well, i am back:
Can i clear that with just my squad, or should i borrow someone?
Yeah, no prob actually
If you have Ambusher, it's even better
And you need someone stronger to hold right way to bluebox.
Either Ulpipi or Ifrit (strong Arts dealer) + Defender.
I am kinda new, so I didnt get half what you said D:
Ambusher is a class i assume?
So just borrow ulpipi or ifrit and let then deal with the right side with a Defender(prob Saira)?
Ambusher is specialist archetype (Thankfully we got QoL to sort owner operators by archetype, just took them 5 years and 20 guard archetypes to make that) which has true AoE against ground. Ascalon talent and Ethan skill 1 inflict damage over time effect which delete green tiles super fast and green tiles do nothing good for us and buff enemies in that annihilation
how can i do this stage without the final buff?
I am struggling
You seem to be doing well though? 
What're you struggling on?
it is easier to defend two lanes than four.
so try not to break the boxes on the left.
That stage also has a low dps ceiling. Better bring more melee + sustain for damatzi.
Esp since they have multiple invul phase and you cant burst them in one go
It'd be great if you showed a video or somethin of your run so we can tell exactly happened. And if you can you can show us your Krooster roster so that we can assess the flexibility on the strat we can possibly provide you.
if the video thingie no workie just give us Krooster Roster 
A collection and progress tracker for Arknights, a game developed by Hypergryph.
It'll be great for flexing and asking for help purposes in the future.
You can share your profile link 
In fact did u put the ops manually or did you import? 

Imported
Oh I see
You can share profile
Go to profile, press profile button and share link.
Then paste it here
Damn. You really don’t raise tanks.
Well I guess you don’t really need tanks since you delete with wis
Oh no I meant like, clear the right side ig with wis probably.
Oh 
seems like you wis opened a path for the enemies.
this is the stall boss, why dont you just stall him
Aside from that he may wanna place wis in a position that doesn't destroy the boxes, else some other ops to cover it I guess.
I'll test somethin before I say anything else. brb.
aster or plekk do yall know how to do VEC-C?
You could wait 1 or 2 days for the aspd, atk, ect. buff to make it easier ig.
As for vec stuff I'm afraid I just have a huge roster so I don't really know 
what team did you use to beat it?
Oyuki's strat.
Leaking invisible enemy when having Ines in team is some peak skill issue 
you can search it up.
bet tyy

Considering you have Logos I'd Logos the right side instead, you will need to have somebody covering him though, either a healer or something.
Use gavial + flametail right.
Ulpi + Exu2 so that there won't be leakage.
If possible raise a healer to sustain them a bit.
E1-40 should be fine.
I mean, in my test I used Lumen to assist logos but yeah 
Don't know how effective of a healer's kal but you can try her.
She definitely exists
For DP start up I'd use Ines + Surfer, you can leave surfer lvl 1 she works fine as is.
I'd deactivate Exu2's skill after every time I kill cluster.
it all fell apart immediately
mb I meant Logos S1.
since it's not an AoE like that of wis it won't break the boxes
What I meant by this.
Nvm his is less complicated than the one I was making so I think you could guide from this 
No it is okay.
More strat is better
More variation and more room to improve the strat
I think I should provably level a couple tanks after this 
Tecnically just Ulpi's enough to stall the boss but yeah 
Lemuen can solo hold right side if you block for her. Exu can get rid of Damazti lightning quick every phase #strategy message
There is no need for stalling, just make sure your units are properly healed
2:29 Spot got one shot.
Sometimes I forget how strong the enemy is against the lower rarity. 
I kinda messed up part way through but texalter blocked a guy long enough for lemon
😭
Ty both
Spot is guardian who have trash healthpool, as they all do but Shu and Saria 
Now uh, do I have any tanks I should level
nope heavyrain has good hp and def

Forgot she is guardian 
(no she isnt)
Slaps S1 in La Pluma for what 50 regen, yes she is now
I'm old player so I suggest the 3 stars as they're cheap and work well as baseline ops. Would wait on someone else's advice to confirm.
Yee that person I was helping didnt have a single good Defender, that Shu was a borrow I told him to 😭
That was his squad*
3★ has it rough 
Melantha's no longer enuff
I wish the game could let you set the levels of your ops so I could test ops in various degrees of performance. 
And no I don't wanna run a second account.
Year 10 anniv qol, trust 
I think I'll have a family by then.
context?
are you doing like a "welfare only niche"
Kroos alter as strong sniper and Tequila as big physical damage number are more often promoted ones around those parts 
Doesn't stop me from having s3m3 mod 3 Crownslayer
jokes aside, CS now at least a usable niche so put her above almost all the competition
Only for her S3 right?
I wonder if the other two skills have a practical use
Even with near 100% stun uptime on 3 or less targets with what 16 second cd it is such Mostima tier material sink 
yeah, and Mosti sees niche usage
S2 if you somehow grouped up 255 (or whatever is limit of true AoE skills) in 3x3 space
S1 as dodge sugarcoat against stun immune elite/boss 
if you're rich you can do it (especially for base)
kinda none
What if CS died during her s2 chanelling? The skill just got cancelled?
yes 

