#strategy

1 messages · Page 597 of 1

scarlet mortar
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rope dodge carry fr

vocal leaf
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you mainly need aoe damage, like mylnar/chalter/fia… to kill the jellyfish and also some cc too slow them and keep them away from izumik, but if you’re playing on low difficulty it should be fine to let him eat them, just have ng, eyja or therapist medic to deal with the stuns

near citrus
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thank you i'll try that

vocal leaf
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oh and about relics, these two break the game BlitzSmile

trim flare
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Alrighty

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Wow I see

dark glade
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Sometime im confused if someone asking about is3 or is4

trim flare
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Unironically I made it to the final boss after upgrading the skilltree so thst was nice xD

sleek wyvern
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Guys how good is the ceobe strat in CV-8?

solid dew
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the rewards 1-155 or whatever it is for IS4. i dont play IS often so i want to get the most out of it
and plus im nearly maxed the tech tree anyway

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i think this IS is the one ive played the most early on. now i have a built roster

turbid badge
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would do typhon

spark sinew
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plug the lanes, don't let any mob come to the boss, win
alternatively, you can hold the blue box with ng skalter and whatever else

turbid badge
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hi haukcindu

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are you excited for next chapter

spark sinew
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aoe/multitarget/slow are good
laneplugs are good
arts are so so

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all of this assuming d0

sleek wyvern
turbid badge
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are you using s3?

void terrace
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I think the pick is just avengers here right

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I have mylnar

smoky halo
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yeah id take avenger

scarlet mortar
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both are good ngl

void terrace
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I need more combat

smoky halo
#

ur at f3?

void terrace
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The anti interference would be really good tho

smoky halo
#

or end of f3

scarlet mortar
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more index means more vertical takes

void terrace
#

Just finished f3

smoky halo
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well idk abt u but i skip f5 combats

void terrace
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It has max life too

smoky halo
#

so only place to use it is f4 in my experience

void terrace
#

Have 2 sing foldartals

scarlet mortar
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i'd get the index

void terrace
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Hmmmm

smoky halo
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both are good tho ya

void terrace
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I guess having a bit more flexibility would be good right now

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Whelp took the index

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Already have myrtle, Ines and cantabile

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Bagpipe seems overkill

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But I don't have any good guards left other than possible executor

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I have barometric tho so perhaps bagpipe would let me open faster?

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The alternative is mumu but she kinda feels underwhelming in is

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I have no good ranged clone targets

turbid badge
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chen skin..

void terrace
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Yes

smoky halo
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he dies to a sneeze GoldenglowSad

sleek wyvern
deft badger
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skill issue..

deft badger
smoky halo
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collapsal casters too lmao

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most elites smoke him too 1v1 onskill

deft badger
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are we playing a different game? 😄

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don't know but the only ad i see him strugle with is that stupid champion and its not even close...

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guy kills him 2nd AA already and exe is just looking dumb vs him

spark sinew
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it's more of a question

turbid badge
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What

spark sinew
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"why didn't i draft mlynar with that guard ticket instead "

turbid badge
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hauckdinu me broke

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can t do mlyne mastery

spark sinew
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also rerolling for e2 starters is kinda whatever

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even carne probably clears early if you do that

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exec definitely looks like he scales worse into lategame than even stuff like qb

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no experience with gavialter s2 in is4 so no comment, but i have a hunch she also probably cheeses some maps

viscid mist
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Starting from the basics
Shining e2 max
HP 1613
Atk 610
Defense 158
Skill 2 max The next heal will grant a Barrier to the target that lasts for 3 seconds.
The Barrier can absorb damage equal to 50% of Shining's ATK. Additionally, it increases the target's DEF by 50%. Can hold 3 charges| Sp cost 5
Skill 3 max ATK +50%. All allies within Attack Range gain +100% DEF| Starting SP 115 SP cost 120
What the modules bring:
Module X - When healing units with less than 50% HP, healing effectiveness is increased by 15%
Attack Speed +15 (18) [5 asdp increase], gain +25% ATK when equipping Skill 2, gain +0.6 SP/sec when equipping Skill 3 | Atk + 63/ Defense + 20
Module Y - When healing melee units, healing effectiveness is increased by 15%
DEF of allies within range +100 (105) [40 defense increase], melee units in range gain additional +40 DEF | Atk + 65 / Asdp + 7

When you just look at both module effects face to face, you already start to notice how Mod Y goes above and beyong anything X is supposed to do. Mod X brings an instersting concept of giving different effects for both skills, but being a jack of all trades end up turning it into a master of none.
Mod X 5 asdp gain from level 3 is not even worth considerating when she already gains more asdp from mod Y by default, so all that matters are the extra effects.
You either have a 25% atk increase
So she goes from 673 attack when maxed to 841 with s2 equiped. That's a 168 atk increase. Not too shaby. If you compare it to mod Y, shining has 166 more atk.
Now for the skill effects in pratice:
First consideration is that Mod X brings an regular hps increase to skill 2 and that's good [More mentions later], when the skill is active, she gives a 420 hp barrier that increases target defense by 50%. As she already give targets by default, the barrier has mitigation of 90 defense.

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For Mod Y, the barrier is of 337 hp. The difference is of 83 hp. But in comparison, you get mitigation of 150 defense (increase of 60), or 210 (increase of 120) for ground targets (who you would expect from tanking damage) So even if your barrier get one shot (where defense matters the least) You still only lose on 23 mitigation from Mod X and with ground units there is no contest. This because we are working with operators that have 0 defense. Even operators with the weakest defense in the game have around 150 defense, so shining mod Y should always be winning in effects of skill.
"ok but outside of the barrier shining will have better hps"
Now we go for module effects.
Shining Mod X has 841 atk and Mod Y has 675 attack as stated when they have s2 equiped. This much is already stated.
Then, shining atk interval is of 2.85 seconds. Now we need to take into consideration how asdp affects her atk interval.
+15 asdp from mod X rounds her atk interval to ~ 2,48 seconds
+17 asdp from mod Y rounds her atk interval to ~~2,44 seconds
so mostly negligible
The real hps is 339 hps with mod X x 277 hps with mod Y so there's a 62 hps increase that is not too shaby
but we are ignoring something

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Shining by default gives all ground units + 15% healing increase, as such her REAL hps with ground units (the one she's normally focused on healing, her hps will be 318
So the real difference is even lower, 19 hps difference that is basically irrelevant.
Shining mod X conditional 15% healing increase is a lot harder to achieve, when you consider with s2 you stack shields while shining heals so if your operator is getting bellow 50% hps for shining hps to kick in, she's probably already unable to deal with the dps of whatever her healing target is tanking. If this is a thing, Mod Y damage mitigation from +80 extra defense from ground targets would be much more helpful than a mediocre conditional hps increase that will disappear once her ground target is above 50%.
I focused a lot on s2 because that's the skill the average player will use for shining, as s3 is a terribly niche skill.
But we will be talking about it anyway.

