#strategy

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jovial nest
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i'd sooner bring them than Chargers

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and Mumu brings some interesting stuff to the table in laning

void terrace
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I love mumu caster clones

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Having 5 ceobes

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Is pretty good

jovial nest
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I still have soft spots for Suzu and Ceobe's insane values. But yeah, it's not like you want to bring them to every content that ain't high difficulty

void terrace
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Just timely use of her skill to refresh them is good emough

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Qiubai was the real winner this dos

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Went from mid 6 star to being on the 6 op team

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Of s 3

jovial nest
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you sure? I guess she won if based on "exposure" gaps

void terrace
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I mean just in terms of being usedul

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She hasn't had much showtime until this event

jovial nest
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I'm still not too keen on warming up to QB as an arts DPS in S3

long epoch
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Well, if you are talking about "usefulness" it's more than just a showtime that we see on the public video. In reality, some units can work well but they are just not popular for content makers.

lapis hornet
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qb alr had some exposure with the stainless funni combo before or am I tripping

jovial nest
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funni combo....you mean "showcase" videos?

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i tend not to count those

void terrace
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As in in high end content

sly pivot
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๐Ÿคซ

void terrace
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She isn't really used that often for higher level shit

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Stainless combo is super funny thk

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Tho

jovial nest
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its just that if i have to pick on an arts supercarry, I feel like it will always lead to Ceobe

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usual lower RES enemies tend to have good DEF counts

long epoch
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QB kit looks fine but as the part DPS unit, she had to compete for spots.

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With a lot other more busted ops.

jovial nest
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you know the bar is high when I no longer even use Thorns or Mountain these days

void terrace
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Damn yeah

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I really wanna get blaze module to make hrr

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Viable again

faint compass
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Surely SA still holds up right? He just got his L2D announced and Lord modules probably buff him?Originium

void terrace
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Like I don't even use kaltist

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Anymore

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And that's scary

jovial nest
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Ling and Kal's issues have always been about eating deployment limits too much

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even without said summons

void terrace
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And being unable to heal

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Capping their summons utility

jovial nest
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it's still 8 (average) deployment limit on a 13-squad size

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it has to be good value per slot

void terrace
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I only use monster as fdr stunbomb

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Or to try and cheat out an s3 on an odd position to dmg a boss

jovial nest
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use Eureka
/jk

void terrace
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Yeah

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Actually tho

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Is I use her a bunch

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Especially on is3

jovial nest
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well, her cons is ranged harass

long epoch
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Magallan is underrated. I think she has more potential as team filler summoner.

jovial nest
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and needing ranged tiles

void terrace
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Rip boss 1

jovial nest
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Mag ain't underrated. It's just that you only bring her for S1M3

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and the last time that stall was relevant was

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CC9

void terrace
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I mean is her permanent invis even good

long epoch
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I'm talking about in general

void terrace
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Her module technically allows her to permanently invis herself

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By limiting her deployed drones around herself

long epoch
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'Showcase' videos saturated her value so much.

void terrace
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She doesn't leave invis state

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But needs some managent

jovial nest
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well, Mag did have a lot of value....when summoners weren't too common

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Scene did a number on her

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and then Ling happened

void terrace
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Cough cough blue woman jumpscare

long epoch
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Scene works becauses people perception of "Summoner taking half or more" of the team jobs.

void terrace
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I mean she is the only op with true permant invis on mod 3

void terrace
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So I guess that's a niche?

limpid siren
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Those are kind of a dime a dozen these days though

long epoch
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Like if you really want to recommend people to spend mats efficiently, Summoners are some of the best bang.

jovial nest
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its still deployment limit being eaten

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its a hard sell

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unless you have a very specific strat

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like CC9 doing constant redeps and nuke+stall sessions

long epoch
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People overrates on deploy limit. It's not like they can use all the deploy slot in general.

jovial nest
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you kinda do but yeah there's always room when we can low ops hard content

long epoch
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Especially nowadays when we have more powerful self-sufficient ops.

jovial nest
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you always want a full roster -1 on the map

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-1 for FRD/redep nukers needing it

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so at the most common deployment limit

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7 on lane

long epoch
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Summoners also kinda (re)deploy their summons relatively fast.

jovial nest
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1 for FRD/redep

void terrace
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I mean her s2

jovial nest
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also 7 commonly on lane is basically 4 ground 3 ranged or vise versa

void terrace
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Kinda hits hard?????

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I gueeessss

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Super big stretch

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Not me still debating on blaze module

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Why must data blocks be so scarce

jovial nest
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lets not joke ourselves. Not even the summoner-only JT8-3 clear used Mag S2

void terrace
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I have 25 and if I spend 12 I'm in the red

jovial nest
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the lack of range is its con. You need a dedicated blocker to make it worth your while

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and by that point you might be thinking of using traditional laners instead

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2 actual laners rather than Mag +1 S2

long epoch
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I still like Mag S3 as her defining skill.

jovial nest
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a good choice to solo the Skill book farm yeah

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but i prefer to default her S1

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its where she shines for me

long epoch
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Also as the part of the team, her S3 summon is least intrusive on deploy spot.

