#strategy
1 messages · Page 625 of 1
I need more variety as it is and my roster is small
Better defenders for one thing
costly but will be worth it long run
like.. rather than a variety of e1 which might not be good, might as well have a stable good e2 maybe
And she can’t cover everything
but hmm yea i guess u could invest in some 4 star defender that r capable of being e2 as spot n beagle r indeed at their limit
5-4 and 5-6 are examples of maps where she didn’t get to do much…. Again I DONT have any other defenders
I need more snipers and my only other options really are shirayuki and meteor
why dont u just e2 the archetto..i dont think u need any other sniper if u have an e2 archetto unless the map has like 4 different flyer entry points or sth 
I meant for maps where 2 snipers don’t cut it
I struggled in 5-2 and 5-4 over lack of anti air aside from those two and I had to do a lot to keep em from dying as I was boned if I lost either
New doctor so I’m not sure I can e2 them
if u e2 archetto she does have s3 which incr her range n makes her atk 2 enemies at the same time though
but yea just a thought
when u say lose the archer unit,
r u implying they r being atked? if so it might mean u are deploying ur melee units first before the archers which cause them to take aggro
u can also try to deploy lighter melee unit hold line, deploy archer, then replace lighter melee with another to reapply aggro
if u let archers keep getting atked, it is burden for ur healer to heal as well as they need split heal btw melee n archer n archer take more dmg from the drones cause they have lower def
What if you use bait? (Not really smart but what if?)
Oh this stage still having this feature 
Gummy!
The runner will stop if u push to top, unique stage
What are your units anyways
I HATE THIS SLIME BOSS
I HATE THIS SLIME BOSS
I HATE THIS SLIME BOSS
#arknights

the Ebenholz map 🥹
Idk wtf am I looking at here. Couldn't guessed the enemies pathing with how convoluted it looked.
It look so weird.
forgor the flyers, they go to the right blue box so your defender can just catch them
the flyers only spawn after the artillery is gone, so you can use the left highground lane to snipe them with Ebenholz
can someone give me a stage example where i would use jessicat's s2 instead of s3
im having a tough time figuring that one out
I haven't used Jessicat that much outside IS4, I end up using s2 often there
If tanking with dodge would be better than tanking with def
Oh. Stage example. Hmm.
In her own event, tanking Cliff's special attack would be more likely with s2 if her def is already gutted
Flametail can do the same thing
The rapid attacking during s2 could also be used for hit count mechanics ig
hmmm
i do have gravel for that, but i suppose it could work if it's just out of a normal range
I would see it's use against a swarm of low def enemies that have ranged damage
wider range than s3
When she gets her module her s2 range would be similarly nice for invis reveal
her module gives her invis reveal?
it's fun to use her shield to redirect herself to target multiple lanes
Yes.
sentinel mods give invis reveal in range as base effect
beyond that, just a sturdier shield
think i'm enjoying S2 more than S3 tbh
Shield summon lasts longer and gets more stats
the SP gain's still there
It doesn't affect that. That's probably what her eventual 2nd mod will do
yh that's for the other potential branch
S3 has tech but it's kinda sweaty
and idt just turning her into a dps op with autos is as fun
the cannon shots are extremely good if you can utilize them tbh, easily the better half of the skill
She's a more fun op than I expected. Surprising amount of decision making with her
Using shield for tanking, sp, direction switch, s3 bombs, when to keep or retreat it for such purposes
S3 being ammo based makes it funny for certain tanking purposes too. Like facing her backwards to indefinitely soak bone throwers and the like
I should go for her on her rerun
hello i just max out my passenger what module you guys think is the best for him 
Damage mod (Gold of Crowns) if you use him with sp batteries (Ptilo, Stainless s2), otherwise sp mod (Electromagnetic Regulator) is fine
I seriously have to wait 40 seconds for another bomb in 13-15?
dont clump your ops xD
Don't huh?
Okay. 13-15 is pretty fun now that I understand it
Hey Sigma's which ones the best
I'm thinking breeze cus I have no multitarget healers
But you tell me
Don't ever call us sigma
as much as i love honeyberry she is absolutely not the pick
wandering medics are situational QOL these days
Fanum tax
Im just saying honey because he wanted medic
If he wanted what the best in red i would say ethan
honeyberry healing is also hot garbage
It wasn't back than 
like her hps is comparable to ansel iirc
yeah it's worse than ansel at similar levels of investment

