#strategy
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I've not used an optimized base for 2 years. Purely for passive trust farm š
Mon3tr ā¤ļø
I think this event just hates me. How do yāall stop the boss from pressing the win button on your entire squad?
bait it with gravel. Also don't place your operators together. You can also make the boss sink into the sand.
Only his first form is immune, going by the description
So I need to find a way to resist the cannons and hold back the enemies, then
Yes you gotta phase change him and then block until he sinks, if you damage him he'll use the teleport thing (based on HP%).
are you trying it clear it without a support unit?
gotcha, for general starts I recommend looking into some 4* clears
they give good foundation ideas that work with most teams
or you know... just struggle until you figure it out
I usually prefer the latter
Here #strategy message and here #strategy message
Same lol
I donāt like to use guides unless I really have to, because then whatās even the point of playing the game?
Yeah you don't have to 1 to 1 mirror them, just find the key ideas and steal them for your strats.
Im really surprised by his thornsalters damage output
Maybe its just caus im using him with ptilo and the nian siblings
But being able to constantly spam a massive aoe skill really thins out big waves
And againsy bosses with aoe damage his healing can still keep up
Yah I like his range
I mean I'm comfortable with Tin Man play sooo
Thorns is an upgrade
Dps is lacking tho
I mean compared to Logos and friends
S2 is great, S3 feels clunky and needs setup, but may be useful in a future CC (we'll have to see). He's the next AoE after Walter and I already loved tin man gameplay so this is amazing. The only issue I find is that tin man can self heal while thorns can throw it too far resulting in no heals.
But that range is really nice
I think it would be fine if he was buffable, but he doesn't have any crit talents so you'll be getting linear benefits from buffs.
@viscid mist
Zamn
EP8 (Ray's cute
)
what's with the overkill
Weeeellll his skills are all big multiples
Plus he can basic attack during skills
Stacking 2 s2s gives 360% atk per second
Skadance could easily upgrade his damage a lot
š„
That's balanced out with him having around 600 ATK (talent included), if you use 2 at a time, that's 2160 arts per second for 19 seconds with 40 SP cost (41k total damage). For ref lappy alter has 4.7k DPS with 1k coming from her dynamic AOE arts with 90k total (in 19s, her S3 lasts for 40s).
You have to have a LOT of enemies for him to be more viable damage-wise. Realistically, his best use case is when you need both the AoE damage and the healing. But he has more flexible cycles over gg and lappy, so I can see him being used to kill enemies you can't get close to or don't wanna.
On the CN side, there is a cool H13-2 clear with thorns alter S2 and phantom alter S3, where he just decimates the entire left side of idle whip guys.
Good boss design. You need to cope being lazered in face.
Surely Contrail can avoid
Tankiest units in front and burst/aoe medics
I mean, i dont even put any ops there
And yet this lizard still lazer the entire floor
gummy up front and everyone behind her, I hope that Yato is on S3. Also can sacrifice gravel to tank extra lazer hits
Does Yato Alter just melt him
Am I able to clear ep 7 with dis? I dunno how to get them 
I just realized that you can cheese strat a bit with suzu mom
easily
probably over kill
just like e2 ulpianus and watch him slaughter everything in sight. Should also just be very easy with everyone else
oh this was a fat while ago I am dumb 
well they didnt get an answer here so 
how do I deal with them i die
I try to deploy on their side and die and killing the light units doesn't count toward winning
Hmmm is hoederer good as a wall now in IS5?
I see quite of few clears of him just casually tanking a lot of stuff
What is the way to beat lucian diamon blood?
he has high HP even without relic, so after getting is5 relic buffs of course he is hard to die now, and deals more dmg
Is this possible with this line up lmao
You need to find some way for shu to tank patriot
Which is hard
Change ethan for any healer
just tried it and lost, I was able to tank patriot first phase but shu died right after
I tried to do no logos and wisadel challenge and still reached last boss
No point repeating same monthly tbh, just play normally
he solo boss p1 in ed4 
I am positive both mlynar and SA outrange both dudes u want to kill
u just redeploy SA for the second guy since he isn't like mlynar where u ptefer to keep him
but u don't need to be directly in their face for that
the rest of the mobs should be light work for bp eyja ulpi and lappland
so just position a bit more behind and don't rush too much to kill the spawnin dudes cuz it's not a kill gate in this stage but rather a spawn gate
huh ??? and I missing some cutscenes ??? why does this feels so short ??? (so this and the Nearl Light event has a massive time skip ?)
uhh Im not talking about the story... Im saying is that all the levels ???
um I suppose to scroll down or anything ?
You were talking about cutscenes and a time skip, thats lore
Anyways thats all for mn
Theres ex but they dont have story
so thats literally it ?
Near light was released much later than maria nearl
Idk what else u expect
The number of stages is pretty standard
yeah ik but it feels like there were suppose to have more levels and cutscenes (the stand alones... not with the levels)
There are breaking news article on MN if u interested, just google it
oh its a manga ???