glass monolith
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I'm not reading all that, but that's for reading tutorial as part of chapter 13 preparation BagThumbsUp

peak cloak
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wall of text

lethal dragon
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Wtff

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Oh satori

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Hope you stopped using default emotes

glass monolith
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Oh no, Satori typing "advanced" part of his Shining (just put some word here i run out)

lapis hornet
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what the

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i thought discord had character cap

glass monolith
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He/She/Satori types to limit, copy to notepad and continue

viscid mist
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S3 effects on Mod X shining
+50% atk, so her atk becomes 1009 during skill and her hps is ~ 407 duration and she gives a default defense increase of 120 to all targets in range. She also gets a sp buff increase, so her cycle goes from 60/120 to 60/75. It's a very big difference cycling wise, but this still means this skill has a homungous cycle of 135 seconds, when most stages don't last more than 5 minutes. Consider that shining s3 is not a skill you want to spam, like nian s2 it's a skill you use when your defensive target is being overwhelmed by something with high damage. You shouldn't expect to reuse a skill that cycles so bad more than once per stage. You can also consider that undeploying your shining (as she has a 70 second redeployment time) then deploying her back for her 5 second wind up until s3 gives you exactly the SAME skill cycle as keeping your shinning on the field for a subpar offskill hps she would bring outside s3
And if you really need to spam s3 in a stage, s2 would probably have been a better option.
For Mod Y, shining will have 1012 atk on skill so her hps is around ~ 415. The values are simillar so we won't focus on that. The real killer goes for the bonus effect. Targets in range get a 100% defense increase so she buffs targets in range by a whole 200 defense or 280 against ground targets (the ones that matter) This is a whole layer of mitigation for targets that would be much more relevant than mediocre cycle increase that doesnt even make her cycling better than undeployment.
Once again, mod Y wins in usability.

ivory leaf
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Should I replace exusai for Kroos?

viscid mist
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In conclusion, shining mod X effects look good in theory but are absolutely mediocre in pratice, making the module completely irrelevant and reverse powercrept by a module we considered underwhelming on release. Once again, as i said earlier, i see no world where there's an argument for using Mod X over mod Y for shining.

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If you view any inconsistencies on my argument feel free to show them

foggy grove
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exu>>>kroos

viscid mist
ivory leaf
glass monolith
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I personally use only Kroos alter but i am biased kokodayo enjoyer and Kroos alter is reason i started this game because simp. Also i prefer using lower rarities for self ego reasons.
I think S3 Exu is still better buff sponge, but Kroos alter is both cheaper and viable replacement when there is no sources of attack speed down to negate Kroos gaining 4x hit on S2

glass monolith
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Well yea....

ivory leaf
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Dam

lethal dragon
ivory leaf
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Well I don't have glint

glass monolith
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Wait you want to run 3* Kroos instead Exu? HellaKek

foggy grove
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lmao

glass monolith
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Too much copium

ivory leaf
foggy grove
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they are expensive for a reason

ivory leaf
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I didn't mean that I'm literally gonna change it

glass monolith
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Exu skills sorta stronger, not sure Kroos coping to roll talent crit on skill activation help you much

ivory leaf
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Okeh

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I'll just keep exu

limpid siren
ivory leaf
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Is Pallas a decent unit?

glass monolith
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Lane holder, just decent. Overpowered with S1 and specific IS relic

mint jolt
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Pallas if buffed can shred?

ivory leaf
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I got lucky

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Was randomly pulling

shell arch
glass monolith
ivory leaf
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Is Pallas worth Leveling up?

shell arch
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I forgor that the extra def on s2 does not disappear once her shield is gone

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I'm still trying to comprehend the s3 part though

shell arch
viscid mist
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my main take from s2 is that you get the same from undeploying shining as keeping her on the field with the other module, while mod Y on skill effects are better

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you will have to wait 75 seconds for shining on the field to recharge
shining ofsskill is agressively useless

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you gain more from taking her out and deploying an unit that does something instead

shell arch
viscid mist
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i think that's were the problem lies, shining is not a main healer

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You probably have other sources of healing that arent medics or your operators have self sustain

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so you think shining is doing a good job

glass monolith
# ivory leaf Is Pallas worth Leveling up?

I avoid giving alot of "worth/not worth" tips because my personal opinion can be greatly wrong RosChill
She is not one of units who win game by existing like Mlynar, Surtr etc.
But she can easily hold easy enemies without any help due heal, provide support from behind other characters, S2 for stun copium i used on one single CC daily and never again

viscid mist
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while she's actually not doing anything noteworthy

ivory leaf
noble pewter
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i think the shining mod that gives passive def is cool cause if u give skalter more def with it, skalter s2 recycles it n gives it again to everyone nearby Bnuuy

viscid mist
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that's something i didn't bring up while analysing both modules but it's a decent argument

shell arch
viscid mist
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if in a vaccum mod Y performs better

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this only shows how bad mod X is

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If you really have shining as your only medic source and you need to spam s3, s2 would probably have suficed

shell arch
viscid mist
shell arch
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Anyway that's honestly an impressive and easily understandable essay

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Thanks for taking your time to make that

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I really appreciate it

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How long did it take? RedOmegaLul

viscid mist
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🫡 i always thought shining mod Y was superior but i never bothered to check out the actual numbers so it was insightful for me too

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from start to finish it took an hour but i spent more than 15 minutes trying to figure out how to calculate atk interval

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until igneus told me i don't need to use clamp

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(i still don't know how to use clamp function)

shell arch
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I don't even know what's clamp function is ReedBean

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Or even want to know what is that

viscid mist
shell arch
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dies of math

glass monolith
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Wait.... We are getting chapter 13 BEFORE DoS?

viscid mist
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no

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tfw is 2 weeks before ch 13

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thats how it works

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this means ch13 will be AFTER 16 of april

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dos may very well be within tfw pre ch-13 duration

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as it's not a big event

spark sinew
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even on her release she wasn't that great

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and nowadays, definitely not holding up well enough (or has enough niche applications)

shell arch
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Sallad really wants not to get attacked nor blocking enemies for maximum dmg

viscid mist
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wouldn't bis exp be scene

shell arch
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Whereas you can deploy chungus balze mwynaw who doesn't give a crap and is already on ideal conditions on deploy/easily achievable

glass monolith
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Pallas S2 + Manticore S1 + Indigo S2 as malmart Mostima SoraWow

shell arch
viscid mist
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y

spark sinew
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yeah i meant she's part of the BestInSlotfactory setup, not clear ig

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although in this case you wouldn't call scene bis exp either, she's eugh without vermeil

viscid mist
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oh so ceobe is still better than exec alter lappphone

shell arch
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Idk whether if exalter changes anything about the top 3 bis exp vermeil though

viscid mist
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exec is 38% fixed

spark sinew
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exec is just downgraded pallas

shell arch
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Isn't that like 2% better than ceobe if she doesn't last longer than 3 hours RedOmegaLul

spark sinew
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reverse powercreep

shell arch
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Did virtuosa add anything to exalter prod?

