#strategy
1 messages · Page 626 of 1
please do hahaha
brb
they have +70 res
texas not gonna do much 
MentegaBlueBand#0199 @tepid leaf
oki
added, ty bang margarin!
accepted
sama2
does mlynar work well.there even
yeah
ermmm
the enemies hate arts dmg
he was using texter
so physical dmg spam
and they tend to come in groups
i think its good enough? atleast
exe or chalter is fine too
damn the dedication to sack 21 OP
mid skin 🚬
mid tastes
mid op
exe+stainless duo fr
most l2d skins pretty good tho they're putting extra effort into them
can we have better sprites that go with the l2d skins doe
sa sprites look fine to me
(i meant cexas)
ill still buy it
yh she swings a greatsword like it's a twig
just like how i have eben skin
it looks comical i'm this close to laughing at it instead of just dissing it
think only l2ds I skipped were like ntr cause it's ass and lee cause it's lee lol!!!
wait I skipped poz actually
is this a positioning issue
BROKEN to broken
timing issue
^
wait what why
:3333333
:333333
oki lemme retry
do i even need exu?
exu does shred them
exu does negative dmg when 50 phalanx are tgt
let enemies stack up a bit on your blockers before you press s3 it's not super maldy or anything
the def stackers bro
uh H9-1 (i dont have any idea what ure talking abt)
oh those guy doesnt group up in h96 as much
🤫
where do i put this m guy
surely where u put him b4 works
oh okay
it did work, ty!
btw asking again to make sure, this team comp can make it to 11-3? to e2 my yato
yes
assuming u borrow
u dont need to clear H stages to move on to the next chapter btw

oki ty
Best way to share my ops to help get a team comp?
save some screenshots somewhere or use krooster
Returning player
go ahead
lineup which does not inspire confidence
Huh?
your 6*s aren't helping
might just go ahead with a 4* team rn and aim for a good banner down the line
rerollable looking account if u arent attached
boo rerolling
h uh
$10 nothing wild
So instead of here’s a team I get delete the account and start again 😂 wonderful.
anw as for ops you have rn, purestream pinecone bubble indigo shining may gravel ptilo shirayuki lava are ok to raise
u can work with anything but pretty much every banner upcoming is prrtty good to start on aswell
i mean you can always get a support op for EX stages
and event farming stages aren't out of reach
Meh I’d rather build on what I’ve got than start over. I’m sure I can get through just need a starting point to find my feet
you just don't get to stomp the early stages is all
i dont know how long it takes but to reroll an early account on a lim banner always sounds pretty bangin
Nah I’ll just get a squad of 12 here with what I’ve got 😂
valid
these are fine, raise them til E1 while you do recruitments and stuff
aim for cutter from recruitment too
and jaye
How do you recruit them
cutter drops from the nuker tag, jaye fast-redeploy
in general check aceship for tags
https://aceship.github.io/AN-EN-Tags/akhr.html
Two more slots
probably want some vg
too many ranged ops
That’s the list I was given 🤷
kill caster in blue box or stall with double defender or push into red box with weedy or pull them through altar into middle lane
check #bot-spam, there's some tips for early game there
the list was for everyone you should aim to raise for now
in general you want to raise more than 12 ops so that you can swap people in depending on the stage
this motherfucker is ruining my middle defense, it shredded through everything I toss at is, I could only hold it off for so long with reedic and ptilo s2
also some ops like purestream are good raises bc they're base workers
helps you gain resources faster
dont kill enemies near whip guy i think
now thats seems like an easy strategy
BUT I ALREADY TRIED
They sit still for a really long time except for 2 at the end. Kill them while they do that if possible
elite spotted, eben blast
Yeah I remember that being a thing. Just kind of overwhelmed really haha
That isitgood command is useful but again that document is huge 😂
Can you not just Eyja s3 them?
well I tried, it only worked for the first 2
also kal getting overwhelmed at bottom lane
pull the caster guys through the altars
That should mostly be enough unless you're being slow with getting the carts going.
the altars have no collision, and once the casters are on top lane they don't revive
uhh basically anyone
I was able to hold bottom and mid lane with Saria, Reedic, and Qiubai
Oh. You've Eunectes
save a gravel or sth to stall the last wave of two casters
moderate or strong?
She should be able to duel whip guys with a decent healer. Unless they get too much atk when sitting still
and Hool, theyre too hot to not be e2ed
Im able to solo top but gahhh
strong apparently
13章に出て来る術師は祭壇の範囲外で倒す事を意識すれば無限復活される事もないただの弱めな術師になる
というのがよく分かる例
【QRT of くろむ (@junsx43us1):】
'@yawarakaMoyashi 重量2は少しずつジワジワ距離詰められる感じだった気がする・・・・ただ時間はかなり稼げますね!
こやつは祭壇範囲内で死ぬと無限復活なので、祭壇範囲外で始末する方針で考えるのが一番楽ですね!
…
💖 557 🔁 155
probably u maximize the mechanic usage, 13-21 adverse was pretty easy for me. it took few tries though.
mainly for timing bombs
I only have shaw with strong