or just a story that somehow is not in the game ???
Thereās canon content outside of the game on official media sources yes
nah its like article(s) about the tournament and partici(pants)
Go figure
The ongoing event rn has literally the same number of normal and story stages as MN
this is normal
Idk about nearl stuff but stuff about laterano I know exists
Yes
Same case with NL, there is also lore article(s) there. Smt like nearl infected being faked
Me when i pray for Nearl family downfall
And other stuff like old man background
how do we not have any mlynar emotes wtf
not him but sure
Whar
you monster lol
Sry i dont read
In summary just check wiki
I mean those who faked nearl infected want nearl fam downfall
Why 12 
Have not I chosen you twelve, and one of you is a devil?
Surely this wont break for the 12th time
thats a weird squad
Just a trust farm
I have a stable 3 op trust farm with walter + texalter + ascalon 
I wanted to lower it but man this stage is annoying and I gave up
that one its easy and surely very stable
the main problem is clear time
well i do with spawnkill strat but still feel too long
The one sarkaz in my squad:
I cant make stable w 4-5
4 is already pretty stable especially if you run Ulpi-Gladiia
Phase 1 is no problem I assume?
Phase 2 you just line them 3 blockers
Ulpi and Gladiia are got self healing so you dont need Medics
3rd one can be FRD or any Guardian Defender
arf, is it possible to do IS4 starter with ange 
Say for example, Wis-Ulpi-Glad-Saria, I trust you have all of them?
nono like
put stuff in hole
cant do
well not fast enough
Why put stuff in the hole, Wis can lanehold 
how do the EX levels of this compare to prior events
It's possible if you cope enough, but you'll most likely leak here and there
I suggest not using her as starter because leaking = raising your Collapsal Paradigm, managing that thing is difficult especially in high difficulty
Thing about IS4 is that, there are a lot of those Collapsal runners, it's annoying especially on early floors
So generally, units that can block actually have an edge as starter over ranged units
Unless it's Wisadel
is wis shadow compliant with heidi s2
Interesting question but I'd like to think it's a no?
Anyone with Heidi raised I can borrow? I can do the test real quick
It's a no from Myrtle so I'm guessing it's a no from Heidi too if it follows the same logic
Gods, I love it when a boss mechanic is completely invalidated by a single skill
Fun Fact: Contrail's immune to the boss' entire kit while hovering. This includes splash effects from his AoEs hitting nearby units.
Those are known facts
Aye
can't imagine that anything that's released on EN hasn't been thoroughly dissected by CN players
I just discovered 'em on my own tho
didn't look up anything about the bloke
flags module says operator while heidi says ally
so it does works differently
heidi increase wis pet block count
i mean i already did but knock yourself out
it blocked enemy too

Yeah her S2 does raise Revenant Shadows' block count
alright thanks
Oh yh i do
Do you have a strat thats fast 
I mean yeah, even if the boss skill is ranged, the boss itself is still a ground enemy
Gimme a minute

why is saria? i would swap wis and saria for texalt and thorns, especially if no s1m3 gladiia
Just kill him however u want with who ever u want as long as u get stable auto
Stable auto EP-8 hehehe
But my trust farm...
My current EP-8 auto is so unstable it stabalize itself 
Trust farm sugar stageš„±
Grinstone has another farm
Sugar has 0
š„¹
stable and fast, imagine waiting those stealth guys to move, kill them with texalt 
And 0 usages
Sora awakens the bridgemakers
texalt also help getting rid of the cannons and rush boss p1
funny thing i keep using sugar :ya:
stock 50 before and now 0
(farm again to 30) :icant:
i have 180 and i still can't remember if i ever farmed it or it is all from event shops 
saw a lot players complain about ep8 unstable auto
seem like not worth to grind it
Just get stable auto 
knowing these event maps is time gated type
what is unstable about it?
Boss sometimes does jack shit like having longer Irene S3 spin causing it to move differently so it will get blocked at different moment, lose DR at different moment, blink at different time, in different spot etc
surely itās because they donāt use texalt 
real
no idea, didnt try it yet
i saw weedy blockshift thing
.
average ep8 clear time?
fastest is around 2mins
its above 2 min?
i see, thatās a lot of shifters 
as i tho, speedrun is impossible huh
spawncamp is roughly 2mins on the dot
yeah mine is 2 min with 4 ops
Mine is like 2m 20s 
if you deploy blocker leftside immediately Anastasio doesnt get dr
yeah no way i would grind this ep8
my stone stock still safe anyway :ya:
Im having a existential crisis now... I feel like now Im succumbing to Rayrot
I got Ray... and it feels like she is making the game way too easy now
Man you won't like upcoming operators for sure 
as long as you have fun, who cares
2nd best sniper in the game after allš„±
rn
Holding myself from bying Ray skin without owning Ray
i feel like i wonāt get anyone, im still pulling for thorns 
M*le curse
Banner is cursed took me 160, at least Gao alter and Bomber Rat obtained so me happy 
Bomber rat? Doro?