viscid mist
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no

shell arch
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Forgor to check virtuosa base skill

viscid mist
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because exealter skill and virtuosa skill have nothing to do with each other

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virtuosa is a dorm worker and she works with exodia

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exec is just a generic exp worker

shell arch
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exodia
Ight imma head out ♿

Not nerd enough to dig the riic iceberg

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Speaking of riic iceberg

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Hauckindu where is the riic iceberg picture

spark sinew
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you didn't dm me in a week

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so i forgot

shell arch
limpid siren
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in the case of aspd the minimum is 20, and the maximum is 600

shell arch
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So maximum aspd is 600?

limpid siren
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yea

shell arch
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So why ingot aspd relic capped at 500?

lapis hornet
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500+100

limpid siren
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you start at 100

shell arch
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SoraWow thanks

lapis hornet
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i find the shining mod debate kinda weird tbh

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likes does anyone even care about shining to mod

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and if you do care you probs know already which one you want

shell arch
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I mean we get questions on #help about that from time to time

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12 module blocks, 300k lmdeeznuts, and 9 t5 mats aren't a joke

limpid siren
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you get the same questions about saria mod tbh

lapis hornet
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I'd just tell them not to mod unless you can't stand empty square lol

limpid siren
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honestly that's a good chunk of why i mod some 5*s

shell arch
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Saria mod is easier to explain
Assuming s1m3 p1 lvl90, award gives more heals than boxing gloves when her talent is at full windup

And award gives 15% self dr which is good for defenders. Boxing gloves gives cringe 2sp

limpid siren
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sure it's easier to explain, but it's still a common question

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and it kinda always will be with 6*s

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because 2 mods moment

lapis hornet
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i don't like looking at mods as a paper performance thing tbh

shell arch
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Shining's one is a bit different

Module difference doesn't appear to naked eye

As satori said, phy x may look better in paper. But phy y is apparently better in practicality

lapis hornet
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no like

shell arch
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But yeah, thanks for humoring me, guys. I couldn't do all of this by myself RedHug

lapis hornet
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which one is phy y anyway the one that gives more def?

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or the one with faster cycle?

shell arch
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Phy x is skill based
Phy y is more def

lapis hornet
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okay so intuitively y seems to make more sense to me too right

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and it's the one I went with

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but there's definitely situations were x gonna be better

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an example that comes to mind is uh in pinchout

shell arch
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Well it's the one that improves her niche, yeah

lapis hornet
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when the fast cycle could actually have helped if we've had it

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that's why I'm not rly fan of modding just for sake of modding

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I'd rather mod when you need it

shell arch
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Truege but when i answer "modless shining", they usually come with "okay but what if I'm at a gunpoint and needed to mod3 one of them"

limpid siren
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play 5* only so you don't need to wait for second module

lapis hornet
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I'd say get y mod1 and bail

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I promise there's actually no one holding a gun to the guy's head and telling him to mod3

shell arch
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But what if there is?!?!

glass monolith
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Shit i lowered gun for one second and see what this guy telling you already

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Can't take a break

lapis hornet
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if there is I think he needs the police more than ako help tbh

viscid raft
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Giving ASPD buffs on Goldenglow on SSS is so fun

shell arch
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It's fun and stuffs until snipers fucked up your ground carry

viscid raft
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im not that far into it so im enjoying it

glass monolith
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Sounds like floor 1 moment DIE

ivory leaf
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Cough

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What should I use S1 ptil or S2

drowsy jewel
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S2 and it's not close

ivory leaf
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Wym?

cosmic thicket
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normally S2, S1 only if you need faster rotations

ivory leaf
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Ohh

scarlet mortar
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bring S2 and swap back if you need to

waxen swan
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Nobody use her s1 tho

ivory leaf
waxen swan
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That's a u problem

ivory leaf
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I just can't decide between the two

scarlet mortar
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not like this is a hard consideration when naturally S1L7 coexists with S2M3

limpid siren
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i'd just use a different medic if you need a faster skill cycle

cosmic thicket
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my friend has her m6 so it's safe to say he uses both

ivory leaf
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Okay S2 ptil

waxen swan
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I dont even use her for healing anymore

ivory leaf
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Thanks

lapis hornet
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it's a combination of everything

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like who's got fast cycle with mitigation

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other than silence

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but then you'd have to build silence

limpid siren
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that's why you build silence

spark sinew
glass monolith
limpid siren
shell arch
spark sinew
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it's fine, I'll just drop you a link

ivory leaf
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RAHHHH

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Finally I got my hoshi e1

limpid siren
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💪

ivory leaf
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Okay now I need tank

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I could either use silverash for sub until I get another tank or Matterhorn or ash lock

spark sinew
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i think i used s1 a bit
faster rotation and all

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not really relevant outside of IS though

glass monolith
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If only S2 were reducing SP cost or idk CeobeConfused

humble trout
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I need thorns as support, if anyone wants to help me just reply your id, ill add u rn

spark sinew
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idr if i have you added

glass monolith
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Heal heals faster on m3 is neat, but like it only increase her cycle by increasing duration with same SP cost. Not like i care much. But if i use Ptilo for Talulah fights then mastery adds layout of stalling for cycle

spark sinew
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already done with that surtr? never replied to me

scarlet mortar
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but a year or sth ago yh

humble trout
scarlet mortar
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ptilo's a pretty common raise so might as well put a mastery on that burst healing

spark sinew
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my impression was that people just didn't bother with masterying s2

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back...then

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sl7 ptilo was very common sight

limpid siren
scarlet mortar
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ehh depends on the person

waxen swan
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We kinda are

limpid siren
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medics shore up the weaknesses of younger rosters

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or for people that play bad teams on purpose

waxen swan
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Or lazy people

spark sinew
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even with bad teams

foggy grove
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i don't use one this entire event yeah IstinaThink

spark sinew
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for like most content you can use kal solo healer or something

scarlet mortar
spark sinew
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instead of using a slot for a dedicated healer

scarlet mortar
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everyone and their mother is a delete button anw

spark sinew
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they do make your clears much more comfier though (or at least eyja does)

limpid siren
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outside ako i get to talk to people that don't look at me weird for having a maxed silence DelaceySleep

waxen swan
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Eyja really shit on every other medic

scarlet mortar
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i only have two properly raised medics, reed2 and NG

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reed2 plays caster and i haven't touched NG since idk CC#7

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so that's cool

spark sinew
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i raised plenty but there's just no reason to use them

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so fun

limpid siren
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play 5* only

spark sinew
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god have mercy I'm not gonna module some 5* that I don't like

scarlet mortar
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ig if you count skalter as a medic i've been using medics

waxen swan
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If only medic do more than just being medic

limpid siren
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corrupted skadi is just discount lv90

scarlet mortar
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discount atk pot

limpid siren
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60 -> 90 is usually +/- an atk pot

