#strategy
1 messages Ā· Page 900 of 1
All of them are easy as fuckš„
so for this event boss, the gimmick is that he reflects dmg while shield is up? or smth? must you have a helidrop defender?
what shield?
he killed lappy and wisdel so hard I hardly believe it...
he does irene s3 every 20s that also deal corrosion damage
so after he does that skill hes vulnerable for a moment? Phase 1 is easy tho
you don't need a helidrop defender, more like multiple relatively built defenders
a single target of 10 hits splash damage
he has 80% dmg reduction when is not blocked in phase 2
since the corrosion damage doesn't generally have a counter, he effectively cuts your defender's def every time he uses the skill
you deal with that by swapping your defender out
so whos the best defender? Viviana?
vivi is not a defender
^
so what recommended defenders?
well raised cuora, bubble and matterhorn are enough
there's a 3* clear by rotating cardigan spot beagle
just use anyone better than them that you have E1'd
rarity is not a concern
even *3 defender works
is it just me or ep 8 auto just doesnt work sometimes š
you just need body to cancel his dmg reduction at phase 2
well i use nymph to push the boss off the map
but autos just never register her attack
off the ship

salt immunity is phase 1 only
not push, like you know the lapter skill 3 thing and nymph stuff
where the boss will walk in other direction
ohhh
autos just never worked somehow because its always different everytime
Ye phase 2 start spin is rng
huh so its not my problem
My auto is stable without the need to redo it
what did u use
If I had to use a support unit to help me a lot, independently of what characters I have, for the current IS, which one would it be?
My auto phase 2 does whatever the F it want then gets feared in some random ass direction instead salt
Wis
huh yeah shu i wonder why its so consistent
U can have it consistent without using shu strat tho
Mine is stable enough even with different spin timing
Since the invincibility timing is the same
It's Wisadel. How I see it, Hypergryph designed IS5 with her in mind, so there are a lot of things you could solve just by having her in your active squad. I'm not saying that she is absolutely needed, you can always use other ops setting them up in a way that matches her performance, but thats basically just emulating her performance in the end, so it's easier to just use her, and so she is the answer you seek: a Suppoet Unit that helps you a lot independently of what units you possess.
š„±
Kill the shadows to open more safe space, kill theresis
The swallowing guys are insane
I can barely give support to the left side
And I focus too much on there what am I gonna kill theresis with
If you cant even lanehold, you have ops issue. Typhon, Blaze, Texas in this map are pretty lacking both in laneholding and defeating Theresis
Also what difficulty is this
Typhon, blaze and texas doesnt do SHIT for any of the bosses so iād recommend drafting other units if you have them
Blaze and typhon are also kinda just stinky in general
@vivid rain
damn these option blows š„
200~ pulls and nothing on wisadel banner gmfu
Uh yeah unfortunately you have a bit of ops issue. If this is a low diff, I'd suggest you do a triple borrow start like this #strategy message and do the usual IS5 routine: grabbing lamp, cultivate Shrivels from F1, grabbing Kings Relic
it's 3
That should give you a bit more option to work with
difficulty 3
Yeah 3 is fine
i donāt think thereās correlation, wis was just lowlight making her favorite operator into the most broken op in the game simply because he likes her 
itās her favorite child and thatās it
I don't know the routine thing you're talking about
U just borrow Support units
Vanguard Specialist Sniper huh
I disagree with that, after playing the thing countless times, I got this nuance that the way those stages are designed felt very Wisadel-influenced. I know you are against using her because of your bias, but letting that bias influences your judgment I'd say it's not an objective evaluation, you may have your own opinion tho, I respect that.
IS4 for example, was not designed with her in mind, and her presence there trivializes a lot of things and this can be felt
Oh yeah, the first floor (F1), get the stages/nodes with plans, find an encounter that gives u 3 options and u choose Lamp instead of Talons and start with Spearhead Squad so u begin with 1 life for kings collectibles.
And try not to gain life points, shield is fine.