Yes 
just dew it
dew it
Yes yes here is my Potato W skin brought before it was upgraded to L2D, where W 
but honestly I dont need to complain about enemies that need arts dmg... for now
she just brute forces it
is she actually the 2nd best sniper behind W ???
thats still very good tbh
Ye
"Enemy need Arts damage"
"Bro has Ray"
Understandable
I didnt expect her to brute force it THAT easily
hell even Shwarz have issues against it
I feel like thats the real powercreep
its what happens when you combine the range and rate of fire of GT and Shwarz stopping power... you got Ray
tho I dont think she can carry my squad on anni like W do tho
itās almost the same as me having the skin but never raising the said ops
i luckily didnāt like near alt skin otherwise i wouldāve bought it too
now i want to refund that op 
can I have your NTR knight pls ?
bruh how come no one presuaded you to raise Surtr ???
wtf ?
+40 OP wasted and ops i will never build
useless to me
same
Homie is gay male only
squishy

ayo lets leave the discrimination in AK lore only LOL
for me Surtr is just too squishy
i have so many other things to play around i donāt need her, especially with texalt doing almost the same but āfasterā
damn I also want Tex alt
Yes! Happy Pride Month 
Shes not supposed to be tanky so
but also Im in the same shoes as you... with Ray I probably dont need to raise Surtr anymore
but Im kinda of angry that I did quite invest some into her
Thats unfortunetly not how it works really butš„¹
honestly I raised Surtr to E1 lvl60 and now I feel vvery wasted
could have spared some for others
also La Pluma is very good too... my very first Reaper
probably dont need Zuo anymore lol
Zuo probably still have use cause I need that barrier
2 different roles tbh... but similar
cant be healed... but hits hard
wait can reapers be healed or no ???
me with shining
i remember i raised her during jessalt event debut
Saria and Surtr also works if you want, Ulpi/Saria task is just to tank Phase 1, and tank the first 30% HP of Phase 2 under Cannon fire. Difference between Ulpi/Saria is that Ulpi can dash forward and do one more 30% HP tank, if you use Saria then Surtr will be the second tank
You do you. You wanna play Wisless thats your problem, but advising others with Thorns thats clearly suboptimal is different matter.
is Shinning a bad healer ???
why ???
@pure orchid that should be stable enough, lemme know if your auto breaks
even tho she is a 6 star ???
no, i mean he can hit air, the hovering guys, doesnāt wis need timing for that?
6* ā good automaticaly
by that you mean Silence ??? well since she is a 6 star... is she atleast tankier than Silence ???
Why would a healer need ti be tanky
because AOE doesnt discriminate... there is no GEneva COnvention is AK after all lol
oh nvm, you using texalt s3, i used s2 so thatās why i need someone hitting air
Then fix it with positioning
because if a enemy has AOE and your healer just happens to be near by.... usually the healer dies first
game literally have tutorial on how to deal against AoE attack
what if its a cramped map ??? (a smol map with not many options to place)
like uhh for example
Place less ops so u have more free space
When someone dies, place another op in their place
Dont need to have placed all possible units at once
š„¹
was it EX-6 on the seaborn map I think ??? you know those glassy Seaborn that explodes ??? yeah that map is so small you literally cant place your healer out of reach
Wis can but that way she needs to wait for 1 more cycle for the boss, and thats like slower auto so yeah I do Texas S3 and save like 30ish secs? I didnt count
Im currently on a mission so one sec
hold on... I will show you.. its because of those AOE glassy seaborns
Aoe glass seaborn?
how fast is this in auto tho? seems slow, you even letting the boss walk in the sand 
Theres stultifera seaborn and undertides seaborn
Oh and path of life seaborn
And the only aoe that i recall that the seaborns do, are the big arm cannon guys in path to life
The eggs(technicaly) of undertides
And thats like..it
@pure orchid Surtr/Saria, whichever you like
Thats mutli target not aoe technically, no?
And only on those who are on the uh..floor
Forgot the name of it
Neathersea brand
Ye
ball spinner
aoe damage to surroundings
this one is the one that target all in brand
Uh this ball spiner
it is just an aura, same with flower
But i suppose
Aura farmer 
ok here you go... look at this map... its cramped as fuk... where you you gonna place your medics to avoid getting hit by the crawlers AOE attack ???
just don't hit them
wat ??? just let them thro then ???
that or stun them
I camp them on the sides so they dont come to the middle
I dont think I have a single stun Ops besides Lin
Problem solved
even then she isnt a true stunner
they're also silence vuln iirc
errr which side ???
silence, freeze, stun should neuter them
wdym by side ??? isnt your Ops that trying to camp them gonna die ???