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Like I use Scene and even Deepcolor and I feel they sticking out like sore thumbs.

limpid siren
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scene is rough to use in a full team

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mayer has less of a footprint

long epoch
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Yea. I used to dislike how Mayor and Magallan had to retrieve their summons. But after using them more, I kinda like their mobility because they are not sticking to one place.

limpid siren
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i find them more interesting

long epoch
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That too.

limpid siren
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but i am extremely racist to the other summoners

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scene gotta be the most boring 5* imo

jovial nest
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it's about purpose

lapis hornet
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I suck at using mayer ergo she sucks

jovial nest
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they may be all summoners

limpid siren
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lil sis just spams shitty melanthas

jovial nest
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but roles are massively different

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Mayer's is closer to a nuker

long epoch
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Yea. I stop using Scene because she's so boring.

jovial nest
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Scene and Ling are for low ops

limpid siren
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i don't think i agree with their roles being different

jovial nest
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Mag imo is a staller

limpid siren
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because mayer and scene both supplement strategies with little shitters

long epoch
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I like Summoner concept as the "Team filler" more than "One man army".

jovial nest
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Deepcolor is for 4* clears

limpid siren
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and both are extremely good low op units

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it's just the approach that is different

long epoch
limpid siren
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scene leaves her idiots on the field

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mayer blows them up and has a rhythm

jovial nest
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Team filler is only ever relevant....if you are still lacking in what role to place on the 12th/13th slot

limpid siren
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they're both low op machines

jovial nest
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which is not welcome in a non-low-ops run

long epoch
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Roster slots are not that big relevant.

limpid siren
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meh idk

long epoch
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People is too focuses on the "Roles".

limpid siren
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i run mayer as my 12th slot often enough

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i'd never run scene as my 12th slot

jovial nest
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btw my considerations are always on lategame POV

lapis hornet
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jusan can't play without yato and texas plz understand

long epoch
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Rather than "How can I utilize that unit in my team?".

limpid siren
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yea idk if you're cutting me out of that lategame perspective

jovial nest
limpid siren
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but i think i've been squarely in that territory for a while now

jovial nest
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that quote is for adapting

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not choosing

limpid siren
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what are you even saying

long epoch
jovial nest
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when you have like hundreds of ops to choose from, that quote is never popping out when deciding your 12th operator

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its closer to "what am i still lacking or need more of"

long epoch
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Lategame PoV are more focuses on "How to make my team looks as silly as possible?" or "How can I tortured myself with that many self-imposed restriction?"

lapis hornet
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^

limpid siren
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yea idk

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every time i build a 12 op squad lately

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i like to try funny goofy stuff

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while still keeping it balanced

lapis hornet
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I'll say though I've never used mag s3 as part of a team it's always been s1

long epoch
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I played so many similar game to the late contents and they are always that.

lapis hornet
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mayer I used her like twice in is3 cause ppl kept yapping about it idr a recent case otherwise

jovial nest
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IS3 Mayer....

limpid siren
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probably some low op 5* nerd shit that no one cares about

jovial nest
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that's...

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pre-Tex2 Is3

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it never existed in Global

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only CN

limpid siren
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?

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bro what

long epoch
jovial nest
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before Texas Alter, people had to do some weird IS3 meta for high diff

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one of em was Mayer to have to stun and nuke the flying units

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the manta rays

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she's also a good isolated nuker

limpid siren
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yea but mayer didn't randomly stop working when omertosa released

jovial nest
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something you want in IS3

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It's called using the easier operator

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its just easier to stun shit with Tex2 S3

limpid siren
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๐Ÿ˜ฑ

jovial nest
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than consider ranged harass + S2 activation with Mayer

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and this is before Ed4 update in IS3

long epoch
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Just get good relics to have easier time in IS.

jovial nest
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wherein Krooster shined

limpid siren
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kroos carried by mom squad

jovial nest
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and she's also a good way to stun mantas

limpid siren
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i don't agree

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but

jovial nest
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sure, keep using Mayer

limpid siren
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she was pushed into service

jovial nest
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but its just harder

long epoch
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It's less boring than Tex spam for sure.

jovial nest
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D15 is already hard enough

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no need to make it rougher

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but if we're considering like D0 fun

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go nuts

limpid siren
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that's kinda beside the point

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i'm just picking on you for the pre-omertosa comment

jovial nest
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its because i read all about it before Texas Alter arrived

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someone who played IS3 up to D15

limpid siren
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yea me too

jovial nest
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the meta that surfaced in CN was interesting

limpid siren
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with 5* units

jovial nest
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Fiammetta got use

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until people discovered that Horn is better

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Mayer was necessary

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for Manta stun

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this was before Krooster S2 was considered

limpid siren
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there were a few good 5* options

jovial nest
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Krooster was forced due to Mutual Aid update

limpid siren
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erato and mayer were usually the best

jovial nest
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Erato is a nice choice

limpid siren
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you can mayer that stage

jovial nest
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but do those manta have good weight for Erato to prio target?

limpid siren
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kroos was the focus because of mom abuse

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yes

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?

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they're almost always the heaviest units in range

jovial nest
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one thing's for sure is Erato was decently relevant as a safe pick for TLK ending

lapis hornet
jovial nest
limpid siren
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actually i'm very bad

jovial nest
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what Krooster was there for

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is Mutual Aid solution

limpid siren
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mayer solves that

jovial nest
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Mayer start....really

limpid siren
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you can deadass still open highmore/mayer post expansion

jovial nest
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last i remmeber

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Survivor is the shittiest for summoners

limpid siren
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you pick kroos because mom abuse

jovial nest
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since the summoner gets the buff, their summons....nothing

limpid siren
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i'm not talking about mom abuse

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holy shit

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kroos gets favoured over other options because of the mom relic

jovial nest
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i mean its all about consistency. I'd rather not pray that i never get Mutual Aid in f1

limpid siren
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that she also solves mutual aid is a nice bonus

jovial nest
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but i also don't want a free -2 leak

limpid siren
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but kroos isn't the only solution to mutual aid

jovial nest
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if i took the chance

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not when light leaks when HP ain't 100%

jovial nest
flint laurel
jovial nest
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yeah it works at least on Mayer's behalf

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since she's a summoner that works as a nuker

