#strategy
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DP goes brr
can't even stall, because after killing phase 2, another wave of civilian just comes out
and if you don't block the fireball, you're fucked
atleast it was better than the early stampede in h-12-4 ngl.. in there, like 20-24 sarkaz greatswordsman come without warninh
real. it becomes easy if u have yalter and texalter
i need silverash..... real quick... he is the most needed operator for me alongwith mlynar and logos.. rest standard characters can wait
Texalt and yato ain't gonna help with civs on h8-4 
i have them max pot : ) and i cleared h-8-4 with them
Nowadays we got so many options for that. I used Nightingale + Specter in my initial clear.
can u tell how tf am i suppose to deal with 20-25 sarkaztic enemies in h-12-4 initial wave...
i am using texalter and mlynar.. still its leaking
Yeah and Mlynar
h12-4 is very much about DP issue,
use them more wisely
high cost op is not suitable
i cant do it even with ines s2m1
It's the DP limit and the early archer enemies that reduce DP. Not a massive issue anyway.
it is.. for me.
then use his skill at a decent enough time
and watch him kill all mobs of the wave 1
buys enough time for every other ops
wow... so easy
๐
after a sec.. everything ended.. broo even finishing early phase is tough.. no doubt. devs were smoking copium while designing this sh*t
h12-4 opening was just a math of deployment
SO CLOSEEEEE
Mlynar solo opens. Ines generates DP while being Invisible preventing Archer from reducing DP, also her first hit binds everything buying you enough time to generate DP and deploy ops. Ela just kills everything right off the bat especially with her bombs.
Damnn.. i see
yea, it's not always that you need to deploy vg first
Ah this is just skill timing my brother. Try again but time your skills better.
you could if they refund fast
And bombs timing actually.
why do i feel h-12-4 is doable by me... but h-13-2 feels more brain juice consuming. like i just cleared it.. i just forgot to bring a medic.. ill soon do it
I thought you cleared H12-4 earlier?
im doing it again for fun
I see
for comparing with h-13 stages. now its easy for me
I dont even remember what H13-2 is honestly, prob some easy stage.
it was not....lemme share
this one
that stage like the easiest h13 stage
it was not.. for me..
it got bunch of enemies at spawn but they all chilling on the left
so you ignore it at start
focus on the right
then start building to the left
i dont have a healing to heal mlynar on left
eyja has the range as shown by the guides
my ptilo/ng has smaller range
and cant reach mlynar so he dies
you didnt deploy mlynar right in the middle of the enemies on the left right
Seems like he did
ahhh i see..... those guide makes... are really... odd..
wait lemme retry and show
Ah dont follow guides 100%
i mean
Also if you really need healing, can just plop Saria near Mlynar to heal
Or borrow Shu and heals everyone
you need to solve it
not enough dp
always ask yourself. why did i fail
im already borrowing mlynar.
i dont have enough dp? how can i get enough dp? do i bring more vanguard? does that work? or maybe, i need to not deploy too many operators
even ines and myrtle is not enough ig
every issue can be boiled down
well if those two arent enough for some reason
maybe the issue is
you are deploying too much ops that are useless
and by useless doesnt mean in the stage
as in at that current time
It's an easy one bro, try again. If you are stuck for a week come back here I'll handhold you.
ie whats the point of deploying eyja if theres barely any enemies on the right side right now
when you can deploy eyja later
what more do i need
Savage ๐
If you want to cheese it, borrow Wis instead of Mlynar. She has Camouflage she wont be hit by anything, and her Revenant Shadows are quite sturdy.
Problem solved.
it's not "not enough", it's just not right time to deploy them
if you become familiar with rarity abuse, the game dev will just go on making more stages with strict mechanism
bruh
yeah that makes sense..
the stage intended play is
who the fuck use Pallas
setup 4 ops that requires min help
and then immediately spam that carts
and destroy the tower on the left
if you get overwhelmed its because enemy just keep respawning
this is just chapter mechanic
yeah.. lemme see if i can do it.. i am retrying
yeah.. this is where i am failing..
gladiia instead of pallas there works
ah ok... i was now able to do haha.. but yeah my pallas is max... but yeah.. its ok
also ulpi should be on gavial place since the threats comes from the right
if it works it works then
all the same you just want laneholder
How is H13 stages? @topaz fog
welll...... i think u have dr strange eyes..
how tf can u guess correct strategies
๐ญ bro foresaw
easier than h-12 tbh
You just need to familiarize yourself with the ops really. It'll come naturally to you.
real... it comes with practice : )... and Ancool has lot of practice.. i even saw his yt channel. saw the vid where he did h-12-4 with 5 guards : )
bro lives 10 parallel universe ahead