As far as i rmb they comes from the sides
So just kill them at the sides so they do not come to the middle where everyone else is
But its been a long time so maybe im rmbing wrong
which unit has the tankyness and the firepower to deal with them then ???
they waddle pretty slowly, you can throw a body or two to stall them so they reach mid while nothing else is there
or outright kill them at the sides yh
they don't even stun in one burst
who can kill them outright on the side tho ???
ik but they still hit like a truck... one blast and your op loses 50% hp
nah
oh I did beat it... Im just showing him a example of a cramped map where you medic will eventually get hit no matter where you place them
but I did not camp the sides
Dont you have chen
sheer luck
She can stun
it takes two bursts for them to proc NI iirc
yeah but its not gonna be a one hit kill... her S3 will leave around 20% hp left and then they will return back the dmg to my ops
no they won't
their range isn't that large
just put ops further away besides ch'en
if Skadi died I would be crying for help but she fukin hard carry like HOLY
wont it startle the crying flower ??? (it spawns immedietly)
err
scared flower ???
well yh the flowers are a much bigger threat in that map
idk why you're worried abt the eggs
because the flowers at first wipped out my VG... and then once the guards came they all nearly died to the eggs
Same reason worry about EB - Kill first, "why the fuck it punished me for it?" later 
also most of my VG are not fast redeploy lol
waiting for Bagpipe to respawn takes ages
the strat to dispatch the flowers is much harder than the one to kill the eggs
so like, yh go figure out how to kill flowers better
eggs dont do damage unless you damage them so theyre easier to stall
ik but its because after the flower and once the eggs kill my Ops I have like nothing left to deploy
yeah thats the issue... I kill them super slowly... which in return ended up stunning my team
dont have a good one shot
yeah.... but how you also deal with them ???
good question!
Kill them before you die 
Oh wait they have shit ton of stats... Stall them before they bleed out with some cursed management of that cursed elemental damage
your ops last longer if the cars are next to the tower, that's abt as good as i think you can handle them
can Ops dodge stat reduce their chances of getting stunned ???
killing eggs slowly is what you want for low end lol
the less atk the egg staller has the better
every 15% hp loss they do nervous
red/kafka can extend the time you have for them to bleed out
90% is just me praying the flowers not to stun my Bagpipe and Flametail
Zuo barrier isnt immune to stuns I think right ???
No, he just kills it
immune to damage isnt immune to status
bruh
no lol
dammit
iirc many stuns are independent of the damage-dealing attack
nah use someone weaker than Texas Alt... she herself is broken enough already
but also this is different, the stun comes from the gauge damage
my first question tho... how is your Hibicus still alive ??? cause thats where I placed my Silence... and she died instantly to the eggs
unless she respawned
Calling texalt broken in 2025š„
look man... I saw her used in the current event start to farm that grindstone
I used texalt + kroos to kill the egg on the left side
pretty broken to me

how tf they still alive then ???
It didnt hurt hibu at all
actually
Cuz it has a range? Which isnt big enougj to reach either of them
the aoe doesn't hit diagonally at that distance
where did you place your Texas Alt ???
On the egg itself
theres too many ways to kill tbh
my way is shifting and stalling which works well with flower self damage and eggs never nearing my ops but that takes investment 
others just drop bodies to replace or outrange 2.5 radius
they dont even use Purestream smh
TF ????????
Like, right on its ass
HUH ???
bro is flabbergasted
I did that and my Skadi lost like 70% of her hp right off the bat
this must be how it feels to chew 5gum
because Skadi doesnt have stun
yeah ikr
Texalt is stunning to cancel the attack
ohhhhhhhh
stunning the egg prevents it from exploding
ok
^
err...... besides Lin which only stuns very little... who can stun ???
like i said 15m ago
theyre silence immune
Chen can stun but she hits like 1 target ???
im on PRTS saying immune
I actually used s2 not s3
eh stun go
So no stun
yeah Im pretty sure they are silence immune... or else my Lappa wouldnt have died
many ways to kill indeed
S2 kills them quicker so they just fall over and die
because my Lappa is usually at the back of the pack... so she should have silenced them long time ago
Sure, texalt got stunned, but she almost killed it so kroos finished it off
me when i eben blast and move on with my day
I assume your TexAlt is E290 ???
Fearblast is superior im afraid
I dont own texalt
U can see its borrowed
ew 2025 op
oh ok
Discord mobile is so fucking ass when uploading vid i gave up
lmao I mean its mobile lol
because of the flowers I was forced to cramp up my units in the middle
but even then I doubt anyone would survive them when camping on side
ftr it's better to not deploy many ops against the flowers
problem is that they can also stun and they leak you
at your level they'd probs take more damage from bleeding to death
You just use gravel then dps them from far
Its starting to sound like overcomplicating something with a simple answer
Theyll just eventually kill themselves too
Im like begging Bagpipe to get her S3 ready in time...