It's wandering medic that's not eyjalter for god sake
their non-elemental healing is barely there
Why not take Ethan?
something ive been wondering in that one annihilation
cant i just put chongyue there in place of blaze?
** **
a lot of bullies run through that lane, so good luck blocking them with 1 block Chongyue
a defender in place of myrtle once i build enough dp, obviously
yeah blez is there for 3 block
1 defender isn't going to be enough unless you've got plenty of DPS aimed there, and are paying attention to activate them
what if the snipers target chong
checkmate
That guy could borrow like GG mizuki or whatever arts dps is to help, surely just trivial, or just put block below him
Stunner as always, just bait
CC gone 
new season, u already bought all from shop i believe
can't remember, but I think I was sitting on like 5k cc currency lol
didn't think cc1 would be anytime soon
Most from perma shop related to medals except flags, the rest just pots tokens and rerun skins. So yeah i think u wont miss em
Is JT8-2 the only good place to farm Coagulating Gel? I ran out of those
Best stage for gel is 10-3 iirc
i think yeah, idr tho
I see
cc gone 😔
Hehe boi
Gimmick weird
for 9-19, is there any particular operators good for stalling mandragora that isnt a 6*? dont have a lotta good ops
her atk are arts (so asbestos the best choice for that) and she go flying at p2
so the pillars is one of your best countermeasure
hmm, dont got asbestos
is the requirement that u need someone with 20 res?
not really
depend on your roster first
maybe show it here can give us a better idea
sure, how many pics of it should i include? 2-3?
1-2 enough
your main roster
i see
guess borrow yatoalter would be nice choice
the idea is when boss reach p2 you try to drop pillar on her so she knocked down
within that time frame you burst it
ideas for JT8-3 four op?
kessoku bard
whisp mtn gladiia flametail failed

gotcha, guess i'll borrow then
is 9-19 particularly good for farming any mat?
Yes rma
rma is still 4-9
Nah 9-19 better
idk who to believe 
uhh 4 op jt8-3
idk, xolli
really forgot how that map work
Believe in bot spam, thats what ppl do
idk dude my luck sail on 9-19. Sucks at other story node
But yeah just farm which best node u can auto. Or just dont at a
At all
Story node bad tbh
guess that back to how fast to clear it right
the fastest the better
issue with whisp is that she dies in p2 when black snake detonates ignites
when overlapping with another detonate
ignites can be resisted right?
yeah but black snake detonates right after ignite
When will we get rma events for the future? I cant rmb
whisp mod1 in theory should be enough to cancel it
Oh wait shu event 💀 still long
lol
uhh so placement is the thing to improve
I could move gladiia but idk if she survives firewaves with only 80% healing
worth a shot ig
i buy from store
and gladly no huge rma demand rn
Mine already on low number, this mat just pain even in events node
time to wait a while
yes
this particular mats sometime got on my nerve
anyway why flametail?
for early rush?
thinking ines would be better
ohh nice
lost the -atk debuff rng?
yeah probably bad rng
good luck malding rng
might try someone else tbh

doubt hellagur would live
saria would easily work but damage wher
Eun? Spalter?
oh spalter would probably work
might even be able to live firewaves without retreating lol
Eun also works last time tried, gud for ballsac too

Thicc
a mere 10k HP
I really wish when the boss has some kind of annoying global range skill there is some kind of visible meter or timer for it
would be pretty neat actually
Whisperain skin 
wtf only p5
I used my 5⭐ selector from last anniv to p5 her 
I have having trouble with 10-4
Hmmm Catknights?
Meow I guess?
Is aak a feline?
his race is feline, u can find this information easily
Help please understand the mechanics, I do not understand what units to pump, how to put them, etc.
Can you explain what mechanics are you having trouble with?