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if you cared about pots you'd be raising units to max

scarlet mortar
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yh i mean my main gang's already max

foggy grove
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i only use skalter if i'm bringing chungus else i forget she exist

scarlet mortar
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so that'd be an atk pot SkadiDaijoubu

waxen swan
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Skalter felt off fr fr

foggy grove
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she isn't doing much for me HazeSmug

scarlet mortar
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i optimize her out when i can so i don't disagree

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she's the same as medics for me anw

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qol until i need an actual medic (usually in content i don't care for)

ivory leaf
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Silver ash,Matterhorn,Ashlock

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Who should I use? (Im missing a tank and idk who to choose)

foggy grove
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what other options do you have

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matter is bad

ivory leaf
foggy grove
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ashlock is not a tank either

ivory leaf
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Wait I thought she was

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Well nvm

sullen rover
ivory leaf
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Silver ash we go

spark sinew
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sa is also not really a tank

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especially early on, block 3 is more important

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which you seem to be

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what are you trying to do
raise Spot or something

craggy turret
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CV-EX-8 trimmed...

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Is the only way to do it gonna be stall strat?

vocal leaf
foggy grove
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no

spark sinew
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just burst him

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you're aware of the wrong TL i hope

foggy grove
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burst him while vent is on

spark sinew
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stall strat wouldn't work anyway

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the vent doesn't do that much damage

foggy grove
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i tried funi saria stainless

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i can stall for long

craggy turret
spark sinew
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damn i keep forgetting stainless

astral cosmos
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Bison + a morbillion medics go brrrr

craggy turret
spark sinew
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hoshi shining skalter work, idk if it's reliant on the dodge

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i think AH also work

craggy turret
spark sinew
foggy grove
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but like just burst it fr

craggy turret
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I don't have shining or skalter tho so FiaDed

craggy turret
foggy grove
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sure

craggy turret
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Second phase is way more tanky

vocal leaf
tidal sedge
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are there any other strats for CV-EX-8 CM mode other than afk and stall?
i kept struggling with phase 2 badly due to actual skill issues SkadiDaijoubu

craggy turret
spark sinew
#

mly alone is enough i think

spark sinew
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you can use afk strat but use good skills and ops

craggy turret
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Could lee stall cliff RosThink

spark sinew
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active skills are usually stronger, with the caveat of them having downtime. AFK guides need to nerf their own power level to be...afk

tidal sedge
glass monolith
spark sinew
#

doesn't typhon just kill both phases of the cliff

glass monolith
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only under vent

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and i think it takes next to entire S3 each phase, but could be wrong

craggy turret
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Tho, might be cuz I'm on M2 so RedOmegaLul

tidal sedge
spark sinew
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I'm not sure what guides usually show, but i assume you know how he doesn't dash if he kills Spalter, right

craggy turret
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Also, left side

spark sinew
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if you want to borrow to help you burst, you could borrow ceobe probably

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silence alter (s2) should also help a bit, if you have a room for her

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to survive regular attacks from Cliff

tidal sedge
#

i don’t have any ceobe support on though SkadiDaijoubu

#

only mlynar

glass monolith
#

With module stage 3 (Yes, i did quick maths, it need to be stage 3) Ptilo Silence alter S2M3 has fast enough cycle to always be up for Cliff skill
And then CM just reduce CD by 12 second lmao kek (dies to being gunned down)

tidal sedge
#

though is e1 lvl80 hoshi able to hold off cliff with medics?

celest bluff
#

Fuck

#

The CC but not CC UI is here to stay

#

Please don't be another +1000% hp tag

glass monolith
#

If you vent Cliff - he is much more easier to tank

#

Which is something i plan to NOT do BlitzSmile

spark sinew
#

in your case, you should tank him with spalter

#

"tank"

#

aka stall long enough to nuke him

tidal sedge
#

hm then with all of the above operators i have, what team should i go with?
to burst him down + stall i mean

spark sinew
#

qb reedic texas should do it i think
add everyone else to deal with the rest

tidal sedge
#

qiubai s3 or?

spark sinew
#

s2 reed s2 texas
proc everything after he used skill and during the vent discharge
yeah qb3

tidal sedge
#

alright

spark sinew
#

amigo, are you typing shining essay

#

you already should be typing saria one

sullen rover
#

hauckindu are you typing is4 yato solo guide essay soon

spark sinew
#

wrong chat though

tidal sedge
#

would this work?

cosmic thicket
#

for EX-8 CM?

sullen rover
#

id be surprise if it doesnt

cosmic thicket
#

prefer goldenglow S3, idk what ling is doing

spark sinew
#

do use practice plans first

#

what's ng s2 for 🤔

sullen rover
#

afk 😱
but not actually

cosmic thicket
#

I mean what's NG for

#

the only thing i see her useful for is the cages

spark sinew
#

sure but let's go one step at a time

tidal sedge
cosmic thicket
grave thistle
#

I guess Ling is for extra ground units to stall Cliff

smoky halo
#

use mosti or smthing if u wanna stall

cosmic thicket
#

stalling phase 2 is kinda skull

spark sinew
#

do not stall cliff like that

tidal sedge
cosmic thicket
#

stalling phase 1 idk if it's needed

grave thistle
#

Lin is enough for left lane before Cliff phase 2

smoky halo
#

sutrtur stalls for 8s

spark sinew
#

they have spalter

celest bluff
#

I use Hoshi to tank in unfortunately Clift can stun her and walk away

cosmic thicket
#

a mildly funny thing i found is a dualstrike guard constantly hitting a vent almost perfectly cycles with phase 2 cliff skill cycle on CM, but you're probably better off with conventional strategies

smoky halo
#

not by herself i mean

celest bluff
smoky halo
celest bluff
#

Yes

cosmic thicket
#

it's a difference of like 1 or 2 frames each cycle or smth

smoky halo
#

is this with an abjurer or smthing

celest bluff
#

No

spark sinew
#

in cm?

celest bluff
#

Just 2 medic

smoky halo
#

how is hoshi surviving 11k totl dmg

celest bluff
cosmic thicket
#

vent gaming?

celest bluff
#

Yes

smoky halo
#

bruh

cosmic thicket
#

oh

spark sinew
#

ik skalter shining do fine ish but i only did this in normal

#

did ah for cm

grave thistle
smoky halo
#

vent 🥱

celest bluff
#

I have yato s2 to slap the vent

smoky halo
#

beanstalk tanks without vent 🥱

sullen rover
#

vent?