HOW DO I GET RID OF THE BOTTOM CASTERS RAHHH
I fixed the middle problem
Does this include mon3tr
last resort is killing them in the blue box
no
shit
how
they don't revive in the blue box
mud S3
where to place mud
13-15 CM 4 Defender Only, 22 Stars
The way this map works you're supposed to splitbox the casters into your blue box so they can't respawn. This is incredibly easy if you use Mudrock S3 because the time she spends sleeping is just enough for them to go through and then they get stunned and die, so long as you don't press her skill at the start ...
the thumbnail answers that ig
just make sure they aren't in an attack animation, else they don't walk far enough
more effort to time that than mud 
^
wtf is this stage? Dont tell me this is a super hard stage 
its hard thinking of how to even do this one
whats the higher priority altar?
well I found out which one it was
it's going to work 
in NTR true damage we trust
so this was a fucking lie
IT WORKED
NTR carry
is this with the 2sp thingy
its too goated i wish my whole team wasnt infinite duration skills
even just spamming saria suzu is crazy though
half my squad kinda didn't benefit from it sadly
dorothy mines, eyjalter kinda become useless as you only get the boss
cant wait for degen sss
but the dps got the boost, and that's what matters
now I just gotta do another run with the kaz squad

I gotta redo it for secret medal couldn't get it this run 
rip
that's the bad news
does that even work
like next rotation
ah yeah
alr capped cause I did emer medal on the other one
I'll do em next month too
last month was the other map
if I didn't get hard stuck I wouldn't have needed so much run time

can someone explain what goes in this map?
they go long way if thats what u mean
no how do they enter the blue boxes
they go into the stair and then straight left
they walk on the track to get around the high tiles
how the hell am I supposed to do this
it's honestly one of the easiest maps
would I even need lane holders 
depends what tools you have for moving bombs
theres caster everywhere iirc so its probably better to block with laners at first
yato and gravel
I used the long range of andrea, blew the bottom altar and I forgot
it was one of the quickest done and gone
i just used exec to kill all the slugs until stage end and then push cart
I can't even find a screenshot of it
oh it is one of the easiest stages
13-19 and 13-20 feel like half-baked filler in comparison to the rest of the chapter
You have Lin so you'll clown on 13-20
https://www.youtube.com/watch?v=IzQ4TaHqITs
Out of curiosity, can I substitute the video's 4 ops with these?
note uh... mountain s2m1, yato s2m3, kalstit s3m2
mlynar s3m3 too
still stuck doing this stage ugh...
I give up on it
3 of them are in your team, you totally can
I kept dying
use the device to bait the stun and the arts damage attack
exalt is great in the ae stage
add healer btw
you have 4 more slots 

at mountain position
you can wait to kill everyone and leave the boss for the end
how
tell me how would I do that
the boss would keep coming at me no?
yeah but it’s not hard to kill him multiple times
can someone help me with 9-19 idgi : (
Easier to help when we know what you have
It is your issue of doing phase 1 before enemy spawns run dry 
Half of the pixels on my phone is either dead or look like shit
GET A PUSHER
Where do I place the pusher and puller in 3-3 such that you can push all enemies
Hold up
My brain brained
One in the bush to the left
One to the left of the bridge on that singular hole
Aww shit
No wait
And one to the bottom right of the bridge
Below bush ideally, since u can push other mobs too. Dont forget sl4 and bait the clown skill
The clown skill?
Why
She will teleport periodically, just put someone to trigger it before u block
i'm not the only one refering to crownslayer as clownslayer? 
Yeah its old naming
eh
dalao choice eh
but bena is year 1 welfare so she must be bad
(when did she release again I forgor)
what are some reccomended operators for chocolate street annihilation?
who do u have
hold on lemme find my krooster
2021
kirara and indigo
e1 mlynar
is this up to date
yeah
yeah
mlymar op for is