this?
It's done already

yeah thats what I did
those mfers, HOW WAS I SUPPOSED TO KILL LIKE 8 OF THOSE MFERS IN 1 GO
Blood slimes or?
Blood whatever, i doubt someone purposefully remember second world
Reaper archetype. Spreadshooter archetype. Chain/Blast/Splash casters. Flingers.
All blood slimes revive on altar (exception boss fight) so they each time have to walk all that way so you can just gun them down
You really want some form of true aoe damage
Pinecone is more than enough
They're quite squishy, you don't have to block them to kill
Outside of maybe 13-20 where alter is located 2 tiles away from blue box 
Or which one has that funny altar
Mfw exalt exists
He isn't for my "no 6* gaming" 
3- 3 I need a lil help
The ranged people that appear at the top left destroy same of my stuff
And drones get through
Pinecone shred them in 2 shots, as demonstrated by Mr. Silvergun.
Also the boss does kill a few of my ops
You can hold them at the chokepoint bridge to and focus on mowing them down there. As for Crown Slayer, killing her is about as simple as placing a Pusher, and use their S2 to to push CS into a hole.
Oh, and they'll be 1 straggler Sniper at the end that'll break off from the bottom left enemy line and b-line to the top left blue box, so make sure to get someone to eliminate them.
Is my team good?
for which stage
So, I've already decided on getting Ascalon and Ella. What can be said about Shu, Zuo, Virtuoso, viviana and the 6* hunter to make me wanna pull?
shu is good guardian, she make your team almost immortal.
arturia good in general
, very nice range on s3 and 12k damage (or24k if you proc twice).
viviana bad lol, idk about zuole he is just another laneholder.
I dont have ray or build ela to give opinion 
Damn thanks
Virtuosa is a def pull for me then, still on the ropes for Shu
And i have 6+ lane holders built
So Zuo Lee can suck it in the grass Fields
Ray.... low-key hating on her because people are saying she's replacing Pozëmka lol
And Ela is also a goal of mine along with Ascalon
nothing stings badly like truth. Pozy can do what ray cant and vice versa and the help channel showed u that. did u read those messages carefully before "low key hating on her (Ray)", cuz it's making no sense.
no matter what, she ,Pozyomka is still in top of best snipers in Arknights
who next to?
people like to call out units shit once a unit they believe is always better comes out
That dick ranged rabbit
excuse me, am i talking with a mindless pozy fan?