glass monolith
#

What one must say when dying to Clif?
That really vent out of control

smoky halo
#

kick guro i saw him vent

sullen rover
#

celest bluff
#

But the problem is yeah, he stun hoshi then walk away

celest bluff
#

She survived yes, but no one else gonna does

glass monolith
spark sinew
#

damn my FL is too good so i don't have typhon to borrow

smoky halo
#

they all skipped for degen

spark sinew
#

but yeah i'm not sure what she's doing there
it feels like combining two strats

spark sinew
foggy grove
#

you have a good friend

#

coldshot>>typhon

spark sinew
#

you can tell by the art

spark sinew
#

quite bigger

tidal sedge
#

ah it works thank you for the help SkadiDaijoubu

spark sinew
#

ah, nice

#

i just found a typhon to test but ig it's not needed now

celest bluff
#

Imagine clearing the CM stage but you see you have 3 life point instead of 1 when the mission accomplished show up

spark sinew
#

amigo got taken down by saria mod X cult

#

rip

tidal sedge
#

false hope SkadiDaijoubu

shell arch
# spark sinew do you want to explain it to other people

Saria e2 lvl90 maxtrust p1 has an atk of: 485 (base), 50 (trust). 535 in total

Mod3 X (boxing gloves): +70 atk, 15% extra heal when target is below 50% hp. Assuming saria is using S1, target will always receive extra healing

Mod3 Y (award): +50 atk. For every 18 seconds, 7% atk instead of 5%. 5 max stacks, 35% atk increase in total

Boxing gloves on s1m3 :((535 + 70) x 125% from BASIC talent) x 180% (skill) x 115% (basic mod improvement)= 1565 heal per skill activation

Award on s1m3 = ((535+50) x 135% from IMPROVED talent) x 180% (skill) = 1422

Apparently boxing gloves heal harder WTFartooth

smoky halo
shell arch
#

But it's like 140 heal difference per skill activation. Y makes her way more tankier than X improvement

spark sinew
#

now tell that to the server i sent you
without mentioning me, obv

#

btw is this p5 or below

shell arch
#

P1

spark sinew
#

so it's even bigger diff on p5

#

right

shell arch
#

It should be the same

spark sinew
#

in favor of X

#

oh?

#

the talent is just a "buff", not a base stat one? i'm asking because idk

shell arch
#

P1 = 25% atk vs 35% atk
P5 = 30% atk vs 40% atk

Both is 10% diff

#

Then it won't make any difference between p1 and p5

spark sinew
#

yeah but this 15% more healing on X would make the attack buff "more" than the raw attack-> healing she gets from Y?

#

messy wording

shell arch
#

Y gives none but 10% more atk than X
But Y base atk is 20 atk lower than X

#

605 vs 585 atk
Mod X vs Mod Y

spark sinew
#

also what kinda pervert mod3x saria

shell arch
#

Mod X gives: 25% atk, 15% more healing
Mod Y gives: 35% atk. Ignoring dmg reduction since we're only calc heal

spark sinew
#

yeah and the "more healing" part doesn't make gains from p5 bigger for X, compared to Y?

shell arch
#

It does

vivid rain
#

Wait so in the end which one is more useful

spark sinew
#

Y

#

well depends on who you ask

vivid rain
#

Oh ok

spark sinew
#

i'm telling you Y Bnuuy
some people would kill themselves before conceding this point

shell arch
spark sinew
#

and would defend X until they die

#

except they have no arguments besides "it's better"

vivid rain
#

Yeah her sp talent seems kinda weirdge to me

shell arch
#

Honestly 140 more heal is quite negligible

spark sinew
#

i still think it's mainly sunk cost that makes them say so

#

because it's mainly cn server peeps

civic bear
#

i wish x is straight up useless 😔 too bad it can come up sometime which means its both mod for me

spark sinew
#

but cn in general also shilled X more so idk

shell arch
#

Let me check how much tankier is saria between mod x and y real quick

spark sinew
shell arch
#

Yeah mod2x is -10 atk

#

Only rhinelabknights nerd would mod3x

spark sinew
#

what would you battery though

shell arch
#

Good question

#

Most rhinelabknights are ranged so they would probably die to real threats when getting hit

spark sinew
#

(do not mention ifrit s3)

#

because this would imply them using saria s2

shell arch
#

Ifrit s3

#

I mean if you're doing mod X for more heal than Y

#

You're using s2 anyway

spark sinew
#

it would heal less, yes

#

because s2 won't always heal below 50% hp

shell arch
#

Also s2 (and s3) heals when allies are chipped
Unlike s1 which needs the target to be below 50% hp

#

Modless saria:
595 + 60 = 655 def
3150 hp (no hp trust bonus)
Mod X : 655 def (no def mod bonus), 3500 hp
Mod Y: 705 def, 3370hp

When first talent is at max stack:

Mod X: 819 def
Mod Y: 952 def

#

That's like 141 def difference

#

Mod X has 143 more heal and 141 less def than Mod Y

#

Holy shit

#

That's like 2 dmg mitigation difference between mod X and Y against physical attack

spark sinew
#

did you forget 15% dr

shell arch
#

Oh yeah i definitely forgor

spark sinew
#

or it was supposed to be a grandiose reveal

#

mfw

shell arch
#

Mod Y is better

#

Tldr
Mod X is better when she's sustaining an ally (143 more heal)
Mod Y is better when she's tanking (141 more def + 15% self dmg reduction)

#

Using saria for sustain than tanking is quite a bit questionable though

#

Like

#
  1. Why
  2. Where's medics
spark sinew
#

eh i use saria for that

#

but also mod blocks are very limited

#

you might as well invest into more universal module

shell arch
#

True

#

How impactful is 2sp per heal anyway?

#

Like, the only situation i can think of are either:

poison haze & use s2

Or bird memephisto singer and use s3 so every allies will gain quick skill uptime

#

And also I haven't taken shu to consideration

karmic glade
#

lin w, maybe I would exchange lin with the 6 star selection

limpid siren
karmic glade
trim flare
#

Ah I got so close on is4 boss but I lost the dps check in the end : (

glass monolith
#

Guess we will die

#

SEABORN CC HAS COME AGAIN

jovial nest
#

Goddamn....getting that Ed3 took a long while. But I'm so glad I got to experience that difficulty.

lapis hornet
#

for medal do you actually need to last hit with vent or just taking vent dmg around when they die is ok

vocal leaf
#

kill while vent is active

lapis hornet
#

kk ty

glass monolith
#

Medal is mistranslation. Original text is Kill while he is debuffed by vent. Debuff last extra second after vent turn off and 2 vents in middle is easy to cycle with stuff like Ethan