i really need that extra module block to upgrade my fiammetta 
smh
obligatory fia flex
not even m6 tho
dude this is hands down the best skin in the game and there's no contest
How do you stop this Boii?
Thnx
We flexing Fias? 


Here random aciddrop flex... Spoiled by the fact that you can achieve the same with Pinecone
you block him early, he will run at 80/60/40/20% hp so it is good to have two tanky blockers to stall and swap once you’re done with each mark
a blocker and healer
Or just use mostima and saria to slow him down
He is immune to slow status from decel binders but not other slowing effects
any operator that can inflict movement speed down
or Qanipalaat s2
qani s2 sl7 really is the cheapest solution. Don't put him too close though or he'll get frozen
How do you stop those right side disguised civs??
that top left guy at the 1min mark is preventing u from blocking them, if u kill him u can block them like normal
Ohhhh i see i see thanks! i was going crazy about those ignoring block 
Mostima s3 
Don't have mostima using Ines instead for slow 
Aight finally did it
thamks
Which mod have more general use
Ignore def?
i think its Mod X?
50% HP treshold for fia lmit
and you can still keep her vigor effect
You either choose more aspd or more phy atk per hit
Since phy is cringe against def, I'd rather pick higher phy atk
Skalter s2 + fia s3m3 mod3 is quite comfy setup 
Man, It's fun playing the game without any help from borrowing six stars.
Missing the Typhoon pull and the subsequent damage to my account
same I don't borrow six stars either
I have fun because you can be winning without some hyper whale bs and without need to check insides of each stage on wiki
mostima s3
I like mod x more
More vigor + can use her without needing dedicated healing
Which skill do I M3 for hoederer? S2 or S3?
can i clear 10-17 with this?
Looks doable, mudrock already good cannon tanker, can helidrop sutr n Yalter to kill priority targets
could also just borrow a ling maybe
i dont get it 
i need to solo in order to farm this thing
If one Defender died by cannon fire, you swap them out for another to tank the next strike, and do it again after that Defender died as well.
Over and over again.
oh, thats what it meant, oki ty!