i don’t know are you willing to explain why ray is seen as better instead of resorting to insults
clearly they’re asking why ray is better
It's not like Pozy got any worse by Ray existing so why does it even matter 
u dont have to quote me that, i have seen the whole thing.
and people in help already write that so i dont have to repeat again.
Yeah it's alright lol
ray is closer to schwarz in design than pozy anyway
the difference being she has a better range than schwarz, cycles better, and is a better buff target.
pozy leans more into dps and total damage, ray leans more into dph + faster cycling.
I somehow need to get it through my skull that Ray might be better than Pozëmka and me buying her from that 6* selector may have been a waste
drop your ego and hear me out.
it's not gonna a waste, tbh, and as i wrote, no matter what, Pozy is and will be one of the best snipers in the game. again, i'm not gonna bring "who is stronger" stuff in help to there cuz first, it's pointless, useless and second, things showed, opinions posted.
i'm here to chill u out before u started talking shits unnecessary.
people have this idea that the units we used before just die in viability the second a new unit comes out
Ok, my mind is at ease. So I'm safe not pulling for Ray right? I don't need her
it’s honestly very weird
you don't need anyone
No one needs anything
so no need to full blow your anger toward Ray, bullshit after all
weird question
like ppl clear a lot of these stages with nicheknights + low rarity so your slightly "worse" 6* is still better than a lot of that
at the end of the day opinions on powercreep can be misguided at best and baseless at worst
you can even see some people say degen > mlynar
when both are extremely strong units
yet their justification can lack practicality or nuance
degen > mlynar
honestly tho just use what you want
ppl said blaze was dead back in 2021 including lot of ppl in this channel
and she's still one of my most used in 2024
that said ray and zuo look p good
maybe that's why you couldn't beat cv-ex-8
ikr
meta should be something just meant to guide new players
ppl get too wrapped up in it
Meta is whatever kills the enemies before they kill you
honestly tier list based on who shows up more often in yt guides probs more relevant for most ppl lmao
kinda true tho
Meta is winning majority of content with least brain power needed.
Or big braining win on content you not suppose to nuke and nuke it anyway
meta is not playing AK because there are no enemies in the first place
Start up idea: "find yourself an enemy" app
that's called twitter
"meta" mainly consists of
- how often they are valuable
- how high their raw effectiveness is
I just got Swire from recruitment. Is she worth building?
As a Trashknigjts enthusiast, you had me there.
arknights is forced into the "most effective tactics available" definition
making the use of the term as like a singular thing less sensible
Whatever
fun stage
i didn't like ch12
which part
literally all of it
can't be worse than ch11 rocket cars right 
What is ch12 again
it just blocks a bunch of units i enjoy using
at least I have enough rarity aboos for variety
is4 starter recommendations?
generally just any trio that can dish out aoe damage and has some block count
reaper start is still decent as ever
I heard flameshadow popukar orchid was good
i know for is2 thorns, ling and pozy are popular starters. texas for is3
so i was wondering whats good in is4
For now reed popular orchid is the best starter
what was the strat
degen reed typhon
hoe s3 masteries r neededp
Is there a way to kill the new boss faster? Using gg, eyja s2, Kal S3, plus surtr/Texalter s2 alternately and it still takes forever to kill him
am I doing something wrong or he's just that spongy?
Use the bomb
You need to fail your safety exam and drive bomb into boss then press all your nukes
Literally nuke it
In phase 2 he has 90% phys/arts damage reduction until he's hit by a bomb
I just dropped Ntrk on him and spammed buffs and heals
Oh, i mean the second phase, not first one, on the first one I used the bomb
You still have bombs for 2nd phase
ooh, ok you were talking about second phase huh
I'll try again, didn't think I could use it against him
You have limited uses, as boss will kill bomb spawn after he is bombed from it. If you took your time (OR BECAUSE THEY MOVE 5 TILES PER 20 SECONDS) you can summon another one from spawner before boss kill it
On 4th year of AK Hypergryph realized they need to give bosses damage reduction which reduces true damage as well 
I'm glad he doesn't resist true damage. He's so obnoxious.
I'm sick of bosses with global range harassment skills
He isn't? I seen someone complain he does. And personally don't care, i abuse damage reduction of my own
hmm?
I used Kal and it still took a while to take him out
He still has 100k hp
Plus he puts up that aspd debuff aura, it's not surprising it'd take multiple s3 uses
Damn i am curious now give me a moment i will true damage that ass
valarqvin on that 12k damage every 45s grindset
haven't really enjoyed a boss fight in a while tbh
Change skill timings just a itty bitty bit and I eat stuns where other runs didn't have them.
Okay True damage works on boss who said me otherwise is goo goo ga ga, now i sleep because i am not using true damage on boss anyway
lol
I use da frabka
franka
franka still gets stopped by DR
i still haven't done 13-21
farming funny red certs
the team i have will probably just stall
At least she is 1 block so no blood shits blocked in her face, also should have enough HP to be kept above dead