You basically just dont stack bodies
well the stun is a pain in the ass... also how did you kill the flowers ???
Still surprising that splash damage doesn't reach 'em, though
that feels like something that should still hit them
...texalt
well thats way better from what I have lol
against them
She drops them to like 20% hp and they just die by themselves
archetype trait says nope
at best I drop my VG and pray
I mean, borrow
they basically gain invis against ground enemies
oh... but lets say no borrowing (like me)
really surprised it's invis and not camo
Then whatever u habe, idr your rosterš„¹
because I did 0 borrowing on it... but its still pain in the ass.... and of course Im gonna face more of them
and that map was cramped af
who up arkrec send myon the 3* clear or sth
other stunners are May Ambriel Click as the usual low end
higher rarity theres too much to name including accessible ones like
Enforcer from Guide Ahead
Krooster from Invitation to Wine
Bibeak from CC shop
Cliffheart from newbie 5star selector
CS from Lapp2 since you did it
many more
sleep also works
freeze also works
levitate also works
wait Krooster stuns ??? I never seen her stun
if you happen to have her, Ash can easily handle the walking rock seaborn.
her s2 hard-counters 'em
kroos alter's stun is attached to her crit talent
I honestly hardly see Krooster stun... I just use her machine gun like GT
the stun's extremely short, too
ah so like Lins stun apparently
like, it'll cancel whatever attack the target's doing and that's it
for reliable stunning with low-star units, I'd suggest May.
yeah but like Lins stun is very short (still gets killed in the process) and Chen can only stun 1 when 2 walks to you
hmm
sure I can try that
she does damage slowly enough that the healing altars on the field can outpace the elemental buildup
so even if she fails to stun, it's not that bad
ic
who is the best "anti camper" Op ??? (like those flowers that spawn right at the start)
any FRD. projekt red is of note for these guys in particular.
dont they have low dmg output tho ???
Those flowers bleed out, so long root is pretty good
But dont go building red
red is a fast-redeploy with a stun and kinda-sorta true damage
if you have a 6-star FRD, she's not worth building, but if ye don't, she is
Even gravel works
they have low damage, but they do their job at getting idle enemies to walk towards your heavy hitters(or hold them up a bit if you want them away)
how did your Ops at the side manage to keep the eggs at bay tho ???
or you just deploy them ???
Do you have beagle or spot raised? they can stall the eggs without hurting them much.
Melantha slowly dps egg, spot keeps melantha alive and keep the car on the tile to activate altar which heals elemental dmg
ik Spot is a tank but even my tank units cant stand the blast/stun
Just dont attack the eggs
I have spot raised yes
the key is spacing out the blasts as much as possible
so that you can recover in between
As everyone told you earlier, kill them slowly and you have all the time in the world to heal back any dmg eggs do
@pure orchid that clean? 
Should try not to make everything into a huge problem
hmmm ic... when I first met them my first thought was to "kill them instantly before they can do anything"
The eggs don't have any attack by themselves, the only way they do any dmg to you is through the aoe blast at certain hp% losses
So your dmg taken is directly dependent on how fast you dps them
I do try to space out... its just that map in particular was kinda of cramped (and the flowers force you to do it)
but yeah I hate cramp maps
its examples like those
for me its either
A: cramped map with campers
or
B: maps with tiles you cant place that forces you to group up
And I mean, if my hibiscus could stay alive in that stage, I don't see why a higher rarity healer can't, it's all about positioning
imma film a clear of it with low-star units to help out
what stage was it again
SV-EX-4
yeah that was also odd... I did place my Mulberry/Silence there but still get caught in the AOE blast
I try place them as far as I can... still get caught tho
2.5 radius
Yes she did get hit, but since I didn't unga bunga the egg, and aoe dmg she took she just healed right back before the next blast
I coulda placed melantha 1 tile back and hibiscus woulda been safe I think
quick question.
do you have an elemental medic?
yeah I think that was my mistake... I try to instant kill them with Chen... only for both of my medics too instantly die lmao
I do... but because I was first thinking of instant killing them first it ended up killing my squad as well (my chen "failed" to instant kill them... so in return it killed my whole ops)
but "slowly" killing them do give me anxiety lol (hopefully they do die on time)
but thx tho
big help
Don't worry about stalling certain enemies in this game tbh, sometimes that's exactly what you have to do if your roster can't bruteforce
Me when quilon demand stalling
I skillfully just gaurdvg and aspd qquibai
That called stalling mf
Shut up IA
Go sniff feet :realmad:
Don't need to remember me that 
the attempt i recorded was a bit scuffed due to me not being used to using mouse n' keyboard for AK, but this should give you a general idea if you're still struggling?