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still, I'm very impressed to anyone who does Mayer starts in IS3 D15

grizzled otter
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lol how should i deal with the sarkaz chain casters, still have 4 slots and dont have nightingale

glass monolith
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Killing them would be a good start

lapis hornet
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shamare doll can help

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ptilo s2

grizzled otter
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Ill probably try ptilo

lapis hornet
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suzu + eyja should be able to outheal tho

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well just stack some more heal if you can't

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while you nuke them

void terrace
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Eyja s3 out heals them

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Nightingale cage distracts them long enough to invalidate them

lapis hornet
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they're probs using eyja s1

glass monolith
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I managed to win S-3 after bringing S2 Ptilo to compensate for NG desicion to god damn die every time CeobeConfused

grizzled otter
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Is this considered multiplicative or additive

lapis hornet
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multi

grizzled otter
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thx

leaden kraken
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I just tried SSS again, lost at 2nd floor... GOD I HATE SSS

lapis hornet
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brah

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you know how it works right?

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like you stack units on top of each other to get buffs?

leaden kraken
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I know, and that is what I hate.... I cant decide what units to play, the game randomly gives me crap
Even lvl 1 unleveled characters

tame wraith
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the s3 boss doesn't use his coffin attack at all in my runs

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any idea why?

glass monolith
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Newest towers looks a bit... Cancerous

leaden kraken
smoky halo
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the strat to SSS is to bring carries, stacks, and supporters
u want ur carries to feed off the same stacks to reduce rng

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in my clears i use
exec penance and mizu for carries
they use vg as stack so i bring 7vg
then fill the rest with supporters

smoky halo
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what do u fill them with

leaden kraken
brave sun
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you can start off with less ops?!

leaden kraken
smoky halo
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carry = dps units
stack = 'useless' unit thats just there to buff ur carry
supporter = draw more

brave sun
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and u only have less than 20 e2s right

smoky halo
brave sun
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thats why you get offered random crap

smoky halo
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supporters lets u summon more units so u dont get fucked by rng

bold lance
brave sun
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use robots

smoky halo
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yah bring 2-3 dps 1medic(if needed) 10 supporters and fill the rest with stacks

brave sun
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so game doesnt give you random shit and gives you the e2 outside your squad

leaden kraken
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is 1000% confused

smoky halo
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show roster instead maybe

fathom mesa
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The #1 tip for SSS is to not play it

brave sun
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show your tactical screen

smoky halo
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๐Ÿคฉ

brave sun
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most likely bad options

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and show roster yeah

bold lance
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You do not play SSS by bringing a mish mash of your e2. You select three good ops, use the buff mechanic and play exclusively around building buffs on those three ops.

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This is how you remove the RNG.

smoky halo
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me when the 3 carries are at the bottom of my deck

brave sun
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you select more good ops lmao

smoky halo
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and now i have to reset bc i lost and cant get the medal

brave sun
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but if you have only 3 that still works

leaden kraken
brave sun
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some bozos have their supporters on 10 tactical tickets instead of transfer

smoky halo
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stack 5 vanguards on top of each other

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then stack chong/gav/mud on it

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repeat until all 3 of them are out

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place supporter literally anywhere since theyre just there to let u recruit more ops

brave sun
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do you know how high def gets to fib for the enemies?

smoky halo
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abovr 1k below 2k

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except for the boss

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boss was mid2k iirc

leaden kraken
smoky halo
brave sun
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anyhow use robots roze. you shove all your e2s in and most likely run out of dp

smoky halo
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for supporters just bring ur lowest cost 10 supporters

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they have no purpose aside from letting u get more units

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for vg well built vg are obv better since u can generate dp with them

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but e0 lv1 vg is also fine

leaden kraken
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Ground tile or high-tile for supporters?

smoky halo
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u dont stack them

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just place and retreat

brave sun
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if it is not suzu/gnosis/skalter just pick the lowest cost ones

leaden kraken
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Supporters as in actual supporter class?

brave sun
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yes

leaden kraken
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Gavial and chong is just Skill lvl 7, is that ok?

smoky halo
leaden kraken
grizzled otter
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bring scene and deer color pretty sure they are the cheapest

leaden kraken
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has not E2'd very many Vanguards, even less 6star

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Suzuran is high cost tho, compared to rest

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Scene+orchid is L1

brave sun
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thats better, dp cost is the issue lol

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bring your heidi and what not

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i have a moduled mag and i dont use her

grizzled otter
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Supporters are used to cycle your deck so you want supporters to be as low dp as possible

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Levels dont matter here

lapis hornet
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I'd bring one more carry at least

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you only have chungus and gavial

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and idk how gavial does as primary carry tbh

grizzled otter
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mudrock is a carry technically

lapis hornet
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well you could use suzu s2 but you don't have ranged stacks

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which map is that anyway

leaden kraken
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Well, at this point I'm pretty much lost, so I'll just screenshot key points in the progress...