The routine is exactly that. Do a triple borrow start, look for Lamp Encounter and Shrivels Encounter
At F1
Then you start your run for real at F2
lamp?
People be dying at F2 for reals
itās not bias this time tho, i mean if you like sheās good there or that fits especially better there itās because she can be good everywhere else
Yes but uh, dont pick that tbh
Reset useless nodes such as Encounters to Wish Fulfilled and grab the Kings set
Which one is lamp
The third option
What it do
it rigs wish nodes
First one is Doodle, Second one is Talons, which is arguably strong option for Emergency Nodes but more patience or simply speedrun with the third option being Lamp.
and itās a fact that lowlight loves wis, it makes sense that he just wanted to reintroduce her as a more functional operator, there was barely a real reason for her to have an alter and not just skin, but devs sometimes donāt really care about that
n then I try go get wish nodes or
Talon is still strongest, lamp is 2ndš„¹ i loce em fights
Lamp gives u +10 ingots but thats actually not the main reason why its so cheesy
Its to do with Wish Fulfilled rerolls
And collectibles rigging
Well u can refresh Encounters to Wish Fulfilled easier if u have Plans
Rerolling the nodes..
U can refresh any stage
oh ok
Not just encounter
Ye but I just wanna keep Lost and Found and Emergency Combat
Sometimes Rogue Trader nodes
If possible, Blueprint Squad lmfao
I think u gotta unlock it first tho
I have it unlocked
Oh nvm there u go
alr then I'll try this out ig
There is a difference between trivializing things vs making things easier. She is good everywhere yes, if you draft her in IS4 for example, she can handle a lot of things alone, thats trivializing it. In IS5, she does make things easier but often times she is not trivializing things, you still need unit A and unit B to assist here and there. Easier illustration would be, in IS4 the relicless solves almost never use her, while in IS5 some of the relicless solves do use her, you can see that she is closer to being needed than a luxury, this is what I'm saying
what's a good lane holder for the left side on the fight tho
Theresa and theresis fight
And I need someone to kill theresis
Idk, depends on ur roster
I posted it above
Sometimes u might not even need lane holder
First image you'll see when you scroll
Because apparently IS#5 is just ranged operators supremacy with fast redeploys
cough attack speed relics on flingers with Grey Alter
You can argue all you want about coping with other units that are not her, I'm not saying it's not possible to be solved without her, but if you are using other units to cope thats basically just emulating her performance, then it's better to just use her directly
I fucking hate necrosis
Its funny how each IS has favoured certain classes
do you still use texas/yato in is5?
And ops like blaze are kinds defaultly bad in is
So its just a bit of a unoptimal roster
go my level 1 hoederer
Dont own Yato but I use Texalter, literally holy crap her value is insane
Is#5 moment
yato is still really good
I know but shes limited unit I think... so :(
Just make a time machine, hubby
Welp Im screwed. But hey, I got Texalter so thats my consolation prize
i already have her š„±
i stopped using frd in is5, not saying theyāre bad, but theyāre not a priority for me anymore
i literally returned from quitting just to pull her, then quit again
U would need them soon on ed5
But i heard just gravel is enuf idkš„
whats egg
For example, IS2 is generally just guardknights with mostly Thorns carry. I havent started IS3 so no comment. is4 is just defenders gaming with reed alter and aoe burst to deal with mob rush. Then is5 is well... flingers gaming, wide range and fast redeploys.
kinda like ed2? i mean for bait or for the dps, i always avoid spoilers
Is2 thorns carry...thats so 2021š„
Not bait for dps
then how gravel is enough? 
thorns was a carry back in is2 days yeah
Its used to reveal smt i forgot hold on
Im so in love with this, I dont wanna use Wisadel support

just not on ed2 lol
I still hate Big Sad Lock
Speaking of which
A15 BSL
What the actual
it was the instant e2 as well, e1 thorns is as good as midnight 
Like excuse me, thats not even possible
except it is lol
Crazy
HG saw the relicless 3op and thought "hm! this map must be too easy for 2025 ops. let's quintuple the difficulty"
someone used to say schwarz is all you need for is3, good times, now is gone 
The videos on Youtube showcasing A15 BSL made my eyes cry
where are the only schwarz is4 and is5?