#

Well. Easy part of my plan is done. Now to the fun stuff

livid delta
deft badger
spark sinew
#

ping me again and i will

glass monolith
spark sinew
soft crystal
#

Lin kinda good in here

#

Vents just give her free sp

livid delta
glass monolith
#

Meth yourself i am trying to get EX going HellaKek

vocal leaf
glass monolith
#

@vernal lion 6592 > 11232. If i do nothing Cliff should kill her on third activation because i don't heal enough. But i can just activate Silence alter S2 every 2nd Cliff skill. Quartz W

worldly shoal
cunning river
#

How come the worst bosses are always the fucking sankta

#

How do you stop Clip from one shotting literally everyone

earnest geode
#

Some ways tho

#

Suzuran

#

Or medics with high defense ops

cunning river
#

Not true

earnest geode
#

There are still other ways

cunning river
#

Had Eyja Alter with Saria and Mudrock

#

All three got one shotted

earnest geode
#

My way

cunning river
#

I don't have either Mlynar or Reed

earnest geode
#

I avoid the adjacent tiles tho

#

My reed was use to clear the previous enemies

#

Try to borrow mlynar tho

#

And change reed to other medic

cunning river
#

Also I have no idea how you're supposed to handle the rush that comes at you from the left side

cunning river
earnest geode
#

I use saria to block left while blaze(in case u didn’t see her) to block the other

cunning river
#

Yeah I didn't see her

earnest geode
#

Then I put reed and nightingale to heal them

#

While hoshi and some medic block the boss at top

#

Until all enemies are done

#

My own way tho

cyan gorge
cunning river
#

Okay I have officially zero idea how you're supposed to beat this guy

#

I either have none of those or I have them unraised

#

And I'm broke

cyan gorge
#

Alternative is Hoshi hospital and pray ReedBean

cunning river
#

Man

earnest geode
#

Indeed

cunning river
#

They can't make a good boss if their lives were on the line

cyan gorge
#

My clear was Surtr + Mlynar + Saria s3 but Silence2 was necessary to allow Mlynar to survive

cunning river
#

I have Silence Alter, but again, she's completely unraised

#

And I'm completely out of resources

cyan gorge
#

I have her on support for a reason ReedBean

cunning river
#

I'm kinda at a loss because what are you supposed to do against this guy?

#

He's like Degen and the Guiding Ahead boss' lovechild

#

And that's not a good thing

earnest geode
#

I thought the boss was hard to beat at the first

#

But then watch some guide and start to make a plan

cunning river
#

Man this sucks

#

All the guides I can find use multiple characters that I either don't have or can't raise

cyan gorge
#

Vent abuse

cunning river
#

Does he even take any damage from the vents?

#

I tried but it didn't seem to do much at all

#

Also

#

He moves really fast

foggy grove
#

Vent debuff his atk and def

#

-70%

cunning river
#

Pretty sure he was on an active went when he one shot like 3 of my ops in a row

deft badger
#

or u kill him before he even gets to

cunning river
#

Don't have her

#

Also don't have her on my list

deft badger
#

do u have warf?

#

warf not shamare...

#

warf with typhon

cunning river
#

No

#

Warfarin is unraised and I'm out of resources

deft badger
#

what do u have>

cunning river
#

A lot of units

#

And I'm looking at all of them and feeling like none of them work for this

deft badger
#

surtr?

#

nvm i found ur krooster

#

eyja s2 can hold left side, kal monster mid, then i would borrow typhon s3m3 bring that surtr and skalter schwarz

#

typhon schwarz to push him in to p2 before that rocket boy spawns

#

then finish him with surtr typhon

#

will work on normal and cm

#

on spawn kill

turbid badge
#

carnelinus

cunning river
#

Okay one last time before I drop it for the day

#

Any more ideas?

deft badger
#

wasn't able to find one in my FL lol

cunning river
#

Is that M3, cause pretty sure my Schwarz isn't M3

#

nevermind she is

deft badger
#

doesn't matter she gives typhon atk

cunning river
#

Typhone S3?

deft badger
#

typhon will kill him even faster then i did in that thing

#

yes

cunning river
#

It doesn't seem to do much damage at lvl7 tbh

#

I tried it already

deft badger
#

borrow one

#

m3

#

buff her with skalter u have schwarz as well

#

use surtr just don't know how u will handle vents

cunning river
#

Okay, I'll give it a try

#

I have Texalter so maybe that can work

#

The vents do seem to do nothing to him thouth tbh

deft badger
#

its just push him fast in p2

#

so that he moves before that rocket launcher spawn

#

or typhon will shot him and not cliff xD

#

p2 easy typhon and surtr will kill him, that was on cm btw he dies on normal 100% u might strugle a bit on cm

deft badger
cunning river
#

Can't find an M3 Typhon on support

deft badger
#

add me

#

let me kick someone first

cunning river
#

What's your handle

deft badger
#

Kishin#7146

cunning river
#

Sent

#

Wait, no you still have your list full lol

deft badger
#

i have one free now

#

send again 😄

#

did kick one

cunning river
#

Still says you're at friend limit

deft badger
#

give me ur tag i am going to add u

cunning river
#

Lancer#8000

deft badger
#

sent

cunning river
#

There it is

#

It ain't working out

deft badger
#

did u push him in to p2 on spawn?

turbid badge
#

lancer...

cunning river
#

Yes

turbid badge
#

whats happening

#

why he not ded

cunning river
#

Might've been an issue of mistiming, but also the damage wasn't there

cunning river
turbid badge
#

you can always add more damage

#

you have helidrops?

#

consider bringing another one to clean up the boss, with your 6* roster it shouldn't be that bad honestly

cunning river
#

Helidrops do nothing

#

He kills them instantly

turbid badge
cunning river
#

As in, "drops in", "dead buzzer"

timid spade
#

Gravel is really effective at triggering the vents quickly, might be able to kill him if you reduce his def for a bit longer

turbid badge
#

ah

timid spade
#

Just don't deploy her near his range or he'll start teleporting. Drop her on the other side of the vents away from him

turbid badge
#

just try to utilize the vents i guess

#

his range is the same as lin s3 btw

timid spade
#

Honestly though, this boss sucks ass lol
Can't block him effectively, can't use ranged units to kill him effectively, can't burst him too quickly... Really annoying

turbid badge
#

i really enjoyed the boss, i havent tried cm though

#

we'll see how bad it is from there

timid spade
#

CM was a pain for me, had to use eckogen guide. At least his guide is pretty good, but not low end so won't help newbies too much

deft badger
#

btw even if he survives, let surtr w8 for him on bot

#

he is not going to survive her a 2nd time

turbid badge
#

i find perm. atk buffs better for typhon s3

#

warf doesn't cut it for the full duration cuz typhon's aspd gets shanked

#

ex. stainless, schwarz

#

just a tipMudrockNaruhodo

deft badger
#

she 3 shots him anyway with vent warf skalter

#

but lancer doesn't have warf

turbid badge
#

mhm

deft badger
#

i guess he is struggling to activate vents

#

i have yato to drop there don't know what he can use but i guess texas s3

#

can do the same like yato

timid spade
#

Yato S3 works cause invul, but that's it

deft badger
#

i am talking about vents

timid spade
#

Ah, then yeah

#

Gravel though

#

2 hits per attack

cyan gorge
#

Ethan s1

deft badger
#

it has to go on when he moves from left to right

#

and the problem is that those guys start moving at that moment as well

#

so he can activate it with s3 texas

#

and do it like this with surtr

#

if he survives despawn everything mid, move the camp to the right

#

and let surtr 1v1 him here or mid lane

cunning river
#

Texalter doesn't work for the vents

#

Also don't know how much the venst are suppposed to help cause she doesn't do much to him in phase 2