Boss and funny whip dude go brrrr highlight how great having 1 block is sometimes
yea
Anyhow. Ntrk would not be doing this much damage if his damage reduction worked vs true damage
I was misinformed. Hypergryph still didn't learn to give boss true damage immunity when everyone has at least E2 Amiya at that point of game
I think it's intentional in this case
The climatic fight is Logos and Amiya vs Sanguinarch
the rarity of true damage is also definitely intentional
Makes sense to make her effective vs him
yea
patriot as a boss in 7-18 was perfectly set up for amiya s3 to dunk on him
like seriously tailor made
Amiya doesn't have to worry about the aspd debuff either unlike Kal and Ntrk
Then again, she risks distracted targeting with all the spawn around
You doubt my ability to fuck up placement of ranged units against melee boss? 
So pick your poison ig
amiya needing ~2 cycles to down him would also feel grim
Yeah, she's more supplemental damage. Or an out if your dps is so lacking you run out of bombs
Stalling him is annoying because of the waves of spawns that pop out from him
yea most setups i've seen try to abuse a 1 block
Boss: Slaps for 2k damage
Me:
with Quercus S1 and 2 medics
It's why I opted to just buff spam ntrk and be done with it
sounds like 2 medics more than you need
Though some stalling setups I've seen were funny
I saw a Flamebringer s1, Tuye s2, and Vendela setup that amused me
vendela is a funny creature
Tuye can be fun against bursts which drop operators low as he just set it back lmao
It is she isn't it...
yea
THIS FUCKING GAME
Anyway. S2M3 Puzzle done, S2M3 Firewhistle done... What else i can flip upside down during dead weeks... Time to E2 S2M3 Poncirus
Hmm. 1 block staller.
I should try and see how Swire Alter holds vs him
Might be useful for H stages
H stages scare me.... Not with boss... But those whip bros
the real mfs in this event
not me mindlessly feeding them to max stacks and watching my blocker explode in like 3 hits
I have 1 of random stuff. I don't have 2 of random stuff. If i need to face 2 of those at once i will explode because no Utage/Astesia/Franka/Mousse 
Texas alter rerun will make me pull out mine
"Phase 2 boss lose stun immunity" is best boss mechanic
In 13-21 she killed all whips with just incidental healing from Saria. But H stages will probably put them in less isolated lanes
IS-S-5 CM being +100 ATK to boss phase 2 while i cheese it with stun
But it is neat how duelists match up well vs them on paper. 1 block, high def, and no aoe to feed them
HG done pretty well to make 1 block a boon lately
My only complaint is that I underestimated their def and had to grimly watch a low hp Hellagur s2 do nothing to one
Having fun with AE being +20% stats on top of fun base bs? 
AE is normal mode tbh
whenever it's available, i see no point to even play the normal stage
For me whip bros even more dangerous on not AE, as i will end up killing nerfed HP blood ambers before killing whip bro 

Oky so it took me a bit longer than 4 hours to beat JT8-3. But also, I wasn't like attempting it every day lol. But I finally did it today. And I tested it and it's auto-safe too. 
I kept trying to fight TDBS like, as they were moving through all the random corridors, but eventually I tried fighting them like, at the end (before the protection point thing) and that made it so much easier.
Hmm I'm a bit confused. Is there an RNG element to JT8-3?
One auto-run worked, but the one after that failed.
Sec lemme do one more auto-run.
Hmm.
Okay so, first and third auto-runs (I just end the run right before it naturally finishes). It went exactly as the first manual run.
Second auto-run, for some reason, the Energy Aggregates seemed to spawn at a different time or something?
boss can be rng
easily influenced by frames
so boss can use skill / do auto attack instead
it changes skill order
ye
Hmm.
mainly happens if u're block stalling the guy
Ah.
Hmm.
I see, thank you. Honestly if I have to do this again for whatever reason, I'll just manual it haha.
It's not too bad once you've beaten the map.
Extremely straightforward. Only sus part is the fireball part but it's just pre-timing Ptilopsis S2 to get me through it and in time for the next fireball stage.
Need help with 9-19, trying to progress as fast as I can for the UI but im stuck on this stage and not even ling can help me for some reason.
I tried for a hour straight but I either ran into these problems
- I don't generate enough DPS to kill stage 1 of the boss and it demolishs everything
- I do enough dmg to get into 2nd stage but they do the weird snipe ability on a tower and it kills ling (using skill 2 NTR to get her into stage 2 for now)
- I somehow get through all of this but she ends up with a sliver of HP and after the last pillar she kills the last dragon in her way and flys away (and then kills ling)
"cheese" way to do 9-19 is stall phase 1 with medics and some healthy operator while dealing with normal enemies. As well as prepare all pillars (reduce them to 1 hit to be dropped). Then in phase 2 avoid having any operator in range of tower flip (Boss has that shit global). while flipping 4 pillars on her (bottom left pillar can be flipped using pillar flip item you have) which will leave her on like 4k hp at which point next to anything will kill her with attacking
2 pillars which can't be flipped on boss (left most and bottom right one) can be used to kill phase 2 flying golem things
any op that can hold the caster lane in 13-15?
my thorns gets overwhelmed at the end
There is no "holding" there is gonna go fast to destroy that shitty altar before they stack up
Or you can cheese it by pulling caster over altar which is a thing for some reason
ig I will try to rush killing the boneguards
pretty sure mud s3 kills caster in blue box
pull them to mid lane
so they cant revive infinitely
Then maybe destroy the tower near ling so she don't get sniped in the 1st place
?
if you're doing it just for the ui, can't you leak the boss and continue from there?
what's your roster?
ok i gleaned your past ss, jess2 could solo left side while lapp + liskarm + silence handle right side. silence's drone heals jessica, then bring FRDs to help knock pillars down while ntrk handles mandra
the pillars + ntrk are enough to deal with mandra i think
tried SSS and wow mulberry is garbage? Or maybe it's her s2 that is?
I should just swap to s1, because s2 is just killing me
scrambling
eyjaberry the goat on this one
I only have lumen and mulberry here
i see people even borrow her here over dmg carries
is there even a situation where I could win
I'm going to try going s1 for lumen and merry
does lumen just lose his skill all the time from curing stun
thirster skill goes crazy
i didnt even know lumen had mt skills
his s2 is double target
but his s1 is the most interesting
heals target and surrounding ones for 5 seconds
mini eyjalter
huh
You use the crystals for the stun
You youre gonna have a bad time
aint no way I can brute force it
It stuns your ops everytime the shield doesnt pop
And it has like 90 res
And a shit ton of def
the damage goes insane when I have 5 shits dealing aoe to my ops
kerf what's the sauce for abandoned lighthouse sss?
i heard lapp no good?