I'm assuming start placing vanguards as stated above? 5 then Chong as he is avail.
What do I do with the supporters?

brave sun
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chuck them away 4/4

leaden kraken
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No buffing of shining I assume? And is it the same pattern for every floor?

brave sun
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not with his strat yes

leaden kraken
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So, after Vanguard x4 text drop carry?

brave sun
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ping him i have no idea if chong will leak by himself

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i would do double stack of vg leave siege on top

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deploy all your supporters

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deploy carry if needed

leaden kraken
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Lol... lost on first map

leaden kraken
grizzled otter
leaden kraken
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What should I go with?

limpid siren
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i tend to prefer reassignment transmitter

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your graveyard is more likely to be smaller than your deck, and will typically only have units you'd like to use again

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so it's generally easier to find another fodder unit like a vanguard to keep building stacks for a carry

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and at worst it's just a supporter that lets you keep drawing

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preparation area transmitter is similar enough that i'd still be fine taking that

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emergency recall box is the one i'd avoid, since it implies your carry is in danger of dying

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so it's fixing a problem you should be trying to avoid in the first place

low shard
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Hi hi can anyone help me make a team for A-3? (i'm posting roster in a minute)

limpid siren
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@lapis hornet is a big dalao and can probably help

low shard
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The sigma snorlax pfp person!!

limpid siren
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i haven't played A-3 yet so i can't really help, sorry

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but if cake is around he can probably help

leaden kraken
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Helidrops like texalter seems worthless in SSS ๐Ÿ˜„

tidal sedge
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Theres a few folks who use Spec A to loop Yato and Texter

low shard
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Limnk*

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LINK*

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Damn keyboard

tidal sedge
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I don't know of any vids, just a few folks saying they do it

low shard
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Ok

spark sinew
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just put texas/yato

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then put texas/yato on it

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with your roster it's just easier to stack 5 vg on mlynar or something, depending on the map

leaden kraken
spark sinew
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sss allows one support unit

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btw i would use suzu s3

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you have no ranged stacks anyway, just use her as a helidrop that gives you more currency to dig for your carries

leaden kraken
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I keep failing at F5

spark sinew
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os this the one with cars

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or the other one ngl i would take a bit more defenders than you currently have
burst is almost non existent, you can try like suzu s3/mag s1 and then try to just kill them with galter and chong

leaden kraken
spark sinew
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yeah just try to find all your carries and stack them, when enemies come over use maga s1/suzu s3 (idr if map has enough space for maga) and try to nuke them

leaden kraken
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Cant do it... Busses keep picking up those chonks, and the busses takes all my blocks themselves, when one blows, it goes to shit

spark sinew
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yeah if you would redo the map, just put more defenders (and borrow either executor or mlynar)

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supporter wise people already told you, but stuff like ange or maga if you're not really using them, are better be some cheap e0 supports (bards are a typical choice)

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that's some random shit i put for the emergency, that swept it. you really want some high block, especially because the map-exclusive device wants you to have more block

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ideally i should've cut some defenders and even 1-2 vangs for supports but oh well

leaden kraken
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Yeah, but my supporters keep dying from the exploding thingies ๐Ÿ˜›

spark sinew
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yeah it's sad for suzu

spark sinew
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they're just there to fill the slots

leaden kraken
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Still cant do it ๐Ÿ˜›

spark sinew
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did you reset it and went into with a new team, or are you using the old one

leaden kraken
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Chong sucks on this.... no block at all....

spark sinew
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those are not carries, those are fillers to get more block from

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borrow mly, get some defenders that you have (ideally healing ones, + like one regular) and maybe put one or two medics

leaden kraken
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I DID IT

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14 tries ๐Ÿ˜„

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Which order is best? Gavial (rear) -> Mud -> Chong?

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Oh... last map I'm giving up on... 2 exits....

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Ice cream truck keeps escaping... I not have enough dps to kill it

spark sinew
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just leak it

leaden kraken
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I insta lost when it leaked

spark sinew
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it eats 2 hp

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you can have 3

leaden kraken
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I had 2 ๐Ÿ˜›

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Keep leaking stuff, gavial cant block

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And, I cant get mudrock out in time

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Yeah, gavial keeps leaking.... And chong....

spark sinew
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if you're still using your team above i would've reset awhile ago

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let alone after 10 attempts it's probably just wasting your own time ngl

leaden kraken
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blames @smoky halo for the lineup

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Honestly, I hate all those "buff" thingies you get, they take operator slots and imo, are useless ๐Ÿ˜›

spark sinew
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they're really op

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at least the thingy unique for this map is Bnuuy

leaden kraken
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just E2 maxed Penance to have more muddy defenders

tidal sedge
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Energy Perturbation is nice for fish maps

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But I'm also a cc comp enjoyer

leaden kraken
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I need to stop with these SSS... costs too much... I'm below 10M L again from upgrading ops ๐Ÿ˜ฆ

spark sinew
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maxing penance Bnuuy

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idt it was lvl70/80 penance that held you back tbf

leaden kraken
spark sinew
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going to 90 might've been a bit extreme but she's an excellent SSS carry

leaden kraken
#

Which skill?

spark sinew
#

3

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please mastery it though

leaden kraken
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After Ceobe

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Need her for event

jagged gale
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Can anyone help me figure out how to beat 9-19 standard

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c:

glossy wolf
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i'm impressed. they were rly quick

spark sinew
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we're so back

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stinky rat gone

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although i heard about some cursed shining lin attempts

remote perch
jagged gale
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Yeah ๐Ÿ˜ญ

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I have some six stars but idk which to use

remote perch
jagged gale
remote perch
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no, you're gonna use the pillars to almost kill the boss

jagged gale
remote perch
jagged gale
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Word

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I guess I should primarily use guards right

remote perch
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arts guard or healing defender
since they have res

jagged gale
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Ohhhh ok cool

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Iโ€™ve been using nearl alter for phase 1

lapis hornet
#

is 890 max?

glass monolith
#

Ceobe players eating good HellaKek

lapis hornet
#

no way shining useful?

jovial nest
ivory leaf
#

Too many options to E2 help

void terrace
#

Who are ya looking at

ivory leaf
void terrace
void terrace
ivory leaf
#

Wait me or Someone?

ivory leaf
void terrace
#

If not just get silverash I guess

#

Ss your roster?