yeah
where do i even put the mudrock 
can i expect mudrock to not die through out the whole game?
But not so close that it'll kill your other ops.
Bring backup Defenders, just in case.
And a Gravel to occasionally aggro Manfred and break up his ASPD stacks.
If only it was H10-3 where manfriend give enemy DoT aura which cause Mudrock to turn into assault battle copter with S2 
main threat is cannon dealing 3k to her when her shield isn't up, even though she has 4k health ish it's still possible she dies if she's blocking an elite that chips away at her health + some slugs that instapop her shield
oki oki trying 10-17 now
as in with the upcoming event on 30 april
im not too sure if it is resetting at the end of the months
will it reset with the new event?
anything i can fix so i can make this run more safe?
Uh.... Why auto farm it
Do you have any other nuker that can destroy Manfred during his dodge removal by the cannon? Getting rid of him quick makes the run easier to manage.
Otherwise, if not, just make sure he doesn't hit your backline and grind him down.
Dodge can only do much against consistent dmg.
Our anniversary is in january, that’s when the double OP bonus resets
Just buy fluid from green cert instead
my main problem is the mudrock cant stand it, i replaced it with other defenders, either they all die again, or success but fail in the auto deploy
How about not farming Manfred, less to mald especially if you don’t have the ops to consistently burst him
Have you try to break Manfred APSD buff with Gravel or other FRD? Those attacks can get pretty nasty if they build up.
i want to e2 my yato 
Gavialter can technically just eat the cannon shot under S3, no need for precise timings
oh oki, ill try again soon
i only hab this 
#strategy message Tomimiwow, he don't have her 
Just need to for him to switch target, and it'll reset. 
i saw someone soloed this stage using mudrock, but it doesnt work on me
if its S3 mudrock you can break his targeting for a moment yeah
js it better overall?
you lose the healing from her proccing s2 over and over, and if you mistime it your backline will get nuked
Maybe replace ptilopsis with perfumer for passive heal for mudrock if its just a bit more hp regen that she need to survive etc?
but once you're using mudrock to block him, its a way to get him to focus someone else
i tried! same result
oh okay, ill try all new thats mentioned here, ty!
Can your medics outheal him if he's smacking Thorns? if you split the roles so Mudrock just tanks the cannon shots (she can do that no sweat) and thorns tanks the boss that might work
uh it can out heal but it couldnt hold the lane earlier
who do u need fluid for
il siracusano has fluid farm and that's coming up soon
kirin r yato e2
oh
yep
there's 10 t4 fluid in the ZT event shop tho
which is what u need
wait there's 5 sinter too
it's actually ur lucky day
ZT?
upcoming event with vivi and virtuosa
it's too long to spell so i abbreviate it ZT bc that's the stage abbreviation
if you can wait a week to e2 yato alter you can get her mats ez
ohh a week hmm
oki ty for suggest! will try hard on this first bcs i have so much stamina but dont want to end story fast
no 
yato alter is a good m6 so prepare your skill books
can i see the mats?
well go do that
scroll near the bottom, just above voicelines and stuff
gamepress and aceship in general have that info widely available
oh oki, tysm!
np
i got the chips, another reason to do 10-17 
skill books?
chip catalysts?
the reason why I highly recommend against farming 10-17 is because there's higher-tier fluid in the ZT shop and il siracusano has a fluid farming stage in a month or so
it makes farming main story feel like a waste in comparison
unironically farming 1-7 is more preferable
or red certs since new ops are coming out
yeah yato s2m3 requires 8 t4 rocks
that makes sense, i just checked the other things i got from event, will just wait hehe
hmm, not sure if it's inflated potentials & levels, but the clear is certainly possible. Potentially inconsistent though I agree. Manfred drones can be rng. And his dodge means youre never completely sure when he phase switches
just nuke him when his dodge is down, then you know what to expect
oh I just lured him into the killlane that is exu and thorns range
trade agro between mudrock and random defenders you drop for nuke bait
are you doing 10-19 AE
is this talking abt 10-17 or the event 
the farming map that was discussrd was 10-17 standard right?
ah 10-17
yes, thought u were talkin abt other
forgor numbers
material copy pasta sends to chapter 12 or 9-6 for that material
btw, can my ops clear event? forgot how event usually work after long quit 
just have mud on slug duty and tank manfred in the middle of the map
same strat works but also mud's close enough by to drop the cannon on him
All i know is next event will have FUN MECHANICS OF BEING ONESHOT AND REDEPLOYED AGAINST YOUR WILL 
idr the bitch king oneshotting
cant tell if you have any raised, but pushers and pullers are pretty useful for cheesing ch13
the tp yh
tried and even modified this, didnt work and i moved on now 
i have to clear ch13 to get to event? 
oh you meant... nvm
Game want me
Dead
I have 3 king relic but not the crown
What the king fellowship does I don't have it
What I gonna do now is leak 7 enemy for the effect to kick in
Maybe try deploy u official after artillery
u can also burst boss 1st phase very fast with thrm ex +yalter then surtr after artillery hits, or if u can sustain rotate defender u voluntarily retreat the mudrock even if she survive the artillery so ur auto deployment don't need care rng survival
during boss reviving phase can try have 9 op on field so rng mudrock get hit by global atk 1/9, also important don't let boss poke mudrock b4 he get blocked by mudrock, use gravel to bait ranged, then mudrock can stay healthy until block him
This node not that good to farm imo
don think I've ever farmed this stage
true 
What drop it give
Boyknights starting off strong, any one i should be prioritising? Other than the obvious 6*
jaye humus mountain, but other than that i hope you get more ranged damage
also if you're firmly sticking to male only might as well max out the 3*s rn
they get their talents buffed at E1L55
Jaye, without question. Previous post was right about maxing the three stars first that you're using, but then as completely mid as verdant is, I think they may actually be valuable for the time being since you don't have gravel for this.
Jaye is a fast redeploy yes, but his utility early on is too strong to use exclusively as one
I wish you the best of luck on your adventure though
Tequila? Idk even my raised account barely have some bois in it
yea go get tequila
Adverse 13-15. Please. Thanks
I got to JT8-3 and I'm burning 