we need to raise cirno from the dead
And don't forget timer for next barrier doesn't stop by such detail as IT BEING UP 
IS4 D15, Ending 3 Crazelyseon, the Ascendant of Cosmoi
No 6* except Schwarz
Commentated Braving Nature 15 gameplay. This run shows how to burst down Crazelyseon in 5 seconds so you can take 10 seconds in case of a bad roll with Emotional Entity.
If you like IS4 D15 content, the IS4 2p Disjoint #1 Tournament FINALS will be happening on Tuesday...
This reminds me of one thing
Ray released and since she's straight up better than schwarz he stopped the cope and retired
Powercreep
HG released Wisadel so now it seems they wanna just go up in difficulty to keep up with Wis powercreep by mechanics or pure stat check, then they decide to release an operator more broken than Wisadel a year later or two, and the cycle continues...
eh its not as bad as other games
i heard hsr meta changes every few months or so for example
1.5 years is forgiving
powercreep suc
It is
even if it's not as bad, it's not good
is this really true? people used to say that they were delaying cc because of her, was that the case?

plus ep stage and boss design is anti wis in an interesting way
world is unfortunately not ideal
alas
nah they just want to experiment with more gamemodes
now it seems that simply want to make cc a yearly thing and we got more diverse events instead
which im actually on board with
now can i have my stronghold protocol pls
I dont think HG wants the entire playerbase to just "Wisadel it" for every content, otherwise shiz gets boring and they lose their players because their content is not fresh or challenging enough for casuals and veterans alike
they're gonna rename that mode i'm pretty sure
Do elemental injuries stacked?
Like if you have already applied burn to the enemy and wanted to apply the necrosis effect
if they're ever rerunning it
no
make it permanent š
the first to proc resets the others
I see
I genuinely enjoyed that mode, if it werent for the starting 3 healers...
autochess is literally the genre that led me to arknights, despite the latter being a td
Abbysal Hunter Thorns
the lore of stronghold protocol was kal simulating RI being attacked so like
20k HP Ulpipi
meanwhile i'm sure people really like trials for navigators!!!!
(why tf is it back
(Please let us create our squad so we can experiment thank you)
they need the balance the shop and money income, it was so scuffed in hard mode for no reason
That one was weird but I just relied on ending asap before the enemy scales too fast
shop was fine imo, i think the enemies just scale too hard
i mean the map mechanic's cool and all
but they're kinda running out of bosses/mechanics which fuck up half the map i think
shop was not fine, they spam 3stars at higher lvl shop 
Literally the same complaint about enemy scaling lol
also the pathing design is ehhhhh
Simply sell fodders and reroll
i cannot imagine myself being scared at zaaro
like i will see him
and be like okay bye
Lappland is best friends with Zaaro (real)
this was another problem, why everyone has the same cost despite rarity
Thats true lmfao, my 6* sell cost is 1 cost wtf
Just half it š
thats just ur standard autochess things
this what i mean they need to balance both shop and money income, it could be better
The ost for Massess Travel is my vibes
be thankful they dont increase buy cost per rarity like other autochess
Oh pls
That mechanic
Like just why
Yeah
and we kind of do that too, just with barge lvl
Its just barge level but if it was for the operators too, then uh
Economy will crash
Items exist too
i think in other autochess, "barge lvl" is just for number of units you can put on the board
Yea
Its also
Increasing rarity chances as well
Yea lmao
TFT does that too
Higher level "commander" means more chances for higher rarity characters
The earlier u max level ur commander, the earlier u get those expensive units
Which sounds great and all, but sometimes it punishes u for being too greedy
yup same here
ye u level up your shop to get better units in it and an extra slot to put units on board
tho u also need exp that u get from fighting other players to level up
also there's an interest mechanic where u gain 1 gold per 10 u own up to a max of 5
Autochess are like that, Arknights just gives u waves of enemy AIs lol
im just thinking how to solve the perceived economy problem in SP
cus i personally didnt see any
it's fun once u get into it but gets borin really fast
okay but imagine multiplayer SP
probably because arknights doesn't fit the genre
The problem is
god i hope they cook with that
Where is "Creative Mode"
nah i can kinda see the vision
not fully, but with a little creativity, it just might
it's a single player game that has like
heeps of broken units
Why cant I change my starting lineup after finishing the SP content
they need to balance everything
:(
This reminds me
Icebreaker Rhode Island or smthing
Multiplayer event
Two players working together in realtime
co op was lag fiesta for me
yeah
couldn't enjoy it
Yeah its called endfield
coop is gonna suck but maybe things that dont require both players input at the same time will work
SP has potential for that
and we already have gambling in CN
Wadapak
Gamble which side will win: ā
Gamble how much players will crash on 150 dogs round: 
Should work ala like any other auto chess right
Make it like limited pool for the operators shared by players in the room or smt
Is there any stable trust farm strat that doesn't use Shu?