ivory leaf
#

My other are Exu,Hoshi,Qiubai

ivory leaf
void terrace
#

Yes silverash

#

That's about it

ivory leaf
void terrace
#

Yeah silverash

ivory leaf
#

Righty

jovial nest
void terrace
#

Ah so it's better than flat Res down applying before Res shred

jovial nest
#

but usually, you just apply shreds first before using the nuke button

void terrace
#

Like how flat Def ignore applies before Def shred

foggy grove
#

ignore res applied last

jovial nest
#

ask someone else as well

#

I'm not entirely sure if my theory is right

void terrace
#

I think it should br

jovial nest
#

i don't know the intricacies of debuffs. I just....do them

void terrace
#

Dosent make sense to code it otherwise

foggy grove
#

flat first>%>ignore res

void terrace
#

Speaking of which I should m3 stainless s1

#

The decision paralysis is killing me

jovial nest
#

wait no

#

best logic is %>flat

#

heh

#

wait no

#

depends on how high the DEF/RES is

void terrace
#

It's between blaze mod, some mastery or mizuki

crisp bolt
void terrace
jovial nest
#

flat being first is best for stats that aren't hyperinflated

#

if numbers get too high

#

% is better first

#

that is for def....RES is always capped at 100% iirc

crisp bolt
#

95% ReedBean

jovial nest
#

but then, it depends on how high the % and flat is

#

is that the cap when Bob got his risk 3 in CC4?

crisp bolt
#

It doesn't at all

foggy grove
#

there is this weird shenanigan with res
for debuffing intent,res apparently not capped at 100%

crisp bolt
#

No but that's the effective cap because 5% minimum damage

foggy grove
#

but when ignore res kick in they clamp it to 100 first if it's still above 100

jovial nest
#

oh...

void terrace
#

Damn anyone know any good device farming stages. 9- 10 sucks ass

jovial nest
#

event device farming also sucks

#

but less

void terrace
#

Ikr

jovial nest
#

device is always hell

#

you can do 7-15

#

for a change of pace

void terrace
#

Any personal favourites anyone

#

Ikr

#

But the stage is longer

crisp bolt
#

I forget which one I do

void terrace
#

9-10 thankfully is a short stage

#

I remember doing 5 -10 or whatever (mephisto plus Faust) caus it guarantee drops orirock too

#

But it's so long

jovial nest
#

just do 9-10 or 7-15

#

dedicate yourself to the device effeciency

void terrace
#

Is farming yellow just more efficent

#

Like T3 mats

jovial nest
#

the only good yellow farm are roccs because it's guaranteed

celest bluff
#

Anyone have archeto for borrow, I have mine but she is e1

gray stone
#

Who can one cycle the Shadow guards in A-3

novel pivot
#

i looked at S-3 out of morbid curiousity

#

ha

#

no

#

im not touching that

cyan gorge
cyan gorge
smoky halo
boreal veldt
#

is this shit just for r18+ sickos

gray stone
#

the boss first phase can be one cycled YA

smoky halo
#

the boss afks for 50s

#

in 1 tile

#

u can just redeploy her

gray stone
#

in 1 sec

smoky halo
#

sutur has 3.3k dps iirc

#

so u need uh

#

25ish seconds of sutur

#

assuming u silence it

boreal veldt
#

can kal fuck up A3 left side

gray stone
soft crystal
#

no lmao

gray stone
#

80k HP lmao

smoky halo
smoky halo
boreal veldt
#

well I'm all out of ideas

soft crystal
#

mon3tr also just dies of cringe

smoky halo
cyan gorge
#

I find it far easier to kill the dublin guards slowly with tank + Reedic and caster than try to burst it with 3+ ops

soft crystal
#

thats the normal way to do it

boreal veldt
#

then I'll do that

smoky halo
#

yah reed s2 works wonders

#

if only i had reed

boreal veldt
#

so right side should I use ines and someone punchy

boreal veldt
#

like horn

smoky halo
gray stone
#

Right side I just kill them in the same spot

smoky halo
boreal veldt
vocal leaf
smoky halo
#

shaw s1m3 can perma stall them

#

under any healer kek

boreal veldt
#

lol

smoky halo
#

but u can just burst

#

they have like 800 def iirc

#

30 res

#

70k hp

#

or smthing around that

boreal veldt
#

alright
so what do I do for the boss, AH?

smoky halo
#

arts nuke

#

if u wanna stall AH works ig

cyan gorge
#

Mlynar hospital while Typhon deletes boss RedOmegaLul

boreal veldt
#

arts nuke! love a good arts nuke

vivid rain
#

i dont think the invis guy even have any res

smoky halo
#

they have

#

i remember it being 30 or smthing

boreal veldt
#

they're dublinn ofc they have res

vivid rain
#

the dublinn res come from refraction which shadowblade dont have

boreal veldt
#

everyone knows the IRA resists magic

smoky halo
#

ira?

vivid rain
#

i only know the IRS resists terrorist attacks

smoky halo
boreal veldt
#

The Irish Republican Army (IRA) is a name used by various resistance organisations in Ireland throughout the 20th and 21st centuries. Organisations by this name have been dedicated to anti-imperialism through Irish republicanism, the belief that all of Ireland should be an independent republic free from British colonial rule.The original Irish R...

smoky halo
vivid rain
#

ip grabbe-

boreal veldt
#

look ya can't have an irish freedom fighter cell named after the fucking capital without opening yourself up to the most basic of comparisons

smoky halo
boreal veldt
#

alright time to hit refresh until I see a s2 reed instead of s3

#

be back in 27 hours

gray stone
#

ok A-3 done

gray stone
#

rarity abuse? nah there's 2 5 stars in there

celest bluff
#

But hey, where tf is my cars bombing

cyan gorge
boreal veldt
#

do you want some friend creds fam

celest bluff
gray stone
#

it's a shit skill

#

only taken because I need to break the chains

celest bluff
#

Still good

gray stone
#

no

gray stone
#

People should be more worried about my mod0 Saria

boreal veldt
#

res debuffs are bad actually
-local greyy stan

gray stone
#

yeah call me back when it -60% RES ๐Ÿฅฑ

boreal veldt
#

unlimited power

void terrace
#

Anyone need mod Typhon or mylnar or anyone

#

Damn speaking of which I should raise kazemaru

#

Is archetto worth anything at the moment?