yeah missing alot of ranged damage
sad no insiderp
leonhardt
honestlynot much
for 5*
executor and uhh
really thats it
shalem iffy
minimalist and qani solid
tbf
zuo le soon
p sure s3 hits air
diamete feels mid
i dont think zuo le hits air 
One will have 11 operators to kill air because ground is dead 10 times over
Uhh you’re gonna be wanting for ranged attackers (snipers/casters)
Ground game is solid but on maps that force you rely on ranged attackers no offense but you are boned
Where’s kroos
here's a super messy 13-15 adverse run I just made that might give you some ideas...I used Mlynar with Ptilopsis (w module) and Shamare help: https://www.youtube.com/watch?v=ZNoh285wxDU (unlisted video)
kinda botched the bottom lane at the end but myrtle came in to save the day
better timing might have avoided that issue
Thanks very much
Advice on 9-12? I can sorta see that I have to use the tattered pillars to lead folks the long way around but I don't quite know how to deal with the final wave of enemies at the end and the mass of Gargoyles later on
which one is that ss the map
Borrow chalter or Mlynar
if it's the one I'm thinking of you can just stall the gargoyles with a defender til they stack up and drop pillar on them
pillar will os them they won't even go through second phase
Or use casters
Here's how I usually set up
oh this one
Idk how to drop the pillars on the prts map
But I drop the one on the top left onto G2. Then the middle I dropped onto E4. Then, I dropped the pillar next to the enemy spawn point on it
yeah the usual strat is drop pillar and lead enemies to right side of map you got that right
So they have to go the long way around
The problem is the rush of enemies near the end
Try setting up on B tiles instead
well
B tiles?
chalter or mlynar is an easy solution sure
you can also use what's name
art dmg like casters on the shield bros
Also bring caster for Gargoyles they E res
then when they walk past you stall gargoyles with a defender and drop pillar on them
like for example defender on c8 or d9 or smth
or d8 idk idr their pathing now
Would Haze fit for the Gargoyles or is she not enough?
Do you have click?
Depend on how you do it
they have refraction
the transformation only bulks up their def
100 Res? Wtf
this chapter hates arts
Yeah
I know they increase their defensive stats
there's like three mobs in the entire chapter that are weak to arts
the rest have 70 res
But I wasn't aware their stats increased to 100 Res
Holy shit
That makes so much sense now
honestly try to place your ops in the opposite lane of where you place them
The bottom
the four* that aren't on here are the shadowblades, the flamerazers, the evocators and the hovering guys
you can silence the refraction though so that these guys have 0 res
imma run through the stage with some random ops
3
the repositionable bombs are flying?
or do they have taunt (less taunt than the boneguards, obviously)
Chapter 13 bombs are ground and taunts
and because bomb don't leak into blue box our operators will focus taunt enemies who leak into blue box
meanwhile enemies will focus taunts in last deployed order
Yaaaay H stages open, gl everyone
is there a strat for h13-4 without reed alter? all i see on yt they all using reed alter
I managed to beat it. Not well
The problem is the gargoyles are too slow. It takes awhile for them to gather at the spot I wan them o be in
And there's only a few pillars
you can facetank them with a defender
they don't hurt that much
stack three gargoyle into defender then bam you drop pillar
well doesn't need to be 3 depends on stage aight
im doing maleknights, hope i won’t need her
finally my god
bluestacks crash fucked my H13-4 run 
someone teach me how to afk h4
holy shit H13-4 is such an annoying ass level
now im fully convince the boss is bad
does boss deal phys or art?
Hey do we not have a tear list for male ops?
Would be pretty useful right about now lmao
tear?
anyone have a strat for 10-7 without 6*?
Sanguinarch on h4 is fkin nuts 
If I hit him with the bomb he can stun my team n might leak right? If so, is it better if I just stall forever n win? 
when did H stage show up
With a team like this and using supports such as Mlynar or SA, I'm trying to clear Lungmen Downtown, but have been unsuccessful for the past like 30 tries, I think the highest was 367/400. I've seen people do it with pretty much the same deck with a little bit higher levels, do I just need to level my units up or am I missing something
Put myrtle away
Are you sure? Without E2 youre pretty much suffering on the 350 wave