More than a lot of practice actually, but yes he is a skilled player.
Now go try H13-3. Thats a fun one before the climax at H13-4.
yeah : )
lets see if i can weis adel it
You can but she doesnt solve every problem in there
I tried the rush/no stall strat with Wisadel back then, and it worked, she is certainly overpowered.
i saw Kyo, his strategy i liked. he used ifrit on boss. luckily my ifrit is build with the module
the boss has res and ifrit can shread the res
I also tried no blocker/Defenders strat on the boss and it worked as long as you time your Wisadel correctly #strategy message. If you wanna try that go ahead.
ohk : )
predict... will i win or loose
Looks solid
done.... time for the impossible stage.. guys
never give up attitude
u are using silverash? in place of mlynar?
WTFFFF
Im trying to clear it without using overpowered ops
Jessicat's bomb explodes when it hits a high ground tile right?
I highly suggest bringing someone who can nuke the Triblies
So as long as I use Texas to catch the Trilby Asher after he teleports through Saria he will still get hit by both SA and Jessicat's bomb?
SA kills the first two Trilbies with the Damatzi
The problem is the third one that will pass through Saria
Bring another ground unit
Ah
But I think I'll just use Texas to splitbox him back into Saria tile
So Jessicat's shield bomb can hit him
I think that's how it works
The more I play H12-4 the more impossible I feel the victoriaknights run will be
Maybe it's a Vina stage
Ngl
Actually pretty goated
The lions can bait the damatzi snipe cant they?
The only problem is the aoe when damatzi uses her drone skill
That one's gonna take some micro to figure out when to pull it out
remember when i mald heavyrain s2 to nerf damatzi drone
when map me forced to stall strat :icant:
does it work? i have max level built heavyrain with mod and s2m3?
yeah it work
as s2 description say
it just you need a good timing
i see...
i was initially planning to use AH team for h-12-4 once.. but i realised it needed spalter mod 3 haha... i dont have the mod.. so its 3 levels
oh right i have valarqvin
should be faster to kill damatzi :ya:
noice : ). try
remember that Damazti burst is target locking, so you need to activate it before it's done with locking targets
ah ok. i see
i hate stall strat thats why didnt finish h12-3/4 yet
try h13-4...
remember i have tool for necrosis
its a win
burst 50% hp in 9.1s 
logoat
nyahahaha
no, valarq enough
u mean mini arturia?
usually go true dmg from amiya/cliff but for this kind of boss but too lazy dealing with their gimmick
Finally, it's over
yeah
2k ele bar wont be that hard to break
All this just to kill that last Trilby
yo blemi
i just not aware if ele bar got affected by base stat or nah
bosses have 2k, everything else has 1k
i know that
let say our ops deal 100 ele dmg
the bar will reduce exactly 100 or nah?
ohh it count to different code (ele resist)
i see
but, remember that source of damage effect the amount of ele dmg you can deal on enemy
see if HG will do that in the future?
so far necrosis is top notch one to have
example, for Logos, it's arts dmg that can inflict ele dmg based on atk, so if enemy has high RES, it will reduce the ele dmg
yea
ohh so enemy base stat still count
logos is based on dmg
dang
ritualist like val based on her atk doesn't care about enemy stats
Logos applies it even if enemy is high RES thoug (lets thank whoever came up with idea of 10 RES reduction talent and +300% ATK up on a range increase skill)
Phonor0 exception, she deal fixed necro damage, and a bit of amplification of elemental damage
man... so dmg and atk are coded differently for final ele dmg :icant:
tbh ines s2m3 and mlynar s3m3 is enough to stall first 27 enemies in h-12-4.. i beat it multiple times haha
enemy stats matter when the mod says "deal gauge damage based on damage dealt"
which is the case for most mods rn
thanks
at least i can tell the difference now
ritualists deal gauge damage based on their atk directly, so enemy stats don't matter
Vivi's mod was reverse version compared to Eben/Logos'
don't forget ifrit's burn module
better comparison since there both burn anyways
enemy HP matter, as it will determine if necro even usable if enemy has new numbers of high even la creature ||
|| can nuke them down
so +atk in theory better than +dmg for ele proc
not what we were talking abt
ah yes, i was thinking about it, and then i got hit by "bro it just does elemetal damage if they inflicted with 10 seconds uptime -20 RES debuff" its not like Ifrit's RES shred gets improved by that
for allies we only have burn and necrosis, man I honestly forget that one ritualistexists, kinda bad I don't even remember his name wait nvm (bobbing)
uh... there is another Primal caster with fire damage?
Warmy is the fire elemental caster
male primal caster tho
necro and fire elemental doesn't stack is the reason i kinda forgot she was there until Ifrit module
diamante
Diamante nercrosis, also in red cert shop
only s1 can inflict necrosis
all primal casters and ritualist supporters will get mod that can inflict ele dmg on normal attack, surely