#

Have her skin but she's still level 1 โ˜ ๏ธ

cyan gorge
#

Chetto still good as a flexible sniper in all content

boreal veldt
#

accept my friend request @cyan gorge you're my only hope

void terrace
#

I mean compared to Ash and exu she certainly does better against sliiightly higher def and unstunnable enemies

#

But between her and mizuki

#

I mean these are the only ops I've left to raise

#

And that's my order of raising them. Considering bumping cheto up the list

#

The descipn paralysis is realllllll

#

Perhaps I should just do ebon in preparation of virtuoso event

boreal veldt
#

do a pallas start in is2

#

go for bear

cyan gorge
boreal veldt
#

what da

cyan gorge
#

or do I already have you added

boreal veldt
#

ok no I guess I got confused by the ui

modern copper
boreal veldt
#

unfortunately you can't beat A3 with this team

modern copper
#

Trying to take advantage of the choke point does not help

boreal veldt
#

yeah probably
this is actually pretty balanced

modern copper
#

Enemy spam overwhelmes spot

#

A lot

#

And I couldn't place any other shielders that die immediately cus of the casters

boreal veldt
#

you should try borrowing a support unit until you can at least e1 lappland or suzu

#

probably lapp

#

I don't remember 2-5 hold on

#

is your problem you're getting overwhelmed before you can set up or after you're set up?

modern copper
gray stone
#

2024 chapter 10 gaming

#

hard stage btw

void terrace
#

Kalt and yalt are the true way to bear

boreal veldt
# modern copper Before I can fully 100% set up

something that might really help here is borrowing either a long range unit like shirayuki or typhon so you can kill the casters safely, or a fast redeploy like texas or yato so you can kill them one at a time

#

the 6* texas and yato alters, they're specialists

#

I remember that level giving me trouble

#

I think I dropped melantha on one of the casters and that gave me a lot of breathing room

gray stone
#

2-5 is a stage that requires either
1 - Good Marksmen to take down the casters
2 - Overleveled (Support) units

#

I would take option 2 to get it done with fast

modern copper
#

I am not good at the gourd chip getting stage

#

Too many enemy spam, cannot kill fast

modern copper
gray stone
modern copper
gray stone
modern copper
#

Absolutely shreds everything in its path

#

Is it gacha only or

gray stone
strange fable
#

r6s collab rerun only took a few years

#

Surely mh reruns comes

modern copper
gray stone
#

Nope
It's gone for probably ever

#

The game is perfectly clearable without her, but her power budget is probably very overwhelming for a new player

modern copper
#

What was the collab with

strange fable
#

Monster hunter

gray stone
#

Monster Hunter, Capcom
It took Ubisoft 3 years to get the R6S part 1 out of the hole so don't expect anything

boreal veldt
#

I use texas the omeratosa way more, they do a lot of the same things
texas is another alter but you can at least get her on a yearly basis

modern copper
#

Oh wait

#

Fast redeploy

boreal veldt
#

more gun

modern copper
#

Lemme try that

modern copper
boreal veldt
#

beat A3 with your reedic but holy shit S3 has every single most annoying enemy in the game huh

modern copper
#

I don't think I have enough gun

boreal veldt
#

if you learn where they drop you can spawnkill them

#

@modern copper who are your other 6*s anyway

modern copper
#

Suzu

boreal veldt
#

huh

modern copper
#

And weed

boreal veldt
#

oh weedy is cool

#

you don't have anyone who is just 0 brain only kill except lapp

#

that's pretty wild tbh

#

lapp is great though so you should be fine

modern copper
#

I'm tryna get the promote chips for her

#

But the stage is a little hard

#

Hard as in the enemy spam overwhelmes me

boreal veldt
#

yeah it's pretty much impossible if you don't bring at least 3 vanguards

#

you don't need to level them all

#

I think the center gets the least pressure actually

modern copper
#

It's the left that gets the most I'm thinking

boreal veldt
#

and the healing tiles let you get away with no medic

#

yeah

#

I probably beat it with courier, vigna, and plume or fang

#

then kroos for more dps, then swapped out my crappiest vg for a guard
probably melantha

boreal veldt
#

hold on am I confusing 2 levels

#

oh yep I sure am

#

I was thinking of the vg/supporter level my bad

#

yeah ok the guard/specialist one
I used shaw and cliffheart here to get a lot of push and pull kills

#

weedy would work wonders

#

I think you can probably get away with just weedy on the center lane

#

the right is the easiest to hold

#

hell you could put shaw in the protected melee tile diagonally from a blocker like spot

modern copper
#

Show us a gif of a push death

vital arrow
#

You literally jusy push the enemy down a ditch

boreal veldt
#

my phone is about to die lol

vital arrow
#

And they die

boreal veldt
#

but yeah that's it

modern copper
vital arrow
#

Show which stage

modern copper
#

Literacy

vital arrow
#

You know Im not here for the past hour right

modern copper
vital arrow
modern copper
vital arrow
#

Yes

modern copper
#

And what about for a pull thing like cliffheart

boreal veldt
#

left side I would do a medic (who also heals weedy) and two ops, whichever do the most damage
cool kid tip of the day: when the deployable squares are staggered like this if you turn your forward op around facing the rear op they can attack anyone blocked by the rear op, assuming your rear op has 1 tile of range in front of them

#

cliff yoinks anyone who gets in her range of 3

#

about a tile towards her

#

if they hit a pit they fall in

vital arrow
boreal veldt
#

that works yeah

#

or you can put another pusher there facing down with a blocker to their SW but you won't be able to heal the blocker with a normal medic

vital arrow
#

Dont we have a tutorial on how to push someone down a ditch or somethinf

boreal veldt
#

yeah

#

it's actually right after 2-6

shell arch
#

What's the bare minimum for S-3?