well shit
i just wasted an hour
that's a clear with only 3-stars and 4-stars
and the elemental medic is e1-lvl1 sl1
well that was fun
certainly gained insight as to how much effort goes into making low-star clears
i now see why low-star players love contrail - great damage for their star count on top of immortality
Comparing Contrail to Luo Xiaohei, the DPS difference on-skill is absurd
and his skill takes over twice as long to charge up
well I am gonna run into those enemies again later on... also I hate cramp maps like those and was just finding ways to mitigate it
but I am surprised that the flower at 0:35 literally got stuck instead of running thro... a bug ???
that flower got stuck quite a while without striking your Gravel tbh
that dude was gonna walk 5 seconds after i triggered it even if i didn't
so it waited 5 seconds
ah
i just did it early so that gravel would be off-cooldown quicker
wanted to get his health draining sooner
ic
Okay I might need help how to AFK on stage 8...
I did it once, but it leaks once in a while that I have to takeover everytime
I tried, but it still leaks anyway...
I take over, fix it, make it as the auto deploy and it leaks again...
whats different
What're your ops
Here #strategy message and here #strategy message and here #strategy message and here #strategy message and here #strategy message
Can use any of them as reference

each day the train grows
Ooh... I'll check later, and I see some that I have all the chara
Wish I have Shu rn... 
And here #strategy message and here #strategy message
Lemme see...
- Don't have Ines
- Have all, might try later
- Don't have Ulpi
- I don't think I have them high level...
- I'll check for Click and Deepcolor if they're that high-level...
- I can't see the whole squad so not sure...
- Same with this one...
Oh you have stacked roster 
P sure wis p1 and ntrk p2 is more than enough
- Ines is just there to reveal the invisible enemies for slightly faster clear. No Ines = you can substitute with a Defender and block the boss to prevent him from climbing up from the sand
- Best of luck there
- Can be Saria, but bring an extra Defender coz Ulpi can block twice. If you use Saria then you need 1 more body
- They can be substituted with higher Star units within their archetype, for example: Exe alter/La Pluma instead of Humus
- Click can be substituted with any Caster, her job is just to assassinate the Cannons, Deepcolor can be substituted with a couple of bodies/FRDs like Texas alter/Yato alter
- It's Wisadel-Shu-Texas, the rest of them are trust units
- It's Wisadel, Eyjaberry, Jessicat (her and her shield = 2 bodies), Ascalon (to assassinate the Cannons)
Is it possible on 1 I could change with SA?
What's P1 and P2 again?
Phase, in this context
Oh...
For the mobs any laneholder will do
No, Ines did 2 things on that clear: first is to leave her thingy on the ground for Surtr to kill the invisible bridge builders, second is to bind the boss (and slows him down) when he is in the sand to make sure he 100% wont make it safely to the other side. The first task can be substituted with any of your trust unit (block and reveal) for Surtr to kill. The second task can be substituted with any Defender with a bit of Defense, all the Defender needs to do is to survive a couple of spins/hits from the boss and he will sink.
Can bait booze with frd or just kal s3
FRD?
Fast redeploy
Fast Redeploy
Also shu is a must if you want to sink the boss
So no auto for you with that strat
Abusing teleport also thing, but yea just use shu if u want less slots for salt sinking
Weedy (Cannon, 4 Force) needs Ange (-1 Weight) coz the boss has 7 Weight. To shift you need to have at least 2 Shift/Weight difference
Ik how to shift arf 
I'm just asking if anastasio's is what the teleport was referring to
He will dash on certain hp thresehold during phase2, tho i will say better push him on hole instead
Welp its dash not teleport
Yah I'm not criticizing what you said, just adding that for Weedy technology, Ange is needed

The explanation is for those who really are interested to use the technology š
But well yea, if u have weedy ange just hole him instead 
Hmm... is there any way to speed this up? im not a fan of the last sequence with the bridge guys
Nah need my trust farm 
I have both yes
ines is also what i use on my auto
though unstable thanks to nymph zzz
just use her to reveal bridgemaker on spawn no
Ling instead saria with that strat 
Its just Standard block and dps
Boss stats kinda ass, so without dr there most dps will kill him yea
Tho u probably just dump ur trust farming ops there, even lv1 will do, just make sure relay it correctly
my trust farming op are somehow all ranged
i had that idea too but i cant even do that 
wao not even the 5* defender
Bring Gravel and have her kill the bridge guy š
Few secs faster but..