S2 better, again its just disappointing like Varaqvin, they don't get targeting for necro damage (like i expected targeting for Valarqvin S1 atleast, not only they didn't give her 3rd charge and all...)
huh?
is -res from burn proc different from normal -res in term of dmg formula?
it's -20 res, flat stat
oh it's 20
or just stack normally with other -res?
i'm curious how it works with Ifrit S3 and 40% RES shred talent, maybe then i will reconsider that module
oh i see
is saria s1 worth m3? or s2 or s3?
I would say m9, but for you just s1 or s2
got it : )
it's lower the sp needed
depends on usecase, i'd S3M3, and only use her if i want to see Ebenholz oneshoot a nuisance boss upon spawn
i basically need a source of healing
best medic is Perfumer, you can deploy her any ranged tile, and she heals like +30 HPs offskill and S2M3 mod3 goes about +110 HPs regen
or maybe i'm wrong, idk i use her in IS
i got modded ptilo and ng
Ptilo should work just fine, if you need single target healing then there is Gavial to make your defender stall elite mobs, or Sussuro S2
i need to stop before someone call me Silvergun 
I mean depending on each ppl, we have different recommendations so just take it as reference as you want for you
i mean i got lot of them built..
yes, I can see you quite got enough of what you need
oh boy... my Lumen still e0lv1, because of my starting date, i missed his debue event and rerun came far after i build Whispy
Hmm I think there might be a bug with Ulpi in 10-16. Whenever I deactivate his skill he instantly retreated himself.
lumen is niche... idk why do i build him.. idk
status removal
lumen cleanse its pitiful
very very niche
even if it's not status remove, you can just slap s3m3 with modY, big healing fr
honestly lessing cleanse work better than lumen cleanse
What's the cd on lessing cleanse
xD i thought about that and gave up because... ,i hate dreadnoughts
?
its tied to skill
lumen being 6 time each skill is uh...
or is it 5? idr but still
wtfart why did I think it was talent 
me: obtains Black Tulip so anytime i don't activate skill up to 60 seconds my ops get ATK
my Whiperain S2M3:
suffering from success
it still work no?
can i know one thing..... how is initial DP limit calculated in the civilian stages?
that just skill activation, after that whisp atk still count as normal atk
the being immune to negative statuses is kinda wack though, remember some wierd status effects still apply like degen disarm lul
:) works, i got her max pot now she heals like 110 HPs on everyone that happens to have status resist in her range along with her normal heal
ch14 boss and Eblana' control effects work different though? (like you need your ops to break something and ragequit game after ch14 boss covers whole map)
i have not much knowledge about cleanse work either
maybe tlk is best place to test that
it's not even status effect, it's smth different in their ability
i'm still shocked Laios can scream at Patriot for 10 seconds and Patriot wait until him to shut up before stabbing him with his quadruple strike
we even got emote of him appearently
That Adverse 10-16's stage mechanic halves every operator's HP upon deployment. Ulpianus's S3 makes him lose 50% HP upon skill usage, and then 50% more when he deactivates his skill.
Annoying bug
they shadownerfed Ulphanius 
Ikr ๐
read the stage description
adverse one
No, you read what I just said.
๐คฃ yea, that explains, potato code fixing the game by making broken unit unusable
it's exactly 50% hp
Wonder how did they code him before? I'm so afraid of using him in IS4 now
ohh that one is fixed hp loss right?
so 2 deploy = 100%
Injury Trigger = he kills himself
same thoughts, what if he lost 70% HP on each use of skill 
oh its 60% ._.
That is what I just said Jesus Christ #strategy message. People said EN players have reading issue, I didnt believe it at first. Now I do.
tp = redeploy
yeah its HG thing don't sweat it too much
sweet....
damn.
shit my brain go malfunction already
remember that we have 2 bosses that can redeploy our op
wait was that only fixed in IS