nymph is pretty stable
one guy gets wisadel early and yall cooked
ulpi/gladiia itās pretty stable
i use 4 ops, thorns ulpi gladiia texalt
Regular thorns?
Yes
Thornsalt does nothing
yeah, but heās only for the flying things
Just Thorns to cover the entrance
And Texalter for cannons then sandwich with Ulpi s3 and Gladia to hook trash mobs into the hole
i also used texalt to kill boss p1
I see Ill try that.
does shu team use less ops?
That what I always see on YT. It is all Shu+Wis core
Any tips here so that I can first attempt win it and then go away for a few months not playing this garbage mode again.
Hey
Yeah I dug up that guys github
Thereās a tool JUST for reconstructing frame data
Itās pretty schizo I didnāt bother trying to run it, but am considering making my own universal calculator
5 stack sniper wis S1
Anastasio rng
I ended up redoing it a few times to take some RNG into account
theres 4 different endings
and variations of ed1/2 based on 3 things: mental toil fractured / rolling ancestors relic / ed4 relic
the rolling ancestors makes for a signifcantly harder stage version with different name, map layout, and enemies entirely
we call these the alternate endings
but the official terra wiki has a alternate ending section, but that refers to the fractured version of each stage
kind of mismatch in terminology between us and the wiki
and theres no seperate pages on the ed4 relic version, but it spawns ed4 boats + signifcantly increased boss hp
hm i need to find a way to optimise my ep8 clear so that it doesn't fucking explode half the time 
Proceeds to optimize into exploding 75% of times

anastasio could dash into the salt? haven't really seen any clear on this so idk where exactly u can force him to do that
Wait whatās the rng here i cant see
blockshift
ya ik this much
but u don't have to actually shift him beforehand?
no
look up videos from arf
its somewhere in this channel
some reason blockshifting him always pushes his dashes slightly to the left
thats why you can make him die in salt but you cant make him die to hole without some shifting
I would rather auto IW-9 or 10 or when was this 15 blocks of shit boss over EP-8. And IW boss was not farm stage 
the worst part are the shitty flyers
greythroat eats them for breakfast 
I have no convenient way to spawn kill them 
Ok I erase myself out if here before he convinces me to m9 Silverash 
s2m3 is never an option
ok but i do trustfarm
I optimized from 12 operators to 9 operators + 3 trusts because I don't want to have another auto take 30 minutes to 6/6 after Virtuosa rerun 
and i thought my 12 sub 200 trust and ling was bad
quick question, what's shining attack at level 60?