You dont have an E2
myrtle exist only to borrow e2
So basically anni 3 is your first statcheck
close & restart game
You want your *3s to be E1 55 to get most mileage for their stats
Skill levels want to be SL7 ideally
Ah alright
Courier is literally *4 fang
They can just raise courier to the same level and he'll do better
Yeah but he is e1lv30
Uh it's kind of both? I was using May on the right, and around early mid 300s, she doesn't kill the drone all the way, and my healer doesn't heal enough to save whoever is the melee on the right. Or sometimes the middle just falls apart, usually gummy will die
Yeah you want more levels and skill levels
Anything below SL7 and E1 50 is defective
Oh ok
I was watching yt videos, but they use higher level units, it wasn't by a large amount I thought, but ig it made the difference
Suzu start is kinda oof
Yea I guess it'll help late game
Ok, but the units itself aren't bad?
Should I use myrth instead
I used myrrh
Back then
In theory whisperain would help vs defense crushers
But idr she would target them often
Ig you can just use whisp and pray
Yea that's true, that's why I've been using mly or sa skill
No I mean as in the enemies need arts dps
They have phys dodge
And a shit ton of def
Oh
Which one?
Aquapit
Oh
Btw, I see a lot of people using Jessica smokescreen/camouflage instead of May, does she do more dmg?
Oh
Aquapit
Me dropping lappland so enemy cant dodge
ye
How to play Ines properly ? I'm having a skill issue when I use her. Should I focus S2M3 her ?
yes s2m3
I treat her as Fast Redeploy/ executor.. and I realize i'm having a bad time with it
When I see her S3 i'm thinking like Executor .. but it was bad .. redeploy time so slow ...
nuked the boss, it was close tho, sanctuary runs out when the boss still have 1% HP, dirty clear but it works
so it was Ines S2 that favorable ? not S3 ?
S3 is the niche pick
certainly easier than ch12, didn't even need a guide
wait that shit is out already?
Yea
I underestimated the whip .. 
Mood
If i got my ass whipped on normal AE stages, i can only fear H stages
Or you know bring like 1 6* to solve all my issues 

If you kill blood shit during "leaking" animation it will leak amber instead 
couldn’t make h13-4 with maleknights
the start is harsh
Take a break and come back to it
The stage isn’t going anywhere
You’ll get it eventually
Yes but he just wasted infinity sanity refund by winning
It can be replayed for almost free via practice plans anyways
i was not going to keep trying, i still lack more male power
bassline will be a great addition
You can 6 ops maleknights btw
at least, based on arkrec
does it include mylnar? i dont have him and the point was doing with my own units
oh 
yea it does
Stainless Hoederer Mlynar Lumen Exealter Puzzle
oh i dont have stainless either 

infiltration succesful
Now u just need to exfiltrate 
Excuse me - HOW MANY WHIP DUDES?
Oooh now only I realise whip dude will restore hp if u retreat op near them too
Me who kept throwing texasalter n Yalter 1 tile away at them n asking why won't u die 
it worked. Ceobe killed all the top worms and the bottom altar broken so I could focus on the waves
skadi and ntr would defeat the boneguards bit by bit
I should tried stainless
I just realise as long u don't kill leeches or deploy n retreat stuff near them u can keep their buff to a minimum so they don't hit as hard
or if u want to kill them, keep the leeches away first b4 trying to burst them, 1 death = 15% hp healed for them n +10% atk
Btw good enemy placement, I approve
U plan to burn them with fire?
20 res 25000 hp though, don't think it is enough by itself
fedex paradox simulation
alright, 3 seems a bit harder, gonna have to think
Aren't those guys ranged n hit kinda hard? FedEx can tank?
I don't own him so I dunno his stats
fedex does enough heal to survive till the first skill, and they just die so it's not a problem
Are you telling me they fucking rush Blue box in 2 minutes? 
they advance one by one
Also i need to just start damage, before i can safely drop Astgenne on their ass
Blood shits don't revive in middle. Right?
They revive in middle aren't they
phase 2 does 2k art damage every hit