deft badger
#

just with s3, s2 not because that dude will move in to her face and u need that other spot for surtr next to the vent or u place surtr in the lane if u are killing him fast enough in p1

deft badger
#

70% def reduction

timid spade
cunning river
#

So as you can see

#

It's still not working out

deft badger
#

despawn all of them

#

bome ur camp to the right now

#

eyja behind thorns

timid spade
#

From there you can probably just redeploy typhon and kill him tbh, he takes a while to walk around the stage

deft badger
#

remove all of those

#

place monster to the left

#

eyja behind thorns help thorns out with texas

#

and let him come mid

#

place surtr on blue, activate vent and kill him

cunning river
#

It did not work

deft badger
#

u didn't use surtr..

#

u can even now kill him

foggy grove
#

why is typhon just stand there lol

deft badger
#

use that typhon skill texas that guy who is about to go in

#

place surtr at blue box

#

use skill xD

#

nvm texas is on the left side, place surtr use typhone skill activate surtr

#

done

cunning river
#

Did exactly that and she couldn't kill him before she died

deft badger
#

do it again, just let this time surtr w8 for him on mid

#

use vents btw

#

u have chalter as well if u want even bring her in xD

remote atlas
cunning river
#

Finally beat it

#

Man this boss is not great

deft badger
#

bring chalter for cm xD

#

and again imagine my ifrit is ur schwarz lol

digital rampart
#

how do you deal with the boss in EX-8? he just one shots E2lvl60 Hoshiguma on skill 2...

vocal leaf
deft badger
#

ofc he is going to 1 hit her when she doesn't have any def xD

digital rampart
#

oh, btw, this Hoshi had Shining s3

vocal leaf
#

then add more buffs/debuffs

#

i tanked him with saria

deft badger
#

how did minus menage to place stainless turrets btw?

digital rampart
#

alright, i guess i'll add Shamere and see if this is enough for Hoshi to tank

vocal leaf
digital rampart
celest bluff
#

I can sleep now

#

Texalt and Yato run around slap mobs and cebt

#

Vent

#

Passenger occasionally help

digital rampart
#

i've been trying CM, and god, wtf is this boss

scarlet mortar
#

nat 3k def be like

celest bluff
#

I use Surtr second time because I almost leak 3 mobs

celest bluff
deft badger
#

lol... when i was talking about silence and surtr people told its not going to work
https://youtu.be/CXccsJyokPs?t=192

Arknights CV-EX-8 challenge mode but surtr just won't die

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▶ Play video
vague solstice
#

how do y'all deal with the snipers on cv-6 to get rid of the snipers

#

thinking of borrowing an unit and nuking them firsthand

#

~~ok nevermind i think i got it 😭 ~~

clever kernel
#

Fortunately

#

Almost all enemies is texasable

#

Except boss ofc

glass monolith
#

DoS announced.... Well shit

scarlet mortar
#

did you mean eos

deft badger
#

eos?

glass monolith
#

End of Surtring? SoraWow

scarlet mortar
deft badger
#

i thought about the game EoS...

glass monolith
# deft badger why..? 😄

I just cooked EX-8 CM without rarity abuse outside Stainless and silence alter for Quartz funny. I have no mental energy to rush event which is not even week long CeobeConfused

#

Okay sorrt brain shortcut, UTC-7 on post made me think it was till 7th April

deft badger
#

btw how did u menage to place that turrets isn't he destroying them?

glass monolith
#

Uh.... Who destroyng? CeobeConfused
Cliff does damage only to main target and stainless turret only die to self harm to begin with

deft badger
#

why did i think he is going to destroy them..

glass monolith
#

you got me thinking what if chapter 9 pillar is to fall on stainless turret, but i have IRL to do, bye

deft badger
#

bb

flint apex
#

hey guys any ideas on how i can farm enough to clear cv-ex-8? SkadiDaijoubu i checked some guides but it seems like they need 2 6 star OP at least which i do not have, i checked eckogen's guide but not sure if i can manage to farm that much, or rather who should i focus on

#

My available roster atm

remote perch
#

if u want resources fast, doing IS is always an option

#

if u can also just wait for the event rerun, no need to force yourself to finish it if u can't

deft badger
#

it can be done with some stalling but i am not really sure if u can deal with the ads and stall at the same time

foggy grove
#

kyo has guide with mlynar,it's a lot of stalling RedOmegaLul

deft badger
#

was watching it a hour ago... same thing again he did with SK

#

bring a lot of defenders

glass monolith
#

Good news. All stage enemies spawn in boss phase 1 (just second wave is delayed by like 2 minutes)
Bad news. You need to stall boss all that time

deft badger
#

and stall the hell out of it 😄

scarlet mortar
#

statstick bosses in this game are usually dealt with that way yh

#

there's always a way to stall an annoying enemy

flint apex
#

okay i just checked kyos vid i guess i gotta build one more defender like beagle, n up perfumer's level

#

i guess i can replace the duelist guard with silverash?

glass monolith
#

Duelist guard (also i know only Duelist defender which is 1 block, do you refer to Melanta type guards?) has 1 block, i don't know all context but sometimes having 1 block instead 2 is difference between be winning and -1 sanity/practice plan

#

If there any dangerous enemy passing by duelist guard, then silverash will block that enemy and likely die

flint apex
#

yea dang hmm let me try it out first before i build melantha, cause i might not have enough resources to farm melantha out

tropic valve
#

boss only has 3500 DEF

glass monolith
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He has only 1 e2, i salute your sniper cat enthusiasm but he is as likely to die to normal mobs as to boss RedOmegaLul

noble pewter
#

Cirno must prove them wrong by publishing yt vid using those op n schwarz CardAyy

scarlet mortar
#

crackpot idea, run gravel -> vent -> liskarm

#

infinite SP hack

spark sinew
#

oh ye you def want to build your base ops

#

maybe not exactly right now, but as soon as you're done with the event

flint apex
tropic valve
#

Archetto doesn't do that much in this event because of the high DEF enemies

glass monolith
#

Event gimmick is enemy gaining +20% DEF per each point of energy, and there is no energy shortage on EX-8

tropic valve
#

if anything, E2 Amiya or Astgenne would help more

spark sinew
#

oh they gain more def with energy as well, not just on overload?