ripbozo
CN had a patch that removed his S3 interaction with injury trigger, idk whether that's in global yet and/or it's only been patched for IS4
They fixed this in IS? ๐ฒ
ulpi fell off?
i mean the sweats definitely complained
Praise the lord if they did fix it, coz I'm not using him in IS if he kills himself with injury trigger
nah, ulpi is not the angle
hoederer is :ya:
Ohh nice
yh that was one of the more recent patches
Still didnt fix 10-16 ๐คฃ

Lmfao annoying bug
shadowrealmed
Idt that's bug lol
you could classify it as one
since if those were banned tiles he just wouldn't jump
If the tile not deployable he returns to the first spot
Thats a bug. He wanna deploy himself to that tile, that tile is deployable but you need to create a chain for it to be deployable. Since there is no chain, he cannot deploy himself to that tile.
I feel dumb after watching all the videos about H12-4 online
Didnt know the bottom two Damatzi all clustered on one tile near the end
alright,
who tf coded this mf to be able to "swallow" my whole harvester hub huh?

good thing I took back 1 crystal
gaming
he hungy
https://youtu.be/b2IBUpVAq10?si=GzNGRY7H59fz92lS The results after all the attempts
Been a while since I sat down for a long time to clear a stage. Can see why they call this one of the hardest stages in Arknights now
#arknights
where's your green name
@regal frost alt spent 60 pulls got Goldenglow. Side Story and Intermezzi untouched except for Under Tides normal stages. Annihilation untouched except the 3 newbie ones. ISes untouched. RA untouched. Roughly 3 weeks active play. Wish I got that kind of luck on my main account.
Think it might be stronger than your alt account now? ๐
reducing hit rate is similar to dodge,
but if we have both 2 sources of reducing enemy hit rate and buffing our dodge rate,
that means we will have 2 chances of dodging enemy attack

3 weeks of active play and already 3 E2, that's fast
Suraj is faster. He got 4 or 5 E2 already.
But then again, he did farm ISes
Alt account just beat Manfred. Getting closer to Chapter 13 now.
too dalao
once i'm done with studies this term i'll probs make a new account for speedrunning
it's pretty fun re-experiencing the early days of having fuckall, only now with all my knowledge
you guys have main account damn
You guys have alt accounts 
you guys have accounts
you guys have
Gng is it worth trying for gg on the current banner or is it better to save
It's better to save for Lappland alter.
My alt has plenty resources so I go for both. Dont pull on current banner, it's a bad banner.
I dont mind people asking in strat, just that, this channel has lower activities people might not answer your question promptly
Better ask in #help instant answer
Donโt really wanna ask in help rn since thereโs a guy whining
lol
Hahahaha I know right, that one is kinda rude ๐คฃ
You dont need to fight Steam Knight to enter Chapter 12 ๐ฒ
Save me a bit of time.
get Ulphanius killed any% world record
you technically fight (and leak) Steam Knight on that 0 sanity stage, and actual battle stage is optional for some reason
No I think it has something to do with the lore. ||The Last Steam Knight (Charles Lynch) was trapped inside the Mausoleum for 4 years, he lost his sanity there because of the betrayal of his own people. With the little consciousness he has left, he guards the Sighs of Kings (Vina's Sword). When Siege and Allerdale went to retrieve the sword, they discovered the tragedy and the conspiracy done by the Victorian nobles. When Siege took the sword, it woke the Steam Knight up, and he attacked them. Allerdale volunteered to stay behind so that Siege could escape the Mausoleum. The Steam Knight fight is assumed to be fought inside the Mausoleum, which is kind of a side story branching out from the Main Story conflict between the Military Commission, Victorian nobles, and the Dublinn led by Reed's sister, Eblana.||