It is not Ines dagger, operators dont do shit outside combat except list of talents active when off field because game has exceptions to any absolute statement
Anyone who designs her must be trolling
Still better than windflit kit designer
CS s3 is good 
Yes. Unkillable stun with minimal restriction + broken mod y is good.
But her s2 is really trolling.
Proceeds to die to random ass AoE/Enviromental
Is that supposed to be a cherry bomb on pvz 
it's more like doomshroom but with all the negatives and none of the positives of doom shroom

part of me still wants to build vigil
all ops are usable tbh 
Everything can be used if you have idea what they do and how you going to utilize them.
Hold my S2M3 Sora
One of reasons Arknights survived that long on my phone is because all those options and ability to actually use them and win. Compared to some gachas where content at some point turn into looking up guide for 1-2 hyper specific team set up which dont suck ass
thats true tbh
there's also endless niches u can make so u can fuck around with a lot of stuff
and gamemodes like IS are awesome for diversity

I need AH guardian with 15% DR module just to have DR stacking overflow 
feel like is is actually worse for diversity
nah bro topgun diversity is absolute peak
you have so many different possible starts
and u can play temprec only
especially since u have 2 scenarios:
you either explode on f1
or you explode on f2

i dont have enough commitment points to farm high D on IS... Or to farm IS at all, IS3 burn out 
I played with rosa and eunectes starts in is2 smh it's just you want a specific type of units
where as other content you can play with the most random skill/unit
cause it's one map only
She can 3 medic surtr hospital with shu and monst3r using her s3
Rosa S3 saviour of CCs... And my hatred for that one guy who set her S2 during CC9
May need a 4th medic for insurance
I need to use eunectes more
I havent playef RA in so long
I havent unlocked iron yet
I wait for Pepe module till touching RA again 
Ive been thugging out an empty base by deployinh a ring of gusrds and defenders
i used pepe in vector 
she kinda way better than reputation makes her out to be lol just there's lotta stronger/easier stuff zzz
Wait which theats are stunnable
was surprised lol
I feel like pepe's main selling point is just her omega lol stun lock
stun lock is good but dmg is good by itself
plus she's not unhealable like stupid exe
Yeah true
Its just finicky timing and her being a bit useless off skill
I want to use her more
I used Pepe on slugs stage, after stacking up S3 she just oneshots those Ambers lmao
I used to use her with stainless
So she could always ramp up her hits
Plus even before enemies enter her main range her aoe can chip them
Also phys resist but thats negligible
pepe mentioned
So what? Not like we mention her by her real name
Fuze S1 + Catapult on my end 
is6 soon !
I still need to start IS4!
xd
K, I tried with i had, got to ~300 with only my Ops, and to ~390 with a Wis.
Ig I could fully finish it, but now idk. For the Anni thing, ig getting 1775/1800 is good enough for my level of skill issue
Not the 1/24th pull 
I feel like stress reliefing, how do I murder everything as they are still in the red box?
https://youtu.be/4HWDewNVSWQ?si=f3Rh97zpgqT2HBEG so if u use m3ster s2 n deploy the crystal for +15% atk, lemuen, exualter + gg can do more dmg, I don't have lappalt or m3ster so I could only borrow m3ster n use gg for clear attempt
Depend what units u have 
Honestly, just dps them
.
Most of todays meta units can deal with those two knights with ease.
If you cant dps them quick enough. Try to utilize the stun bomb from the cheering drone
How to clear 15-8 broken echos
Simulation Conditions:
Lv1: Cold Drink Machine Attack Range increased
Lv2: Allied units have significantly increased Redeployment Time
Damn the yu cheese is insane
Vec 12 becomes ridiculously easy when you can cluster all the threats in one place
Silence alter then makes it easy mode with her ultra long duration emergency heals
Reduced it to the most brainless easy set up
Just conga line of doom and keeping yu alive
Not a single kill by the boss the whole run
Alright, final all out. How do you guys kill the cars filled with grenadiers?
?
Prolly vec d
Tank n spank for me
depend what u have
The car is the least of your worry there, if you struggled with that I doubt you have the resources for Mechanist and his pet
But anyway, you just nuke it
I have the tools for mechanist, but then the grenadiers explode those tools
If you have the resources for Mechanist that car is no longer a problem, go ahead and nuke it
Block with Defender if necessary
Is it normal to do vec-c and still have 0 clue what rosmo does
Well I'll try ifrit then
If you have the units, thats normal
I dont have units no
Vec-c has the smoke tiles that ignore several of rosmos mechanics so
No shu no yu no ela no uhh
???? You dont need those specifics
No like shes supposed to fling shit but she kinda didnt ever fling shit
Just random explosions
Tell me you dont have the units but if you spammed a bunch fo 6 Stars that aint nothing special
Most ops were geound yeah
arent you old tho?
😭
i remember having you added for mountain support
serenity was it?
Ye but I yook a break and then phone stopped working for ak when the powercreep started kicking in
Nope; seekers ingame too
Really need trag to have shu/yu at home
Get 2 shield buff to block the explode or make them explode on a tile where won't hurt ur squishy maybe
Or if they are being blocked, they will never release any grenades I think 
If you blow up car while its blocked the grenadiers will get blocked and die without grenades yeah
is the strat for vecD roughly the same as vec12
vecD easier
wait what
mechanist just goes straight to the box?
bruh
can i yu s2 him to this tile
Yes.
If you catch the timing.
But do not worry
Robogiraffe will meet him in same spot
So you can nuke them both simultaneously.
oh right, that happens
You don't even need Yu.
i pulled a metal crab into the blue box with gladiia 
it’s not possible, he cant walk across the tile below blue box
there’s no path for yu teleport
Except
The very bluebox tile.