Lapp no good
But then again I'm a masochist on SSS
Still trying to do emergency lighthouse
wdym try just do it
how hard is lighthouse compared to laterano em

ill do emergency next time lol
Ranged only emegency lighthouse
idk but so far it's a billion times harder

sounds good
laterano was a joke
13-15 adverse help
Which one was that again
is ground or range better?
Ground is better
ty
ones with the fuckers on the bottom lane and 4 bloodcalling alters
can't
i rush the bombs but bottom lane gets easily overwhelmed
not to mention the guys in the middle hit like a truck
i'd do the good ol
Botlane is just purple casters
saria + blaze for it but then my deployment limit gets fucked
Also idk whats your squad
ok fuck it, I'll have to restart
spalter bp gladiia eyjaberry taxes typhone kirito blaze ines myrtle reedic saria fiammetta
just pull or push the casters 
i have gladiia on bottom lane
Get a blocker defender
she makes is worse because she pulls them towards her, they take up her block, then she gets overwhelmed
Like hoshi
she should be in ranged tile
Borrow a reedic or surtr
got reedic
but she's mainly for clearing the defenders + giving energy to the bombs
Why is she not in the squad is beyond me, shes amazin in ch13
anyway, don't take mulberry she's terrible
Get reedic
i do
Andd let her handle the top half
i do
Yeah her alone is enough for the bombs
just pull/push 
?
use gladiia to pull them
It is
I mean you've always been able to shift through walls
feels like a bug innit
Why is pushing past the altar a surprise 
thought it was a wall and that enemies couldn't go through it
Shift ignores wall if you have enough force
I never heard of shift being able to phase through solid blocks
4-4
I'm talking about high ground tiles
Oh the high ground ones
the altar has the same sprites as undeployable walls so most people expect it to be impassable
Destroying the altars is the intended way of doing it though
roadblocks have no shifting collision, the altars are similar but it's not really obvious
thank god i have my enforcer leveled
yeah but i think this intended as well, but for farming, since destroying altars take a lot of effort and time
generally if it's not taught to you i don't consider it intended
we just learn how the spaghetti logic works
for adverse too you can spawncamp
well yeah, but that part is a formality
the extra altar top right makes it harder to spawncamp bot, since you're forced to kill very early or shift the guys back
You just cant spawncamp on adverse since the tile doesnt make it possible
You have to kill on the red box
nice caster cluster
she split the waves
fuuuuuu couldn't do secret medal
shoulda looked up boss gimmick
instead of deploying his thing like a dumbass lmao
oh well next rotation
Most of them would get eliminated by her S3, with the exception of D and C rows which are outside of her blast radius. You need a line of Ground ops to tank ballista shots to ensure your ranged backline doesn't get hit. Aside from that, you need another ops to get rid of D and C rows enemies that Fia couldn't reach.
That's my opinion for now.
It may change based on further context.
yeah
just wondering if she can handle all the drones on the top lane by herself with it
hate them purple flying bastards
They're annoying, but by having Defender take on their laser, I'd surmised the brief pause during each attacks should delay them long enough for Fia to finish them off.
Let the meatshield line get punted in by their attacks, and let Fia mop them up while they're busy kicking your Frontline is what I meant.
ill just
S3 can clip the drones with her 3x3 blast radius.
do the setup i have in mind and you tell me if its gonna work
Sure.
jessicat s1, fia s3, ptilopsis s2, gummy s1, mizuki s3, mudrock s2, exusiai s1, silence s2, penance s1
he's mainly there for the last wave
terrible skill, just use S1