and apply a 200 dps debuff
Altar look into wall, my question if it revive above or below altar still stands 
It's fine 
on the external sides
That is 13-21 version, 13-21 AE should be 2400, and H 2880 
What is sa doing there?
Good. I think. Maybe... External is good for us or bad for us side? 
Ooh so u block the boss solo bot so u could transport the bomb to destroy altar w/o him interfere, dang I didn't think of that
just left the altar on forever
hanging out with the bo-mbs
alright, bone guard is down, let's see if I mess up because I barely remember how to fight the boss
gravel is my favorite bomb porter
Skadi die or u retreat her? The boss new ability is insta kill 25% hp n below so that will be new
blow it up and burst, or tank with something like NG
in silverash we trust

believe in the hand of fate
Splatter goated, say no to busted boss skill
BOOM BITCH
he melted like butter in summer

alright, things went better than expected
only the final one left
Final one is ass
i see enough medics spots
How long does the boss take not reduced damage after hitting with a bomb?
around 3-5 seconds?
15 seconds
h4 tho is reduce to 10 sec iirc
just stall smh
in ntr we trust
at least the boss won't insta gib specter when using s2
maybe the fight will be easier for me due to that
longer stalling for each AH
H13-1 can't be that bad
Altar revives casters
It is that bad 
Also i have 0 trust to top right red box
just kill the altars what's the problem :clueless:
tho I feel like casters were only like the minimal problem there
Compared to bot path
Caster spawn kill my medics when i try to heal "You deal with Whip guy inside red box"
🤔 well that is a problem
Chapter 10 slime taking Lunacub focus off casters 
and it is too early to give up and bringing Ifrit
h1? it felt alright. ceobe and gladiia clearing stuff quickly to send the bomb
Sadly they are not "no 6*" 
what's the problem with repositioning so that you're not fighting in red box?
Because other position is covered in 25 blood ambers
tbh it's your choice to handicap
At least i will be able to say i won with handycap
I was told several times that gravel isn't worth it.
I don't care, she makes me win
ntr s2 forever
Whoever said that is deserved to be used as bait
sometimes while clearing the maps, I feel like, was dorothy that useful?
And then I remember how she cleared all the stuff so I could focus on the dangerous spots easily
This is my medic range. See the problem? 
She's not meta, but she's mac gyvering those maps

where perfumer
or are you not allowed 4* because too op
I took her out to bring Tuye to show my issue
rip
playing with dorothy is like bringing a touch screen in a secret items competition with only mouses
you're playing a different game
wait... i can red box blood shits.... 
cause they title their vids really badly
Mlynar never activated and taunts, off skill surtr. Permamently on field texas 
Damn this shit looks menacing
not afk enough if they don't use dorothy

love me that neuron activation gameplay
Wait... Cart taunts 2 casters in respawn range... 
Fucking love ak design for levels except HE event they can burn in hell
Sending Whip dudes in pair IS NOT NICE 
in ntr we trust
How do you guys remove your stubbornness to try new operator, when things are not working out on the stage?
I try new operators in my trust squad
That's a good thing, no? Keep it up
my latest new main squad operator is dorothy
I'm kinda really stubborn when it comes to this. Like when I'm trying to beat a stage, I try to keep the same operators, until defeat it.
I do kinda replace some operators that I found I don't use them in the stage.
But generally I don't like to change.
My main squad almost never changes tbh
you're kind of asking "how do you be less stubborn when you're using a hammer to screw in a screw and it's not working out very well"
to fight that stubborness, is the whole point of my squad
to have enough flexibility to not need changing options that much
dorothy fills the gap perfectly
Playing IS kinda helps with this with me
I change my squad a lot because I build my squad like "who do I think would do fine" at first, then try the stage - if I don't win then I make necessary adjustments
I like winning
I do too
I do change my squads stage to stage, but when I set the squad based on that stage, then I'm done.
that's why I do the opposite, bring my multifunction squad first, and if it don't work, I switch to specialize a bit (very frequently that involves getting gravel)
I don't like to change it.
just swapping for gravel tends to solve my problems
That sounds like how you have fun in the game
I wouldn't trade that to anything less fun
You can kill the fun by shrimply watch guides
Although I wouldn't recommend it
I do follow the guides for stronger stages.
Since I'm 5 star only lol.
I mean the con is that there's so many operators I don't use, because of this.
Idk about *5 nerds
But for *6 players, there's only handful of lower rarity you'll ever realistically use
You can't raise everyone in the game without becoming a whale
Just live with it