just do aketon or sugar instead
we get better and way faster grindstone farmin later
how much better
let me finish my (finally stable!) ep8 auto and i'll tell
sugar is sugar, and aketon is probably like this for most people anyway
i have 3 aketon
I have like 20 aketon
you didn't play for 3 years
oh and i have 0 sugar
well also we have gs on 2 upcomin events
if those 2 r abundant no other choice ig
i have >200 on all 3
but sugar looks questionable to farm ngl
but farming that shit stage is beyond me
t3 sugar is used for a bunch of t4 mats is it not
im not gonna have enough time to farm sugar
so i'll just dump everything into grindstone and stay poor in the other two 
everything that can be crafted from t1 kinda loses actual value if you only look at "spreadsheet calcs"
because 1-7
keton also is in frindshop but eh
I am lookin at upcomin events and sanity efficiency
link it
tho the other gs are better by like decimals
just penguin stats
r the other 2 Mats on eblana event that important anyway
which ones were those
technically every mat is important, despite what some people would tell you about salt for example
even this shit
Salt alr out like 2 years now i think?
Theyre definitely way more important now
Those are gonna be needed alot post ch15
lower tier is this?
Literally me
i'm still in the negatives
maybe the angle is to do gs on exu event then
@crisp bolt 494 (574-80 from max trust)
ok maybe i will not farm grindstone
ah god fucking damn it there's still ethan rng 
i'll redo a more stable auto...
my auto deploy failed too, but I'm not surprised since my "strat" was deploying Defenders until the boss died
someone probably 2 op afk clear this shit
this seems rediculous
amazing
lowstep is 3
Throw Texas at it until it dies while Ela having shot all targets minigame at blue box
obviously it's probably 9 cheerleaders
wont work
i actually disabled ping but then clicked it again just for you
Whatās required to pull the boss into the pit?
ye otherwise not enough damage
I tried with Ange S3 and Gla S1M3 but not working at all
guess not 4 sui
oh boy
that's probably reserved for the ex stages
actually should work nvm
wow flint works 
i was looking at trimmed medal clears
nymph2
cause for regular clear even this works
bros r crazy
ye they just stalled
that's why it's crazy 
mb wrong chat
whoever made ep-8 gotta go to hell
Is there a low end guide for ep8 that actually uses a support? Everything i see so far is like trying to actually do a pure low end and its kinda annoying cause its way too precise
kyostin has one that is just wis'adel iirc
the solution to everything is just use wis'adel
or if he doesnt im p sure theyre all just gonna be 12 ground units + wis'adel
kyo was one of the guys who did a pure low end
š
i couldnt get his exact conditions even though im already using higher ops
i did it and it's too rng
i think my click is too high level and my trust is too low
it's instable even with very close conditions
just finished it with wisadel
way easier if you dont do a 4 star limit challenge š
i wanted to do it without 6* mainly bc i was trying to get it farmable
cant auto repeat the stage with a borrow
ill be collecting piss instead
Doing it without 6ā is pain. Mainly because you want to dps the boss from the range
yea
i wonder if it'd go better if i replaced click with kroos, but i think the cannons have high def and lower res

You could try this strat
Turret first then dps the boss later with body block
What do you have lads?
Is that everything lads?
Where is the build ops?
Hmmm.. lemme try smth
the rest of the 3*s are raised + the 2 star and 1 star robot buddies are max level
except plume ansel and fang
2 weeks new player, any chance someone's got a winning run with low level units and a borrowed wisadel for the event boss? I'm struggling really hard here
guy just spins and deletes my maxed out beagle or e1 55 cuora, even with rose salt skill active
that or lower yeah
my highest leveled unit is e2 level 20 ptilo and I only got her there with a voucher
oof thats a bit of a fumble
is there a simple way to send my roster or do I just gotta screenshot each page
yeah that makes sense, rip
a borrowed wisadel just doesn't do enough damage to get through phase 2 before he slaughters my defenders
oof
i'd definitely level beagle and cardigan if you can?