Is there any good strats for annihilation stages
Depends on stage
all of then are different but I would say like 50% or more can just be cleared by having like 2-3 good afk skills with blockers and a medic
This is what life is about
If only I HAD GG
Damn I have to pull either one of them for victoriaknights
Either Vina or GG
Hard decisions 
Qiubai module decent?
10% Attack and 5% more Arts damage it's a good module. It shines when you use her for Qui Lon, it speeds things up a bit.
Who even the hell is quilon
Is5 ed4
Youre what life is about
Could say the same for you 
Dude feels like a dreadnaught from 40k
Off topic but I canโt help myself ๐ญ
i remembered to finish this... ๐ฅน
i kinda forgot..
gladiia is honestly the worst operator of all time
i cannot in good faith recommend her anymore after seeing her do actually nothing and fold to a breeze
just start running medic + ulp man... shes so bad
@pure orchid qyurii you here?
Can I borrow your Ling for my alt
Chapter 12 DP limit is so annoying
Imma just cheese it with Ling dragons
Yep there is only one Qyurii in the world, aint need no ID numbers
Sounds like ur just bad
I can imagine there's also only one Arflanyr
Sounds like ur just bad
It's a fully customized name, from scratch, yeah there is only one me ๐
Added btw
Ah they are twin, created almost 10 years ago ๐คฃ
Aight thanks ๐
i cant even fricking redeploy in time either cause of welfare tax
had to change the entire strat just for that
where u just burst damazti down to 3rd clone as fast as possible to get gladiia down infront
the strats bottleneck is just optimising gladiia useage
is fucked up..
I missed male era
Its H12-4 after all
anyone wanna help me with maffs?
So, this specific effect, I want to give to Surtr. Perfect for her.
But I have the option to give it either more (ATK+30%), (ASPD+30), or (ATK+15%, ASPD+15)
which would be the best deal?
aspd
ASPD +30?
what effect is this from again
food from RA2
Provisions
permanent food buff
hybrid huh
id assume it is
aspd is just straight +x% dps increase
if it affect base stat then the other two are +30% regardless. while atk+aspd would be 1.3x1.3 so 32~%
ah
makes sense. I've thought about mixed effects being a better effect
like with buffs and debuffs
i meant 1.15 x 1.15 = 1.3225 so 32~%
well if unsure cant go wrong with aspd 
resources are a bit thin but lemme ask someone who isn;t
2% diff is whatever
do you specifically need the that same food buff?
there's only a few "perma" provisions
and Surtr's is a shoe-in perfect one for that effect
ok i found out a potential way to do this without waste
wait a bit
Food
how much is said food buff
40%
Its the better version of the food
so +30 ASPD wins
thanks
Question
.....if it's Wisadel
+30% ATK?
cause ASPD really is kinda not too good for ammo-based skills
I don't really think Wis wants ASPD anyway


but yeah else only atk
well yes but
for arts and RES, it's a linear progression
+30% atk is same raw number increase
its 800 smth times 30% atk increase
+240~ atk stat regardless
but she reach 2.3k alrdy so its merely 10% increase
well, we're not talking Surtr
she's always Arts
and RES always negates linearly
hmmm wait
ok so, let me pick apart the other Physical nukers I use
Wis is definitely better with ATK+30%
Degen's S3......ATK+30%, right?
How about Mlynar.....ASPD +30, right? Due to Liberator's low base ATK?
in raids it's mostly AFK. If it's missions related to killing bosses, if I haven't killed them in one skill cycle, I've failed already
base atk isnt relevant
its how much +atk% they have
mlynar already has plenty, +400% from trait+s3
degen is atk+% yes
+atk% buff -> checks current +atk%
+atk inspire -> checks final atk stats
for arts dmg, it's more about aspd buff and enemy res,
because it's dmg based on percentage number after all, you will understand why GG s3 with aspd is pretty good in SSS
so more aspd will give great buff combined with her atk from s3, especially when you don't want to waste too much time to kill smth
mlynar has both high +atk% buff and final atk stats thats why he suck with warf/skalter but p good with aspd buffer.
degen has no +atk% so getting +atk% buff is great. she also has fairly low final atk stats making inspire works decently well. obviously if you buff degen with warfarin, inspire gets "less" value relative to before(still great nonetheless)
as for Physical.....debatable?
wdym
aspd is fixed dmg increase
+sp helps her 3 revenants as well
not to mention everyone else in range
just comfy pick
wait wait wait.....does it stack with the assist-oriented perma provision?
every 1 aspd = 1% more dps regardless of anything (oversimplified but for most use its basicly equivalent)
atk% is not so obvious
do revenants count as "allies"?
cause this is something I'm adding to Meyja
and it does not stack
so I was thinking about its effects with other +SP shit
or is it a selfish effect on food?
not for farming sure
because she just doesn't need heals
but boss killing, she is there
I'll check all condiments again
but yeah
I haven't had the experience wherein I thought "i need a 2nd skill cycle"
or was close to getting one
and didn't
@pure orchid holy coconut crab. I wanna pull Warfarin on my alt, got Pallas in 5 pulls. Crazy luck with the 6 Stars ๐
you'd be surprised how Wis gets damaged sometimes. Especially Vanilla Wingbeast in Pressure 6-7
but yeah, weather also doesn't help especially heat
if it works it works mang
oh i know
but i meant generally, you wouldn't want her in the range anyhow
especially since she also tends to hog a ton of space for herself
you still there?
I wanna ask you about someone who told me the condiments of the provisions might be multiplicative
Ya2 S2 used (no food)
and then used this (food with condiments that give ATK +15%, and then another ATK +15%)
isn't it truly 30%
I'm asking if there's any difference
or if its just purely additive
cause some weirdo tempted fate and posted that condiments are multiplicative
yes, it's 15 + 15
so it's additive?
(1026 x 1.15) x 1.15
i mean hmmmm
with that knowledge
what's better of the 3 options
in a general way
- +30% ATK
- +30 ASPD
- +15% ATK and +15 ASPD
it's based on type of attack tho
If operator has naturally high atk, aspd is the way
arts is always aspd
and physical is debatable?
physical is based on how big number it is
Physical scales better with ATK when it outscale DEF because it is flat. Arts nerfed by enemy RES by percent
usually for physical I still refer ++atk
like for Wis S3I imagined +30% ATK is better
for Degen S3, +30% ATK since her S3 doesn't work with ASPD
for Mlynar S3......what's best?
we're talking Liberator base stats
and additive atk bonuses AND multiplicative atk bonuses
for ammo skill, more aspd will end skill sooner, but it's still depended on what kind of strategy you want
or ASPD
Is this too late to offer "not overthinking"? 
Minus, the whole point of these discussions is how high we can go
it is overthinking for fun
liberator is half atk half aspd
nice
that is for Mlynar
Degen's S3 don't get affected by ASPD, right?
Iirc degen's damage comes from atk scale anyways so you would want atk% buff on her
so atk buff as always
still we don't have any new liberator,
but I would say Tequila is shit for high def enemy unlike Mlynar s3
so atk for Tequila is better
guys i cant do h14-3. im dying to the lasers. i dont havee shu
what pot is this
Lazers damage get buffed if spinny thingy touch tower
oh ok. ill keep this in mind
It is relevant to like 3rd or 4th time lazer activate because there is like 20+ of those thing so lazer can easily go from like 200 something dps to 400+
how does yato s2 has 1k atk with no food 
MOTIVATED
said number should have yato talent ongoing
RA2 has logistics and skill tree buffs
also p6
logistic only buff 8% dmg
maxed out shouldve been 892
here's her naturally
yeah 725 x 1.23 from talent
what about this one?
nah that one atk scale