Which also counts as legal path.
Ya shud work just like how can kidnap rosmos to near mid blue bx in vec c b4 she walk to the stairs at spawn
which one of these should be the main priority to bring? or does it depend on the stage and what squad I'm using?
Second.
If you lack ops and you wanna that buff, remove the ops from buff you don't wanna use now and replay the new one.
extra dp?
"Second" > "it depend on the stage and what squad I'm using"
aaah gotchu
thanks
Second...
Is there a way to make 15-9 easier or cheese it which operate to yse
Logos S1.
Works even on Adverse.
If enemy HP is lower than his ATK, Logos deals True damage of the amount of his remaining HP.
Which instakills them.
They have low HP, so they dies in seconds.
OK thanks
Arknights 15-9 Speedrun Trust Farm
Inspired by:
https://www.bilibili.com/video/BV1sqR1YmE9j
Play Arknights with LDPlayer, fast and lightweight android emulator for PC:
https://leap.ldplayer.gg/T4mxRVsnC
Join this channel to get access to perks:
https://www.youtube.com/channel/UCyjcSidl3YQTHFbS63rSrYQ/join
Operators Mastery :
Logos S1M3 Mod l...
Fro ensuring enemies won't leak, consider deploy Logos on same position, but facing RIGHT.
You jebate the nuke by deploy ops on the left to take damage instead of valuable ops.
When they're targeted by black dot, you can easily retreat them immediately.
He won't target new.
Cleared. Looks like I really just took the fight way too slowly
Timing attacks inbetween the aoe barrages is important
i got it to work, all i needed was to trust wisadel
there’s a path in vecc, but vecd there isn’t, that tile is not walkable, how boss would go up there?
is lappy the only 5 star that can beat vec-sp11
Oh, ur right I think the teleport doesn't work that way 💀
no she is just what most common people has
are there actual alternatives though
Frost hard counter leafcarpet in vector breakthrough 
Poor girl getting trapped and then getting pushed away by weedy
Ok bro this doesn't work I have tried, must be direct walking path to yu to able to teleport 
Wisadel start Mutual Aid d18 for future reference
@astral cosmos in case you want this, I remember our talk about Steward clearing maid back then, he still does
Eh.. the last enemy is the duck 😏
Ignore that
Got fence tiled
Oh, yeah, I didn't saw there's Fence tile, lol

Ok, then teleport is not an option here.
bruh
Placement suggestions?
is that the faust stage
well exu2 can lanehold the blue box just borrow someone to kill faust
Remember to deploy a healer before cuora
And cuora last
Exu s2 can sheikd cuora too
I ain't doing that.
u dont wanna borrow?
yeah
well thorns and blaze and ines will lane hold exu2 has to kill faust once he leaves invincibility
bring fast redeploy to bait faust crit shot
can someone make suzumom combo work? 
or time it with exu shield
I can't tank it this time with defenders?
Every 4th or something shot do big damage and it is safer to assume you dont have something to survive it 
Only 3000? Bro is fraud 
Just tank with Teq
Can Weedy push Mudrock Colossus?
Depends
Is this for the special battlefront stage
Yea VEC SP 13 specifically
Ok
You kill the guys that turn the pillars evil in between the second and third pillar
So their explosion doesn't hit anything
SP13 is offensively easy
SL7 is not even considered build
and extra range is E1
Bottom force tile, pulls all explody boys into hole in way they dont activate any tower. Just don't slow them down or anything by accident otherwise pull will kill them at corner and reach left towers