Well, I guess I will be stuck as five star player for long ass time then.
Sticking to handful of operators to clear stages are quite monotonous enough I wouldn't want others to suffer it
This is my way of playing.
I find the Gardener boss fight enjoyable. You just have to make sure not to gimp yourself by using movement speed reducing effects
it felt like an escort mission rather than a taxing DP injection/defend shitty tower (the non-boss HE maps)
I guess it reminds me of R8-8
I loved that map
Few things has changed in this event I started to use croissant more and recently level upped op Highmore is chief kiss in this event.
My entire issue with HE event is being one big DP tax
I'm still trying to E2 operators, so 4* is basically all that's accessible at this time...makes chapter 8 and 9 a pain, though, when all the guides start using 6*.
at the same time, dorothy makes that different. It becomes so reactive and dynamic it can't really fall in that monotony. Each map makes you think differently
seems quite apparent that you're not an IS player

I don't play IS that much, until at the end of the year lol.
I haven't played IS 3 until I remember IS4 was coming in two months.
I tent to replace 4 stars with 5 stars.
I'm progressive player, so when I finished upgrading all of my 5 stars I wanted, I will be start to upgrade the 6 stars.
I mean I have to complete those hell stages
it'll be fine
why not switch to a stronger squad for that
if yo gonna break your vow regardless
I can't I already in my vow.
Well, I mean I don't have big brain or time to use my 5 stars to complete some of the hard stages.
but then
So, I do borrow 6 stars, and also I will be missing my rewards.
Plus, One time and I mean one time I wanted to beat that pink sheep stage, and god it took me like 14 hours or something.
although to a different extent, I use my trust squad for silly clears and autofarm, but for harder stuff I bring my main squad
Yeah, I will not be doing that ever again.
These are my current targets that I'm farming for their resources.
And after finishing those it will be these.
I feel like it would take me 2 years to finish my goal.

The dark red ones going to take me like 2 months.
or maybe less.
That's all I need to farm.
help me clear H 8-4 cant seem to do it no matter what i try D:
first bring 3 medic only
whats fire breath cd again
cant imagine thorns being too helpful there ngl
You don't need to bait the fire mark if you use therapist btw. Not sure if whisperain will work since she only gives resist on skill, but with resist the mark will expire before they explode
im playing this stage with mlynar and im genuinely confused 
Hello,
I'm in 12-19 can someone tell me why the disguised guys aren't stopping anymore when they're close to my melee units ??
Theres a mob that makes them unblockable
They are holding some kind of staff/stick/spear
Hoo, thx I'll try to find it
can i use kirin alter or gravel as fast deploy then?
Iirc in 12-19 they are at top left corner and bottom right corner
my phantom is only e1 so
Super, thx
use texalt and yato
first thing you want to do is deploy flag vanguard and mlynar up front
active his skill when the drone is in range
retreat afterwards
ye i know about that i keep dying on 2nd stage
either the hostages die or my saria dies
nightingale skill is very important for fireballs
and you must bait the ignite with frd
sometimes she doesnt even survive even though the skill is active
do you know her ignite skill?
no
so the trick is you deploy 2 frd then wait she use the ignite on them
then retreat both of them, the ignite cooldown is roughly the same as their cooldown
you must bait the skill so your team can survive
mlynar taught is bad here since you have to babysit him with a medic
with the 2frd baiting ignite you dont have to worry about healing power
and of course you have to kill the rose on phase2
I would replace those two medic with fast redeploy and two other operators to tank those fireballs . That's what I will do anyway.
you can just use ark-map 