doesnt change stat
now calculate that 1,46
Whats your issue? Surviving? Why dont you just borrow Shu.
max pot
cause wisadel dps is needed. and im borrowing her
oh without shu its not possible? then its ok. ill not it rn
who can damage that many enemies then
insert aoe ops
Your best AoE dps?
could be stage effect 15%
thats the section im lacking... i dont have SA and mlynar
those aren't aoe
who are.. then
@jovial nest
irene?
FUCK
Bro you need to damage towers to activate them to push bad lazor of boss back 
how can i... everything is dying
that one seems to be base stat
yh i'm not sure that aoe's the problem when you only need to push the laser back there to win
Save stuff like Ptilo S2 to survive initial lazor before you push it back enough to not be affected
that said even then the food buff is high
who is AOE? idk
have your ops barrage the towers to push the laser back
might just be each food is different
If you want Shu's healing power, but also dps at the same time, do Reed S3 she does both as long as she keeps hitting things.
once you've pushed the laser far enough you won't take damage
but ohhh thats trueee
i have Reed alter... how can i forget
@jovial nest yea, the number looks right
idk you have both ptilo and NG there, just save their skills when the boss pops up
then spam ya2 exu etc at the towers
my exu is like e2 lvl 60 unmodded. do i need mods on her
no, you only need hitcount for the towers
then how come surtr gets +40% atk buff but the other food is multi
oh
its only vigor ones
that are additive
the rest are multi

Some 4 Stars clear (Wisadel carry) by Leo Tse https://m.youtube.com/watch?v=Z43036egaUY&list=PLAmmODfR9AKdtJGDoSibd7OJPHBIRtPOW&index=11&pp=iAQB
่ฏใใใฐ่ฉไพกใใใฃใณใใซ็ป้ฒใ้กใใใพใ๏ผ
โผๅ็ใชในใ๏ผใๆ
ๆฒๅ
ๅกใ
https://www.youtube.com/playlist?list=PLAmmODfR9AKdtJGDoSibd7OJPHBIRtPOW
โผใใฃใณใใซ็ป้ฒใฏใใกใ
https://www.youtube.com/channel/UCV6i3_CaRnYt7hDM1eKFE8g
================================
๏ผArknights ๏ผใขใผใฏใใคใ ๏ผ๋ช
์ผ๋ฐฉ์ฃผ๏ผๆๆฅๆน่
amiya carry fr
Susurro carry ๐
ok. but it was h-14-3
Ethan carry
you know that I farm lightning ore with him and Ascalon before I get more of that one

truly hit count moment

150 hit counts btw
and Wis s2 is absolutely beyond good for this, due to the splash effecting other one too 
No what
?
Let them cook it is funnier that way
it is true with two enemies
The guy struggled with the laser devices. Reed hitting the devices will heal everyone in her range while also converting the devices.
im still struggling..