Beagle's maxed lol
thats good
I might have mats?
do you have gravel
no gravel sadly
dang
i might be able to make something happen
I looked at kyo and someone else's low tier runs and sighed when I realized htey were dependent on her
she's not hard to get but yeah it can be really rough without her
Here use this for reference #strategy message
haven't gotten recruitment tags to guarantee her
yeah im using the calculator
but I just reroll the instant I see any 3 stars
I should prob check to see if there's any good units first right?
thanks ill watch that and see if I can replicate
you might be able to get by using wisadel borrow and spamming defenders
spot, cardigan, beagle and cuora
melantha may also be able to tank a couple hits, she has a ridiculous health stat
uhh.. kinda possible with proper timing but your farming stage will have like 15 mins each 
look, i was ready for each run to take 15 minutes
wtf maxxer pro guide maker
the issue is getting a working run that has less rng sadly
i do help out when im in a decent mood
im definitely down to try a different strategy though
i still do the same strat. turret first then stall on top with saria and cuora while reposition the whole squad
using blaze instead surtr
Spin timing
Anastasio can choose when to spin upon reaching phase 2 whenever he wants
Auto wont save his timing
im kind of able to replicate it? with a shit ton of unleveled vanguards and defenders? my primary issue is that the wisadel I'm borrowing just doesn't do enough damage
which is weird, she's level 75 so the difference shouldn't be that much, but he reaches the top part of the stage 2 squares away from the exit with 2/3rd left
Wow max helping instead of rage baiting š„¹
added, thanks a ton!
wtf whel
Yes you can, Gravel and Deepcolor can be replaced with bunch of bodies
especially when their roster is turbo unbuilt
Just time them properly
Click is whatever Casters you can use to assassinate the Cannons
ye ye, I uh....don't have any casters that can do that but they're trying lol
I tried using amiya but she doesn't do it either, I'm throwing down ethan to try and help deal with both at the same time
Is it rough for new players when E1 1 3stars clears 
But ur Chinese 

As long as the vid exists it can be followed
the reason why people dont follow those clears is because the timing is horrible to follow
i mean there are a lot of resources out there for clears
and yet people are still asking for help which means that the guides are unintuitive
or skill issue ig
š¬
it is very much a skill issue on my part
I mean in other events Iād just say skill issue
But I can def see people having trouble normally
Abuse Gravel and Jaye with a healer on them
the dude does not have gravel
spam recruits
3 star clears are fine but when they are this new they dont have the pots on 3 stars
and those dp do add up
which makes low end clear guides kinda suck\
because its not true low end
If only theres a delevel function
oof, closer than before
i think i can manage it, just gotta place better and bait the cannons properly
the better wisadel is definitely helping
i dont have the dps to kill the cannon lol
boss at phase 2 will redirect the cannon to operator that block him btw
this is my squad
yep, i realized that was why the op placement at the bottom was so important
you can stall out the boss for phase 1 and use something like midnight to kill the cannon
but that shit is gonna take very long
š¬
i will save this ty
Is this good enough for DH-5 squad?
bring more stuff with you
do you have myrtle yet
Oh dam I need more guard
you will clear it no issue
the dockworker kills you, right? 
which stage is dh-5
dossoless holiday
i forgot which the 5th map was
I hate the freaking Shield guy
he woned
I would really recommend E1ing Blaze and Saria before you mald on the stage much longer, especially Blaze
Oh you did it anyways
Congrats
Oh I managed it by just throwing a million fodder plus Waltuh at it but thanks!
I think my next upgrade is actually lappland
To do lungmen downtown annihilation
why is this event's boss lowkey bullshit
its like they balanced it based on having wisadel
I think hes pretty tame, his high dmg skill u can bait and then nuke him
Any half-decent damage dealer just tear through him 
Im not even using wis to clear the stage 
I used shu tho. 
is Isidro stronger than Thorn?
is thorns stronger than thorns
idk i'm betting on thorns
3 star only beats ep-8
im pretty sure they arent wisadel level
š¬
between 3*s and 114 yh this boss ain't shit
he defies passive setups ig, means you have to look at more of the map
but it's not a wis check
3 op'able by 4* units only as well.