i thought of using a pusher since there's a hole there but i could just kill them instead
nope, mine
Can she kill the defense crushers
level 60, mod-X2
so mizuki s2 then
Even worse

Mizuki have one skill
You might want another Defender to tank for Fia so her health is top up, or switch to Jessi S2, push her one tile to the right, and start abusing her shield mechanics to selectively tank, block ballista for Fia, and kill the Jetpacks that'll sneak behind her.
With masteries?
hmmm
might as well use jess S2 i think
Actually idk how you havent celared anni 3 with that roster
Why u have good op and haven't done anni 3
jess S1 is eh

hi im new to the game should i E2 cutter or meteor

Idk how you havent cleared annin3 with that lineup
ive cleared it like months ago
problem is i used a support so i dont have autodeploy
You have enough stat to bullshit through it
Cutter, easily.
I cleared 3 with less
Just try doing it
okay, so i do this?
Its much easier than you expect
I cleared Anni3 with only Thorns and Typhon. 
zook S1
No jessis was already in the correct path
PR d2 is killing me
Just dont overthink anni 3
S2 has less damage
You have enough stat to bruteforce
yeah probably
Definitely
what's the reccomended level for it again?

Anni 3 is literally a launch map
stage is a ling ines duo
It's the first generation map they make
you have like 4x that kind of firepower
dont have stainless though...
not m3
oh well
Just force close if you fail
Shield has taunt. Make Jessi facing right so she's ready to pop S2 on drone as default, then use Shield to redirect dmg or change directions as needed.
ines/puzzle + stainless or flagpipe?

stainless for the sake of having a target for ines' S1
why would you use ines S1 in the first place
More than 1 vg in anni is overkill
because i really really really really REALLY dont wanna build a flagbearer unless if i get saileach
I mean you can just use
huh why not
Stainless + turret is an extra 25 dp, why do that when you can use literally any other vg instead
saga s3m3 has same dp gen as elysium iirc (but only for one cycle)
That sounds very wrong
literally one of the
Honestly idk why youre fussing about raising ely/myrtle when you M9d mizuki
actually what does this sss boss do does he have global sanity dmg when he takes dmg or smth?
i do waifu over meta
or is it on timer idk
This is overkill. 
its how im able to enjoy the game anyway
Ines is the only vg you need anyways 95% of the time
ines when there's no enemies in sight
You only really need one of them on DP duty, and that's enough.
the boss gives a thing every x time, and as long as it's not healed, it deals damage and elemental damage to every op
it cumulates
oh, exusiai buffed fia
yeah that part is ez
yeah no its wraps
nope same
but he also explodes no
But there eventually will be enemies
idk
Did you count skill cycle
I never survived the shits
only for 1st use
at the end my units kept getting stunned had to spam the rock things
- i think it's with saga's pioneer module
wow mlynar too busted
Then its still very wrong since ely cycles way faster
I guess this time I will
maybe ill use 2 berries next time
oh mb
it differs by 3 sec
She feel like u ?
huh?
her s2 makes her unable to heal the things
why u use s2
because it's my first time using her
also brought couple defenders but never used them smh
Is pallas worth building?
eh
not for general use
p mid nowadays
i used chestnut instead of mulberry just cuz of like 2 dp
doesnt pallas self sustain
Its more since saga s3 lasts 20s
elysium has lower starting sp though
Yea but needs high module investment to be worth
Ely only needs 9s to start
elysium needs 14 extra sp whilst saga needs 12
Everyone brings bag with ely
i mean yeah but when you do make that investment...
the boss is attacking me directly
She’s ok but there are still stronger and more reliable options like Mountain
Somewhere around 3-5k HP. Maxed S2M3 Typhon either one shot with two arrows, or put them near death with one and the other split off, each dealing 2.3k~ dmg.
Since its her dp skill
s1's not used much since myrtle can just do quick dp
his s2 is the most used when you pick ely
S2 have more utility
and who on earth would use saga s1
I still use S1 when I want dp though
u do u
I mean idk why the comparison is ely s2 vs saga s3 in the first place
most utility
If its dp gen then use the dp gen skill
If you use ely s2 youre not using him for dp
in terms of practical use including dp
Sure sure
if you wanted dp you would bring myrtle
Then I'd just bring myrtle and not use ely or saga in the first place
unless it was an arduously low dp gen map that happened to be long
thats the point???????
ok, I just have to regard all those rocks as free specter skills
what on earth are you on
ely and saga have very similar dp gen for their respective most used skills that are the most practical
making saga a good choice as a pioneer for someone who doesn't like flagbearers
that was my point
what ec unit is this
pallas pog
i was wrong on the same dp gen part, which i conceded and said mb, and
i happened to not hit reply on the dude who was saying he didn't want to build a flagbearer
learn to have reading comprehension dude
i'm done with this
I love watching ppl fight over vgs this never gets old 
Its a daily schedule
I don't need to fight, flags to the trash, bagpipe too 
Idk not hitting reply and not giving clarification in the first place doesnt sound like my reading comprehension issue