Got a question about food buffs again for RA2
What's a better food buff for Ascalon S2M3 mod3?
This? (effects last forever too)
or this?
i was thinking that the necrosis would be so small since Ascalon's arts dmg are only DoTs
@vernal lion
am i doing something wrong with the character placements?
if you got no necrosis provider might as well get it
no, ascalon arts dmg is bullshit
it's based on her atk tho
yeah but it's lowered, right? DoTs is like 11% of her ATK (increased by S2M3 of course)
is it worth it?
I can add that effect to Logos and Ceobe too (ASPD Necrosis)
but Ascalon's normal attack is physical
the necrosis % only comes from the arts dmg
Nightingale and Wisadel swap places, that way Wisadel will cover 3 devices. Also flip everything upside down.
this is why virt talent says deals necrosis based on atk
and logos mod says deals necrosis based on dmg dealt
different metrics ya
thats what im missing ig.... i always leaking the last 1 big flying ball..
rest boss died easily
gotta somehow can weis
also, this is not even for Ascalon too, ambusher doesn't even need tenacity
wait
doesn't that make it absolutely busted for arts DoT-dealers with solid ATK bases?
if the wording is to be considered?
oh don't think about Tenacity
thats the best base perma provision for raw ATK%
if anything just look at everything BUT Tenacity
those are only considered for surtr and mlynar

for me
@jovial nest I would pick this, or this
RA talks here have always been....endgamey
ok so......first food can't get condiments
HP buff is good if she's in dangerous position that would take dmg
2nd food hmmmm, +25% ATK if you want the good condiments
yes
more aspd means u stack 3stacks faster

he wants a forever food, I don't think there's one
unless
+15 aspd +15 aspd
lemons = 30% ATK + 2 condiments = +30 ASPD
yea
so....
how about the Necrosis ASPD one?
that's the consideration
+35 ASPD with necrosis shit
or +30% ATK and +30 ASPD
so whats the answer?
It's marginal diff
the answer's not clear to me
we've always discussed shit that's marginal in difference.

her arts dmg is every second, so let's calculate the number of dmg dealt based on atk
here for aid
if you need this too in case we consider minimal difference of ASPDs of the two
how many times can she proc it within the duration?
while allowing ele burst cooldowns
"arts dmg per second"
when it says it stacks 3 times
Is this not the food
but her atk int is 3.5 seconds
Distilled Medulla Booster
Added in Expansion II.
ASPD +35; when dealing Arts damage, inflicts Necrosis Damage equal to 6% of damage dealt
Worth 150 Energy
Effects last indefinitely
How to obtain: Enter a Feral Strange Territory.
This the food right
we're considering the ASPD increase too.
It's dmg dealt
So the necrosis isn't gnna happen even on skill
because you will kill enemy first
ok 30% ATK and 30 ASPD it is
Prob takes like 1 minute
btw am i right about this?
so the food base I'm using is 30% ATK
the condiments is.....what we talked about
i did double ASPD so +30 ASPD
is that the right decision for Ascalon?
due to stacking talents?
iirc in danger mode, there's risk that is reduce enemy dmg taken from physical and arts attack by 20%
this maybe worth if you're willing for necrosis
normally, I won't go for this
even then wouldn't Ceobe be the better lead for that?
Ye
I know Ceobe's perfect food is that ASPD Necrosis
that's.....feels like a given
especially with how much she skyrockets her DMG done with her anti-DEF talents
you know that Ceobe will be busted if she gets burn dmg 
bro, trust me
with a theoretical 3rd module Ceobe
there will be burn dmg mod
that adds burn