#

Ceobe and 2 other slowers/debuffers?

vital arrow
#

Having ceohe mlynar and suzu

shell arch
#

S-3 is definitely harder than cc beta me thinks

vital arrow
#

S3 is statcheck

#

CC beta is coping with 1 ranged tile

boreal veldt
#

the fabled angelina tile

modern copper
#

Why do people use weedy instead of shaw

shell arch
#

Because she pushes with more force than shaw?

vital arrow
#

People use shaw instead of weedy

#

The only people who use weedy are sweaty tryhards

#

Aka lategame players

boreal veldt
#

^

#

it happens to everyone

#

also waifu gamers

vital arrow
#

Weedy is pratically useless before shes M6

boreal veldt
#

I don't have her so I've only used my friend's m6 weedy lmao

#

shaw is my only built pusher

#

"built"

#

girl is still e1 and I have like 75 e2s

#

pits are for real a mechanic you don't have to worry about for very long

viscid raft
vital arrow
#

I wouldnt use weedy even if shes my only *6

#

I can raise like 3 other *4s with that money

boreal veldt
#

if I started with weedy I would for sure be a weedy sicko right now

#

I would use her out of spite

smoky halo
vital arrow
#

I'd probably use pinecone

#

Calling weedy s2 walmart blaze is generous

foggy grove
#

walmart blaze is like uh that centurion from r6

viscid raft
#

Tachanka?

foggy grove
#

fuze

modern copper
#

I will not build weedy โŒ

#

I will not build weedy โŒ

#

I will not build weedy โŒ

#

I shall chant this mantra 3 times a day for free xp

foggy grove
#

no one cares

viscid raft
#

Fuze is coming out next event right

#

Along with iana, doc, and Ela

tidal sedge
#

2nd Rainbow 6 event will likely be quite some time for global

modern copper
#

How do I find the deployed sprite of ops

modern copper
vital arrow
#

Youre 2 years late and 6 months too early

modern copper
#

Load failed ๐Ÿ™

modern copper
tidal sedge
#

Prts has them too

limpid siren
#

aceship is fairly outdated for chibis last time i checked

strange fable
#

might need to google translate the page a bit tho

modern copper
#

I love bimontly

remote perch
#

ayo who is this hot lady

limpid siren
#

iana

#

5* from the recent r6s collab

remote perch
#

oh thats iana

void terrace
#

Damn

#

Ho'ol mod 2 coming

#

Copium much

#

AOE tornados when

tidal sedge
#

Interesting amount of levitate related stuff coming with Ascalon

limpid siren
#

yea

#

seems HG feels a bit more confident about it not being too abusable

tidal sedge
#

I'm interested in new guard archetype statline too

#

I get the feeling they're like new age centurions, or at least an attempt at such

limpid siren
#

feels like the second bite of the cherry for crusher design

limpid siren
tidal sedge
#

They seem to attack pretty slow ye

#

So high base attack seems plausible. Ballpark skill mod numbers, def and block will be interesting to see

limpid siren
#

weirdly i'm kinda expecting 1 block

tidal sedge
#

Oh? Because s2 has rapid crowd control I'm guessing?

limpid siren
#

idk i just kinda get the feeling they'll be tied to the hip of another unit somehow

#

it might tread less on centurion identity this way too

#

crusher felt really half-baked in that way

#

where it was just like 2 block centurion but 0 def

tidal sedge
#

That'd make sense in conjunction with 4* rateup being a juggernaut

#

The rapid infliction of levitate would compensate for 1 block too. On-skill at least

limpid siren
#

the levitate being exclusive for light enemies makes me think odda will be pretty restricted to clearing trash

#

kind of like a ground splash caster

#

which is kinda

tidal sedge
#

Talent activating after dealing some amount of damage leans into that too.

limpid siren
#

hoping the +atk% isn't too small

#

but ig if we assume like 1k base atk, then something like +20% is pretty hefty

tidal sedge
#

5* talent modifiers have been in the 15-25% range as of late

limpid siren
#

that's true

#

oh

#

the power-strike

#

2 sp goodness? or 3 sp curse

tidal sedge
#

Did it have unique name or generic name? If former, 2 sp is possible. If latter, I think it'll be 3 sp

limpid siren
#

looks unique enough

tidal sedge
#

I think it isn't Powerstrike X. So 2 sp is possible. Though there is precedence for 3 sp unique name powerstrike in April.

#

But she's also pretty old design by this point

limpid siren
#

power-strike + effect has also been dinked on the sp cost historically

#

but idk if they're gonna count +splash as an effect when in reality it's just like

#

a sideways type of +dmg

tidal sedge
#

Hmm. The closest precedence for +splash/targets would be launch 5*s. I guess it'll be interesting to see

limpid siren
#

they've reach a much happier place for gauging sp costs since then

long epoch
#

Though having powerstrike kinda implies that their majority of damage will still come from the skills.

limpid siren
#

sure?

long epoch
#

Well, having good off-skill DPS is kinda the exception for this type of game.