Unrot your brain, start reading, and rub some braincells
IT WORKED!!! THANK YOU SO MUCH
now to try it out on auto deploy
it randomly stopped working
rng in this game is the devil
This boss sucks ass
Because of rng
How tf am I supposed to auto this shit
Iām just gonna wait for next grindstone event
ā¦shu 
š„
u don't
Why do you think Iām sparking bruh
do ep7 instead
Nah ep6 im low on sugar
it does just seem really hard
still a bad idea
Not to worry Iām loaded
the boss itself doesnt really seem super rng heavy but my ops are
exu2 in 5 months ig
Double spark cuz
Weedy Ange is too consistent 
I donāt have weedy
Tho technically as long as you have a good defender on 5,7 the rng kina cancels out
It does mean tanking cannon and corrosion
Soo.. where is the part when the auto fails? Is it when the boss using his skills?
a bit of an interesting yet useless tidbit
in sss, you can stack right where ulpi s3 landed, and it will stay there
meaning you can essentially transfer where the stack is
without losing the stacks
a 5 medic guard
how broken
But yeah they do work the same i guess
repositioning and all
wait
we have gladiia talent at home
okay i get what youre saying now
5 sniper > mon3tr > transfer to ground > boom 5 sniper guard
okay thats brilliant lmao
im not entirely sure, i think it's the flash happening too early?
bc he was ahead of unit deployment
so i think kroos did damage too quickly
too many talent procs
Hmm.. maybe try to swap krooster with click.
EP-8 Farm for Newbie (6 Minutes)
How do I clear EP-8 with this specific, exact team in particular?
Why exact specific

U have like noone to tank with
But ig u can use nymph to fear him into the sand
nymph fear is the one thing i see here
so many levels and yet still nothing good
can you swap some e2 and better units for like ling
surely you have e0 1 units to trust farm instead
actually you can probably stall
How to clear event
after boss leaves
Tecno starts on bottom tile until cannon dies before redeploying top
Contrail to take care of 3 flying if Aroma + Nymph cant handle them
Aroma Contrail out after no more flyers and barrels
Pepe Highmore out after no more enemies spawning
Marcille after Tecno kills top cannon
when boss respawns Nymph fear him to salt then block with Highmore and Pepe until he dies
hopefully Contrail and Cement comes back in time too if necessary
mod that Aroma if you need to
its E2 1
lvl 1 yes
if they need it then so be it
now 69
I'll try it thanks
69 is the absolute worst level to leave your ops in
not my mats not my clear yet the squad they want is that and i shall provide when i can
at least do 60 or 70
naw
how fitting
eckogen does it so I will do it too
Lvl 60 shu can't survive the londinium cannon.
Lvl 69 can. 
if Contrail isnt needed to tank boss then go S1
Looks fine to me 
if needed then S2
you need 3ty k so
what
cannon is 3ty k hp
some of my buttons do not work so here i am
Ling rangers 2 op
havent used ling in a long time, I'll see if I can make a trust farm out of her 
Wis Shu also
I love that combo, never cared about abyssal hunters until I got those 2
quite a lot of 2op
mod3 doesn't do jack iirc

sad
Hi gramps 
it says stronger summons
wasn't stronger summon on mod2 already
idk. I just want to mod her for niche runs
the free deploy slot summon one was the recommended iirc
but pretty sure any mag player will hit u with "she needs both"
the one that gives her invis when next to her drones
it's the one used in CCB#3 max if you're only raising one
hello great-grandpa
should be better for her too since her main edge over ling is using that invis to avoid mapwides in solos
don't do that hauck

also hi
X should be the one that gives her invis
she avoids getting targeted by mega range sudarams with it
also dodges the chimeras' auras
Thornsalter does a surprising ammount of damage with s2
But his self sustain is so bad
Im tempted to use him with skadance to provide some long distace ara coverage
But it does eay a lot of squad space
Maybe in a ling squad to mega heal her dragons
Self sustain on Alchemist archetype? 
Dude r you gonna deploy him near red box or something
Cycle of AK: Blue box camp -> Somewhere in middle camp -> Red box camp -> F content is hard, blue box camp 
Define strong it is Terra where even civilians survive like 10m drops without protective gear 
Define strong? Camp red box ~> they kill š
Honestly it's all about tempo, if your squad strength is high, and there are some safe tiles near red box, then camp red box, otherwise just position them somewhere near blue box for tempo, there are always safe tiles near blue boxes.