Are u running 243 or smt
-1 trust farm slot
Philae still not max trust for most 252 ig
Fillet is jaye
šæ
Oh if you use Ling there is no need for Saria+Gravel 
Ling the boss, Ling the bridgemakers
Ling this and Ling that
Possible yes
cant believe it all boiled down to this 
There's only so many ways you can optimize a stage after all 
I mean, low ops records in arkrec have either Wis or Ling 
You use them both, thats very broken alright
oh its kinda slow
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this is bordering fastest
4 squad type
im following those and cant replicate
its to get fastest clear so 
at what cost 

Japanese likes to shorten
i kinda get what youre going for tho 
Nah, it's ocincin daisuki
Nope its otoko ga suki for u
hmm
the last 10 or so enemies are killgated
i really have to kill this boss quickly
Yes
i did it 
I achieved like 2 mins and 3 or 4 secs
wis ling texalt
And I think thats already the fastest
i kill boss at left with ling actually
my problem with having boss walk into right is that its slow
a killgate stops the last 10 from coming in
if i kill boss while on the left, i dont reach that killgate
and then wis waits on the right with 2 ling dragons and 6 ammo
okay why is there a sliver of health here
ffs
he keeps switching between buffing cannon and spinning in phase 1 for me 
this is why you shouldnt make bosses have overlapping skills
Wdym you dont reach that killgate 
i kill boss p1 while theres still enemies flowing out of red boxes
And thats fine, just kill them all
Alright, which VC should I stream on to check?
Oh you meant Wis hasnt recharged her skill
That not killgate bruh
Thats your skillgate
not that
This noob bozo
Ya you kill them all and no more killgate
This bozo
Just let them flow out and kill them all
kinda hentai baka of u 
š
Oh yeah, for the 4 OP, is Surtr on Mod 1 OK? Or is it Mod3?
Yeah no, Mod changes little to no things
perfect
i even retreat wis here just to get texas out faster
the big dragon on the left tanked and killed boss
also spawncamped bridges and last 3
didn't ling duo this with rangers
or r u aimin for speed
im aiming for low op + speed
this stage is so ass 
this is the best i can do while being stable
hi gramps 
Is this gramps with us in the room rn
how many times do I have to say stop callin me that
boss p1 killed with healthy amount of hp, so no getting away with sliver of health
and also hi
oh new gramps
i think but the bilibili link didnt work last time i checked
only gramps i know is amigo 
what did you used to clear wb ex 8 cm back on year 1, light?
wb ?
walk in the bust
What bust
almost felt like an old man
Nah for you, b is for bozo
sry wd not wb
oh wtf i lied
uh I exud him obv
emperor blade is a fraud
emperor blade has been thoroughly beaten to a pulp by 4*s im sure anything works for that stage
emperor blade was hard for its time
surtr abusing docs in shambles
if you think abt the avg player mindset to just use surtr, it was
he just needed to be killed slowly instead of full ape shit
crownslayer can dps down emeperor blade. im hoping people didnt struggle with it back then
also surtr worked against him anyway
Eb p1 is surtr-able just fine 
Yume is struggling with Emperor Blade? 
im thinking about the doggo not the eb itself lads
Its 2025, Degen that thing
with year 1 ops obv
hes anti surtr if you use her like you normally do, which is to not use at a distance
What dog
what r u doin some sort of challenge run
just for stuff 
u just put 1 defender and 1 sniper

dogs done
can't believe I am actually sayin this but siege also works
e1 siege could works? 
the old guard 3 op was SA surtr chen
ye she is tanky at e1 60
now pretty sure u duo with degen+1
pls don't
it's just an example of how easy to deal with them
Thanks for the 2nd strat. I did it.
With Exu put bottom right for the birds flying, and some others I did pretty good. Might need to modify it later on
hmm.. I'll try it then.
both phases are surtr-able, you just had to pick given her rdp time

idk why do u want to do wd ex 8 now but sure
WD-8 and EX-8 both have areas where surtr's further away from EB than his max range
You are welcome
And congrats
sa for the bomber right?
the original 7 step had surtr deploy+ activate twice
I might need help on EX stages if I'm smooth brain on EP-8
Yeah sure, ping me anytime if you need help
ye chen is reserved for eb
Its funny how u made 2 strats for me and i used neither š
The problem was the dmg window iirc 
Might be misremembering tho
there was hardly anythin dangerous
i did take a few inspirations though
I'll check the guides first, if the guides have the ones I don't have, I might ping you later š
he has a long ass path to go through
You cleared it, mission accomplished š
u could surtr redeploy 4 times
yup 
No need to use this and use that if you cleared the stage
As long as you cleared it
Ya 
If it's smooth on AFK however, is the other story...
I was thinking about Ling Dragons, but the redeployment would take long, no?
I just only checked up on the new SSS.
So does this mean there's only 1 new SSS this time around and a revisit of the old Dossoles one?
nah its fine, just deploy them early
Ermm depends on how you play but generally it's not
Yeah
tch, that means new SSS food medal gains are now cut in half
oh well
I guess I only replace shittier one these days
it's hilarious that the new boss though is a Gramophone mech
#strategy message for example, boss died on left but theres already 1 dragon on right waiting for him
now i can just place the 2nd dragon later
just wanted to make sure....yeah only 1 new SSS for me I guess
what are these from though?
Polyvision?
Probably that, yes, since there are new enemies there.
the new device allowing ASPD af global GG and Lapptop while giving a nice amount of ATK
yes pls
I wonder if LappDec is good for the EX stages later on?