#

But S1 is usually the generic skill that fills in the gap for consistency.

limpid siren
#

yea

#

if my guess about him functioning like a ground splash caster is accurate

#

then i think his S1 should be a good litmus test for his value

void terrace
#

They feel like rosmotis

long epoch
#

Yea

void terrace
#

And will probably suffer the same

#

50% splash is kinda brutal against defence

#

Staineless turrets get around it by being a 300% multiplier anyway

tidal sedge
#

Is it 50% damage scale or atk scale

void terrace
#

Atk

limpid siren
#

we don't know that yet

#

i would guess dmg_scale

void terrace
#

I mean it's basically rosmotis but ground

limpid siren
#

well, i would cope dmg_scale

#

is what i should say

long epoch
#

It's interesting to note about off-skill DPS because it's what contributes the most to actual damage dealt.

tidal sedge
#

I would hope they learned from flingers and go with damage scale

void terrace
#

Damn if only ho'ol gets a good mod

#

It's probably going to be something stupid like enemies above 50% hp get weightless

limpid siren
void terrace
#

Instead of 70

limpid siren
#

because flingers are specifically two instances of damage

void terrace
#

I mean

limpid siren
#

the translation for odda rn seems to imply it's one hit

void terrace
#

Look at stainless turret

#

It is exactly the same concept

#

Initial atk does full DMG, aoe splash does 50% of atk

#

Or atk scale

tidal sedge
#

They also could have learned from that and do damage scale instead

void terrace
#

Hopefully

long epoch
#

Though if you are accounting how units get archived, they would need the replacement of some kinds which ultimately, Earthshaker could be just another flavour of Centurion.

limpid siren
void terrace
#

His turret is so underrated

#

It's basically a kroos

#

You can attach onto an aoe hitting guard

#

Or just spam fast stackers on it or ling and ethan

#

And watch them go crazy

limpid siren
#

i feel like it's generally just 1 + 1 < 2

#

but sure

#

it is fun

scarlet mortar
#

the turret's attacks are arguably the least impactful utility they have

#

if you compare it to the DR and atk recovery synergies

void terrace
#

300% atk scale and stainless also has an inbuilt atk up. Combo with skalter and chongyues and you have an anti air anti everything chongyue

tidal sedge
scarlet mortar
limpid siren
#

kernel feels like a step in the direction of being able to revisit old design space

scarlet mortar
#

it's more funny than notable

limpid siren
#

while also removing some bloat from the standard pool

void terrace
#

Chong S3 is aoe. Usually I use it with ling dragons or gavail

long epoch
void terrace
#

Those can consistently trigger the turret at high rates

scarlet mortar
#

ling onskill is a better combo yh

void terrace
scarlet mortar
#

there's also ros, but everyone knows that one

void terrace
#

Dragon turret Congo line

#

Is fun

#

Is ros mod worth 0_o

scarlet mortar
#

good if you use her iirc

tidal sedge
#

Mod1 is pretty substantial dps increase

void terrace
#

I just realised stainless solves her unable to hit air problem SkadiDaijoubu RedOmegaLul

#

Love her design

#

Might get mod 1 then use her to proc stainless SkadiDaijoubu

turbid badge
#

Angelina s2 best

#

for 1 turret

#

or behinter

#

butt

#

why draft and use the bad skill

jovial nest
#

Flingers have aftershock effects

#

Odda doesn't

void terrace
#

As in the 50% atk scale part

jovial nest
#

i can imagine that was the case because guards naturally have higher atk bases

#

i wonder how the testing went for them

#

most likely they measured a 6* statted counterpart and it was a bit nuts for them

spark sinew
#

oh it's ling not ros

#

my bad

celest bluff
#

Yep, Lin can do that

leaden kraken
#

Is Mud + Penance + Chong + Goldenglow a good SSS start?

spark sinew
#

why gg

leaden kraken
#

Cause strong and cute :3

spark sinew
#

both are fairly arguable

#

i wouldn't bother with gg if you run 3 melee carries

vital arrow
#

GG sticks like a sore thumb there

spark sinew
#

get some support mly instead or something

bold lance
#

If you are going to play sniper stackers, drop that chonguye and borrow a Gnosis.

spark sinew
#

maybe even cut chong, depending
although he is fairly strong

#

yeah you can go ranged carry (which will be weaker/much weaker if you playing Thomas map)

#

with like suzu gg gnosis leizi carries

dark glade
#

honestly they can probably still clear even tho the 'start' is all over the place

tall cairn
spark sinew
#

yeah it still clears, but it clears despite gg contributing negative amount

dark glade
#

unless i see some help tier SSS teambuilding

scarlet fulcrum
leaden kraken
dark glade
#

you... dont...

#

are there even any threat than the flying seaborn thing

bold lance
#

Don't you have a leveled Irene?

#

Just bring that with vg 5 stack

#

gg ez, go next

spark sinew
#

get mly, you have enough aa
also yeah you have irene

leaden kraken
#

No irene

#

Not leveled

spark sinew
#

and then later on you're forced to pick some ops anyway

#

didn't you have lvl80 irene

bold lance
#

She is right there

#

On the roster you've sent

spark sinew
#

is this "not leveled"

#

my guy

bold lance
#

Is this man trolling

spark sinew
#

that seems like fairly high level Bnuuy

dark glade
#

wait he sent rooster

#

where

leaden kraken
spark sinew
#

.

tall cairn
#

No mod. Bricked Irene.

spark sinew
#

mod is bad anyway ๐Ÿ›Œ

#

wait for the second one

bold lance
#

Doesn't really matter with 100% attack and 5 sp a second

leaden kraken
#

mod?

tall cairn
#

No need. I was just trolling.

dark glade
#

wtf its stacked box

tall cairn
dark glade
#

ssssssssssssssssssssssssdaaa