wouldn't there still be a debate
vs her module that improves Thrasher or whatever her anti-DEF talent is?
necrosis is 15s cooldown, other is 10s
so for skill that's around 40s, 10s would proc like 3 times
wait so I haven't gotten confirmation
Ascalon +30% ATK with....
- 30 ASPD
- 30% more ATK
- 15% ATK and +15 ASPD
which one for S2M3 use or just her normal attacking
30 aspd
thanks
@vernal lion Same food base for Ray S3M3 Mod3
which condiment combo is best for her?
how about Fia S3M3 ArtX Mod3
and Ifrit S2M3 BlaX Mod3?
more aspd, you know why
yes
hmmmm
what about Necrosis ASPD on Ifrit? she's using the SP battery module and not burn module
or is it better to go +30% ATK +30 ASPD on her instead?
tbh she refers sp food, but there's no infinite one
nope
there's one that helps SP to anyone within range
and I'm giving that to Meyja
that one is perfect for Eyja yea
so.....outside of that, what food for Ifrit
more atk, she doesn't need aspd due to her attack range is very picky
and doesn't have slow effect like Ascalon
full ATK it is?
yea
considering her S2 skill is not too reliant or doesn't gel with ASPD
so i can see why
totally
Can we ask for RA strat questions here?
I've been doing a cheesy strat for a while now (doing rounds between day 7 and 10, where i setup a bunch of nodes to discover and roll back to day 7 once they were cleared).
I want to dig into that game mode since i also got interested in IS and i know there's a whole bunch of rewards to be had here. Altho i've never known what kinds of teams to use, when to start building, invest in equipment or which nodes to tackle first
you can try #reclamation-algorithm-hub if no one here
Aight thanks ^^
honestly i'd take 30% more atk
cuz 15 aspd doesnt really feel like much for her
is that the revenant stage or the yoyo spam stage
Faster talent stacks means better CC too
its the laser stage. that dragon boss. plus lots of spear enemies
boss have low def you can just shoot him yourself instead of relying on laser 
granted the bozo have 500k hp
Stack capped to 3 and during S2 not like anything will escape being stacked
i have never seen someone do that......
wha
you havent seen enough
just see more zzz
So you recommend bro who has issue to tank boss while activating our laser to tank boss even harder while going for boss directly when half team is e1? 
this guy can be killed?
well yeah that's the main objective
Someone managed to S2M3 Logos him, but that clear used entire buff squad 
no.. it isnt.. all of my characters are e2
i mean he has high res so
iirc exu > logos for revenant
this one?
i assume yes
i dont even have shu or arturia
What is Res - Ifrit, probably
Chapter 13 yoohoo
Woohoo, chapter with totally not suspiciously low enemy count per stage 
Ulpian is darn good vs Damazti ๐ฒ
this is what is hapenning
So uh... How you manage to fail outside part that medicless Gladiia will quit chat first? 
yeah just hit the shield guy harder
i did but at last im always leaking a enemy or 2
The tanking aside, if you group 3 Damazti clones together, 5 slashes from his S3 will remove 50% of Damazti's HP. Deactivate the skill and let it cooldown, then S3 again and send Damazti to her grave.
is this s3m3 lvl 90? gladia mod 3? cause mine doesnt do that much
gladiia mod doesnt increase his damage
oh then ok
Still, H stages prob take like 6~7 slashes
5 slashes is only like half his S3 duration
i need to group all 3 clones in front of ulpi..
Yes go group the clones together 
impossible in h-12-4 
you can group 2 of them together
though damazti also gains DR from one extra body so it won't be as free
(read: it'll still be kinda free)
ah ok
bruh... took 25 tries
gg
Easy part done 
that stage kinda confusing ngl
Congrats
Good news is that, you just beaten the hardest stage from Chapter 14.
Theresa is whatever.
40ish secs finish.
can i just surtr, wisadel and ulpianus teri teri
easier if you play by the book and do what the stage wants
idk what to do..
If you are still unfamiliar with the stage, do what cake suggested.
Play by the book.
at the top i leaked. ah ok lemme read
the tile expansion technique... didnt read
No I did not. Well I did and did not. There are a lot of things going on at once in that short clip. Here is Theresa's mechanic #strategy message
this is what i needed.
this wont spread furthur right
If you want to brute force her like I did, only advice I can give you is that, make good use of Wisadel's Revenant Shadows. Use these Shadows to block the orbs.
But you have to engineer the spawn positioning.
Yes, this is also a valid strat. If you isolate these 2 cages at the two extreme corners with Roadblocks, when Theresa enters Phase 2 they wont spread.
Someone actually did this strat and succeeded back then.
But you still have to clean out the entire stage, Patriot and all that, before you do Theresa.
it did.. idk how it came from right : )

๐คฃ
fkit... i will bruteforce. KILLL THE TERRRII
i mean you still have to brute force "correctly"