She has global range so she is good pretty much everywhere
consistently giving me a NO in recruitment.
such optimization
the deck is thin
no fat
I love this
Wait... Global range??? Like GG??
Well then, I guess I don't desperately need GG anymore
You are so worried about EX stages, they are not even out yet lol
Enjoy the game, dont stress it
its a 1 in 14 chance to get the run recorded lol
I refuse to check youtube or bili for EX stages videos, I dont wanna spoil myself
I know... But I lack the mats from EP-8, the rest of them is 50+
I don't think they gonna drop it until the actual EX stage drop in game
You'll figure something out dw
Just realize using thorns alter s3 might actually be counterintuitive on very end game where enemy have insane stats lol. You tend to use Ceobe S2 because enemy def based bonus damage but thorns somehow debuff both Res and Def for 50%.
he's pretty decent for an all-purpose squad with mixed nuke damage
Depends on the math 
Ah, the new food medal is just perfect.
Steak.
Slowly, I'm kicking out the weaker SSS food medals.
SSS food medal kinda cringe now because all SSS stages will rerun someday. Not truly limited just like cc medal

you think I use them cause of that limited-ness or flex?
i really couldn't care less.
I love it cause it's food-related.
and the design's really solid. they're all uniform to one another (Celebration Banquet), great golden border, and each even has the logo of the employer
My dude,
SSS is just like anni
it's not endgame
it's a grind area for rewards
if annis can get their reruns
SSS should too
zero goddamn reason to gatekeep
now only if they improve or give options to the custom template's design....
I'm actually more interested in exploring the possibility of using Physical Damage units using stacked Def reduction debuff. Something like Thorns+Shamare+Pramanix (0.5 x 0.5 x 0.6) for a 85% Def reduction. So say enemy has 25k Def, that much would lower it to like 3.7k Def, and since there are a lot of modern units with like 6k DPH, that might work with some Atk buffs
the thing about physical nuking is
you chose that option because the enemies aren't total stats bloat (absurd HP and DEF = you're better off doing arts)
and due to how DEF works
you're better off working with ATK buffers+ASPD+Fragile and not add too many DEF debuffers (Shamare at most if you want 1)
Oh right @pure orchid did you raise a Tin Man of your own?
nope
Ah this bozo
you're not too forced to do tinman starts if you're doing Lamp runs and not Sprout runs
although he's a goddamn welfare. you should at least raise him to E2 if you're going to do some srs IS5 runs
Is your EP-8 auto stable now? @pure orchid
Are you not making an auto for EP-7 as well
oh the concrete emer condition is back
I think there is an event with Grindstone in the near future
yeah i do NOT need ts š„
wait wtf i should do ep7
Goddammit i need to bully the old Dossoles SSS map
theres a nearby grindstone event
since there's first clear modules
Thats what I'm saying 
good thing you told me 
ill check if my ep7 is good tomorrow
if not ill just do smth abt it
should be much easier
oh this one is good
i couldnt wait for tomo and checked, its sa ela degen
Or Asca
sounds slow
Just camp it, i remember dude asking ep7 here yesterday
Do u still need help with this roster?
yh i camped it
Wrong. He is unusable

I'mma hang myself a bit 
weird i cant upload vid, smh discord
Probably just discord being so buggy
Try force close then open again
Compress done, click to eyja or any better ops replace those. Brainded af
Oh its showed very late af
š
same guy who told him he's not usable.....rolled for him anyways
and even commented that it's no biggie since it was just a single pull
Is it possible that some stages on 12-X are bugged ? If i understood correctly, the "spies" are blocked for a time they are scanned if friendly or foe, then transform or become friendly.
I dont know why, but sometimes, those spies just dont stop. Like right now, i've got one that just passed through Saria without being scanned, and she wasnt even blocking anyone. Some spies just dont care and run through my operators. Am i misunderstanding something ?
It's the agitators. These are special enemies that make civvies unblockable.
Like right now again, some dude just ran through Zuo Le and he wasnt even blocking anyone, making me fail the stage
Oh
Kill them fast or have a ranged op precheck the civvies ahead of time.
how do i destroy the cannons in the event?
Arts dps
What a nightmare of mechanics. I didnt like 10-X mechanics and now this one is up there
The cannons have high defense but no res.
thanks @haughty flower
Yeah, good luck. Oh, and if you dislike 12's mechanics skip the H stages.
You'll really dislike the mechanics afterwards.
Ch12 is still the most overcomplicated mechanic so far 
Chapter 12 is when you prefer Ling over Wisadel if you are newbie and rushing the stories
"AAAAAAAAAAAAAAAAAA..." ("I love when game enforces on me dumb DP restrictions outside self restricting myself in CC events")
I dont like cc lol
I don't like CCb
But anyways. Fuck chapter 12 in general