anyway, I have no idea what you're supposed to do against that boss
the shield is just unbreakable
also I didn't get the perfect because it crashed when starting the fourth map
It reduces boss def and res
idk just tank and spank? no idea I just slowly killed it

mlynar 3 vg 2 guard almost 1 cycled for me
when you heal it?
When it gets fully healed
just not sure if doing too much dmg to it is bad or what but i cba finding out
Vg buff on Mlynar 
so you're supposed to keep one and wait for the shield?
Vg buff on mlynar is great wdym
coulda sworn chungus was making it proc faster smh
No you just keep spawning the ghouls
its bad cuz i had the 2sp heal thingy but i sdidnt really care
why tf was i stressing so much
And heal them
Idk seems counterintuitive to his trait
I don't get it, I was already doing that
didn't stop the boss from having unbreakable shield
The atk buff applies to his base atk, which also gets multiplied by trait
it still gives 20% atk and he murks everything anyway
Idk I don’t use Mlynar enough in SSS
Since you dont have to hit skill everytime its up
5 vg stack is like 60 DP. 5 guard is 120. 
i had 1 guard in deck
Who tf run 5 guard in sss
I do 
Weirdo
spec recycle 
He hits 10k per S1
I did for that one shit mission to recruit guards
If it sounds stupid but it works, its not stupid
the recruit mission is total cancer
Of course it work it's nerf sss
Oh, I see why it didn't work
I was dealing too much damage due to healing the absorbers, so the boss went into shield right as it got defense back, so it was unbreakable and the cycle continued. Making each stun worse
so the answer was to not use all the absorbers
and wait for the shield
If 5 caster Fia works on pre nerf, who says I can’t get away with it now 
You can gg it not like she stop attacking
can gg break 95 res shield
-15 res
You can still just heal the absorbers
I should just have used NTR
Since the crystal nullifies the stun anyways
s3 that shield up his
just waiting out the stun isnt that bad either i felt
the res goes down
anyway now I don't have to do the 10 caster/supporter thing, no more shit implement
I literally just outhealed every single absorber as it pops up
def and res goes down for each fully healed absorber
idk how much def he has in em but i figure its easier to just kill him in first loop
oh right, you can do that and not wait
oh em only gives 5% def
Vaguely I remember doing the math and found that mlynar does worse average DPS just in general the lower his stack. The benefit of 5 vg mlynar is simply that he does enough damage with higher uptime. Not better. Which I guess matters more in sss
Yea it’s just a combo of the vg stacks being “enough” in tandem with better uptime
Faster cycle isn’t always better, but SSS provides a good enough argument in its context
Optimal to add more guard buff
When i play SSS i kinda just throw vg/guard buffs at tequila
Not very fussed about the ratio
I ain't spamming button tho gl with that (I don't even play the mode)
help..











it's gonna work