Owao he actually got through Saria
Interesting
phase 1 non
wanted to see how long Tecno will kill a cannon
Stacked Corrosion, he gets through most things. When Def is 0, thats where it hurts
He gets through Shu too
Unless it's Ulpi coz def doesnt matter
Tho thatd need a lot of corro procs
he doesn't need too many, shu doesn't have much def
just abuse shu
Hmm
Or one Minus who keep showing Quartz Quercus combo into each Physical Blockable Boss ever #strategy message
thats my tips for boss on that stahe
fat luto
her having DR is kinda worse in this specific case than saria having def, if purely in terms of cancelling the damage
figuring out a stable auto for ep8 is so annoying 
thank god i finally figured one out after so many tries
can't believe i had to use chalter after so many years
no Weedy?
e1 sl6 
smh
e0 shu 
Coz you play badknights thats why š
Operators not strong enough
as usual boss with other skill is annoying to auto
and ur ops too

@regal frost you still alive?
tf is this gramophone sss boss
are they really forcing me to use sniper stacks?
this is actually fkn lame
Mudrock stop this gramophone 
Not really, there are 2 strats for that
First one is spawn the boss quick for a low Danger Level, and then assign a few dps units on the Gramaphone, the stacked dps will drain the Gramaphone HP quickly, dealing constant damage on the boss
This is a race against time tho
And you need a bit of good RNG
i want a chill run where i can spam skills and sleep
Second one is to setup an Ulpi stall, with Gladiia and a Medic, then slowly build Equipment stacks up for your dps units
SSS is worst place to sleep 
You can stall the boss til Danger Level 20 no problem, I tested it
ulpi... zzz
Tho, Danger Lv20 feels like high risk cc
my mudrock with 3vg stack died
DH-9 being done in 45.2 seconds by everyone:
Me who just started AK spending 30 minutes on it: 
yep 5 sniper stack wis s1 kill boss piss easy
The exclusive device is literally sniper buff, wdy expect 
Sniper Stack is good wym
you know i really know what to do here
but i just absolutely hate when games take away your liberty
no i dont want to use the stage exclusive device or do your sniper stacks game or attack that thing on the right
this is giving me hsr flashbacks 
Haven't try it yet. What is it about?
device on right deals true dmg to boss based on no of atks received
so obviously stacking sniper is great
Ah.. hit count based boss fight?
kind of?
Hey qyurii
you can brute force as usual but the boss is annoyingly tanky
You piss on the boss
Just setup Ulpi stall bruh, that fight can last til tomorrow if you want
and you need to have a good staller too
There is no need to touch the device
yeah theoretically i can but
Why don't ppl pick very fast attack speed or dot like thorn? Idk
There your liberty
No cure for this noob bozo
Literally quilon fight
Arf btw what skill you used for Ulpi Stall? S2 or S3?
activate skill if rng fucks u
S2 or S3 up to you, its just flavor
I see
I plan to do the SSS towers later to get it over with
5sp/3s can make CE perma stall? 
Shileds pissed on the boss with krooster without stalling or blocking or hitting pedestal
CE needs a bit of micro management but I see the vision
Using some SP equipment
And throwing bodies during downtime
Play summoner
Normal one is easy, Emergency one is where the fun at
yeah i just forced my unstacked snipers on the device on the right
So much for liberty
i was setting up a mud stall but kept failing
I joked when i said Mudrock stall that boss. 
i mean i think she can
Or conkreet 
as long as its just 1v1
That boss is basically a Steam Knight
but theres a bunch of trash lying around
One punch drained Ulpi's HP by ¾
Put her on right side then 
and open my left? 
Put someone else 
(Packs Quartz, Quercus, Stainless and 5 medic DR stack)
wher vina
i dont like melee