flint apex
glass monolith
flint apex
#

aights thanks guys imma do some calculations n see if i can make the cut on resources or if i shud just use the sanity to farm out the event store instead

spark sinew
#

it's super badly explained indeed

#

explains a lot

glass monolith
scarlet mortar
#

none of the enemies have this clarified

#

the skullshatterer cosplay dudes are actually wimps without energy

#

as well as the axe guys

#

but give them energy and they start swinging

glass monolith
scarlet mortar
#

trol

sleek wyvern
#

Can someone let me use their mod 3 ceobe cuz I wanna use her against cliff and upcoming stages SkadiDaijoubu

ivory leaf
#

Here:)

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Who to e2

sly drift
#

SA>Exu> Hoshi

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This is just about what 2020 meta was

spark sinew
#

probably jaye/click

novel zephyr
#

Yall, is this enough to beat Talulah? Just need to upgrade amiya.

spark sinew
#

unless you have the mats for 6* already (and even then you should do 4*)

sly drift
spark sinew
#

do that, then maybe raise base workers if you didn't already

ivory leaf
#

I think I'll go for jaye

spark sinew
#

i notice how all 3 6* are from the kernel
returnee?

ivory leaf
#

That's the only 6 stars (I think) that I got from pulling

#

Nvm I forgot I have pallas

high warren
#

D14 is3 ed1 boss phase 2 keep killing all my units SkadiDaijoubu

I'd -40% elem damage relic
(not sure if boss count as elemental dmg)

Had e2 eyja alter as only medic SkadiDaijoubu

Idk it happen 2 time in a row, I used to spawn camp in centre

Should I retreat all op before phase 1 end or just change bit in positioning

spark sinew
#

forget about elemental damage healing

#

do you have horn

glass monolith
#

Elemental damage has 2 states - too little to care, too much to heal
High difficulty is3 is second case.

sleek wyvern
tropic valve
#

I threw some of my practice plans of the day just now and got to 32/37

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main issue is Schwarz is busy killing center lane so need a solution for left lane that doesn't use too many bodies

#

idk if I wanna make a video for it though, the stall is not that interesting

sleek wyvern
noble pewter
high warren
dark glade
#

would you like to horn start

high warren
#

I use Texas alter support for start SkadiDaijoubu

dark glade
#

This looks rough with only pozy as good dps ReedBean

high warren
#

Maybe I should cope with lower diff for grind rewards for now SkadiDaijoubu

foggy grove
#

d7 is all you need for reward,more than that is just for self challenge

viscid raft
#

@foggy grove I should use Texas instead of courier right

heady surge
#

Add me

mossy ore
#

where's your user tag

turbid badge
#

carne mod o[

high warren
#

Eyja alter*

#

For elemental damage mitigation

tropic valve
#

idk haven't seen the kyo video for CV-EX-8

foggy grove
turbid badge
#

rocket guys stronk when yelow

spark sinew
#

you can also raise shamare and tank the boss i suppose

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with eyja outside the range of atspd debuff, ptilo and some dps, it should be fine

spark sinew
pseudo plume
#

I'm still new to arknight and i wanna know which ranged unit i should focus more in general content

foggy grove
#

may and kroos is fine

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don't tell minus ambriel sucks

glass monolith
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Totter is good in one in 1000 stage where invis enemy exist and not thicc boy rushing blue box CeobeConfused

glass monolith
foggy grove
#

does ambriel hit the vent this event?

glass monolith
#

Just because it doesn't work every time, doesn't mean it is impossible to get value from it

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Vent has 3000 def. she will attack vent over phase 2 boss without vent debuff BlitzSmile

foggy grove
#

oh yeah pinecone is good for aoe depends on where you are

spark sinew
#

then raise a kroos ig, depending

echo herald
#

Shira is nice b/c of the aoe slow effect.

scarlet mortar
shell arch
#

Edited. I mistook cuora with bubble

atomic monolith
#

Attempt 13 or something

spark sinew
#

maybe deploy mlynar

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three units for the right looks super wasteful as well, I'm pretty sure this team can just hold the middle

atomic monolith
pastel sandal
#

Does Pramanix’ S2 stack with her fragility talent?

foggy grove
#

uh what
s2 is def/res shred

glass monolith
#

Fragility is multiplier to damage done, thing which you end up with after DEF/RES math

#

And her fragile at most will "deal" 1/10th of enemy healthbar, compared to Suzu/Gnosis just taking 1/3rd away during conditions of slow (during suzu s3)/freeze

vernal lion
#

sr bro is high

glass monolith
#

Seen my Quartz tanking EX-8 CM? DocSmile

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And no i am not activating Quartz S2 while everyone else in world is off skill

vernal lion
#

this boss is easy lol, just use Mousse

foggy grove
#

RedOmegaLul 0 atk boss

glass monolith
#

What mousse? CeobeConfused

vernal lion
#

now cope that in DOS

spark sinew
#

double abjurer ✝️

#

what's the story behind nearl

vernal lion
#

healingbuff

south sage
#

How much damage does Patriot's spear do in Chapter 7 CM?

#

I'm thinking of stalling Patriot using a tanky ranged op.

shell arch
#

Consider 12f

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Wait i forgor if the one that stalls patriot is whether 12f or durin LappWut

desert sphinx
#

I dont khow any ranged ops can tank that much damage

polar crane
#

chalter Professional

cyan gorge
#

Archetto shield DocSmile

spark sinew
#

W
phalanx tanked the lvl0 one for sure

#

that was like
beeswax before the module

#

AH is another consideration do the math if they tank yourself though

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patriot phase 2 is super squishy though, so nowadays you should just kill him with like, mly

glass monolith
#

In H7-4 my Warf tanked Patriot spear because he was debuffed by Shamare...
And then died to her own S2

south sage
#

I am not farming rng on CM.

spark sinew
#

you can describe your team if you want

#

but with any decent one patriot would be dead before the second throw nowadays i think

#

what's your borrow

south sage
#

For right side of enemies:
-Thorns, Hoshi, Silence.

For Patriot and the jetpack dudes:
-Cuora, Saria, Amiya, Shining, Nightingtale

Others:
Myrtle - DP generator.
Shaw - Tried to tank spear, but failed.
Matoimaru - For the mortar dudes.
Cardigan - Emergency stall.

south sage
#

I'm already confident with the level of my units.

sly drift
south sage
#

I just need some small advices so i can make my own.

spark sinew
#

do you have a dps unit

south sage
south sage
spark sinew
#

i should've been specific that's my bad
good dps unit second dps unit

sly drift
#

Use all mines and burst Patriot down. The stage is pretty much it. You need burst

spark sinew
#

for just killing phase 2

desert sphinx
south sage
#

Phase 1 was already easy.

spark sinew
#

holding right side is unneeded as well (and 3 units is overkill for it)

#

thorns can hold all the mobs easily (with some help)

south sage
#

The problem is Phase 2.

Patriot is not being targeted for some reason.

spark sinew
#

every enemy will come to the blue box anyway

polar crane
#

he lost the taunt on p2

south sage
sly drift
#

Ah